User Score
7.7

Generally favorable reviews- based on 358 Ratings

User score distribution:
  1. Negative: 70 out of 358
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  1. Mar 11, 2019
    7
    If you're not close to RPG's avoid this game because it will be unplayable for you. If RPG is your favorite genre: congratulations, you are about to discover a game whose mechanics have never been seen before. Every RPG are based on turning into some kind of God but here is KCD to show you that doesn't happen in a real world, it is a realistic RPG that makes you think as you would if youIf you're not close to RPG's avoid this game because it will be unplayable for you. If RPG is your favorite genre: congratulations, you are about to discover a game whose mechanics have never been seen before. Every RPG are based on turning into some kind of God but here is KCD to show you that doesn't happen in a real world, it is a realistic RPG that makes you think as you would if you were a guy in the middle ages. The setting is wonderful, the story is simple but effective and the development of the character is rich. Its huge negative point is the technical side: old-fashioned graphics, lots LOTS of bugs that take you out of that perfect setting and for me the most annoying one is the frequent popping which is horrible. I would give it 9/10 without the technical side, but adding it it goes down to 7. I still recommend it. Expand
  2. Mar 26, 2020
    5
    This game hates you and wants you to fail. It sets you up to die 10 times in each main plot quest until you realize it's trying to pretend you have to be badass to beat it, then you realize they're just jerks. It wants you to fail to pretend it's a real, hardcore, game; when it's not. I suppose I'm a dumb man, I spent four hours playing and then got mauled by four bandits in a one sidedThis game hates you and wants you to fail. It sets you up to die 10 times in each main plot quest until you realize it's trying to pretend you have to be badass to beat it, then you realize they're just jerks. It wants you to fail to pretend it's a real, hardcore, game; when it's not. I suppose I'm a dumb man, I spent four hours playing and then got mauled by four bandits in a one sided fight that lasted 10 seconds; but since this game doesn't have an autosave feature I lost all my progress. So is it that I'm dumb and should have remembered that this game required me to save constantly (at a price)?, or that this game doesn't have an autosave feature because it's so badass (dumb)? I don't care, I stopped playing and looked up the end of the plot online. Don't waste your money. **** this game. Expand
  3. Mar 26, 2018
    6
    Most imperfect game don't have an in-game mechanic that almost perfectly simulates the experience of playing it. KCD does.

    Specifically, playing KCD (at least at the moment of writing, it may improve with time and patching) is basically the same as when player character Henry of Skalitz walks into a town covered in a layer of dirt, sweat, and blood, and most people find this none too
    Most imperfect game don't have an in-game mechanic that almost perfectly simulates the experience of playing it. KCD does.

    Specifically, playing KCD (at least at the moment of writing, it may improve with time and patching) is basically the same as when player character Henry of Skalitz walks into a town covered in a layer of dirt, sweat, and blood, and most people find this none too appealing.

    Imagine that the blood, sweat, and dirt on Henry are the bugs and jarring graphical issues on an otherwise excellent RPG. This is where I am at right now. Specifically with the release of the 1.3 patch, this game has become sadly unplayable due to graphical errors. Think pop-in, the kind that destroys a game based on realism because it pulls you out of any sense of immersion when basic textures on buildings and NPCs don't load for tens of seconds after you approach within 10 meters of them.

    Add to this a molasses-slow framerate with jarringly noticeable stutter and the gareden-variety bugs you'll find in any RPG this size, and I have to recommend a 'wait-and-see' posture to this game. And that kills me to say, because under all these technical issues is a remarkably well executed RPG for a brand new studio.

    If they fix the bugs, pop-in, and framerate issues, I'd happily give this game a 9/10. Until that time, I can't in good conscience rate it any higher than a 6.5/10.
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  4. Feb 20, 2018
    7
    Pros:
    +Big open landscape with very few impossible to reach places. Nothing is instanced.
    +Beautiful graphics on my Xbox One X. +Smoothe horse riding. Autowalk works great. Sprinting too. +Fun cutscenes, and many of them too. Alot of jokes and silly scenarios makes you think: "oh yes!! another cutscene! hope it's a long one!!" +Realism.*Explained below* Cons: -A few bugs here and
    Pros:
    +Big open landscape with very few impossible to reach places. Nothing is instanced.
    +Beautiful graphics on my Xbox One X.
    +Smoothe horse riding. Autowalk works great. Sprinting too.
    +Fun cutscenes, and many of them too. Alot of jokes and silly scenarios makes you think: "oh yes!! another cutscene! hope it's a long one!!"
    +Realism.*Explained below*

    Cons:
    -A few bugs here and there, but a reload of the save will fix. Such as not being able to leave a room cuz the door have bugged and is now too much to the right/left so you can't leave.
    -Every single bush is a nuisance cuz they stop you in your tracks. There are TONS of bushes. ALOT.
    -Sometimes cutscenes dont play cuz you enter the room/cave from NOT the
    perfect angle, so you end up missing entire dialogues. But you dont know you've missed them unless you happen to have loaded your save before the cutscene and then randomly get a cutscene your second time visiting.
    -No lag, but a bit of lost frames here and there. Very minor.
    -Almost constant rain. It's a poorly made rain effect and it rains almost ALL THE TIME.

    I love open world games like the Witcher, Gothic and Risen series. Skyrim too ofc. Is this better? Or as good? No I don't think so. But its close to being AS GOOD as those games.

    Realism explained:
    If you're not an in-game leveled up fighter then YOU -the IRL person- will be put of fighting cuz fights will drag on and you will die and have to reload save quite alot of times untill you luck out completely and beat the enemy with your crap weaponry/dmg output. If you're not a thief you will think lockpicking -your actual IRL PLAYER SKILL is lacking- is super difficult and you won't get very far in the thievery world. ETC.

    I like that system alot, it's a fresh take on the immersion of your character. For instance, I like to talk alot so I usually have someone else do my fighting. Whenever possible, which is almost always. So I've been able to keep the fighting to a bare minimum. Not many games alow you this much immersion.
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  5. Feb 16, 2018
    7
    Pros: The storyline is amazing; the attention to historical detail is commendable and really, really interesting. The map artwork is gorgeous. The commitment to realism is a very intriguing aspect of the gameplay, one that adds multiple layers to the role playing experience. Combat is challenging, lock picking is challenging, maintaining equipment for cleanliness and durability isPros: The storyline is amazing; the attention to historical detail is commendable and really, really interesting. The map artwork is gorgeous. The commitment to realism is a very intriguing aspect of the gameplay, one that adds multiple layers to the role playing experience. Combat is challenging, lock picking is challenging, maintaining equipment for cleanliness and durability is something that you've really got to remember to check. It's a really complex gameplay experience. Warhorse did an amazing job with these details.

    Cons: There are some minor bug issues, and graphics problems where patterns don't load properly or the layering of patterns gets messed up. The sound also causes some issues because it sounds like the voice recording was done in different environments. The actual sound quality changes on occasion, even from line-to-line with the same actors. My biggest gripe about this game though is directly related to one of the things I love about it. The complex game systems are amazing, but I don't think they are explained in enough detail. Since these mechanics are so different from a standard video game, there should be a focus on giving players some time to learn these skills. Even using a progressive difficulty system would be extremely helpful. I also wish the codex was more detailed about quest objectives and tasks.

    Overall, it's a really fun game, and a really great framework for an RPG title. Very ambitious undertaking by such a small, new studio, but I think there is definitely room for improvement. Hopefully these things will be fixed with patches!
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  6. Apr 27, 2018
    6
    Oh, how I wanted to love this game. There is so much to like. A deep and engrossing story, driven by strong and compelling characters but there is so much that is deeply broken that I have felt compelled or have been forced by the games itself to stop playing until it's fixed.

    For example: 1) No matter what you do or where you are you are always caught. Fighting, lockpicking,
    Oh, how I wanted to love this game. There is so much to like. A deep and engrossing story, driven by strong and compelling characters but there is so much that is deeply broken that I have felt compelled or have been forced by the games itself to stop playing until it's fixed.

    For example:

    1) No matter what you do or where you are you are always caught. Fighting, lockpicking, pickpocketing etc

    One would assume that the idea is that the longer you play, the better you get at these things.
    In principle that is fine but in practice, it means that the in-game deterrent to not do these things in the first place means that you lose out on some very interesting items.

    I have a whole town of people that I cannot interact with because of one failed attempt to open a very easy locked door (which I failed at because......)

    2) Lockpicking itself is terrible. Similar to the mini-games in Skyrim and Fallout, but stupidly difficult to undertake with a controller. I accept a challenge but anything other than a very easy lock is stubbornly finicky and you cannot ever get any better because of the omnipotence of the NPC characters and the problem above.

    3) Combat against more than one adversary is impossible due to the tank like combat controls. I get the Henry isn't Geralt at the beginning and I love the fact that Warhorse has tried to do something different but it just doesn't work very well.

    4) Game breaking bugs. I have had to start over, twice.
    Once due to the fact that one NPC (the scribe) that I was supposed to talk too was spinning around on the spot like the girls head in the Exorcist and I couldn't interact with him.

    The 2nd attempt was even worse when a cutscene would not trigger and I got stuck on an endless load screen and no matter how far back in the game I went, it would not proceed any further.

    I really want to love this game. I want to support this type of independent game development. I appreciate that it amongst the first games (if not the first) that Warhorse has released but for a £50.00 game I am struggling to forgive its faults.

    Please, Warhorse, fix this, so I can appreciate it fully.
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  7. Aug 26, 2019
    6
    Kingdom Come sets itself up as a fantastic game, but falls short by gameplay elements that needed to be fixed long ago.

    If you enjoy medieval times, RPG's and great looking graphics, this is a game for you. I thoroughly enjoyed the beginning of the game, with no major hurdles to overcome. Apart from getting confused with bringing up quests, gameplay was smooth and fun. Unfortunately,
    Kingdom Come sets itself up as a fantastic game, but falls short by gameplay elements that needed to be fixed long ago.

    If you enjoy medieval times, RPG's and great looking graphics, this is a game for you. I thoroughly enjoyed the beginning of the game, with no major hurdles to overcome. Apart from getting confused with bringing up quests, gameplay was smooth and fun.

    Unfortunately, A couple of hours as I progressed into my story, I found gameplay elements like lock picking to be the absolute worst. I cannot tell you how bad the lock picking is on console, and it ruined the immersion of the game. It apparently gets better to lock pick later in the game, increasing the skill really didn't change much.

    Overall, I recommend the game, if you play Skyrim often, Kingdom Come is a much more relaxed game, but will get intense during times of fighting, which is fun, even when you are bad (like myself).
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  8. Aug 24, 2019
    5
    I will start by saying the game has a good story and good voice acting, which really makes for a solid game. They fixed lockpicking with simplified lockpicking for controllers, which is nice. The world is large and full of stuff to do. So, now for the cons. Swordplay sucks and is too difficult to master at lower levels. The son of a blacksmith swings a sword like a 90 year oldI will start by saying the game has a good story and good voice acting, which really makes for a solid game. They fixed lockpicking with simplified lockpicking for controllers, which is nice. The world is large and full of stuff to do. So, now for the cons. Swordplay sucks and is too difficult to master at lower levels. The son of a blacksmith swings a sword like a 90 year old grandmother. Seriously? The horse riding sucks. The graphics are meh. The bugs are plenty. Overall, it is a solid game with some flaws. Kind of reminds me of Oblivion mixed with The Witcher 3. Nowhere near as good as those games though. Expand
  9. Sep 1, 2020
    7
    Kingdom Come: Deliverance can be a masterpiece or a disappointment. Depends on what you expect from this game. If you want an RPG à la Skyrim, you`re at the wrong address! It`s a very realistic historically accurate game without any fantasy moments. And that`s the strength of this title. The open world is wonderfully designed and the characters unique. I played it for countless hours andKingdom Come: Deliverance can be a masterpiece or a disappointment. Depends on what you expect from this game. If you want an RPG à la Skyrim, you`re at the wrong address! It`s a very realistic historically accurate game without any fantasy moments. And that`s the strength of this title. The open world is wonderfully designed and the characters unique. I played it for countless hours and love the atmosphere and story. But flaws like bugs and many annoying system crashes spoiled a lot of the fun... Expand
  10. Aug 18, 2020
    6
    Todo bien excepto el sistema de combate aveces no sabes que esta pasando o de donde te golpean o que demonios hace tu personaje para mi es triste es ver el potencial desperdiciado oor no querer hacer un juego en tercera persona con el único fin de diferenciarse del resto
Metascore
68

Mixed or average reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 18
  2. Negative: 2 out of 18
  1. Official Xbox Magazine UK
    Apr 3, 2018
    70
    A huge action RPG that is bursting with love and detail. And a fair few bugs, too.
  2. Mar 26, 2018
    74
    With an expansive story and memorable mechanics, it’s hard not to view Kingdom Come: Deliverance as one of the most interesting RPG releases in years. One where the difficulty is often a barrier to progress and some of the design choices become frustrating experiences in repetition or flat out giving up and moving on to another activity. Or reloading an earlier save to do more sword training. Rough around the edges sure, but the ambition often shines through.
  3. Mar 14, 2018
    80
    Kingdom Come: Deliverance delivers a huge, complex world with a host of things to get involved in. The story is well written, brilliantly acted and expertly executed. I am worried that the buggy nature of the game will put many off and whilst the vast majority of the problems shouldn’t worry anyone too much, it can get a tad annoying.