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6.7

Mixed or average reviews- based on 2300 Ratings

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  1. Dec 14, 2015
    3
    Alright I'm gonna make this review as straight-forward as I can. If you have the extra $60 to spend on the game, then it will entertain you for 2 or 3 days. The story quest dialogue was over too quick and the side quests were dull 80% of the time. The game needs better graphics, a more immersive storyline with some real length, more creatures, a whole new settlement building method, andAlright I'm gonna make this review as straight-forward as I can. If you have the extra $60 to spend on the game, then it will entertain you for 2 or 3 days. The story quest dialogue was over too quick and the side quests were dull 80% of the time. The game needs better graphics, a more immersive storyline with some real length, more creatures, a whole new settlement building method, and most importantly BUG FIXES. Expand
  2. Nov 28, 2015
    4
    I really wanted to like Fallout 4. If the interface wasn't so clunky, if the movement/cover/hiding mechanics weren't from 2004, if it felt more like a cinematic experience, if it had been designed from the perspective of the end-users... Maybe I would like it more. As it is, it's like a lumbering suit of power armor without a human occupant. All technical wiz bang and no soul. Ah well,I really wanted to like Fallout 4. If the interface wasn't so clunky, if the movement/cover/hiding mechanics weren't from 2004, if it felt more like a cinematic experience, if it had been designed from the perspective of the end-users... Maybe I would like it more. As it is, it's like a lumbering suit of power armor without a human occupant. All technical wiz bang and no soul. Ah well, maybe these things will be addressed in Fallout 5.

    I'll give it a four because the graphics ARE pretty and the sheer volume of customization and city building/scrapping is very cool. Not enough to redeem it for me.
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  3. Jan 16, 2016
    4
    Fallout 4 is an ok game, but it's a terrible Fallout game, and I am rating it as such.
    They improved on a lot of subpar systems from previous games but proceeded to remove nearly everything that made Fallout great.
    Linear story, restrictive dialouge that gives the illusion of choice but you really have no say in it whatsoever, an empty world, no skill checks except charisma checks and
    Fallout 4 is an ok game, but it's a terrible Fallout game, and I am rating it as such.
    They improved on a lot of subpar systems from previous games but proceeded to remove nearly everything that made Fallout great.
    Linear story, restrictive dialouge that gives the illusion of choice but you really have no say in it whatsoever, an empty world, no skill checks except charisma checks and they don't really do anything anyway, no skills, no reputation/karma system...
    The list just goes on. It's an incredibly shallow experience and I grow extremely bored of it's repetetive quests and empty world.

    Please, no more of this. Let Obsidian make the next one..
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  4. Dec 13, 2015
    4
    I wanted to give it a 5...but man, I just couldn't. This game is a solid 4. The graphics aren't that great, which has been discussed at length, so I won't say anything more about that. The world is large, but it's drab and you really don't feel compelled to explore. "Oh, there's a public library! Maybe I should go explore to see if I can find a wrench or maybe some duct tape," said no oneI wanted to give it a 5...but man, I just couldn't. This game is a solid 4. The graphics aren't that great, which has been discussed at length, so I won't say anything more about that. The world is large, but it's drab and you really don't feel compelled to explore. "Oh, there's a public library! Maybe I should go explore to see if I can find a wrench or maybe some duct tape," said no one ever while I play FO4. Which brings me to my next complaint: The inventory system. So, in FO4, they added crafting. This allows you to customize your weapons by adding better sights, muzzles/silencers, stocks, barrels, etc. Sounds good in theory, but the execution is AWFUL. The reason is that in order to craft silencers, barrels, etc., you must first possess the materials. How do you get the materials? By dismantling junk that you find laying around the wasteland, such as toy cars (springs, screws), duct tape (adhesive), crystal (optics), etc. And you can't upgrade your inventory with a single toy car or globe, of course - you have to have TONS of junk to craft a single upgrade...you probably know where I'm going with this.

    So the most annoying part of the game is the incessant "You're carrying too much and can't run" message you get when you pick-up one globe/stapler/duct tape/etc too many. You'll spend hours managing your inventory; trading stuff with your partner, finding places to hoard your junk, etc. Also, sometimes you'll stash your inventory somewhere and for whatever reason it'll simply disappear. Kind of a blessing in disguise, I suppose. Anyway, when you wanna craft something, you'll typically reclaim all the junk you stashed with your partner or wherever and slowly lumber over to the crafting station. You'll try to craft a silencer or something and find that despite the veritable tons of junk you've accumulated, you're a screw short. You then must slowly make way back to your partner or wherever and relinquish all the junk back to him. Lastly, your partner has a weight limit, too, so you eventually get to the point where you can't use him as pack mule, either. So then you have to carefully consider what items with which you're willing to part on an ad hoc basis as you slog through some tedious, boring, drab, uninspired, and washed-out environment.

    Reading all that was pretty boring, huh? Of course it was. I was trying to bring the FO4 experience to you in this review and save you $60.00.
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  5. Dec 6, 2015
    1
    Disappointed. They had a lot of time and money to work on this game. I had high expectations since New Vegas was so good. But on the other hand, Bethesda did not work on that game

    Bethesda is good at creating worlds but they always feel lifeless. Fallout 4 has no interesting characters or dialogue. The gameplay and shooting is better, no doubt. but after killing raider after raider in
    Disappointed. They had a lot of time and money to work on this game. I had high expectations since New Vegas was so good. But on the other hand, Bethesda did not work on that game

    Bethesda is good at creating worlds but they always feel lifeless. Fallout 4 has no interesting characters or dialogue. The gameplay and shooting is better, no doubt. but after killing raider after raider in one of many "go there and kill raider quest" it gets pretty boring.

    If you want a good roleplaying game where you feel apart of and care about a world then Fallout 4 is not for you. If you want to kill things and collect loot like Borderlands then rent this.
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  6. Dec 22, 2015
    1
    This game is just so bad in every department. And Bethesda actually succeeded in dumbing down their dumbed down games even more. Everything is just bad or awful - the writing, graphics, art design, voice acting, quest design, story/writing, mechanics, user interface EVERYTHING are just AWFUL. Stay away at all costs and save your money for a decent game.
  7. Nov 23, 2015
    3
    There is one thing I learned from this game.

    You have to be careful, my friends. Because, you know the "hype"?? All that expectations, and people talking about it. Everyone looking forward for something. Everyone screaming it out loud. Well, I will NEVER board the hype train again in my life. The game itself is good, don't get me wrong. But in my opinion is not a RPG, it's looks
    There is one thing I learned from this game.

    You have to be careful, my friends. Because, you know the "hype"?? All that expectations, and people talking about it. Everyone looking forward for something. Everyone screaming it out loud.

    Well, I will NEVER board the hype train again in my life.
    The game itself is good, don't get me wrong. But in my opinion is not a RPG, it's looks more like a shooter. The story not that good, the writing is shallow, the dialogues are very simple, and gives you a huge illusion of choice. The game is not immersive, there's not much life in it... you don't feel it. No emotion.

    This game is good, but it DOES NOT lives for its expectations.
    The hype was horrible. And I am disappointed.
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  8. Dec 11, 2015
    3
    The game is sterile as can be. There is just boredom in this empty open world. The Quest-system is as 0815 as can be. "Go there, kill this". The Backstory is a big "WTF?"
    Everything that was great with Fallout 3 got sucked out (ambiente!) and we are left to play this sterile open world shooter. I would not recommend this game. I would rather advise people to get a PS3 and play Fallout 3 instead.
  9. Dec 10, 2015
    4
    You might as well just play a basic dime a dozen first person shooter because the fallout experience is dead and gone, Killed in favor of catering to children and simpletons who can't follow any kind of deep storyline.

    Fallout 4 highlights just how far bethesda has fallen since the release of The Elder Scrolls Oblivion, One of the greatest RPG's of all time. Gone is the in depth
    You might as well just play a basic dime a dozen first person shooter because the fallout experience is dead and gone, Killed in favor of catering to children and simpletons who can't follow any kind of deep storyline.

    Fallout 4 highlights just how far bethesda has fallen since the release of The Elder Scrolls Oblivion, One of the greatest RPG's of all time. Gone is the in depth immersive game play elements and interesting characters and leveling mechanics that bethesda games were once known for. This game is an rpg in title only. Having levels in S.P.E.C.I.A.L stats does absolutely nothing for you unless you take the perk associated with that level and there are no stats as well. This long awaited game has been gutted and stripped of any real rpg elements, actual quests and classic bethesda charm to allow idiots and children to easily beat it and that is unforgivable.

    Quest lines for factions are cheap and generic and almost always consist of go to A and get a mission to kill generic enemies at B. Or go to A and bring this item back to B. And this repeats OVER AND OVER AGAIN. And no matter how much you fortify your bases your settlers will get themselves kidnapped CONSTANTLY and you have to drop what you're doing to go help these worthless idiots or else they get removed from the game. I've lost track of how many times i've had to stop what I was doing to help these useless parasites. And those basic faction quests ALWAYS end up going from "Do me a favor" to "murder this guy who has helped you out way more than we have". Thus forcing you to take sides in the most pathetic and cheap way possible. The writers for this game should be beaten with lead pipes.

    There are several interesting groups and areas in the game that have absolutely no purpose and no story even though they were more deserving of most of those that actually do. For example, I came across a group of raiders that had a fake settlement as a trap. They were all torture obsessed psychos who tortured people until they died or joined them, I found a computer with a journal post that had a guy wondering why the people who they were torturing didn't understand what it was that they were trying to accomplish. There was no named raider or anything here to suggest WHAT they were trying to accomplish. And THEN there is vault 81. As soon as you find it you get a quest called vault 81. What is the quest you ask? Talk to the overseer. That's it, I **** you not. And this lame filler content is EVERYWHERE in this game. Such opportunities were just thrown into the trash and this instance needlessly repeats itself over and over again throughout the game across the entire map.

    The rush of finding unique and powerful weapons and armor to help in your quest is gone as well with the implementation of the garbage "legendary" system that results in you getting things such as a shotgun with a freaking infinite clip. How EXACTLY is that supposed to work? This stupid feature cheapens the entire game and ruins yet another beloved feature of the series. No more unique gear. This bull **** only serves to make the game less fallout and more basic generic garbage FPS.

    And it wouldn't be a bethesda game if the idiots took care of all of the glitches BEFORE they released the game. Thankfully it wasn't as bad as that piece of trash skyrim. Having my weapons randomly stop doing damage and characters refusing to talk to me for no reason is still a pain in the ass though.

    Follower and settler AI is HORRIBLE. These idiots do nothing but get in the way by blocking paths and doorways and stairs often times ignoring your commands. I have to usually Press A at LEAST 10 times before these rejects will talk to me. You're better off going it alone.

    And lets not forget that the game forces you to make decisions about who you will be allied with instead of allowing you to negotiate and make deals to ensure peace between factions. No, you're forced to choose ONE ally. Garbage. Pure garbage.

    And lets not forget the garbage framerate!

    With it's last two AAA RPG releases bethesda has made it abundantly clear that they are transitioning from a beloved epic story telling company to a generic throwaway company that does nothing but crap out forgettable dime a dozen time wasters in the name of a quick buck. It's beginning to become difficult to tell bethesda apart from EA and nintendo with this latest attack on everyone's nostalgia and repeated catering to the simple minded and young who lack the intelligence and maturity to enjoy a good story line.

    The only good things I can honestly say about this game are that the graphics and colors are nice and that the gun fighting elements are excellent. As a basic shooter this game is amazing, As a fallout game this is an abomination and an insult to every long time fan of the series who waited patiently for this game. Yet again, bethesda spits in the face of their fans.

    Todd howard, If you are reading this. **** you, You lying piece of ****
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  10. Nov 28, 2015
    4
    Fallout 4 has missed the "fallout" part.

    The character customization has been dumbed down. Now you have only SPECIAL and perks, with half of the perks being only percentage increases. Skills and traits have been removed. The dialogue is terrible and slow (you'll probably skip it), the voicing for your character ruins the immersion. The speech wheel is the worst part, it gives you 4
    Fallout 4 has missed the "fallout" part.

    The character customization has been dumbed down. Now you have only SPECIAL and perks, with half of the perks being only percentage increases. Skills and traits have been removed. The dialogue is terrible and slow (you'll probably skip it), the voicing for your character ruins the immersion. The speech wheel is the worst part, it gives you 4 options that basically are "yes", "no", question, sarcasm or "maybe". But none of these option matter as whatever you say it results in the same result, which sometimes is the total opposite of what you want, killing the replay-value.
    The story is pretty bad, especially in the second part, where you do stuff for no real reason. Every quest ends in a call-of-duty stile level, you just kill enemies, loot stuff until you get tired and then go on. In previous fallouts you could have avoided the shooting by speaking with people, sneaking or in other ways. In fallout 4 you just kill enemies.
    The map is pretty cool, it is more colorful than fallout 3's, but IMO feels smaller. In most of the map there's either enemies or nothing, you won't find amazing stuff that will start a quest. You will find very few secondary quests which are actually quests and not just "go there and kill people because I told you so".
    The new features are ok, the weapon modding is awesome but there tends to be an "obvious choice" when you customize weapons. The settlement building is fun the first time but soon after you will ignore it as you gain absolutely nothing from helping people except their complaints.

    Fallout 4 is not a good FALLOUT game, but it is a decent game. An open-world FPS with some rpg elements. I obtained roughly 40 hours from the game and at least half of them I would call them enjoyable. I do not recommend picking it up, as the other games in the series (3 and NV) are much better even if older.
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  11. Nov 29, 2015
    4
    Pretty much took all the good bits from the other Fallout games and threw them in the rubbish, the dialogue is so irritating, I wanted to play the game as a decent guy, then as an idiot to everyone on another save but with this my only option is to be a cry baby that just wants to find their son. The frame rate is terrible, the amount of bugs goes from being hilarious to down rightPretty much took all the good bits from the other Fallout games and threw them in the rubbish, the dialogue is so irritating, I wanted to play the game as a decent guy, then as an idiot to everyone on another save but with this my only option is to be a cry baby that just wants to find their son. The frame rate is terrible, the amount of bugs goes from being hilarious to down right frustrating, a few times I have been fighting a deathclaw or something only for it to glitch into a wall or a tree and not fight back, at first this was free XP but now its just boring and not a challenge. I havent spent a single cap yet either they feel so pointless, ugh i could go on and on about its problems forever. On the plus side... Um, the graphics are from like 2005? So its not that outdated... Lol, sorry I couldnt resist. Expand
  12. Mar 3, 2016
    3
    Copious amounts of loot don't make up for the emptiness of this game. I won't share spoilers but the main story is clearly unfinished, the new dialogue system has been proven to be terribly thought out with 4 non-choices to choose from (usually 4 different ways of saying "okay, I'll do it"). No side-quests, just one repeating mission where you clear out a house/building and get some capsCopious amounts of loot don't make up for the emptiness of this game. I won't share spoilers but the main story is clearly unfinished, the new dialogue system has been proven to be terribly thought out with 4 non-choices to choose from (usually 4 different ways of saying "okay, I'll do it"). No side-quests, just one repeating mission where you clear out a house/building and get some caps for it. The lore is poor and goes completely against what the previous games had achieved. There is no freedom to create your own character apart from your appearance, you play a set character with a set goal and a set way of doing it.

    There is no choice. That's what Fallout is about.
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  13. Dec 17, 2015
    0
    I was going to give Fallout 4 a rating of 4/10, but then I saw multitudes of 10/10 'best game I've ever played' type 'reviews'. Which are packed full of absolute lies. Either posted by fanboys in denial, or by Bethesda's employees.

    This game has been nothing but disappointing so far. I've played for over 40 hours, expecting things to get better, but they have only gotten worse, casual
    I was going to give Fallout 4 a rating of 4/10, but then I saw multitudes of 10/10 'best game I've ever played' type 'reviews'. Which are packed full of absolute lies. Either posted by fanboys in denial, or by Bethesda's employees.

    This game has been nothing but disappointing so far. I've played for over 40 hours, expecting things to get better, but they have only gotten worse, casual FPS style.

    The Pros:

    -Graphics are improved over previous entries, but are still sub-standard.

    -Enemy AI is slightly improved, animals will burrow into the ground when you try the old 'stand on a rock to get out of reach' trick that has worked in every other Bethesda RPG. Human enemies actually take cover and don't just rush to their deaths, they also weave when you are aiming at them.

    -Building is a nice touch, although the mechanics of it could be hugely improved, as it is riddled with illogical flaws (like floating buildings). You can actually build a flying wooden house in the sky (not actually flying, just daft physics). Yes, really.

    -The shooting mechanics are a little better than previous entries, BUT the improvement is not massive, and it still feels largely the same as F3/NV. Don't expect Bioshock shooting or anything.

    -Crafting/upgrades. Good, but require far too much time investment to get anything worthwhile.

    -------------

    The cons:

    - Dialogue. The new dialogue system is absolutely atrocious. Now F3 and NV weren't exactly perfect in terms of dialogue, but they provided interesting, unexpected choices, with numerous outcomes in every situation. Remember spitting on Butch's sweet roll? Remember being an evil character? None of this exists in F4, and this is the game's biggest failure: dialogue is now reduced to 4 choices at all times:
    1) yes (the only way to progress)
    2) no (=come back later if you change your mind)
    3) why/what? (provides a recap of whatever has just been said, in case you skipped past the dialogue)
    4) Sarcastic (tell a joke, none of which are ever funny or remotely amusing, and none have any additional effect on the conversation).

    Almost every conversation has only one outcome: violence. I've obsessively re-loaded and tried multiple ways around each conversation/standoff. Only rarely was there any choice whatsoever to avert a bloodbath. More than 90% of these situations have only one outcome. I enjoyed F3 and NV even more. F4 has completely destroyed the most fun and enjoyable aspect of the series: RP and interaction with NPCs. This has truly ruined the core of the game: your choices DO NOT matter. At all.

    -RPG elements removed. Seriously.

    -Voiced protagonist. This was a horrible addition. I have not yet played a female character, but the male voice actor is ridiculous. He sounds completely nonchalant about everything. To clarify: his infant son has just been kidnapped, and he never gives any hints of being upset or traumatised, or being angry or anything. There are a few main story quests where he starts to sound a little upset, and of course, every storyline situation turns into a battle. You get a choice of 4 ways of saying 'ok, let's fight' every time before it starts. The voiced protagonist has no character, and really brings the whole RP element down as he plays the uncaring, nonchalant father looking (or not bothering to, most of the time) for his missing child.

    -Ridiculous plot holes and narrative flaws:
    1) Kellogg (the man who kidnapped your son) somehow knows your son's name, despite there being no possible way of him knowing this, having abducted the baby as an infant and having never seen or heard his name. Somehow, Kellogg magically knows Shaun's name. Ludicrous. Bethesda cannot write coherently at all.

    2) I wandered into a place called Covenant, where my character immediately started getting dialogue options to ask about characters he has never heard of previously, calling them by name. This happens a LOT in Fallout 4 if you do your own exploring instead of just doing what quest-givers tell you.

    -General lack of challenge, juxtaposed against cheap overpowered bullet-sponge 'legendary' enemies.
    The vast majority of side quests consist of 'clear all ghouls' followed by the same quest 10 times in different locations. When it's not 'kill ghouls', it's 'kill all raiders', or 'retrieve item'. These quests make up the vast majority of the game's content, and they offer no dialogue at all, just combat with no other option.

    Within the first 15 minutes or so of starting the game, you are given power-armour with a minigun, and you are made to fight a Deathclaw immediately after getting this gear. Within 30 mins of that, you'll join the Brotherhood of Steel after killing a few ghouls. The power armour removes any aspect of difficulty from this game, so I absolutely refuse to use it at all, it is like having god-mode cheats activated from the beginning. I can't stand using it.

    -Bugs, ranging from the mildly omical, to the game-breaking.

    Do you like Fallout? Avoid this garbage!
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  14. Nov 23, 2015
    3
    I played this game for about 7 hours and i got though about half the game's story line. The beginning of the game I enjoyed I felt engaged and I felt like I was in the game. Then later on I felt alone and I started getting board with game running from place to place saving settlers from bandits and trying to find ammo. I just was not entertained as long as I would have liked to be. TheI played this game for about 7 hours and i got though about half the game's story line. The beginning of the game I enjoyed I felt engaged and I felt like I was in the game. Then later on I felt alone and I started getting board with game running from place to place saving settlers from bandits and trying to find ammo. I just was not entertained as long as I would have liked to be. The base building was probably the best time I had with the game. But other than that a boring walking simulator. Expand
  15. Jan 7, 2016
    1
    This review contains spoilers, click expand to view. In this open world rpg you can find tons of rpg elements, like the lak of choice, inability to play different kind of character and forced story. How can it be that Bethesda downgraded the rpg elements even from fallout 3 and ignored everything good OBSIDIAN did in fallout new vegas. Where are the possibilities of solving problems with speaking your way out of it or bribing the raiders. In fallout 4 it is always the same solution, point and shoot.

    And how can I play a character that has completely mad personality when your characters personality is already decided for you. Why cant I just shoot the main storyline characters if I want to? Where is the harm in that? Because if there would bee multiple ways to play through this game I surely would, and would do the main story at some point.

    Where is the old threatening but goofy atmosphere from other fallout games. I have come across one little pit silly encounter in this game and it was about a kid who have been locked in fridge for more than 200 hundred years, cheers for that though, still it have been only this one time this game made me laugh.

    Wasteland doesn't feel like wasteland when everywhere is something. Glowing sea is definitely the only place you feel nukes actually went flying. And human settlements are all quite dull, maybe a little pit too sophisticated.

    Soundtrack wasn't as good as in older games, but cant blame them for running out of fitting songs from 60s.

    So one point for glowing sea and the kid in the fridge.
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  16. Jan 18, 2016
    4
    This review contains spoilers, click expand to view. Game is about you looking for your plastic.... I mean baby with whom you spend a total of 5 minutes with,
    Baby looks like plastic and gum.
    Game world big but graphics are from the 360. Not much innovation and they actually made the conversation system obsolete by not having any variations in most conversations no matter which option you choose. Very lazy. Wish I didnt get it online as I would have returned the disk.
    If youre a fallout fan you'll have fun. If this is your first attempt at exploring the world.. Try Fallout one first.
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  17. Dec 4, 2015
    1
    It was a glitchy game on the PC to begin with, and these is an even worse port. The Xbox version glitches make this game UNPLAYABLE.

    Boring and pointless story. Bland gameplay. Nauseating graphics from two generations ago. And, GLITCHES!!! So disappointed in this one. Only die hard fans of the Fallout series will find any enjoyment in this one.
  18. Feb 26, 2016
    1
    While this game is not the worst around, in fact, it is very good at what it does... And that is, bore the player!
    I spend 8 hours on this game, waiting for it to get better. It gets worse.
    Put simply, the way they made the game big. Stretch out the map, so running takes 1/2 the time. Make the missions mildly interesting, and sparsed just enough that something interesting happens
    While this game is not the worst around, in fact, it is very good at what it does... And that is, bore the player!
    I spend 8 hours on this game, waiting for it to get better. It gets worse.

    Put simply, the way they made the game big.
    Stretch out the map, so running takes 1/2 the time.
    Make the missions mildly interesting, and sparsed just enough that something interesting happens just before you give up. Then, welcome back to boring, and running, and trying to figure out why you wasted your money.

    This is one of those games, which proves critics are payed for their reviews.
    This is also a game which shows just how deluded some players are, everyone in the end realises they have been taken for a ride, its just a matter of how long they can delude themselves.
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  19. Jan 4, 2016
    2
    This game is horrible, absolutely horrible. I put in 20+ hours trying desperately to figure out what the hype was all about. Graphics are just OK, controller scheme is horrible and gameplay is the worst. You die all the time. If you are not consciously saving your game, the auto save will hurt your progress. Everything will kill you and all of your enemies are more powerful than yourThis game is horrible, absolutely horrible. I put in 20+ hours trying desperately to figure out what the hype was all about. Graphics are just OK, controller scheme is horrible and gameplay is the worst. You die all the time. If you are not consciously saving your game, the auto save will hurt your progress. Everything will kill you and all of your enemies are more powerful than your character. Dogmeat, your canine companion gets you into more trouble than he helps. It's a bunch of fetching quests and dying, rinse and repeat; pure and simple. I can honestly say that i have NO clue as to why anyone likes this game. Expand
  20. Dec 29, 2015
    4
    Small and disappointing. I'm a big TES fan and have never played a Fallout title. Diamond City in FO4 has about half the quests of Solitude in Skyrim and half the named NPCs. All factions in this game have the same quest. I would have been unhappy if in Skyrim, all the guilds had the same end story. They were similar, sure, but at least featured different people in different places.Small and disappointing. I'm a big TES fan and have never played a Fallout title. Diamond City in FO4 has about half the quests of Solitude in Skyrim and half the named NPCs. All factions in this game have the same quest. I would have been unhappy if in Skyrim, all the guilds had the same end story. They were similar, sure, but at least featured different people in different places.

    Very low replay value compared to current TES titles. I've played thousands of hours of TES but at only a couple hundred hours of FO4, I feel "finished."
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  21. Dec 24, 2015
    1
    It is a lousy FPS set in a theme park that Bethesda calls Boston. The RPG mechanics are so dumbed down that they are now essentially non-existent. The user interface, especially the inventory UI, is straight from hell. The graphics, writing, voice acting, animations and anything else are completely awful. This is one of the worst games I have ever play, just do yourself a favor and stayIt is a lousy FPS set in a theme park that Bethesda calls Boston. The RPG mechanics are so dumbed down that they are now essentially non-existent. The user interface, especially the inventory UI, is straight from hell. The graphics, writing, voice acting, animations and anything else are completely awful. This is one of the worst games I have ever play, just do yourself a favor and stay away from this drivel at all costs. Expand
  22. Dec 9, 2015
    0
    Overrated Bethesda is back at it again, and they created another piece of garbage idiots to j!zz over. For starters this isn't a 0/10, it's more of a 4/10 but I'm trying to even the score because the fanboys are giving the game a 10/10 without explaining anything. Let's start with the pros:

    Pros: Big world Open for heavy modding support The gunplay is improved Now the cons:
    Overrated Bethesda is back at it again, and they created another piece of garbage idiots to j!zz over. For starters this isn't a 0/10, it's more of a 4/10 but I'm trying to even the score because the fanboys are giving the game a 10/10 without explaining anything. Let's start with the pros:

    Pros:

    Big world

    Open for heavy modding support

    The gunplay is improved

    Now the cons:

    Cons:

    The world is bland, everything looks the same and exploring is a chore just like it is in every other overrated Bethesda game.

    The graphics are ugly, this looks like a 2007 game not a game from late 2015 that's been in development for 7 years! Look at what the Witcher 3 did, 3 1/2 years in development, small team, and $81 million budget yet they were able to create one of the best games of all time and without a doubt the best looking open world game.

    Bugs, oh Bethesda, Bethesda never changes, and neither do the bugs. This is a bug riddled piece of garbage, and they're game breaking. Why does Bethesda get a free pass?

    The animations are terrible.

    The voice acting is terrible.

    This isn't a RPG, it's an open world shooter. Your character is already determined and you don't have a choice.

    It's boring and repetitive in every way.

    The UI is garbage.

    The optimization is terrible for this ugly piece of s**t, consoles go below 20 FPS and it's just as bad on PC.

    The story is terrible, boring, repetitive, and garbage. Bethesda should fire everyone and give the Elder Scrolls and Fallout license to CD Projekt Red.

    The quests are terrible, they have no variation, all the quests are "Go here and kill this".
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  23. Nov 17, 2015
    4
    Huge disappointment. The game used to be about choice. In the original games, everything was negotiable. If raiders were bothering a town you could talk to their leader and bribe him, intimidate him, kill him, double cross the town you were working for, etc. This game it's go kill the raiders, go kill the mutants. It may as well be on rails. Sure the map is big and there's a lot to do, butHuge disappointment. The game used to be about choice. In the original games, everything was negotiable. If raiders were bothering a town you could talk to their leader and bribe him, intimidate him, kill him, double cross the town you were working for, etc. This game it's go kill the raiders, go kill the mutants. It may as well be on rails. Sure the map is big and there's a lot to do, but when everything looks the same and every mission ends the same, what's the point?

    The settlement minigame seems like it could be fun, but I didn't put more than 3-4 hours into it.

    Mixing perks with SPECIAL was a huge mistake. 8 charisma and intelligence did nothing because without the perk along with it I'd fail speech checks.

    If you're a fan of Fallout 1 and 2 you'll probably hate this game. If you loved Skyrim and Fallout 3, good news it's the same game!
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  24. Nov 19, 2015
    3
    The game has been overhyped, it's not what made Fallout a Fallout Series.

    The game is mostly FPS game with some small elements of RPG, which is ridiculous for a game that used to be LOADED with RPG elements to be like this. Story is linear, really hurts the franchise when all other titles had factions and multiple in-between chances to story and ending, creating multiple
    The game has been overhyped, it's not what made Fallout a Fallout Series.

    The game is mostly FPS game with some small elements of RPG, which is ridiculous for a game that used to be LOADED with RPG elements to be like this.

    Story is linear, really hurts the franchise when all other titles had factions and multiple in-between chances to story and ending, creating multiple playthroughs.

    It's a joke, why are AAA games trying to cover up presentation with lack of content? What!?

    The good things are the gameplay, but everything about Fallout is gone. This can be a completely different game as well since the lore is not even here.
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  25. Nov 17, 2015
    4
    Trust the negative reviews on this one - and by the way, I'm not a hater, I really wanted a good game!

    Ok, let's start with the positives: A big, open world to explore with deep lore and a rich RPG character development system. And that's it. Everything else is sub-par. Graphics are terrible, looks like something from 2005, with glitches and bugs all over the place. Nothing is
    Trust the negative reviews on this one - and by the way, I'm not a hater, I really wanted a good game!

    Ok, let's start with the positives: A big, open world to explore with deep lore and a rich RPG character development system. And that's it.

    Everything else is sub-par.
    Graphics are terrible, looks like something from 2005, with glitches and bugs all over the place.
    Nothing is explained in-game: crafting, cooking, modding, the Pip Boy, nothing! No tutorials on anything, I discovered that the VATS system existed purely by accident on YouTube (I thought it was a mod when I saw it!).
    The inventory system is extremely clunky (everything categorized alphabetically?! No universal locker?), all AI is mind-numbingly stupid and the quest system is broken (I've tried to finish quests only to find out that the final boss was unbeatable at my current level - thanks for the heads-up!).
    Camera angles unusable - even in cut-scenes! I watched one cut-scene from the inside of the throat of the NPC. ><

    The combat mechanics are the absolute worst, aiming is so terrible it takes 10 bullets just to kill a moth. And they compared it to Destiny!

    And the load screens! I've probably spent more time looking at the load screen than actually playing the game since every death means staring at a load screen for 15 seconds.

    Steer clear of this one, it's more of a simulator without any instructions or goals than an actual game.
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  26. Dec 7, 2015
    0
    due to the fact that my honest and sensible review got deleted-

    fallout (in name only) 4 is a huge disappointment that is extremely dumbed-down. it is no longer a rpg and is an insult to intelligent gamers everywhere. very little choice and consequence. meaningless results. average graphics. horrid animations. horrendous dialogue wheel and conversation choices. zero meaningful
    due to the fact that my honest and sensible review got deleted-

    fallout (in name only) 4 is a huge disappointment that is extremely dumbed-down. it is no longer a rpg and is an insult to intelligent gamers everywhere.
    very little choice and consequence. meaningless results.
    average graphics. horrid animations.
    horrendous dialogue wheel and conversation choices. zero meaningful results.
    empty sand-box world filled with meaningless activities and lackluster enemies.
    repetitive, repetitive, repetitive, repetitive fps gameplay.
    badly implemented and meaningless settlement building.
    all the good aspects of fallout3/nv are either eliminated or rendered ridiculously casual due to distortion and "accessibility."
    zero skills.
    zero need to replay.
    zero meaningful faction gameplay.
    the perk system is a slap in the face due to its simplified and uninspired implementation.
    the "writing" by Beth hacks is as unprofessional and horrid as ever. a true new low.
    meaningless characters and companions.

    and, Beth bugs and glitches are as ever-present as always.

    I've never been so disappointed in my life about a game, since, i am a TES/Fallout and rpg fan to the core and i absolutely cared. . Thank god i was able to play it for free.

    and, yes, i think the next TES game will push the IDIOT line even further.

    My overall score is based on the different components of the game, the fact that it is called Fallout and due to Bethesda being its developer. Whether or not the game can be "fun" at times is irrelevant. Thus, i am giving this game a well-deserved ZERO and a spot as one of the most overrated games of all-time.

    unbelievable disappointment...
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  27. Nov 24, 2015
    0
    Welcome to Fallout 4 - or, as I like to call it "Bethesda's Hobo Simulator 2015". This has all the hallmarks of a typical modern AAA game: Mostly meaning the devs went: Screw effort - our fans will make mods and wikis to do the things we can't be bothered to do, like offer balanced leveling, sensible quest progression or anything else which might have required effort. The most obvious lazyWelcome to Fallout 4 - or, as I like to call it "Bethesda's Hobo Simulator 2015". This has all the hallmarks of a typical modern AAA game: Mostly meaning the devs went: Screw effort - our fans will make mods and wikis to do the things we can't be bothered to do, like offer balanced leveling, sensible quest progression or anything else which might have required effort. The most obvious lazy move was to dust off a crummy shooter/crafter from a dead project and slap the Fallout label on it, thinking "yeah, Fallout fans won't notice or mind that everything that made the franchise what it is is gone, they're just into the name" Expand
  28. Nov 16, 2015
    4
    To say this game was a disappointment is an understatement. The designers behind this game seem to have made a concerted effort to go against long-standing cornerstones of the Fallout IP, all in the name of mass appeal.

    - For one, mixing Perks, Skills and SPECIAL into one system leads to a myriad of issues, not the least of which is Perk points no longer feel worthwhile to earn. They
    To say this game was a disappointment is an understatement. The designers behind this game seem to have made a concerted effort to go against long-standing cornerstones of the Fallout IP, all in the name of mass appeal.

    - For one, mixing Perks, Skills and SPECIAL into one system leads to a myriad of issues, not the least of which is Perk points no longer feel worthwhile to earn. They feel like keys that unlock things which could be gained other ways if Bethesda had put any thought into how.

    - Most, if not all, missions are railroaded and do not allow for pacifist or alternative ways to achieve an end, something caused by taking Skill and SPECIAL checks away.

    - The weapon handling overhaul brought on by ID Software, and the Weapon and Armor drops with randomized stats, leave the game feeling like a mix of Borderlands and Far Cry with Dragon Age Inquisition's crafting system bolted on.

    - The story's direction and tone is a mess, and the voiced protagonist shows at every turn that Bethesda was not thinking about how a person frozen for 210 years would truly react to a world they once knew being changed so radically. (Some improvements were made in the Quest descriptions although that was a long-standing problem that shouldn't have been one post-Morrowind.)

    - The game is a slog to get through, even with the changes made to gameplay. The reason is you have next to no incentive to partake in any of the quests or side activities because they grind against what the game was built to allow with barriers to progression taken away. Again, this hearkens back to Morrowind, which told you to go explore and gain levels and which locked down higher tiers of quests until your character was of the right character level or skill level to take them on. Having actors who don't sound interested in the roles they have doesn't help.

    - Skipping parts of the Main Quest if critical information or locations were discovered in other ways, like players could do in past games, is impossible.

    - Settlement Building, like many things in Fallout 4, are distractions that remind you of far better games you could be playing that use the mechanics on offer.

    - The Endings are a joke, and made more so because of how few game-changing choices outside of faction choice you have throughout Fallout 4.

    - Bugs upon bugs, which many mainstream reviewers seem to have glossed over in the pre-release reviews. I've had the game freeze my controls, and my character in place after the cryopod opened, three times in a row, weapons disappearing when using them, notices of my settlements being low on something only to be corrected or not show as soon as I get back, and many other things like this. Bethesda has no excuse for this.

    Do not buy this game in its current state. Rent it from Redbox and wait for the GOTY release to be on sale for $30. Then it will be worth the money you spend on it.
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  29. Jun 19, 2016
    2
    Hated it. Couldn't even play it because the voice acting and the writing were horrible. Everything I liked about the game was gone. Traded it in within a week. This is the last Fallout game for me. I am officially done!
  30. Nov 13, 2015
    3
    It's bad. Really, really bad.
    -Once again, Bethesda, trying to emulate the great stories of the old Fallouts, involve a family. That's the easiest way to make the players feel something, yet they fail at that. The voiced protagonist doesn't help, you just don't feel anything, because bethesda can't write and nothing can help that.
    -Gameplay is taken from Borderland, but how can you
    It's bad. Really, really bad.
    -Once again, Bethesda, trying to emulate the great stories of the old Fallouts, involve a family. That's the easiest way to make the players feel something, yet they fail at that. The voiced protagonist doesn't help, you just don't feel anything, because bethesda can't write and nothing can help that.
    -Gameplay is taken from Borderland, but how can you justify "enchanted" guns that don't need reloading, or armor pieces that reflect damage, in a fallout game?! That's lame and tacky as hell. And lame and tacky are "radiation" guns. Guns that somehow shoot radiations that somehow kill on the spot and move the rag-dolls around like skyrim shouts. But we all know Bethesda doesn't understand physics and basic biology...
    -Then there is the power armor. The change is nice in term of gameplay, but... it's lore-raping. Fusion cores are supposed to last for a lifetime. There also a pre-war T-60. Too bad that pre-war production stopped at T-51.
    -There are cats, also a lore-raping thing, cats were extinct.
    -Where is the RPG component? It's nowhere to be seen. You don't make your own character, you'll always be the good dad, and the perk and SPECIAL systems dumbed down the game a lot. Some perk are even tacky and stupid, like the one that lets your breath underwater. How can you explain that?! It's not coherent with the universe or common sense!
    -Graphics are from 2008. Not bad, but not good. Animations are mediocre like always. Fewer glitches, but they are still there.
    -Homestead building is mediocre too. You get to build only **** huts made out of scraps.
    -The world is not big at all, in 10 minutes you can go around all of it.
    -I can't think about anything else to say, but there is more to cover, I bet... Perhaps I should have said the good things. Oh wait, nothing comes to mind.
    -Oh right! No faction reputation and no karma! I suppose I should have put those when talking about the RPG component... Who cares? I bet nobody is reading this far. The fanboys have pressed the "no helpful" button when they saw the red number, and those that are actually considering to buy it have already understood the game is **** by the first 2 or 3 points.

    TL;DR: wait for the "Final Edition" with all DLCs to cost about 20$, it doesn't deserve anything more. You would think they learned few things from Obsidian, but nope, it's like they tried their best to go against the franchise.
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Metascore
88

Generally favorable reviews - based on 39 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 39
  2. Negative: 0 out of 39
  1. Jan 8, 2016
    90
    Fallout 4 is truly a remarkable experience and you need to play it.
  2. Games Master UK
    Jan 3, 2016
    90
    Sometimes beautiful, a bit broken, and really quite brilliant in many places, forgiving fans will adore Fallout 4. [Christmas 2015, p.60]
  3. More Fallout 3.9 than 4, but still absolutely essential. Skyrim 2 has a hard act to follow. [Jan 2016, p.67]