User Score
7.1

Mixed or average reviews- based on 46 Ratings

User score distribution:
  1. Positive: 31 out of 46
  2. Negative: 10 out of 46

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  1. Nov 21, 2015
    6
    Mega Man Legacy collection is a compilation of the first 6 Mega Man games on the NES. First of all, why did I buy this? The reason is because I used to have another compilation of games called the Mega Man Anniversary Collection for Xbox/PS2/GCN. It included the games in this collection and Mega Man 7 & 8 for the SNES and PS1, respectively. I cannot use it anymore because of disc damageMega Man Legacy collection is a compilation of the first 6 Mega Man games on the NES. First of all, why did I buy this? The reason is because I used to have another compilation of games called the Mega Man Anniversary Collection for Xbox/PS2/GCN. It included the games in this collection and Mega Man 7 & 8 for the SNES and PS1, respectively. I cannot use it anymore because of disc damage and my Xbox died (RIP my Xbox 2001-2014).

    After years of experience with the originals and the Anniversary Collection, how well is this compilation made? Well... it's just okay.

    First of all, it does contain the first 6 games for NES, but I don't really see that "HD flair" that they advertised it to have.

    Mega Man controls as well as he does in the original NES games: fast paced, extremely controllable, and responsive.

    The presentation is exactly the same. No, seriously. The games remain true to the originals. It remains so true to the originals that the glitches from the original games are still in this compilation. It shouldn't really be that big of a problem to anyone who has played the original games, but spoiled modern-day gamers might have major problems with this.

    The original soundtracks are still there, but I feel like something is missing. In the Anniversary Collection, there is a mode called "Navi Mode" in the settings that included a navigator and a remixed soundtrack. I can live without the navigator, but this compilation would have been better if there was an option for remixed soundtracks.

    I like the challenges. They add challenge to different games by having you tackle different scenarios in a set amount of time. Scenarios can range from remixes to bosh rushes.

    While we're on the topic of challenges, here's a little trick to beating the hard-as-rocks Yellow Devil challenge: As soon as his eye appears, shoot the Elec Beam at him and press the LB button multiple times. This is a glitch from the original Mega Man that registers a hit multiple times if you hit the pause button multiple times. Use it to beat the Yellow Devil in under 30 seconds.

    Filters are also added to the compilation to give the games a 1980s vibe. They are kind of cool.

    Overall, Mega Man Legacy Collection is an okay compilation of the first 6 Mega Man games, but compared to the Anniversary Collection, this is the weaker of the compilations. With the glitches from the original NES games kept, and the lack of a remixed soundtrack, Mega Man Legacy Collection lacks a few things that could have made it a really excellent compilation.

    If you have an original Xbox/PS2/GCN, I recommend picking up the Anniversary Collection instead. It contains all the games from this compilation, Mega Man 7 & 8, and a couple of arcade games not released in the US. It also has a remixed soundtrack. I can only recommend the Legacy Collection to retro gamers and fans of Mega Man who don't have an NES or Xbox/PS2/GCN.

    Final Score: 6 out of 10 (Slightly Above Average)

    The Good:
    + Controls kept the same
    + Challenge Mode
    + Filters

    The Bad:
    - Lack of "HD flair".
    - Lack of remixed soundtrack.
    - Not as good as the Anniversary Collection.

    The Ugly:
    ~ Glitches from the original NES games kept.
    Expand
  2. Sep 5, 2015
    6
    Edit: Decided to re-review this game after spending my fifth playthrough on going through the first six games five times and half of the challenges. I'm mostly going to touch on technical issues.

    When you get down right to it, the game really does feel like a pre-packaged emulator.You can alter your control schemes on the PC and console versions. Customizable options for resolution are
    Edit: Decided to re-review this game after spending my fifth playthrough on going through the first six games five times and half of the challenges. I'm mostly going to touch on technical issues.

    When you get down right to it, the game really does feel like a pre-packaged emulator.You can alter your control schemes on the PC and console versions. Customizable options for resolution are available on the PC, and on the consoles you can fiddle with the size of the screen, borders and even simulate an old television filter if that tickles your fancy. Feels nice to have control options and screen options on a console.

    What else is there? There's a music player at the start screen, but only of the NES chiptunes. No Complete Collection remixes, even though the menu screens have remixes that are much better on the ears. There is also some concept art and art-stuff from Mega Man's history. But you would be better off buying the complete artwork for Mega Man.

    Then you have the "Challenge Mode".

    The Challenge Mode is entirely a time-rush mode, which isn't a seller to most people. Did I mention that the exploits from the old games are still present? So don't expect playing fair to stack well in the leaderboards, especially on the Yellow Devil boss fight.

    It is very lackluster. It doesn't remix enemy placements or combine mechanics, enemies or levels into interesting new challenges for veterans. All you do is complete an obstacle (or series of obstacles) in the quickest amount of time. If you die, you can still complete the challenge if you have extra lives. You just lose time. Don't think you can get by playing fair. To get a gold rating, even if you don't care about the leaderboards, require you to exploit the game: I beat Dr. Wily on MM1 in under a minute with Electroman's pause glitch and I still got a bronze.

    Capcom missed out on changing up the main-game in interesting ways. Not even a "choose your weapons" mode from Wily Wars. There are no alternative characters to play as like with MM9 or MM10 (Proto Man, Bass, or even the Robot Masters of the first six games if you want to stay within the NES era of games). Sure, this collection is about the Blue Bomber himself, but why not something new like playing new characters with different skills and quirks like with Mega Man Powered Up? (Although no broken Proto Man, please.)

    Speaking of exploits... As the development team that worked on this game stated, they worked from the ground-up to upscale the classic NES series to modern devices. This means a lot of bad ideas were kept for "authenticity": Sprite flickering (especially in MM1 and MM2) are apparent, the boss-introduction scenes in MM6 and other bosses are possibly a health hazard to some, and any glitches are still there.I am happy for the last part as I don't mind glitches, especially the Yellow Devil glitch for MM1--I wished the challenge mode forbid them or worked around them somehow.

    The only criticism, technical-wise, I cannot confirm nor deny is any input lag. MM1 and 2 were always floaty to me, and it wasn't until MM3 to 6 that I got a nice feel for the controls. The same experience happened when I replayed these games, so I can only say that the games do feel authentic, for all good and ill intentions. Other than that, the games play just fine.

    My final verdict is still a six. The only reason I am giving this game a six is because, for the most part, the collection is a well-executed combination of the first classic games--it's only slightly above average.The customizable options one-ups the Anniversay Collection's ports (and yet there's no cycle button through weapons in-game time), and you might find something enjoyable out of the challenge mode when you're bored. The collection doesn't deserve anything higher.

    Buy the game only if you want to replay the first six games again. I doubt Capcom will add any DLC to this game, but I hope they either change up the main-games with different character modes or something crazy like with NES Remix. Collapse
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Metascore
80

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 23 out of 30
  2. Negative: 0 out of 30
  1. Jan 28, 2016
    86
    The original generation of 8-bit gamers will love this collection.
  2. Oct 16, 2015
    65
    If you're a hardcore fan of the Blue Bomber and don't otherwise have access to the games, the Mega Man Legacy Collection is a convenient way to replay these Capcom classics, but as a collection, it doesn't compare to Rare Replay or even the last-gen SEGA Vintage Collection games that were put together by M2.
  3. Official Xbox Magazine UK
    Oct 6, 2015
    50
    It's a decent tribute to an overrated series, and the ports are accurate - to a fault. [Nov 2015, p.87]