User Score
5.2

Mixed or average reviews- based on 26 Ratings

User score distribution:
  1. Positive: 9 out of 26
  2. Negative: 11 out of 26

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  1. Sep 8, 2020
    0
    This review contains spoilers, click expand to view. Похуй+похуйПохуй+похуйПохуй+похуйПохуй+похуйПохуйПохуй+похуйПохуй+похуйПохуй+похуйПохуй+похуйПохуй+похуйПохуй+похуйПохуй+похуйПохуй+похуй Expand
  2. Aug 16, 2020
    3
    Buena movilidad, pero es muy aburrido tener que lootear muchooooooooooooooooooooooooooo tiempo
  3. Aug 25, 2020
    0
    Awful TTK and boring weapons. Also the map is boring as **** they even copy-pasted the Notre Dame cathedrale model from AC Unity into the game.
    The TTK is the worst part. You can't kill anything in this game.
  4. Aug 15, 2020
    3
    Give us rainbow six kind of graphics barrel royale .Not this terrible Copy Apex legends.
Metascore
60

Mixed or average reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 4
  2. Negative: 0 out of 4
  1. Aug 23, 2020
    60
    Hyper Scape on Xbox One feels like it tries new ideas but fails to implement them in any effective way, and frankly even if they were well-optimized, it’s still not enough to make it stand out from the rest of the pack. This is a perfectly serviceable battle royale, but it is just that – serviceable.
  2. Aug 17, 2020
    50
    Hyper Scape's uninteresting map, inability to make progression rewarding, and its painful combat keep it from reaching its full potential. There are definitely some tweaks that Ubisoft Montreal could make to Hyper Scape's combat to make it a far more entertaining experience, and one has to imagine that the game will evolve based on feedback to Season 1. As it stands, however, the game struggles to stake its claim on the genre.
  3. Aug 14, 2020
    60
    Randomness is key to battle royale games, but Hyper Scape leans a little too much into it. The game has solid weapons and hero-like Hack abilities, but you're at the mercy of being lucky enough to get what you need to have a higher chance of winning. The battleground doesn't help in this regard, since it's difficult to know where you're going and make a plan about where to loot next without stopping to open the map. At least the individual moments in Hyper Scape are fun. A match could be ruined by the randomness working against you, but that doesn't stop moments like turning into a ball and trying to out bounce three enemy balls any less fun in how ridiculously silly it is.