User Score
7.1

Mixed or average reviews- based on 46 Ratings

User score distribution:
  1. Positive: 31 out of 46
  2. Negative: 10 out of 46

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  1. Aug 26, 2015
    4
    This is NOT a faithful recreation of the originals. While playing through MM2, something just felt off about the general timing. This was especially noticeable in the Heat Man stage where the vanishing blocks appear to cross the wide chasm. The issue kept nagging me so I unpacked my ancient NES and original MM2 cart and went to the same spot. The timing is, in fact, slightly different thanThis is NOT a faithful recreation of the originals. While playing through MM2, something just felt off about the general timing. This was especially noticeable in the Heat Man stage where the vanishing blocks appear to cross the wide chasm. The issue kept nagging me so I unpacked my ancient NES and original MM2 cart and went to the same spot. The timing is, in fact, slightly different than the original. Most people probably won't notice but for someone who has played the game more times than they care to count, a third to half second difference is bothersome.

    The issues don't end there: The typical NES "flashing textures" issue exists but they're markedly worse than the original. Case in point - Wily stage 4 in MM2; the crash bomb mental test. The flashing textures are SO bad on the legacy edition that it often makes the fired pellets completely invisible until you've killed 1 or 2 of the turrets. Again, I compared this to the original NES version and, while the flashing texture issue was at its worst at that point, it was nowhere near as bad as this edition.

    What this edition seems like is a plain jane emulator with a new GUI front end, only they couldn't quite figure out what to do when the games were running faster than normal on the newer hardware. So they manually tweaked the speed which causes the slight time delays and increased texture glitches. Anyone who has played with emulators on their PCs and tweaked speed settings will know exactly what I'm talking about. These problems exist in the first three games (they're all I've played thus far) so I feel it's safe to assume they'll exist in the other three games as well.

    The challenges are OK, but not really worth playing more than once. The only praise I can give it is that the game doesn't crash and it's mostly playable, so long as you understand you're not getting an accurate port of the originals. If you ARE familiar with the originals, don't be surprised if you find yourself frustrated frequently
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  2. Aug 25, 2015
    0
    Plays like they downloaded ROMs and put it in an emulator then created their own front-end so the menus weren't just plain text. Runs like it's on the piece of crap hardware the NES was in 86 but with higher system requirements just to get it to boot.

    They didn't put the effort in to make these run as well as MM9 and MM10 did (both games which should be included in this collection,
    Plays like they downloaded ROMs and put it in an emulator then created their own front-end so the menus weren't just plain text. Runs like it's on the piece of crap hardware the NES was in 86 but with higher system requirements just to get it to boot.

    They didn't put the effort in to make these run as well as MM9 and MM10 did (both games which should be included in this collection, likely to be pieced off later on Steam though). All the slowdown and sprite-flicker you remember is there. They said they left these in for accurate emulation purposes, but let's face it, they did it because leaving 20+ year-old games as-is is less work than recoding them to make them run at a consistent framerate without sprite flicker, and then making the "legacy" features optional.

    Oh, and there's a bit of delay with the controls compared to playing on an emulator, the Wii/Wii U VC, or original NES... it's minimal, but in a Mega Man game, minimal delay is pretty noticeable.

    I played this on PC where you can get a full refund before 2 hours are up. Glad I went that route. Since you're on console, I'd heavily recommend a pass. Technical issues aside the only one worth playing is MM2, the first is garbage, 2 is good (not as good as 9), and 3 - 6 get progressively worse. Don't bother.
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Metascore
80

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 23 out of 30
  2. Negative: 0 out of 30
  1. Jan 28, 2016
    86
    The original generation of 8-bit gamers will love this collection.
  2. Oct 16, 2015
    65
    If you're a hardcore fan of the Blue Bomber and don't otherwise have access to the games, the Mega Man Legacy Collection is a convenient way to replay these Capcom classics, but as a collection, it doesn't compare to Rare Replay or even the last-gen SEGA Vintage Collection games that were put together by M2.
  3. Official Xbox Magazine UK
    Oct 6, 2015
    50
    It's a decent tribute to an overrated series, and the ports are accurate - to a fault. [Nov 2015, p.87]