User Score
6.8

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 4 out of 6
  2. Negative: 1 out of 6

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Sep 27, 2020
    8
    Going Under is a dungeon crawler all about exploring the cursed ruins of failed tech based start-ups. As an unpaid intern in the city of Neo-Cascadia, you’ll wield office items as weapons as you make your way through the offbeat procedural based dungeons beneath your company business' campus. Over the years Team17 has published many great games for the Xbox One. Going Under is the latestGoing Under is a dungeon crawler all about exploring the cursed ruins of failed tech based start-ups. As an unpaid intern in the city of Neo-Cascadia, you’ll wield office items as weapons as you make your way through the offbeat procedural based dungeons beneath your company business' campus. Over the years Team17 has published many great games for the Xbox One. Going Under is the latest release from publisher Team17 which is a rogue inspired dungeon crawler title developed by Aggro Crab that features unique twists along the way. Going Under is the first release from developer Aggro Crab who decided that instead of live in the tech business virtual world, they were going to tear that world apart in video game fashion. Going Under is a game that has a lot of personality in its favor. Characters that remind you of working in an office job and the skills you develop as you progress reference phrasing that have been enjoyed in every corporation memos or e-mail that fills your work inbox. It also has a diverse combat system for a rogue based game, which rewards you for experimenting yet rarely puts you into situations that feel unbalanced due to poor weapon selection availability. With such a full summer of noteworthy indie releases, it’d be terrible if you were to let this diamond in the crowd to go unplayed. There’s never been a more appropriate time for Going Under to exist, and we’re living in a far better place now that it does. I highly recommend picking up Going Under for your Xbox One and fair warning, Going Under is quite an enjoyable experience and well priced for all that's packed into it, like your lunchbox in the employee lounge. Expand
  2. Oct 3, 2021
    0
    Play hades or gungeon if you want a good rogue like. Going under takes its cringe dialog more seriously than its game play. The dodge doesn't work, weapons break and have to be looted from the surrounding office. Power ups and perks make no sense. The game doesn't know what its supsose to be
Metascore
73

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 5
  2. Negative: 0 out of 5
  1. Oct 1, 2020
    68
    Going Under: Internships Are Heck isn’t your standard roguelike, it carries more charisma and playfulness than you’ll find in many of examples of the genre. No Going Under doesn’t breathe new life into the roguelike nor does it give you anything outside of a rinse and repeat formula of clearing dungeons over and over, but the sense of humour and vibrancy on display makes up for its shortcomings and you will feel as though it’s a worthwhile internship while it lasts.
  2. Sep 24, 2020
    79
    I love when indie games offer something unique and special and Going Under certainly does with its clever premise, striking style, and supremely rewarding roguelike structure and beat 'em up gameplay. If only real internships could be this fun.
  3. Sep 23, 2020
    70
    Although it may lack the depth of games like Diablo 3, Going Under is a great entry point into the genre. It’s a far more casual experience that puts style over substance to great effect. The silly fun of smashing mutant goblins with office furniture just never gets old. In fact, the fast-paced action means that as soon as one run ends, jumping straight into another one always seems like the right choice, creating the kind of satisfying gameplay loops that melts hours of a day away without feeling like more than a dozen minutes have gone by.