Metascore
80

Generally favorable reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 7
  2. Negative: 0 out of 7
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  1. Feb 24, 2020
    70
    By all means, add Mega Man Zero/ZX Legacy Collection to your library with haste if you want yet more hardcore platforming action. Even faster if the mere mention of Mega Man has your nostalgia senses tingling. Unless you’re a fan though, be cautious and know what you’re getting yourself into. There’s fun to be had here, sure, but it’s found in pockets among huge swathes of frustration.
User Score
5.0

Mixed or average reviews- based on 49 Ratings

User score distribution:
  1. Positive: 21 out of 49
  2. Negative: 23 out of 49
  1. Mar 8, 2020
    8
    Mega Man Zero/ZX Collection is a collection of six 16-bit 2D side Scrolling Sci-Fi adventures. That's right all 6 Mega Man Spin-offs all inMega Man Zero/ZX Collection is a collection of six 16-bit 2D side Scrolling Sci-Fi adventures. That's right all 6 Mega Man Spin-offs all in one place. Originally on the Gameboy Advance and Nintendo DS this collection of games is now all here in a complete anthology. This collection has several great features to help you enjoy these classic titles. There is a graphics filter, that allows you to slightly alter how the games are presented, allowing you the crisp original pixels, a blurring filter that smooths the pixels out, and a noise filter that feels like you're looking at an old handheld. For the DS games, you can also alter your screen layout, choosing how the second screen is presented to you. The developers also added Save Assist points in the games, as theses games were hard, even for Mega Man fans, these games would punish you for some of the most minor mistakes at the controller side. This difficulty is still there, but the save assists help a ton. You have access to the full set of tracks available straight from the starts without having to unlock anything, so you can enjoy these epic soundtracks to your heart's content. There are also cosmetic options added to the games, allowing you to slightly alter the appearance of some of the backgrounds! All and all Fans of Mega Man Zero and ZX shouldn't pass this collection up, and with the new features, this is now a great place for introducing new gamers to this genre! Full Review »
  2. May 15, 2023
    10
    Some of the best technical combat found in megaman. Very challenging but rewarding and fulfilling.
  3. Jun 10, 2020
    0
    (Reviewing based on the games themselves and not the adaptation.) All 4 Zero entries are plagued 3 by major, gameplay ruining additions:
    New
    (Reviewing based on the games themselves and not the adaptation.) All 4 Zero entries are plagued 3 by major, gameplay ruining additions:
    New powers, but only if you do good - In an incredibly baffling turn of events, Zero only learns new powers 'um actu-' I DON'T CARE THAT THEY ARE CALLED SKILLS. Anyway, Zero only learns new powers on the condition that the player performs incredibly well... too well, impossibly well. Odds are that the average person will be VERY behind that mark.
    Cyber Elves! Er, guess not... - You can use Cyber Elves to make the missions more bearable... but they lock you out of the previously mentioned perfection required to obtain new abilities. I mean, I guess its more likely to make use out of the quadruple health bar elves than it is plausible to get an A in these levels. Some Elves even grant you a guaranteed A rank, thus a guaranteed power, but they are VERY few.
    Study the maps like its a goddamn exam :/ - Instead of asking for skill or to learn a pattern, this game asks for memory. A lot of memory. It feels like there are up to thousands of mistakes that you, the player, are forced to make and then remember for next time. This sucks, and from my memory has always sucked in any game, ever.

    The worst part? These issues create a loop of dissatisfying gameplay. The level is difficult in unfair ways that you can't avoid without already making the severe mistake and remembering all 400 of them for next time > you can't use Cyber Elves because that will lock you out of powers > you can't get powers because you are expected to breeze through as though its easy > it isn't easy because of the reason at the start of this loop. That doesn't even mention the forced damage either! What a trainwreck of not just a game, but a series. Yes, they added stuff to make it easier, but these problems are rooted down to its core - to fix them, Zero series needs reworked, not re-released.

    As for ZX, its much more bearable due to the existence of Easy Mode. Unfair fall? Unavoidable damage? Want to simply have a safe environment to learn the game? Plain just don't like normal and hard difficulty? Got you covered with fall recovery, reduced damage received and boosted damage dealt! Also, powers are guaranteed again, FINALLY. Only issue is the exploration and navigation, gets very confusing without a better map from online, but you can get there.
    Full Review »