Edit: Decided to re-review this game after spending my fifth playthrough on going through the first six games five times and half of the challenges. I'm mostly going to touch on technical issues.
When you get down right to it, the game really does feel like a pre-packaged emulator.You can alter your control schemes on the PC and console versions. Customizable options for resolution areEdit: Decided to re-review this game after spending my fifth playthrough on going through the first six games five times and half of the challenges. I'm mostly going to touch on technical issues.
When you get down right to it, the game really does feel like a pre-packaged emulator.You can alter your control schemes on the PC and console versions. Customizable options for resolution are available on the PC, and on the consoles you can fiddle with the size of the screen, borders and even simulate an old television filter if that tickles your fancy. Feels nice to have control options and screen options on a console.
What else is there? There's a music player at the start screen, but only of the NES chiptunes. No Complete Collection remixes, even though the menu screens have remixes that are much better on the ears. There is also some concept art and art-stuff from Mega Man's history. But you would be better off buying the complete artwork for Mega Man.
Then you have the "Challenge Mode".
The Challenge Mode is entirely a time-rush mode, which isn't a seller to most people. Did I mention that the exploits from the old games are still present? So don't expect playing fair to stack well in the leaderboards, especially on the Yellow Devil boss fight.
It is very lackluster. It doesn't remix enemy placements or combine mechanics, enemies or levels into interesting new challenges for veterans. All you do is complete an obstacle (or series of obstacles) in the quickest amount of time. If you die, you can still complete the challenge if you have extra lives. You just lose time. Don't think you can get by playing fair. To get a gold rating, even if you don't care about the leaderboards, require you to exploit the game: I beat Dr. Wily on MM1 in under a minute with Electroman's pause glitch and I still got a bronze.
Capcom missed out on changing up the main-game in interesting ways. Not even a "choose your weapons" mode from Wily Wars. There are no alternative characters to play as like with MM9 or MM10 (Proto Man, Bass, or even the Robot Masters of the first six games if you want to stay within the NES era of games). Sure, this collection is about the Blue Bomber himself, but why not something new like playing new characters with different skills and quirks like with Mega Man Powered Up? (Although no broken Proto Man, please.)
Speaking of exploits... As the development team that worked on this game stated, they worked from the ground-up to upscale the classic NES series to modern devices. This means a lot of bad ideas were kept for "authenticity": Sprite flickering (especially in MM1 and MM2) are apparent, the boss-introduction scenes in MM6 and other bosses are possibly a health hazard to some, and any glitches are still there.I am happy for the last part as I don't mind glitches, especially the Yellow Devil glitch for MM1--I wished the challenge mode forbid them or worked around them somehow.
The only criticism, technical-wise, I cannot confirm nor deny is any input lag. MM1 and 2 were always floaty to me, and it wasn't until MM3 to 6 that I got a nice feel for the controls. The same experience happened when I replayed these games, so I can only say that the games do feel authentic, for all good and ill intentions. Other than that, the games play just fine.
My final verdict is still a six. The only reason I am giving this game a six is because, for the most part, the collection is a well-executed combination of the first classic games--it's only slightly above average.The customizable options one-ups the Anniversay Collection's ports (and yet there's no cycle button through weapons in-game time), and you might find something enjoyable out of the challenge mode when you're bored. The collection doesn't deserve anything higher.
Buy the game only if you want to replay the first six games again. I doubt Capcom will add any DLC to this game, but I hope they either change up the main-games with different character modes or something crazy like with NES Remix. Collapse… Expand