This should be a $10 game at most. The best part of this twin-stick shooter is the nature aesthetic. The trailer for the game makes it look fun and exciting, "so many explosions" it says. Don't be fooled.
The shooting is average with very little satisfaction to shooting the different bug enemies. They just kind of fade away after you've shot them enough times. The bombs, which you useThis should be a $10 game at most. The best part of this twin-stick shooter is the nature aesthetic. The trailer for the game makes it look fun and exciting, "so many explosions" it says. Don't be fooled.
The shooting is average with very little satisfaction to shooting the different bug enemies. They just kind of fade away after you've shot them enough times. The bombs, which you use to kill spiders and enemies on the ground that shoot stuff at you are painfully slow to fire and lack any kind of oomph. They feel weak and unsatisfying. There is also a mechanic in place where you have to fly around grabbing pollen bulbs in order to refill your gun and this is just tedious.
All the stages except the starting one are locked. I guess that's fine, problem is, the game has no difficulty options. Too easy for you? Too bad. The real issue is if it's too tough for you. That means you'll be stuck playing the first level over and over. The first boss is tough, by the way, and it's an unbelievably overlong and boring fight. So most of the game will be locked away from anyone who isn't as skilled at twin-stick shooters as the developers have deemed necessary. No difficulty options.
Then there's the game itself. Proud of your high score? Want to see how it measures up to other people? Too bad. No leaderboards. There are also no control options other than vibration on/off. Want fire on RB instead of Right Trigger? Too bad. Guess you'll have to go into the accessory settings on the Xbox and set up a custom button map. Like the look of the next butterfly and wonder how to unlock it for use? I figured unlocking the different "wings" or different aircraft, worked like unlocking levels. You beat a stage and then get access to the next set. Well, I beat the first stage and none of the locked wings are available. So how do you unlock the different wings? Is it score based? Time-based? Number of kills? Who knows? The developers decided not to put that info in the game.
This just seems like it was done in a hurry, is really not quite finished, and wasn't made by shooting game players. The shooting would feel better if the developers were. So many obvious omissions. I mean no difficulty options? Seriously? Don't pay $20 for this. Just don't. There are way better twin-stick shooters for cheaper. Lovecraft vs Tesla, Neurovoider, Riddled Corpses EX, Geometry Wars, etc. Honestly, I can't believe the developers listed this game at $20 and can sleep at night. It borders on robbery.… Expand