Metascore
tbd

No score yet - based on 2 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 2
  2. Negative: 1 out of 2
  1. Nov 1, 2016
    50
    As a strategy game, it offers enough depth and complexity to stand out from the crowd. As an RPG, it's simply burdened by too much complexity to reward the player. Sadly, thanks to a story that is difficult to appreciate and a heavy focus on run-of-the-mill missions, the gameplay becomes repetitive far too quickly as there are not enough interesting story missions to breathe life into the experience.
  2. Oct 27, 2016
    30
    Playing Mordheim is an exercise in tedium. It’s slow, dreary, ugly, frustrating and repetitive, with no sense of excitement and a distinct lack of polish. The amount of numbers and stats and rules the game has give the illusion of strategic depth, but this one simply belongs in the depths.
User Score
6.4

Mixed or average reviews- based on 10 Ratings

User score distribution:
  1. Positive: 6 out of 10
  2. Negative: 3 out of 10
  1. Dec 14, 2016
    9
    This game has a specific niche that it is filling. If you come in expecting this game to be a fast-paced fantasy button-mashing blood bathThis game has a specific niche that it is filling. If you come in expecting this game to be a fast-paced fantasy button-mashing blood bath then you are going to be disappointed. That's not what this game it. It is based off a tabletop game of the same name, which I played when I was younger. It is a turn-based strategy RPG with brutal and realistic consequences for members of your Warband being taken out of action. Now I'm going to shoot down ICXM's review:

    "Playing Mordheim is an exercise in tedium. It’s slow, dreary, ugly, frustrating and repetitive, with no sense of excitement and a distinct lack of polish. The amount of numbers and stats and rules the game has give the illusion of strategic depth, but this one simply belongs in the depths." -ICXM

    It's only tedious if you lack the brains and/or patience to plan and strategize. BURN! Building your team and carrying out your plan based on your objective, your starting locations, your warbands strengths, and your opponents weaknesses is insanely fun! It is slow because it's a TURN BASED GAME! It's dreary because it's in a city destroyed by a natural disaster that is overrun with mutants, demons, and the undead. What did you want, sunshine and rainbows? The graphics aren't great, but that's not what makes the game good. It can be frustrating but again, IT'S SUPPOSED TO BE! The game is hard. Every skirmish is a struggle to survive. Members of your warband WILL die while others will become injured to the point where they lose their usefulness. But the ones who survive become battle hardened a** kickers. The game has an immense amount of stats and rules, but this is because it is a video game version of a table top game.

    In a nutshell, this game is awesome if you are looking for a brutal turn-based fantasy RPG with great depth. Giving this game a bad grade would be like rating Guitar Hero badly because the graphics suck and there just isn't enough action.
    Full Review »
  2. Oct 20, 2016
    9
    Really, really good stuff. I'm so glad this game got a turn based treatment as opposed to what was done with BFG on PC. The graphics areReally, really good stuff. I'm so glad this game got a turn based treatment as opposed to what was done with BFG on PC. The graphics are solid. Playing with controllers is a snap. Customizing your warband is a lot of fun (I've won my first few battles with my Skaven). And the battles are very deep in terms of the tactics you have to employee. Example:

    Running my Skaven band, I've had my warp guards up front with my Assassin Adept delaying his moves until the enemy is located. I have to play LIKE Skaven. Like inherent cowards dependent on overwhelming the enemy through numbers and cheap shots. The grunts pin the target in place, then my leader charges (advancing from his time honored position in the rear) into the opponent's flank to slice him with the rat man's poisoned blades....but not before my pesky little Verminkin has peppered that dude with shuriken. I've had to use the terrain to funnel the other side into situations where it's outnumbered, exposing itself to my dual claw-wielding hero, who jumps down from elevated positions to stab them in the back. And all of this....dodging, parrying, delaying (while considering the initiative sequence at the top of the screen), charging, ambushing, denying the enemy archers long lines of sight, climbing, who flees, who grabs the wyrdstone off the pavement....requires so much thought that it results in a huge sense of accomplishment when you score five kills without a single downed warrior. I see some gamers used to twitchy arcade games complaining about the difficulty. Mordheim is supposed to be hard....but it's far from overly difficult as long as you employ some strategy. If you simply rush forward and think you're going to win unsupported one-on-one contests you're out of your mind. And it goes against the entire philosophy behind the game. You're in a brutal, dark setting. You're directing a band of desperate scavengers. You need to think about the long term picture and do what's needed to keep everyone intact until they've developed the skills and scrounged up the equipment needed to be true a-- whuppers.

    I've already purchased the Witch Hunters DLC and I will happily gnab up anything these developers release in terms of content (they've stated we'll be caught up to the PC players.....Undead and Hired Swords by Christmas).

    If you've got any interest in a deep, demanding, turn based strategy game along the lines of X-Com, but set in a bleak, blood fantasy world, do yourself a favor and grab this now.

    Oh, and unlike Blood Bowl, you can exit a battle and come back to it later. So don't feel you're trapped on your sofa until the fight is over.
    Full Review »
  3. Apr 27, 2018
    0
    I'm so fed up with how buggy this game is. I've had to abandon multiple warbands because the entire game bugs out and I've had to abandonI'm so fed up with how buggy this game is. I've had to abandon multiple warbands because the entire game bugs out and I've had to abandon mission - which puts all your people out of action and gives them a ton of injuries. It's as if the makers didn't even try to make this work on the XBox. I only hope it's better on other devices because this is basically unplayable. Full Review »