All I can say for this game is that it'll always be remembered for it's wasted potential.
They want to improve playerbase but they do it through greedy means. Instead of forcusing on growing playerbase through content, they go for ways to compromise gameplay to open up to playerbase for consoles. This in itself is already a bad move. They don't have enough content to keep players forAll I can say for this game is that it'll always be remembered for it's wasted potential.
They want to improve playerbase but they do it through greedy means. Instead of forcusing on growing playerbase through content, they go for ways to compromise gameplay to open up to playerbase for consoles. This in itself is already a bad move. They don't have enough content to keep players for long. The team just think short term. Not long term. More content = more longevity of the game.
They even went as far as compromising the gamplay to make it console friendly, which is understandable but it doesn't address the main issue - the lack of content.
Also, the shadry behavior. At first, they said that they denied or rather shrug off the questions about the compromise of gameplay wasn't because they wanted to port over the PS4. They even removed a dev's post who accidentally leaked out the information on the forums. People speaking freely on the forums about the behavior and the overhaul got banned too. What? The truth hurt your feelings somehow you find it justifiable to ban passionate gamers of your product? How productive you guys are. You guys should be proud. How do you expect the community to have any confidence in the team? This a great step ahead if you want to lose the trust of the commity.
Now, they even plant to remove free default costumes for prestiging a character, which is actually it's redeeming factor because it hooks players to continue to do prestiging their characters for a change to get more costumes for free. They plan to change it with replacing prestige name colours with an emblem that people can hardly see unless they zoom in. They did mentioned that they planned on changing the rewards, but even so, the rewards from achievements are already a lack luster and given that the obvious collective mindset is to get really greedy, I'm very sure that the rewards would put people off once this change is implemented.
With all dungeon crawler hack and slash, there usually is exploration involved. Instead of doing what some of the other games do very well with exploration in dungeon crawlers, they made the gameplay so linear right now to the extend where you could keep rushing your quest and levels. This takes away the exploration expect for players who actually want to explore which really sucks. Becuase they've already removed one of the key elements of dungeon crawler hack and slash isometric RPGs.
I'm sorry Gazillion, I won't put up with your crap no longer and I have uninstalled the game and officially called it quits after putting a thousand hours into this game. I have invested some money in the game, and it's obviously a waste because you guys do not know how to make good use of funds to actually develop meaningful content and instead stripped away what little of meaningful content and introduced flat, boring, repetitive, and extremely linear gameplay in view of your atrocious schemes.
Your overhaul and porting has put a halt on your content development for a year now. After the older team members left the company, this game has gone to hell. Whoever is heading the direction, or the lack there of, is messing up the game's gameplay, you should be fired and never let near another gaming company ever again. You're running this game into the ground.… Expand