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6.7

Mixed or average reviews- based on 2300 Ratings

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  1. Dec 13, 2015
    4
    I wanted to give it a 5...but man, I just couldn't. This game is a solid 4. The graphics aren't that great, which has been discussed at length, so I won't say anything more about that. The world is large, but it's drab and you really don't feel compelled to explore. "Oh, there's a public library! Maybe I should go explore to see if I can find a wrench or maybe some duct tape," said no oneI wanted to give it a 5...but man, I just couldn't. This game is a solid 4. The graphics aren't that great, which has been discussed at length, so I won't say anything more about that. The world is large, but it's drab and you really don't feel compelled to explore. "Oh, there's a public library! Maybe I should go explore to see if I can find a wrench or maybe some duct tape," said no one ever while I play FO4. Which brings me to my next complaint: The inventory system. So, in FO4, they added crafting. This allows you to customize your weapons by adding better sights, muzzles/silencers, stocks, barrels, etc. Sounds good in theory, but the execution is AWFUL. The reason is that in order to craft silencers, barrels, etc., you must first possess the materials. How do you get the materials? By dismantling junk that you find laying around the wasteland, such as toy cars (springs, screws), duct tape (adhesive), crystal (optics), etc. And you can't upgrade your inventory with a single toy car or globe, of course - you have to have TONS of junk to craft a single upgrade...you probably know where I'm going with this.

    So the most annoying part of the game is the incessant "You're carrying too much and can't run" message you get when you pick-up one globe/stapler/duct tape/etc too many. You'll spend hours managing your inventory; trading stuff with your partner, finding places to hoard your junk, etc. Also, sometimes you'll stash your inventory somewhere and for whatever reason it'll simply disappear. Kind of a blessing in disguise, I suppose. Anyway, when you wanna craft something, you'll typically reclaim all the junk you stashed with your partner or wherever and slowly lumber over to the crafting station. You'll try to craft a silencer or something and find that despite the veritable tons of junk you've accumulated, you're a screw short. You then must slowly make way back to your partner or wherever and relinquish all the junk back to him. Lastly, your partner has a weight limit, too, so you eventually get to the point where you can't use him as pack mule, either. So then you have to carefully consider what items with which you're willing to part on an ad hoc basis as you slog through some tedious, boring, drab, uninspired, and washed-out environment.

    Reading all that was pretty boring, huh? Of course it was. I was trying to bring the FO4 experience to you in this review and save you $60.00.
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  2. Dec 5, 2016
    4
    This review contains spoilers, click expand to view. Yes, this was a bad game for me. I couldn't finish it because I lost direction of the main quest and got sick and tired of rescuing the settlers. (I absolutely loved Fallout: New Vegas and even though it was open world too it made sense.) Inventory control was just so tedious and painful. I found someone's flow chart of the main quests, faction quests, side quests, etc. and how they tied together and the complexity sickened me. Felt happy when I accepted that I just wanted to quit--and did. With an average user score of 6.2 this game is a loser. Also...I picked Nora and wanted to rescue her baby. After she watched the Institute murder her husband and take Shaun and then she escapes I missed one of the greatest upsets for me...discovering her son is now 60 years old and her senior--give me a break... Good bye Fallout and good riddance! Expand
  3. Dec 10, 2015
    4
    You might as well just play a basic dime a dozen first person shooter because the fallout experience is dead and gone, Killed in favor of catering to children and simpletons who can't follow any kind of deep storyline.

    Fallout 4 highlights just how far bethesda has fallen since the release of The Elder Scrolls Oblivion, One of the greatest RPG's of all time. Gone is the in depth
    You might as well just play a basic dime a dozen first person shooter because the fallout experience is dead and gone, Killed in favor of catering to children and simpletons who can't follow any kind of deep storyline.

    Fallout 4 highlights just how far bethesda has fallen since the release of The Elder Scrolls Oblivion, One of the greatest RPG's of all time. Gone is the in depth immersive game play elements and interesting characters and leveling mechanics that bethesda games were once known for. This game is an rpg in title only. Having levels in S.P.E.C.I.A.L stats does absolutely nothing for you unless you take the perk associated with that level and there are no stats as well. This long awaited game has been gutted and stripped of any real rpg elements, actual quests and classic bethesda charm to allow idiots and children to easily beat it and that is unforgivable.

    Quest lines for factions are cheap and generic and almost always consist of go to A and get a mission to kill generic enemies at B. Or go to A and bring this item back to B. And this repeats OVER AND OVER AGAIN. And no matter how much you fortify your bases your settlers will get themselves kidnapped CONSTANTLY and you have to drop what you're doing to go help these worthless idiots or else they get removed from the game. I've lost track of how many times i've had to stop what I was doing to help these useless parasites. And those basic faction quests ALWAYS end up going from "Do me a favor" to "murder this guy who has helped you out way more than we have". Thus forcing you to take sides in the most pathetic and cheap way possible. The writers for this game should be beaten with lead pipes.

    There are several interesting groups and areas in the game that have absolutely no purpose and no story even though they were more deserving of most of those that actually do. For example, I came across a group of raiders that had a fake settlement as a trap. They were all torture obsessed psychos who tortured people until they died or joined them, I found a computer with a journal post that had a guy wondering why the people who they were torturing didn't understand what it was that they were trying to accomplish. There was no named raider or anything here to suggest WHAT they were trying to accomplish. And THEN there is vault 81. As soon as you find it you get a quest called vault 81. What is the quest you ask? Talk to the overseer. That's it, I **** you not. And this lame filler content is EVERYWHERE in this game. Such opportunities were just thrown into the trash and this instance needlessly repeats itself over and over again throughout the game across the entire map.

    The rush of finding unique and powerful weapons and armor to help in your quest is gone as well with the implementation of the garbage "legendary" system that results in you getting things such as a shotgun with a freaking infinite clip. How EXACTLY is that supposed to work? This stupid feature cheapens the entire game and ruins yet another beloved feature of the series. No more unique gear. This bull **** only serves to make the game less fallout and more basic generic garbage FPS.

    And it wouldn't be a bethesda game if the idiots took care of all of the glitches BEFORE they released the game. Thankfully it wasn't as bad as that piece of trash skyrim. Having my weapons randomly stop doing damage and characters refusing to talk to me for no reason is still a pain in the ass though.

    Follower and settler AI is HORRIBLE. These idiots do nothing but get in the way by blocking paths and doorways and stairs often times ignoring your commands. I have to usually Press A at LEAST 10 times before these rejects will talk to me. You're better off going it alone.

    And lets not forget that the game forces you to make decisions about who you will be allied with instead of allowing you to negotiate and make deals to ensure peace between factions. No, you're forced to choose ONE ally. Garbage. Pure garbage.

    And lets not forget the garbage framerate!

    With it's last two AAA RPG releases bethesda has made it abundantly clear that they are transitioning from a beloved epic story telling company to a generic throwaway company that does nothing but crap out forgettable dime a dozen time wasters in the name of a quick buck. It's beginning to become difficult to tell bethesda apart from EA and nintendo with this latest attack on everyone's nostalgia and repeated catering to the simple minded and young who lack the intelligence and maturity to enjoy a good story line.

    The only good things I can honestly say about this game are that the graphics and colors are nice and that the gun fighting elements are excellent. As a basic shooter this game is amazing, As a fallout game this is an abomination and an insult to every long time fan of the series who waited patiently for this game. Yet again, bethesda spits in the face of their fans.

    Todd howard, If you are reading this. **** you, You lying piece of ****
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  4. Nov 10, 2015
    4
    No "Hardcore mode", no weapon/armor degradation, no reputation system, no "traits", and the plot and characters are flat.
    But you can build weapons, houses and interact with the "real" pip-boy, so who cares?

    If you enjoyed New Vegas, DON'T BUY IT.
    It's FarCry with Skirym features.

    Thanks Bethesda for ruining the Fallout series.
  5. Nov 28, 2015
    4
    Fallout 4 has missed the "fallout" part.

    The character customization has been dumbed down. Now you have only SPECIAL and perks, with half of the perks being only percentage increases. Skills and traits have been removed. The dialogue is terrible and slow (you'll probably skip it), the voicing for your character ruins the immersion. The speech wheel is the worst part, it gives you 4
    Fallout 4 has missed the "fallout" part.

    The character customization has been dumbed down. Now you have only SPECIAL and perks, with half of the perks being only percentage increases. Skills and traits have been removed. The dialogue is terrible and slow (you'll probably skip it), the voicing for your character ruins the immersion. The speech wheel is the worst part, it gives you 4 options that basically are "yes", "no", question, sarcasm or "maybe". But none of these option matter as whatever you say it results in the same result, which sometimes is the total opposite of what you want, killing the replay-value.
    The story is pretty bad, especially in the second part, where you do stuff for no real reason. Every quest ends in a call-of-duty stile level, you just kill enemies, loot stuff until you get tired and then go on. In previous fallouts you could have avoided the shooting by speaking with people, sneaking or in other ways. In fallout 4 you just kill enemies.
    The map is pretty cool, it is more colorful than fallout 3's, but IMO feels smaller. In most of the map there's either enemies or nothing, you won't find amazing stuff that will start a quest. You will find very few secondary quests which are actually quests and not just "go there and kill people because I told you so".
    The new features are ok, the weapon modding is awesome but there tends to be an "obvious choice" when you customize weapons. The settlement building is fun the first time but soon after you will ignore it as you gain absolutely nothing from helping people except their complaints.

    Fallout 4 is not a good FALLOUT game, but it is a decent game. An open-world FPS with some rpg elements. I obtained roughly 40 hours from the game and at least half of them I would call them enjoyable. I do not recommend picking it up, as the other games in the series (3 and NV) are much better even if older.
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  6. Nov 16, 2015
    4
    To say this game was a disappointment is an understatement. The designers behind this game seem to have made a concerted effort to go against long-standing cornerstones of the Fallout IP, all in the name of mass appeal.

    - For one, mixing Perks, Skills and SPECIAL into one system leads to a myriad of issues, not the least of which is Perk points no longer feel worthwhile to earn. They
    To say this game was a disappointment is an understatement. The designers behind this game seem to have made a concerted effort to go against long-standing cornerstones of the Fallout IP, all in the name of mass appeal.

    - For one, mixing Perks, Skills and SPECIAL into one system leads to a myriad of issues, not the least of which is Perk points no longer feel worthwhile to earn. They feel like keys that unlock things which could be gained other ways if Bethesda had put any thought into how.

    - Most, if not all, missions are railroaded and do not allow for pacifist or alternative ways to achieve an end, something caused by taking Skill and SPECIAL checks away.

    - The weapon handling overhaul brought on by ID Software, and the Weapon and Armor drops with randomized stats, leave the game feeling like a mix of Borderlands and Far Cry with Dragon Age Inquisition's crafting system bolted on.

    - The story's direction and tone is a mess, and the voiced protagonist shows at every turn that Bethesda was not thinking about how a person frozen for 210 years would truly react to a world they once knew being changed so radically. (Some improvements were made in the Quest descriptions although that was a long-standing problem that shouldn't have been one post-Morrowind.)

    - The game is a slog to get through, even with the changes made to gameplay. The reason is you have next to no incentive to partake in any of the quests or side activities because they grind against what the game was built to allow with barriers to progression taken away. Again, this hearkens back to Morrowind, which told you to go explore and gain levels and which locked down higher tiers of quests until your character was of the right character level or skill level to take them on. Having actors who don't sound interested in the roles they have doesn't help.

    - Skipping parts of the Main Quest if critical information or locations were discovered in other ways, like players could do in past games, is impossible.

    - Settlement Building, like many things in Fallout 4, are distractions that remind you of far better games you could be playing that use the mechanics on offer.

    - The Endings are a joke, and made more so because of how few game-changing choices outside of faction choice you have throughout Fallout 4.

    - Bugs upon bugs, which many mainstream reviewers seem to have glossed over in the pre-release reviews. I've had the game freeze my controls, and my character in place after the cryopod opened, three times in a row, weapons disappearing when using them, notices of my settlements being low on something only to be corrected or not show as soon as I get back, and many other things like this. Bethesda has no excuse for this.

    Do not buy this game in its current state. Rent it from Redbox and wait for the GOTY release to be on sale for $30. Then it will be worth the money you spend on it.
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  7. Nov 17, 2015
    4
    Trust the negative reviews on this one - and by the way, I'm not a hater, I really wanted a good game!

    Ok, let's start with the positives: A big, open world to explore with deep lore and a rich RPG character development system. And that's it. Everything else is sub-par. Graphics are terrible, looks like something from 2005, with glitches and bugs all over the place. Nothing is
    Trust the negative reviews on this one - and by the way, I'm not a hater, I really wanted a good game!

    Ok, let's start with the positives: A big, open world to explore with deep lore and a rich RPG character development system. And that's it.

    Everything else is sub-par.
    Graphics are terrible, looks like something from 2005, with glitches and bugs all over the place.
    Nothing is explained in-game: crafting, cooking, modding, the Pip Boy, nothing! No tutorials on anything, I discovered that the VATS system existed purely by accident on YouTube (I thought it was a mod when I saw it!).
    The inventory system is extremely clunky (everything categorized alphabetically?! No universal locker?), all AI is mind-numbingly stupid and the quest system is broken (I've tried to finish quests only to find out that the final boss was unbeatable at my current level - thanks for the heads-up!).
    Camera angles unusable - even in cut-scenes! I watched one cut-scene from the inside of the throat of the NPC. ><

    The combat mechanics are the absolute worst, aiming is so terrible it takes 10 bullets just to kill a moth. And they compared it to Destiny!

    And the load screens! I've probably spent more time looking at the load screen than actually playing the game since every death means staring at a load screen for 15 seconds.

    Steer clear of this one, it's more of a simulator without any instructions or goals than an actual game.
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  8. Nov 17, 2015
    4
    Huge disappointment. The game used to be about choice. In the original games, everything was negotiable. If raiders were bothering a town you could talk to their leader and bribe him, intimidate him, kill him, double cross the town you were working for, etc. This game it's go kill the raiders, go kill the mutants. It may as well be on rails. Sure the map is big and there's a lot to do, butHuge disappointment. The game used to be about choice. In the original games, everything was negotiable. If raiders were bothering a town you could talk to their leader and bribe him, intimidate him, kill him, double cross the town you were working for, etc. This game it's go kill the raiders, go kill the mutants. It may as well be on rails. Sure the map is big and there's a lot to do, but when everything looks the same and every mission ends the same, what's the point?

    The settlement minigame seems like it could be fun, but I didn't put more than 3-4 hours into it.

    Mixing perks with SPECIAL was a huge mistake. 8 charisma and intelligence did nothing because without the perk along with it I'd fail speech checks.

    If you're a fan of Fallout 1 and 2 you'll probably hate this game. If you loved Skyrim and Fallout 3, good news it's the same game!
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  9. Pee
    Jun 12, 2016
    4
    Fallout 4 was a big disappointment to me. I, at the time of writing this review, have never played a single Fallout game, but I have played Skyrim and loved it, so I figured FO:4 would be like Skyrim in a nuclear wasteland, boy was I wrong. The game has no RPG element, other than designing what your character looks like. The new voiced dialogue is horrendous and gives vague optionsFallout 4 was a big disappointment to me. I, at the time of writing this review, have never played a single Fallout game, but I have played Skyrim and loved it, so I figured FO:4 would be like Skyrim in a nuclear wasteland, boy was I wrong. The game has no RPG element, other than designing what your character looks like. The new voiced dialogue is horrendous and gives vague options like, Choice = Sorry, Character says: "Sorry your daughter was too stupid to not run away", on top of that, practically everything you say is just another way of saying yes. Pretty much it goes like this: yes = yes, no = yes, sarcastic = yes, whereas in Skyrim, your choices would actually affect the quest. Also, the story in general is just boring. I had to force myself to play a bit more before just giving up. There were also some things that didn't make sense, like, how is it that your character's wife can easily use a power armor without any training? I understand how your military-veteran could do it, but his inexperienced wife? The game didn't come with choices as well. In Skyrim, you were the hero of the land, but you could still be evil. In FO:4, however, you can simply be slightly naughty in how you phrase things. The only thing Bethesda did well was in making a stable gun play system. In fact, FO:4 is mostly an adventure-shooter rather than an RPG.

    As a shooter 7/10

    As an RPG 4/10

    I didn't like this and I just can't imagine how a hard-core fan feels, don't waste your time on this game.
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  10. Nov 29, 2015
    4
    Pretty much took all the good bits from the other Fallout games and threw them in the rubbish, the dialogue is so irritating, I wanted to play the game as a decent guy, then as an idiot to everyone on another save but with this my only option is to be a cry baby that just wants to find their son. The frame rate is terrible, the amount of bugs goes from being hilarious to down rightPretty much took all the good bits from the other Fallout games and threw them in the rubbish, the dialogue is so irritating, I wanted to play the game as a decent guy, then as an idiot to everyone on another save but with this my only option is to be a cry baby that just wants to find their son. The frame rate is terrible, the amount of bugs goes from being hilarious to down right frustrating, a few times I have been fighting a deathclaw or something only for it to glitch into a wall or a tree and not fight back, at first this was free XP but now its just boring and not a challenge. I havent spent a single cap yet either they feel so pointless, ugh i could go on and on about its problems forever. On the plus side... Um, the graphics are from like 2005? So its not that outdated... Lol, sorry I couldnt resist. Expand
  11. Nov 28, 2015
    4
    I really wanted to like Fallout 4. If the interface wasn't so clunky, if the movement/cover/hiding mechanics weren't from 2004, if it felt more like a cinematic experience, if it had been designed from the perspective of the end-users... Maybe I would like it more. As it is, it's like a lumbering suit of power armor without a human occupant. All technical wiz bang and no soul. Ah well,I really wanted to like Fallout 4. If the interface wasn't so clunky, if the movement/cover/hiding mechanics weren't from 2004, if it felt more like a cinematic experience, if it had been designed from the perspective of the end-users... Maybe I would like it more. As it is, it's like a lumbering suit of power armor without a human occupant. All technical wiz bang and no soul. Ah well, maybe these things will be addressed in Fallout 5.

    I'll give it a four because the graphics ARE pretty and the sheer volume of customization and city building/scrapping is very cool. Not enough to redeem it for me.
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  12. Dec 29, 2015
    4
    Small and disappointing. I'm a big TES fan and have never played a Fallout title. Diamond City in FO4 has about half the quests of Solitude in Skyrim and half the named NPCs. All factions in this game have the same quest. I would have been unhappy if in Skyrim, all the guilds had the same end story. They were similar, sure, but at least featured different people in different places.Small and disappointing. I'm a big TES fan and have never played a Fallout title. Diamond City in FO4 has about half the quests of Solitude in Skyrim and half the named NPCs. All factions in this game have the same quest. I would have been unhappy if in Skyrim, all the guilds had the same end story. They were similar, sure, but at least featured different people in different places.

    Very low replay value compared to current TES titles. I've played thousands of hours of TES but at only a couple hundred hours of FO4, I feel "finished."
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  13. Jan 16, 2016
    4
    Fallout 4 is an ok game, but it's a terrible Fallout game, and I am rating it as such.
    They improved on a lot of subpar systems from previous games but proceeded to remove nearly everything that made Fallout great.
    Linear story, restrictive dialouge that gives the illusion of choice but you really have no say in it whatsoever, an empty world, no skill checks except charisma checks and
    Fallout 4 is an ok game, but it's a terrible Fallout game, and I am rating it as such.
    They improved on a lot of subpar systems from previous games but proceeded to remove nearly everything that made Fallout great.
    Linear story, restrictive dialouge that gives the illusion of choice but you really have no say in it whatsoever, an empty world, no skill checks except charisma checks and they don't really do anything anyway, no skills, no reputation/karma system...
    The list just goes on. It's an incredibly shallow experience and I grow extremely bored of it's repetetive quests and empty world.

    Please, no more of this. Let Obsidian make the next one..
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  14. Jan 18, 2016
    4
    This review contains spoilers, click expand to view. Game is about you looking for your plastic.... I mean baby with whom you spend a total of 5 minutes with,
    Baby looks like plastic and gum.
    Game world big but graphics are from the 360. Not much innovation and they actually made the conversation system obsolete by not having any variations in most conversations no matter which option you choose. Very lazy. Wish I didnt get it online as I would have returned the disk.
    If youre a fallout fan you'll have fun. If this is your first attempt at exploring the world.. Try Fallout one first.
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  15. Oct 9, 2016
    4
    If you've played the this series from the first game on it's just dissapointing how far it developed away from a story-based RPG to a shooter. It's still cool to explore that world - but at what cost? It would be nice to see remakes of the classics with that engine. Still fun, still playable, lots of opportunities, but it feels kind of empty for me.
  16. Dec 21, 2016
    4
    This review contains spoilers, click expand to view. Fallout 4 a boring and broken game that offers nothing new or interesting to the table, Unlike its predecessors fallout 3 and new Vegas that have offered something unique and interesting. Fallout 4 is good in that you can explore a big open world with a few fun side quest like the Siver Shroud mission and finding the death claw egg. Otherwise 95% of the side quest are either helping settlements or killing targets for caps. Many times you have repeat the same god dam quest over again. Talk about lazy and uncreative. The story and game itself offers no real choices or dissection to make that give you consequences for your actions. You are stuck doing the something over and over again with a clichéd story. The worst part that brakes the game completely is the Underground Undercover main quest that prevents me f Expand
  17. Jul 13, 2022
    4
    When the time comes in this game, you're about to bust into the bad guy's palace and save your son. I loaded up on so much weapons and ammo I made Arnold from Commando look like a peace activist. And you get in there, and your son, your son is, ..., and, well, yeah. This is pretty much what this game is. You want to get excited, to like it, but in the end you just end up beingWhen the time comes in this game, you're about to bust into the bad guy's palace and save your son. I loaded up on so much weapons and ammo I made Arnold from Commando look like a peace activist. And you get in there, and your son, your son is, ..., and, well, yeah. This is pretty much what this game is. You want to get excited, to like it, but in the end you just end up being disappointed by it's many, many flaws in gameplay, plot, bugs, and overall just seems like a lack of creativity. Like a vending machine named "Fallout" and you hit "Generate Fallout Game" button and out pops this. It's not a good game. I've never, not once, felt the desire to replay it.
    Then, though I've never been dumb enough to play it, they did Fallout 76 and that sucked too. Is Bethesda dead? Only Starfield will tell.
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  18. Nov 19, 2021
    4
    Mediocre Game and an Insult to every Fallout-Veteran. Still better than F76 tho. DONT BUY!
  19. May 27, 2021
    4
    I've heard many people describe Fallout 4 as "Skyrim with guns," and I have to say, that is a massive disservice to Skyrim. I love open world games because they are colorful worlds full of things to do and places to explore. Fallout 4 is a bland, boring wasteland with barely anything to do, and boring as **** places to explore. I guess the combat is kind of fun, the guns are all prettyI've heard many people describe Fallout 4 as "Skyrim with guns," and I have to say, that is a massive disservice to Skyrim. I love open world games because they are colorful worlds full of things to do and places to explore. Fallout 4 is a bland, boring wasteland with barely anything to do, and boring as **** places to explore. I guess the combat is kind of fun, the guns are all pretty alright, but it just gets exceedingly boring exceedingly fast. Expand
  20. Mar 21, 2023
    4
    In the first fifteen minutes of the game it was perfectly made then I got out the vault and I met cod guy. Afterwards he lead me into a house , got stuck on the objects I accidentally started pickpocketing him and he starts to attack me I kill him then RESPAWNS kills me after I respawn and I have black face for no reason and the game puts the camera in the wrong place
  21. Jan 9, 2017
    3
    I have 1564 hours in FO3. I have 2169 hours in FO:NV. So I am definitely a FO fanboy. I have 44 hours into FO4. Haven't played in weeks. Bethesda killed Fallout for me.
    "Mediocre" is an exaggeration for the action and gunplay, which feels so f******g Call of Duty that I want to tear my hair out.
    Good graphics. Like the loot system, even light as it is. Hate the new perk system. Not a fan
    I have 1564 hours in FO3. I have 2169 hours in FO:NV. So I am definitely a FO fanboy. I have 44 hours into FO4. Haven't played in weeks. Bethesda killed Fallout for me.
    "Mediocre" is an exaggeration for the action and gunplay, which feels so f******g Call of Duty that I want to tear my hair out.
    Good graphics. Like the loot system, even light as it is. Hate the new perk system. Not a fan of most of the pathetic weapon sounds.

    Bethesda killed the immersion of a well-written dialogue system, which kept me so engaged and immersed for literally thousands of hours in previous FO games.. Story is such **** that I turned off my xbox one 44 hours in and haven't been back.
    They also lost the 50's apocalyptic feel of previous titles. They took my beloved series and crammed so much mass appeal into it that I fear the franchise is just going to be game after game of similar b******t, churned out COD fashion every couple years.
    I will not spend money on DLC. The game has little replay value, unless you really love pointless, shallow grinds with unending slaps in the face every time you have to dialogue with NPC's.

    After everything that made Skyrim, and previous FO's great, I have lost my faith in Bethesda with this offering. I am not even angry...just overwhelmingly sad.
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  22. Nov 13, 2015
    3
    It's bad. Really, really bad.
    -Once again, Bethesda, trying to emulate the great stories of the old Fallouts, involve a family. That's the easiest way to make the players feel something, yet they fail at that. The voiced protagonist doesn't help, you just don't feel anything, because bethesda can't write and nothing can help that.
    -Gameplay is taken from Borderland, but how can you
    It's bad. Really, really bad.
    -Once again, Bethesda, trying to emulate the great stories of the old Fallouts, involve a family. That's the easiest way to make the players feel something, yet they fail at that. The voiced protagonist doesn't help, you just don't feel anything, because bethesda can't write and nothing can help that.
    -Gameplay is taken from Borderland, but how can you justify "enchanted" guns that don't need reloading, or armor pieces that reflect damage, in a fallout game?! That's lame and tacky as hell. And lame and tacky are "radiation" guns. Guns that somehow shoot radiations that somehow kill on the spot and move the rag-dolls around like skyrim shouts. But we all know Bethesda doesn't understand physics and basic biology...
    -Then there is the power armor. The change is nice in term of gameplay, but... it's lore-raping. Fusion cores are supposed to last for a lifetime. There also a pre-war T-60. Too bad that pre-war production stopped at T-51.
    -There are cats, also a lore-raping thing, cats were extinct.
    -Where is the RPG component? It's nowhere to be seen. You don't make your own character, you'll always be the good dad, and the perk and SPECIAL systems dumbed down the game a lot. Some perk are even tacky and stupid, like the one that lets your breath underwater. How can you explain that?! It's not coherent with the universe or common sense!
    -Graphics are from 2008. Not bad, but not good. Animations are mediocre like always. Fewer glitches, but they are still there.
    -Homestead building is mediocre too. You get to build only **** huts made out of scraps.
    -The world is not big at all, in 10 minutes you can go around all of it.
    -I can't think about anything else to say, but there is more to cover, I bet... Perhaps I should have said the good things. Oh wait, nothing comes to mind.
    -Oh right! No faction reputation and no karma! I suppose I should have put those when talking about the RPG component... Who cares? I bet nobody is reading this far. The fanboys have pressed the "no helpful" button when they saw the red number, and those that are actually considering to buy it have already understood the game is **** by the first 2 or 3 points.

    TL;DR: wait for the "Final Edition" with all DLCs to cost about 20$, it doesn't deserve anything more. You would think they learned few things from Obsidian, but nope, it's like they tried their best to go against the franchise.
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  23. Dec 11, 2015
    3
    The game is sterile as can be. There is just boredom in this empty open world. The Quest-system is as 0815 as can be. "Go there, kill this". The Backstory is a big "WTF?"
    Everything that was great with Fallout 3 got sucked out (ambiente!) and we are left to play this sterile open world shooter. I would not recommend this game. I would rather advise people to get a PS3 and play Fallout 3 instead.
  24. Oct 2, 2016
    3
    Disappointed with this game from Bethesda from whom I expected more. I spent 48 hours desperately trying to like this game. The lockpicking was as close as this game came to being anywhere near as good as Skyrim. I just couldn't immerse myself in my character and environment; the desolation, the cringe-worthy, irritating VATS sound effects, the endless & pointless goals (collect this,Disappointed with this game from Bethesda from whom I expected more. I spent 48 hours desperately trying to like this game. The lockpicking was as close as this game came to being anywhere near as good as Skyrim. I just couldn't immerse myself in my character and environment; the desolation, the cringe-worthy, irritating VATS sound effects, the endless & pointless goals (collect this, clear that), the cumbersome PIP boy interface, the lack of connection to other characters in the game. In a word, this game was depressing. I bought Fallout 3 years ago and never played it but now after reading that it was better than 4, I'll be going back to compare. It couldn't be worse. Expand
  25. Jul 4, 2021
    3
    It's one of my favourite games in the series, but I am shocked by how much it crashes. I suppose it's bearable on most difficulties because you have the ability to save at any time. However, on Survival, I have lost countless hours of gameplay due to the constant crashing (which is seemingly ubiquitous across all platforms). For the record, I don't use any extra content apart fromIt's one of my favourite games in the series, but I am shocked by how much it crashes. I suppose it's bearable on most difficulties because you have the ability to save at any time. However, on Survival, I have lost countless hours of gameplay due to the constant crashing (which is seemingly ubiquitous across all platforms). For the record, I don't use any extra content apart from Bethesda's own official DLC and, as a somewhat technically savvy person, I have spent many hours trying to put an end to the constant crashing. Albeit, in vain. The game is a mess and since it is almost six years old, I very much doubt the crashing is ever going to end. Therefore, I strongly recommend that you avoid this game. Expand
  26. Nov 11, 2015
    3
    So... i thought to play charismatic beast, and after 10 hours of gameplay all what i was doing is shooting and shooting and shooting... where is the RPG mechanics? WHERE!?
  27. Nov 23, 2015
    3
    There is one thing I learned from this game.

    You have to be careful, my friends. Because, you know the "hype"?? All that expectations, and people talking about it. Everyone looking forward for something. Everyone screaming it out loud. Well, I will NEVER board the hype train again in my life. The game itself is good, don't get me wrong. But in my opinion is not a RPG, it's looks
    There is one thing I learned from this game.

    You have to be careful, my friends. Because, you know the "hype"?? All that expectations, and people talking about it. Everyone looking forward for something. Everyone screaming it out loud.

    Well, I will NEVER board the hype train again in my life.
    The game itself is good, don't get me wrong. But in my opinion is not a RPG, it's looks more like a shooter. The story not that good, the writing is shallow, the dialogues are very simple, and gives you a huge illusion of choice. The game is not immersive, there's not much life in it... you don't feel it. No emotion.

    This game is good, but it DOES NOT lives for its expectations.
    The hype was horrible. And I am disappointed.
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  28. Nov 19, 2015
    3
    The game has been overhyped, it's not what made Fallout a Fallout Series.

    The game is mostly FPS game with some small elements of RPG, which is ridiculous for a game that used to be LOADED with RPG elements to be like this. Story is linear, really hurts the franchise when all other titles had factions and multiple in-between chances to story and ending, creating multiple
    The game has been overhyped, it's not what made Fallout a Fallout Series.

    The game is mostly FPS game with some small elements of RPG, which is ridiculous for a game that used to be LOADED with RPG elements to be like this.

    Story is linear, really hurts the franchise when all other titles had factions and multiple in-between chances to story and ending, creating multiple playthroughs.

    It's a joke, why are AAA games trying to cover up presentation with lack of content? What!?

    The good things are the gameplay, but everything about Fallout is gone. This can be a completely different game as well since the lore is not even here.
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  29. Nov 13, 2015
    3
    Sorry but I've got a long rant to share for this one. What is with every "official source" saying that this is the game we have been waiting for with just a couple bugs and no real flaws? This is a Fallout 3 clone with an improved combat system but without any form of worthwhile dialogue. And the bugs. Dear God the bugs...

    Here's the pros: Ghouls trip, we get scopes/mods, and a building
    Sorry but I've got a long rant to share for this one. What is with every "official source" saying that this is the game we have been waiting for with just a couple bugs and no real flaws? This is a Fallout 3 clone with an improved combat system but without any form of worthwhile dialogue. And the bugs. Dear God the bugs...

    Here's the pros: Ghouls trip, we get scopes/mods, and a building system (which is completely bugged and not as rewarding as it should be). Yay.

    The graphics were something I didn't care about prerelease. This game was supposed to be so big and full of adventure that it shouldn't have mattered. Alas, that was not the case. The map was incredibly small and I've explored the majority of it already. Fallout 3, New Vegas, and Skyrim each took more time for me to explore with more subtle secrets to find (not one terminal in a central location for every map marker that explains everything). Seeing the plain faces and bodies as well as bad lip syncing in a game like this just hurts. 7 years for that. It doesn't nearly match up with other games it's size released around this time.

    The dialogue system is my biggest complaint. It ruins the entire experience. Gone are the days of talking to inconsequential characters about their lives and opinions on the state of the world. You used to be able to question random citizens about a city and use the hints they gave to find something interesting. Maybe even get to know them. Now we get "Hey" as our only option and a one line, unimportant or too direct response. Sometimes we even get the option of saying one of four lines that we have to guess the meaning of. Even that's rare. Dragon Age was able to pull this off flawlessly but it does not fit in Fallout and is used repulsively. The fact that trying to convince a character of something with a coinflip is also pretty annoying. That includes starting a romance.

    The companions are just a husk of what was seen in New Vegas. Those were interesting characters. Veronica was funny and had a backstory you could get into. Boone's story was even more engrossing with a serious character. There were more but we'll keep it down to two. Fallout 4 has Paige and Valentine stealing the spotlight. Randomly, they stop you while in a den of raiders or supermutants and begin to rant about their moderately interesting pasts which you cannot inquire further about. You only get two options when talking to them otherwise. Thoughts on the situation and how's our relationship. It doesn't feel like real companionship as Veronica and Boone brought. It feels like badly utilized and poorly written game characters.

    I'll give the short version for the bugs. About 20% of the time I played I was trying to get around a bug or just dealing with it. The building system would glitch and objects would float 3ft above my head instead of the flat ground so I'd have to reload. I have gotten my head stuck in so many random damaged buildings and feet stuck in so many holes that I lost count. Also, I'd finish a conversation with a character and they'd walk back up with the same line or give me the response to an option I didn't choose. (Specifically the director talking to me three times in a row at the Galleria and the mayor's assistant randomly being pissed about me asking her to help me. Which I didn't even do.) Instead of finding those cool easter eggs from earlier games, you find the glitches in this release.

    Even the storyline wasn't impressive. Just predictable and unimaginative. Games are meant to improve on their predecessors but Fallout 4 fell short. I love Fallout 3, New Vegas, Skyrim, Morrowind, and the Dragon Age series (which it definitely pulled from) but this doesn't match up to their appeal for their respective times. Maybe the bar is just too high at this point.
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  30. Nov 23, 2015
    3
    I played this game for about 7 hours and i got though about half the game's story line. The beginning of the game I enjoyed I felt engaged and I felt like I was in the game. Then later on I felt alone and I started getting board with game running from place to place saving settlers from bandits and trying to find ammo. I just was not entertained as long as I would have liked to be. TheI played this game for about 7 hours and i got though about half the game's story line. The beginning of the game I enjoyed I felt engaged and I felt like I was in the game. Then later on I felt alone and I started getting board with game running from place to place saving settlers from bandits and trying to find ammo. I just was not entertained as long as I would have liked to be. The base building was probably the best time I had with the game. But other than that a boring walking simulator. Expand
Metascore
88

Generally favorable reviews - based on 39 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 39
  2. Negative: 0 out of 39
  1. Jan 8, 2016
    90
    Fallout 4 is truly a remarkable experience and you need to play it.
  2. Games Master UK
    Jan 3, 2016
    90
    Sometimes beautiful, a bit broken, and really quite brilliant in many places, forgiving fans will adore Fallout 4. [Christmas 2015, p.60]
  3. More Fallout 3.9 than 4, but still absolutely essential. Skyrim 2 has a hard act to follow. [Jan 2016, p.67]