User Score
8.0

Generally favorable reviews- based on 566 Ratings

User score distribution:
  1. Negative: 62 out of 566
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  1. Aug 31, 2023
    8
    Dying Light apresenta um mundo extremamente cheio de recursos, onde a cada ponto do mapa existe a possibilidade de encontrar algum colecionavel, armas ou materiais, alem de diversas casas exploraveis, instigando a exploração, o sistema de parkuor é muito satisfatorio, sendo um dos melhores sistemas dentro do mundo dos games, a variedade de armas sendo elas de ataque físico ou a distanciaDying Light apresenta um mundo extremamente cheio de recursos, onde a cada ponto do mapa existe a possibilidade de encontrar algum colecionavel, armas ou materiais, alem de diversas casas exploraveis, instigando a exploração, o sistema de parkuor é muito satisfatorio, sendo um dos melhores sistemas dentro do mundo dos games, a variedade de armas sendo elas de ataque físico ou a distancia amplia toda uma maneira de abordar o game, sendo de uma maneira mais agressiva ou mais voltada para o stealth, contendo uma historia bastante fluida com boa duração, possuindo uma dificuldade que se torna desafiador seja ambientado de dia ou de noite.
    Com sua atmosfera mais escura criando uma sensação de urgência quando a noite se aproxima.
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  2. May 19, 2023
    6
    ı remember I felt too bored while playing this game. You doing same things back to back. Only I remember from that game was arena part. You running from one point to another point and all game is about that
  3. May 10, 2023
    10
    This game is a masterpiece. My only critic was that some huts you go into were repeated that took me out of the world from time to time. The soundtrack to this game and the sound effects in general are top-notch. Gameplay is so fun once you rank up a little.

    The devs went from this beast, to the 2nd game that totally sucked. I knew it would the moment i heard that they replaced the
    This game is a masterpiece. My only critic was that some huts you go into were repeated that took me out of the world from time to time. The soundtrack to this game and the sound effects in general are top-notch. Gameplay is so fun once you rank up a little.

    The devs went from this beast, to the 2nd game that totally sucked. I knew it would the moment i heard that they replaced the person who made the soundtrack to this game. What an L.
    Expand
  4. May 7, 2023
    8
    Dying light ist ein sehr gutes Action Reiches zombie Game mit coolen parkour System was auf viel schuswaffen und Kampf Gameplay sezt was auch grafisch wie Sound technisch beeindruckt. Leider ist die Story nicht so gut geworden
  5. May 2, 2023
    10
    Absolutely flawless! Not a single fault in the game at all and it stays enjoyable even when going for the 100%. It's fun, innovative and holds up for today's standards really well. I understand legend rank is a problem for some but if it's that bad there are glitches to level up fast. I did not use glitches on my first and second play through to max legend but did when I played fists onlyAbsolutely flawless! Not a single fault in the game at all and it stays enjoyable even when going for the 100%. It's fun, innovative and holds up for today's standards really well. I understand legend rank is a problem for some but if it's that bad there are glitches to level up fast. I did not use glitches on my first and second play through to max legend but did when I played fists only as a challenge for myself. Cracking game! Expand
  6. Jan 29, 2023
    6
    On a more basic level, this game is a mix of Mirror's Edge and Metro 2033. In general, instead of inventing stuff it bluntly mimics visuals and mechanics from other fan favorites: Half-Life, FarCry, Assassin's Creed, and even Fallout. So it's hard to take this game seriously, but it works quite well as a gaming nostalgia trip.

    + The basic mix of parkour and FPS gel quite well. When
    On a more basic level, this game is a mix of Mirror's Edge and Metro 2033. In general, instead of inventing stuff it bluntly mimics visuals and mechanics from other fan favorites: Half-Life, FarCry, Assassin's Creed, and even Fallout. So it's hard to take this game seriously, but it works quite well as a gaming nostalgia trip.

    + The basic mix of parkour and FPS gel quite well. When parkour works (to be fair it fails miserably in ~10% of runs), it's a blast.
    + The open world map here has a reasonable size.
    + The quest structure is basic but legit.

    - The story is generic incoherent bs that uses gore and shocking scenes to hide this fact. And for my taste, the treatment of the Middle East setting here wasn't respectful enough.
    - The locations look quite generic and don't invite exploration (this is no Zelda or AC). There is nothing to discover in the open world except for loot.
    - Too much looting.
    - As mentioned above, this game copies and mimics other games a lot. So you'll find little originality here.
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  7. Jan 26, 2023
    9
    Just finished after the game had been out for over 7 years. Had a great time with all the mechanics. Was probably the best Zombie game I have played ever. Can be challenging at times, but the parkour system feels amazing. The skill trees are nice, but I felt like I didnt use alot of the abilities/combos throughout gameplay.
  8. Jan 2, 2023
    10
    Very Good Good Good Good Good Good Good Good Good Good Good Good Good Good Good
  9. Nov 30, 2022
    9
    One of the best games i've ever played,maybe a little bit too hard in the beginning.
    wish we could see more dlcs
  10. Oct 23, 2022
    10
    Edit: After playing Dying Light 2, I came back to the first and I realized the first is a 10 (from 9) and the second one a 8 (from 9), making the first one, indeed, superior.

    Once you start playing Dying Light, it's pretty hard to put it down. It took Dead Island and added an amazing story and parkour. Recipe for success!
  11. Sep 9, 2022
    8
    "Dead Island" meets "Mirror's Edge". It's solid fun during solo play, but it's meant as a 4 player experience. If "Island" felt like a low budget zombie flick, this one fees like a Hollywood epic. The city is huge and there are tons of zombies scattered throughout. Parkour is a great way to explore the buildings and escape the undead. There's also a touch of Far Cry 3 in the game. Dying"Dead Island" meets "Mirror's Edge". It's solid fun during solo play, but it's meant as a 4 player experience. If "Island" felt like a low budget zombie flick, this one fees like a Hollywood epic. The city is huge and there are tons of zombies scattered throughout. Parkour is a great way to explore the buildings and escape the undead. There's also a touch of Far Cry 3 in the game. Dying Light is not too different from Dead Island, but it's still great. I would rate it with an 8.1 out of 10. Expand
  12. Feb 13, 2022
    5
    Really buggy. Sound will often bare or suddenly go muted. Lots of video glitches. NPCs will often disappear or be invisible. The developers have apparently decided to make you play most of the game in the dark, which leaves you stumbling around trying to figure out basic navigation, making even crossing a room challenge. Your character moves like he is traveling through molasses exceptReally buggy. Sound will often bare or suddenly go muted. Lots of video glitches. NPCs will often disappear or be invisible. The developers have apparently decided to make you play most of the game in the dark, which leaves you stumbling around trying to figure out basic navigation, making even crossing a room challenge. Your character moves like he is traveling through molasses except when he is running open world. The only choice you have for your main character is heterosexual male, so no LGBT inclusivity. The dialogue choices and quest choices your given are often cruel or stupid. Your quest items are not marked as quest items, allowing you to accidentally sell them and foil your intent. There is only one save file! A bad decision is permanent no matter what. It does have fun gameplay but not worth purchasing. Rent it instead. Expand
  13. Feb 12, 2022
    10
    •Самая лучшая мясорубка про зомбаков )
    •Хорошая графика
    •Не самя худшая физика
    •Разнообразие оружия + авто )
    •Хорошая поддержка разработчиков + нормальная оптимизация.
  14. Feb 8, 2022
    8
    Amazing game with amazing animation of parkour as on 2015. Good story telling and graphic.
  15. Dec 29, 2021
    6
    Atmosphere: 7
    Enjoyment: 5
    Gameplay: 6
    Graphics: 6
    Music: 5
    Story: 5
    Total: 5.67
  16. Nov 2, 2021
    9
    Неоднозначное у меня отношение к тематике зомби-апокалипсиса. Вот если, к примеру, взять кино, то вспомнить нечто стоящее, помимо средней паршивости двух частей Зомбилэнда, достаточно проблематично. С играми компьютерными же всё иначе! Тут вам и великолепный по жуткости сурвач Resident Evil 2 ремейк конечно же, старенький забористый мясной шутан от первого лица Left 4 Dead, кривоватыйНеоднозначное у меня отношение к тематике зомби-апокалипсиса. Вот если, к примеру, взять кино, то вспомнить нечто стоящее, помимо средней паршивости двух частей Зомбилэнда, достаточно проблематично. С играми компьютерными же всё иначе! Тут вам и великолепный по жуткости сурвач Resident Evil 2 ремейк конечно же, старенький забористый мясной шутан от первого лица Left 4 Dead, кривоватый местами, но всё же достойный внимания Zombie Army 4, да и топовый Wolfenstein на все времена тоже весьма успешно использовал в Old Blood живую мертвечину. Люблю я, знаете ли, зомбячьи бошки поотстреливать из чего-нибудь пожирнее — двустволка наше всё, или метнуть гранатку в бесноватую толпу неуклюжих мозгоедов и наблюдать после за праздничным феерверком гнилой плоти. Вышеозначенные проекты в полной мере удовлетворяли мои эти самые нездоровые увлечения. Dying Light, как очередная зомби-адвенчура, для нас должна была стать неоспоримым антистрессом с широким применением конечно же всевозможного огнестрельного и взрывоопасного вооружения. Правда вот у поляков из Techland были свои мысли по поводу расправы с зомбарями, и как бы они шли сильно в разрез с нашими ожиданиями и соответственно со всем вышесказанным. Да! Вы правильно поняли, Dying Light это совсем не про стрельбу. Нет тут есть конечно один вид пистолета, одна двустволка, пара штурмовух и собственно всё. Если не соврать первый пистолет в процессе прохожджения мы с Ксюнечкой получили где-то наверное спустя четверть игрового времени и три патрона к нему. Выстрелили из него один раз, по-моему даже чуть ли не случайно, и потом по одному из допов просто отдали его какому-то пассажиру. Ирония была в том, что оставшиеся пару патронов мы жутко экономили для какого-то из ряда вон выходящего события, наэкономили, блин)))) Потом конечно с течением времени, углубляясь в побочки и собирая горы лута, мы могли себе позволить и двустволочку и штурмовушечку и патрончики с горкой, но весь прикол что использовать против зомби огнестрел в Dying Light попросту неэффективно, хотя конечно местами без двустволки в борьбе против тяжеловесных тварей не обойтись, да и эта мысль о жутчайшем дефиците маслят, с которой мы проходили первую треть игры не покидала нас и после, хотя с патронцами и деньгами на их покупку уже было не всё так плохо в дальнейшем. Гранаты, к слову, зомбарям тоже не сильно-то и вредили, помнится, чтобы положить одну небольшую толпу мозгососов пришлось накидать этак их штучки 2-3, что при их дороговизне по стоимости у торгашей и дефицитности материалов при изготовлении выглядело затеей совершенно бесперспективной... Expand
  17. Oct 15, 2021
    10
    This review contains spoilers, click expand to view. Best game ever made, i love Dying Light. Thanks a lot. I want the remake game Expand
  18. Aug 31, 2021
    9
    The best zombie game I have ever played and a perfect way to show off the last generations hardware. I remember playing this for the first time and just being blown away by how amazing it looked (still feel this way)...it was true horror to stand on top of a building and watch them slowly advance towards you and just stare if they couldn't climb to you....and trust me, there are plenty who can...
  19. Jul 15, 2021
    8
    Gameplay : 8/10
    Design (video + audio) : 8/10
    Story : 6/10
    Technical aspects : 8/10
    Repeatability: 8/10
  20. May 17, 2021
    0
    A game that revolves around 2 elements: parkour and zombies. Both elements are, unfortunately, not funny, poorly developed and poorly created.
    Gameplay: 0/10 (fails under every point of view)
    Graphics: 2/10 (this would hav been a poor game even for the late 360-ps3 era)
    Setting: 2/10 (not interesting, not funny, not good in any way).
  21. Apr 29, 2021
    10
    Simply excellent it's just a cool game no one should hate

    It's that simple Perfect
  22. Feb 6, 2021
    10
    I don't give 10's often, but this game is amazing! Way ahead of its time, graphics, and story are good, could be better, but the gameplay is what makes this game. If you like an immersive zombie game, I would 100% recommend!
  23. Jan 13, 2021
    8
    This is easily one of the most fun games I've played. It has excellent melee combat, which utilizes weapon durability, crafting, and a multitude of different weapons. Ranged combat is also very good, with a unique twist. Guns kill the zombies (and human enemies) very quickly, although it alerts all zombies to where you are, so you have to be smart about when you use them, or you'll getThis is easily one of the most fun games I've played. It has excellent melee combat, which utilizes weapon durability, crafting, and a multitude of different weapons. Ranged combat is also very good, with a unique twist. Guns kill the zombies (and human enemies) very quickly, although it alerts all zombies to where you are, so you have to be smart about when you use them, or you'll get swarmed. The parkour is what really sets this apart from other games. You wouldn't think first-person, parkour, and zombies would be good genres to mix, but this game manages to pull it off exceptionally well. The world design is phenomenal. Every car, house, and lamp post is specifically put where it is to make the parkour flow. For example, a flipped over car creates a ramp that you can jump off of to land on top of a lamp post, and then jump to the top of a house. The story is the main reason why I don't give this game a 9 or 10/10. It just isn't that good. It obviously wasn't the main focus, but I still feel like they could've done better with it. The main villain is an obvious rip-off of Rais from Far Cry 3, except not done anywhere near as well. The side-characters aren't very interesting and are quite frankly 1 dimensional. The story also in general feels kinda rushed. You don't feel anything when something bad happens to a character you're meant to like, because they barely have any screen time to get to know them. But besides the story, it's a very fun game and I highly recommend it, especially since the developers are still supporting the game even though Dying Light 2 is a few months away. Expand
  24. Dec 11, 2020
    9
    В этой игре нет какой-то морали как например the last of us,но топовый сюжет классный паркур,кастомизация оружия
  25. Nov 15, 2020
    8
    ✅81%
    I would have never thought parkour an zombies would be mixed into an actual good game. Glad I played this.
  26. Oct 29, 2020
    8
    ---{Graphics}---
    ☐ You forget what reality is
    ☐ Beautiful X Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{Gameplay}--- X Very good ☐ Good ☐ It‘s just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{Audio}--- ☐ Eargasm X Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{Audience}--- ☐ Kids X Teens X Adults ☐ All
    ---{Graphics}---
    ☐ You forget what reality is
    ☐ Beautiful
    X Good
    ☐ Decent
    ☐ Bad
    ☐ Don‘t look too long at it
    ☐ MS-DOS

    ---{Gameplay}---
    X Very good
    ☐ Good
    ☐ It‘s just gameplay
    ☐ Mehh
    ☐ Watch paint dry instead
    ☐ Just don't

    ---{Audio}---
    ☐ Eargasm
    X Very good
    ☐ Good
    ☐ Not too bad
    ☐ Bad
    ☐ I'm now deaf

    ---{Audience}---
    ☐ Kids
    X Teens
    X Adults
    ☐ All

    ---{Difficulity}---
    ☐ Just press 'W'
    ☐ Easy
    X Significant brain usage
    ☐ Easy to learn / Hard to master
    ☐ Difficult
    ☐ Dark Souls

    ---{Story}---
    ☐ No Story
    ☐ Some lore
    X Average
    ☐ Good
    ☐ Lovely
    ☐ It‘ll replace your life

    ---{Game Time}---
    ☐ Long enough for a cup of coffee
    ☐ Short
    X Average ☐ Long ☐ To infinity and beyond ---{Price}--- ☐ It’s free! X Worth the price ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{Bugs}--- ☐ Never heard of X Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs
    Expand
  27. Aug 28, 2020
    9
    this game is just fantastic! I never play games in first person but decided to try this out off a whim and boy was I pleasantly surprised. Dying light will sink it's teeth in you and not release until the wild ride is over. Don't cheat yourself from this grade A experience.
  28. Jul 20, 2020
    10
    Начал играть в нее усиленно в 2020 году и что я вам хочу сказать - на данное время в игре столько контента, что начинаешь очень уважать разработчиков. Огромное вам спасибо! Еще и шикарное дополнение на сотни часов - вот он уровень! К счастью, на старте игры ко мне заходили разные товарищи и некоторые накидали топового оружия и части мутантов, которых я продал на полмиллиона баксов (спасибоНачал играть в нее усиленно в 2020 году и что я вам хочу сказать - на данное время в игре столько контента, что начинаешь очень уважать разработчиков. Огромное вам спасибо! Еще и шикарное дополнение на сотни часов - вот он уровень! К счастью, на старте игры ко мне заходили разные товарищи и некоторые накидали топового оружия и части мутантов, которых я продал на полмиллиона баксов (спасибо вам люди), так бы страдал, ибо прекрасно понимаю, что оружие боя в первом прохождении игры, особенно ближнего - бестолковое и бесполезное, а патроны стоят много денег. Expand
  29. Jul 15, 2020
    8
    This game is what i have to say one of the best games in the history of modern gaming. Its an action packed thriller survival game where you fight to survive against the zombie outbreak in Haran. Use knifes, guns, and the world around you to mutilate the undead. Not only is the game play fun it has an awesome story to it as well. The lore often times makes you want to beat the next missionThis game is what i have to say one of the best games in the history of modern gaming. Its an action packed thriller survival game where you fight to survive against the zombie outbreak in Haran. Use knifes, guns, and the world around you to mutilate the undead. Not only is the game play fun it has an awesome story to it as well. The lore often times makes you want to beat the next mission even more to unlock more of the intriguing story. The only issues that i have with the game is that once you beat the game 1 or 2 times it starts to not be as fun. The zombie mode isn't that great either i feel that it could have been better. Expand
  30. Jul 7, 2020
    8
    This review contains spoilers, click expand to view. Пэздато, охуенный паркур, клёвый открытый мир, жаль только сюжет средний Expand
  31. Jun 1, 2020
    10
    This is amazing game !! Great graphic and great story
  32. Mar 22, 2020
    8
    Gameplay-wise, Dying Light is what would happen if you combined Dead Island’s combat, crafting, environment design and overall art direction with the parkour/free-running mechanics and level verticality of Mirror’s Edge. This makes traversing Dying Light’s open world incredibly fast, smooth and fun. You can bound from one rooftop to another effectively playing a giant game of “The Floor isGameplay-wise, Dying Light is what would happen if you combined Dead Island’s combat, crafting, environment design and overall art direction with the parkour/free-running mechanics and level verticality of Mirror’s Edge. This makes traversing Dying Light’s open world incredibly fast, smooth and fun. You can bound from one rooftop to another effectively playing a giant game of “The Floor is Lava”. This also provides a pretty effective alternative to combat encounters. If you draw more than 3-4 standard enemies at once, you’re better off just pulling back and parkour-ing your way onto a rooftop for some relief. The parkour elements are what really stood out to me while playing through Dying Light.

    Dying Light’s combat mechanics are comparable to Dead Island’s considering it’s the same developer, that’s not really a surprise nor an indictment on the game. It’s melee-centric combat that features a variety of blade and blunt weapons. There are some options for guns, like a pistol, military rifle, police rifle, shotgun and bow. There’s also stamina management and stun locking enemies with kicks and weapon strikes. Weapons and item crafting is also very similar to Dead Island; you scavenge and loot buildings and vehicles for crafting materials, which can then be used for weapon upgrades such as “durability’ or “handling”. You can also acquire blueprints that require specific materials in order give your weapons elemental damage upgrades. You can also craft Medkits, grenades, boosters and lock picks, among others. I personally got more use out of blade weapons than blunt ones, slicing off limbs and heads was never not satisfying and watching the geyser of blood shoot out of the stumps was equally parts gory and delightful. I tried to limit my use of firearms to when I was fighting thugs in isolated environments such as the insides of buildings as part of a mission objective. They can block and dodge your attacks with melee weapons, making them a bastard to try and kill. If more of them gang up on you, it’s game over. They can also shoot you with assault rifles and they can tank more shots than Crane can. Unless you have throwable weapons, this can prove to be a bit of challenge without a gun. The gunplay itself feels great; firearms sound powerful and punchy and while it’s not Call of Duty or Battlefield good, it holds up well enough.

    Dying Light features a dynamic day and night cycle. During the day, the zombies are mostly non-threatening, unless you come across a fairly sized horde or a few “Virals” that’ll chase you. During the night time, however, is where Dying Light really shines and borders on being a horror game. Along with environments going incredibly dark, the game also introduces a new kind of zombie. Referred to as “Volatiles”, you get a glimpse of one during an early game cutscene, they are bigger, faster and more aggressive than another zombie in the game. Get spotted by one and it immediately becomes the most dangerous enemy in Dying Light. Avoiding it means using all your precision parkour techniques as getting caught or trying to stand and fight results in almost instant death. The night time atmosphere can provide some genuinely terrifying and tense moments. The game also provides you with more XP if you’re playing at night, as well as provide you with a bulk of bonus XP when you decide to take refuge in a safe house and sleep. If that’s not your thing, however, you can skip the night time altogether and go back out in the relative safety of day time.

    Dying Light features a skill tree that you can sink XP into and grab upgrades, such as crafting twice as many Medkits using the same amount of material, unlocking the ability to drop kick and grapple with zombies, among many others. It’s broken down into 4 categories: Survivor, Agility, Power and Legendary. Your play style will dictate which skill tree you’ll be levelling up the quickest; mine was the Power skill tree which is essentially combat, followed closely by the “Agility” skill tree, which is essentially parkour-ing. The Legendary skill tree only unlocks once you’ve maxed out your other three: Survivor skill-tree 25, Agility 24 and Power 24. Gameplay tip: Try and get the grappling hook upgrade as quickly as you can. This makes traversing the environments even faster and will be a huge quality of life improvement during the second half of the game.

    Graphically, Dying Light is great. The open world is beautifully rendered and the gore effects are awesome. The game is also well-optimized, even on vanilla Xbox One. Load screens are incredibly short for an open world game and I didn’t run into many issues with texture pop-ins, screen tearing or draw distance.

    Overall, I can certainly recommend Dying Light for it’s beautiful open world environments, dynamic day and night cycles, it’s fast, fluid parkour mechanics and it’s tried and true zombie slaying combat.
    Expand
  33. Dec 25, 2019
    8
    so guys we did it we reached a quater of a million subscribers, 250,000 subscribers and still growing
  34. Jun 27, 2019
    10
    the best game of zombies of this generation without a doubt. An open world with its main and secondary missions with creation of zombie weapons of different types and quite parkour.
    this game is much better than the first two dead island and I'm waiting for the sequel
  35. Feb 28, 2019
    10
    Amazing game, a classic must play. Not only is this game in first person (as all games really should be) but the parkour is an amazing addition. Zombies are difficult to fight at first, but they quickly become easier. Night missions make the game interesting, and taking out volatile hives during the day in the DLC quickly became one of my favorite things. The only negative being the storyAmazing game, a classic must play. Not only is this game in first person (as all games really should be) but the parkour is an amazing addition. Zombies are difficult to fight at first, but they quickly become easier. Night missions make the game interesting, and taking out volatile hives during the day in the DLC quickly became one of my favorite things. The only negative being the story is rather basic, and wall-running would have been a great addition. Expand
  36. Oct 11, 2018
    8
    I have like 150 hours already and i can't stop! This game fun, i really like the zombie-parkour concept which is that small thing that made Dying Light way better than Dead Island. One thing that was annoying me was gun-fights. Shooting system on XBO is good to fight with slow zombies, but when your opponents are armed and so f*cking strong it makes you feel uselesss sh*t. Anyway - youI have like 150 hours already and i can't stop! This game fun, i really like the zombie-parkour concept which is that small thing that made Dying Light way better than Dead Island. One thing that was annoying me was gun-fights. Shooting system on XBO is good to fight with slow zombies, but when your opponents are armed and so f*cking strong it makes you feel uselesss sh*t. Anyway - you should at least try it. Expand
  37. Aug 11, 2018
    9
    I loved every second of this game. From the first time seeing the open world while skydiving in, to the ending on top of the building. This game was fun, engaging, and just excellent. The visuals are breath taking. This is the best zombie game I have played (The Last of Us doesn't really count as a zombie game). This game is awesome in every aspect!
  38. Feb 13, 2017
    10
    Pros: multiplayer
    Single player
    Customizable character Game changing add ons Phenomenal graphics Cons: few glitches Unknown ^^^^^^ Dying light is by far one of the BEST games I have ever played. The story line is amazing it is a combine of crisis and hope as well as war between two rival factions. The game can be bought at most likely every gamestop store you go to it is
    Pros: multiplayer
    Single player
    Customizable character
    Game changing add ons
    Phenomenal graphics
    Cons: few glitches
    Unknown
    ^^^^^^

    Dying light is by far one of the BEST games I have ever played. The story line is amazing it is a combine of crisis and hope as well as war between two rival factions. The game can be bought at most likely every gamestop store you go to it is accessible to PC,PS4 and Xbox 1. The game is a little pricey $60 but it is worth every single penny. It is one of the first amazing games that combines zombies and parkour. Many other games may have you jumping over a few obstacles but Dying Light is a full on hardcore parkour game. The developers of techland did an amazing job on creating this game the game's rating is M but I think that it is appropriate to play anyways.
    I mean come on if you can find a better zombie game out there tell me I would greatly appreciate that. Pretty much overall the game is amazing and so far nothing will top it in my opinion.
    My personal experience with the game was amazing.When I first got the game (ps playing on Xbox1) I was amazed at the graphics I thought to myself these are the best graphics I have ever seen and now i think to myself 2 years later wow these are still the best graphics I have ever seen. The motto of the game is goodnight good luck I find that this motto fits very well with the game because when the night comes it's a whole new world keep that in mind I will come back to that later. The opening cutscene is a very well put together as it combines what you are going to be doing in the story as well as what characters you will need to most defiantly know. Once you are able to play the game you must complete the prologue to be able to get to multiplayer mode. The prologue I would say is about 15-20 min long once you complete it it will give you the option to go online or stay offline I would suggest you stay offline until you completely understand the game and know the controls. The multiplayer gameplay is you can either be a human or a zombie the reason you should stay offline is that other players can invade your game at anytime. The game is mostly just jumping around from rooftop to rooftop or dodging zombies in the day but there's still some missions that make you kill zombies or other computers in the game. But when it becomes night it a whole different story you're points are doubled and there's a new form of zombie that is extremely agile and cannot be killed easily I would suggest if you ever come into the eyesight of one of these zombies you RUNNNN.
    Putting all this together i would recommend this game for more 16-25 years of age just because of the gory graphics involved in this game but as well as any zombie lovers they must play this game. I would start off on the normal difficulty just because one step above that is a lot harder you should probably play through the game once before you change the difficulty.

    Good night and good luck
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  39. Jan 11, 2017
    1
    Techland le développeur des calamiteux Dead Island remet le couvert avec... Dying Light ! il s'agit en gros et en travers du même jeu pourri que les autres mais avec des mécaniques de parcours d'un Assassin's Creed. Autant dire que ça ne fonctionne pas vraiment, en raison de la vue à la première personne, une vue tout simplement inadaptée à une telle pratique.

    Pour le reste, on ne
    Techland le développeur des calamiteux Dead Island remet le couvert avec... Dying Light ! il s'agit en gros et en travers du même jeu pourri que les autres mais avec des mécaniques de parcours d'un Assassin's Creed. Autant dire que ça ne fonctionne pas vraiment, en raison de la vue à la première personne, une vue tout simplement inadaptée à une telle pratique.

    Pour le reste, on ne change pas un développeur toujours à la masse, incapable de fournir une interface qui satisfasse et qui recycle son vieux gameplay qui ne sent pas bon, à savoir des combats moisis avec une jauge d'endurance (deux coups et t'es fatigué...) et bien entendu les maudits QTE de base dont ils refusent de se débarrasser. Par ailleurs, répétitif et rapidement lassant, Dying Light ne risque pas de nous intéresser plus que ça avec son vague scénario de fond de poubelle et son monde générique qui nous chie du zombi à longueur de temps.

    Enfin, s'il n'est pas trop laid, leur moteur 3D sent le réchauffé et la VF m'a semblé quelque peu bâclée. En bref et en diagonale, ça commence à bien faire leurs conneries, faut qu'ils arrêtent.
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  40. May 24, 2016
    9
    Dying light is the best zombie game I have ever played. The story is well paced, and the voice acting is top notch. In regards to gameplay, everything is fluid and fast. This can be a very hard game, but it is fair.
  41. Feb 23, 2016
    8
    Dying Light
    Not just another zombie game
    dying light is an open world rpg style game from the developer of the original dead island and it shows dead island is very cartoony compared to the more mature toned Dying Light This is a much grittier game that takes itself much more seriously you’re an undercover agent named Kyle Crane sent to infiltrate a quarantine zone as soon as you get
    Dying Light
    Not just another zombie game
    dying light is an open world rpg style game from the developer of the original dead island and it shows
    dead island is very cartoony compared to the more mature toned Dying Light
    This is a much grittier game that takes itself much more seriously
    you’re an undercover agent named Kyle Crane sent to infiltrate a quarantine zone
    as soon as you get there you see that the place is crawling with zombies and other survivors
    you’re instantly bit and infected
    you’re rescued by a woman named jade and she takes you back to the tower because she trusts you can help the remaining survivors,
    And to get into their good graces this is exactly what you do..
    You’re an errand boy...
    you do all of the tough tasks that others are afraid or too weak to do...
    As soon as you’re healed up you’re taught how to do parkour and this unlike in Dead Island gives you the opportunity to travel through the roof tops assassins’ creed style….
    Unfortunately though, the parquor system isn’t the greatest….
    There is no flow to it, and this lack of flow really stands out towards the end that I won’t show to prevent spoiler, but unlike in assassins creed, if you don’t stop before you make a leap, your character is going to do a half jump and fall to his death,
    This no flow needs fixed for a sequel, and please let us climb down…
    jumping down while I grab ledges is a little too risky for my taste…
    awkward parquor asside, I was in love with the game for the first few hours, I loved exploring the city and scavenging for weapons and items to craft better weapons but dying light is missing the magic dead island had for me
    While dying light is the 2nd most believable zombie games I’ve played since the last of us,
    nothing about this world feels real or previously lived in… the world in dying light feels insanely generic
    There’s no moments, unless I overlooked them where you see a zombie stuck in the loop of a past life
    sure some will be locked in the bathroom in houses but they just feel like a gamey jump scare not like they belong there..not like they once lived in the house youre going through
    There is no human left in these zombies, ultimately turning them into a nuisance rather than a victim of their circumstances like dead island or even tell tales the walking dead does near perfectly
    It would’ve been so much better for the tone they set out to hit if there was a dilemma or struggle to kill
    Maybe if it were more about panicking humans than just a bunch of zombies…
    Because this really is just completing tasks while zombies bother you
    that’s it
    And it’s a shame…
    Theres so much potential here and it becomes repetitive too fast
    I was so impressed with how difficult the zombies seemed in this game.. id try my hardest to avoid conflict with them, even with insanely powerful weapons…
    There are random side quests and side activities that pop up on the screen where you can help survivors or take supplies from the rival gang..
    You can even use the zombies to attack rival enemies for you by throwing fire crackers to attract them, or just getting them to chase you..
    Helping npcs, climbing buildings, and killing enemies all level up a different skills,
    You have a survivor, agility, and and power skill tree,
    Leveling up can get you awesome perks like added health, learning how to use traps in the city, taking less damage from falls.. and at night all of your xp earned is double..
    Except for one little problem
    At night zombies are on steroids especially the volatiles
    The zombies at night are fast, powerful, they can climb and chase after you,
    It’s a thrill to try and make it to a safe spot before you’re killed and sleep til morning
    Or you can stay out at night and test your luck…
    About 50 percent of the way through the story though dying light kind of turns into more of a first person shooter and this is really where the game starts to fall apart..
    I was so happy thinking, they got it right this time.. one giant city for me to explore.. they didn’t make the dead island mistake of making me go to different places
    Wrong
    In the back of my mind while playing I was thinking..
    If they dare send me to the sewers like every zombie game in existence does…
    and guess what
    they did….
    Just like in Dead Island they send you through the sewers and you end up in what I’m convinced is the exact same place you end up in in Dead Island... I definitely got smacked with some dejavu
    But you end up in a more crowded spot in the city, that’s just no fun….at all…
    I didn’t have even the slightest urge to explore this section…
    and worst of all, you cant fast travel through these 2 spots I understand the lack of fast travel in the actual city The fun of the game is making it back before the light dies. .but at least let me hop back and forth between the 2 sections of the city… “I hate sewers It’s so disappointing how predictable dying light ended up being... at least progression wise… The actual story was throwing me all over the
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  42. Feb 8, 2016
    9
    I had forgotten just how much FUN to play, "Dying Light is". The only let down in this game are the poor graphics such as the trees and fauna and water and lakes in areas as well although the lighting effects are very good. The story is engaging with plenty of HUMOUR and the main character is even more sarcastic than before and the voice acting is also very good. The main 3 improvementsI had forgotten just how much FUN to play, "Dying Light is". The only let down in this game are the poor graphics such as the trees and fauna and water and lakes in areas as well although the lighting effects are very good. The story is engaging with plenty of HUMOUR and the main character is even more sarcastic than before and the voice acting is also very good. The main 3 improvements in "THE FOLLOWING" are as follows; 1. The addition of buggy which handles very well that has weapons such as a flame thrower and can also be driven in coop. 2.The additions of new hand held weapons such as a cross bow and sub machine gun. 3.A larger map almost twice the size of the original which was generous and adequate in size in the main game as it was. The game & movement mechanics are FLUENT and FLAWLESS. Only 2 hours into The FOLLOWING and I can see many FUN FILLED HOURS AHEAD especially in coop as there's even more FUN & FRIGHTS to be had. You'll love this especially if you are new to the game. A BIG 9/10 for me !!!! Expand
  43. Jan 20, 2016
    9
    This game is the best zombie game out there (besides the last of us) and I loved it!
    The gameplay is addicting and it is so cool and fun to watch the zombies heads explode when you kill them.
    Most characters are interesting and the story is ok but the real fun I had with the game as exploring and seeing what cool things I can find in the open world The parkour system feels weird at
    This game is the best zombie game out there (besides the last of us) and I loved it!
    The gameplay is addicting and it is so cool and fun to watch the zombies heads explode when you kill them.
    Most characters are interesting and the story is ok but the real fun I had with the game as exploring and seeing what cool things I can find in the open world
    The parkour system feels weird at first because of the controls but one you get used to them it turns out feeling great and it is the best first person parkour system ever
    At night the zombies get much stronger and you turn out being helpless during the night and you can either run or be stealth there is no way you can take the zombies head on at night at once
    The Awesome: characters, open world, zombies, characters, day/ night cycle where the zombies are strong at night, weapon mods, and side quests
    The Bad: Cliche story, aiming, controls.
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  44. Dec 9, 2015
    7
    Surprisingly fun game. The mediocrity of Dead Island is not present despite the similarities. Decent plot and characters despite treading into familiar territory.

    This game is actually scary and most players will initially want to spend as little time as possible outside after nightfall. Being able to scale/climb/jump from building to building is a satisfying dynamic and you'll want
    Surprisingly fun game. The mediocrity of Dead Island is not present despite the similarities. Decent plot and characters despite treading into familiar territory.

    This game is actually scary and most players will initially want to spend as little time as possible outside after nightfall.

    Being able to scale/climb/jump from building to building is a satisfying dynamic and you'll want to get proficient at this or find yourself dropped into an alley full of zombies.

    Very enjoyable in the earlier stages, though the last third of the game suffers from cliche plot developments and a few tedious boss battles.

    I played Dying Light solo and found it worthy on those grounds, which is saying nothing about a healthy multiplayer component.

    Can't give it an 8 or 9 simply because the game suffers on multiple levels in later stages.
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  45. Nov 9, 2015
    8
    Dying Light is as cliched as the undead enemies that populate the game world. Though it features solid voice acting, nearly every character has unknown or downright idiotic motivations and decisions throughout the game. It's attempts at creating emotion (care for Jade, the love interest. anger towards Rais, the antagonist) fail miserably due to a lack of character development, suffice toDying Light is as cliched as the undead enemies that populate the game world. Though it features solid voice acting, nearly every character has unknown or downright idiotic motivations and decisions throughout the game. It's attempts at creating emotion (care for Jade, the love interest. anger towards Rais, the antagonist) fail miserably due to a lack of character development, suffice to say, you probably spend 10 minutes total throughout the entire game (including cutscenes) interacting with every major character in the game. Where Dying Light succeeds is in it's gameplay, combat may seem jerky, but their's weight behind every skull crushing blow you make on your enemies. Difficulty is really unforgiving to begin with, but as you level up you begin to feel far more powerful. Traversing through the game world is Dying Lights strongest aspect, as free running and parkour make for a fluid and enjoyable experience. Another big positive is the Day/Night cycle, during the day, simply running along rooftops is enough to evade enemies, during the night however, zombies undergo a transformation, going from shambling "walkers" to frightening runners, not to mention the Volatiles, an extremely deadly enemy that should be fleed from. Unfortunately, the Night time isn't central to the games plot, and feels like an unneccesarily tacked on mechanic. Levelling up is seperated in to Three skill classes, Strength, Agility, Survivor. Strength points are accumulated mainly through combat, and upgrades tend to focus on Damage. Agility points are accumulated through Free running and parkour, upgrades focus on stamina and how long you can last in combat/running, Survivor points are accumulated by saving NPC's or collecting supply drops, upgrades focus on mainly passive elements e.g Vendor prices. Overall, a game of solid design let down by a poor narrative Expand
  46. Oct 31, 2015
    9
    This review contains spoilers, click expand to view. At the time of release, I didn't really know much about the game or what incentive there would be to buy it. I ignored it, thinking it was an indie game (due to a huge lack of marketing in my area). Several months later, my next door neighbour bought the game and I had a playthrough. I was shocked by how brilliant the game was. i only played the first mission, but in that I already knew who the main characters were, as the game has an excellent way of telling the story. So I bought the game just before my birthday, and I've now played through the entire game. I will go through the story (there is one, and a pretty good one) the positives, and anything that could be improved on in the future.

    You start the game with a cutscene that explains about the crysis happening in Haraan, a small Turkish town which has been put under quarentine by the UN (best zombie apocolypse handling ever) and you are playing as a field agent used to salvage documents for your higher collective. You are Kyle Crane, an American male voiced by Roger Craig Smith (voice of Ezio from AC, Batman in Arkham Origins and the new Sonic) as you are airdropped right into the middle of the slums. You fall onto a light trap and badly injure yourself before being rescued by the runners of the Tower (your home base) and are patched up and welcomed to surprisingly open arms. Partly because you are nigh-on immune to the virus.

    You quickly meet the main group of characters: Rahim; a young and daring ambitious parkour specialist (who looks like the main character from Pyschonauts), Jade; a famous local kickboxer who is aesthetically stunning but also quite fiesty (cliched, kind of) and Brecken, the leader of the Tower (and also the guy from the trailer) who sounds and acts exctly like Jason Statham. Rahim gives you a quick parkour training where you soon impress (if you are good at the game) and are used to do shifts for the people of the tower.

    The main story is: Keep the Tower up on their Antizin intake (which isn't an actual mechanic in the game, which I wish would be) and either scavange from airdrops / buy from Rais (bad idea) and help Dr. Zere in his research to find a cure. The deals with Rais go **** up so you are forced into a Civil war of sorts with his men. As with Zere, he asks you to fight through the old disheveled parts of town to Dr. Camden, his co-worker. Not gonna spoil too much more, so you can play the game yourself.

    Pros include: There is a massive emphasis on realism and immersion. The game's amazing audio and vibe allow this with precision, especially early in the game where you are beating off zombies with nailed sticks. The zombies are graphically detailed and their AI is (mostly) well made. With the first person element, you feel like you are really Kyle Crane and you are really in a fight for survival. The protagonists are so well acted, I could see Crane's voice actor picking up awards for this year where voice acting has really not been strong. The open world is incredibly beautiful and feels more next-gen than 90% of next-gen games. The game is beautifully crafted and the art style is utterly superb, and when it turns to night, it holds this with its gritty dark tone that makes the dark something to be feared.

    The gameplay is incredible. The dynamic parkour and the environment go hand in hand in a beautiful display which feels like heaven if you've just finished playing Cod. This really helps both at day and at night, in every situation. The combat feels like a massive improvement from Dead Island is gets even better when you move further down the skill tree. It gives the gain replayability when it is this fun to bash zombie's brains in. How ironic.

    Now for the negatives. It is best said that the cliches could drive a nitpicker round the bend, especially with all of the comparisons to Far Cry. The antagonist is very flimsily portrayed, who rightly is just a Turkish Vaas knock-off. Turkey are 'good' on their knock-offs. Also, the AI can be laughable at times, mainly with Rais's men and grounded zombies, especially with the voice queues. Unfair to say, they weren't given that good a script. Said script which makes half of the characters in the game unlikable. The character models on most NPCs are the same and are similar to that of the Marines in Halo: CE. It doesn't help when most character have the same body language besides the ones that have had effort given to them. And finally, the online. It may be good in co-op, but Be the Zombie is pretty damned broken. Just stick to the main game.

    I played this game almost fully on my own, so my experiences are from playing alone. My experience: the game is brilliant. This is possibly the best zombie game ever in terms of immersion and playability. I love this game, it is some of the most fun I've had in a single player game. One problem though: When you run out of missions, it gets boring quickly. Very quickly. I give this game a 9/10 on the fact that it plays so damn well.
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  47. Oct 20, 2015
    8
    The storyline in this was great especially utilizing coop. The parkour + zombie gameplay really worked out. The parkour was very well developed and once you get a hang of it is very fluid. This game could have been better if there were better online game types.
  48. Sep 20, 2015
    9
    My game of the year so far. It's full of the usual type of busy work you find in open world games but the little stories that come with even the smallest missions make it worth while and how they tie missions to other missions is a welcome break from just do that so someone will be happy. In fact because the side missions are so well thought out and implemented the main mission sufferesMy game of the year so far. It's full of the usual type of busy work you find in open world games but the little stories that come with even the smallest missions make it worth while and how they tie missions to other missions is a welcome break from just do that so someone will be happy. In fact because the side missions are so well thought out and implemented the main mission sufferes for it with only slightly better writing and construction.
    Any way I spent 47 hours in this game and I normally start complaining if you make me spend more than 10 hours in a game so that should tell you something. Great mechanics (the free running is done superbly) and great combat once you upgrade a bit. Outstanding game that anyone who has the slightest tolerance for open world games should play.
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  49. Sep 7, 2015
    8
    Xbox 360 comparable graphics and numerous glitches don't stop this game being the most amazing fun especially in co-op mode with friends.And you simply must go out after dark when you are a level one and you will scream like a little girl.Highly recommended.
  50. Aug 17, 2015
    7
    This game is great, I loved the gameplay, multiple skill trees, the fluent and great partcore which feels like assassins creed, and great combat. But the story was really bad, and when you start out at level one, it's hard to kill zombies and especially humans. Still, stick around past the first seven levels and your bound to have an amazing time!
  51. Jul 16, 2015
    9
    This game is awesome! Its like mix of Mirrors Edge, Dead Island, Dead Rising Fast Furious movie (don't ask why - just storyline). One of the best parts is the zombie invadings. The other player with all left 4 dead zombies abilities + spider man's web. The only thing why the game is 9/10 is music/ The music is really boring. Too bad for this masterpiece.
  52. May 30, 2015
    10
    I love this game. The combat is excellent, the world is large and full of things to do and places to explore, and the graphics are gorgeous. I recommend this game to fans of Mirror's Edge and Left for Dead, because this game is fantastic.
  53. Apr 23, 2015
    6
    Dying light has one distinct feature that seperates it's unique gameplay amongst all the other myriads of Zombie games that have recently released in the last 5 years, and that is it's newly adapted Parkour feature. In Dying Light, players have the ability to overcome tall, obstruct obstacles using their rapid functioning endurance and visual prowess. Whilst these abilities can be furtherDying light has one distinct feature that seperates it's unique gameplay amongst all the other myriads of Zombie games that have recently released in the last 5 years, and that is it's newly adapted Parkour feature. In Dying Light, players have the ability to overcome tall, obstruct obstacles using their rapid functioning endurance and visual prowess. Whilst these abilities can be further upgraded for better performance, from the beginning you like a human spider, and yes, it is a fine enjoyment. It's this ability that allows for a fresh gameplay experience. But, in truth, aside from this (Very Entertaining) add-on to the zombie slayer genre, Dying Light, in itself, is just another Dead Island with slightly more appealing visuals. Yes, the environment is beautiful, and the graphics are easily next-gen certified, but in reality, how far do these qualities go when it comes to the thrill of a gaming experience? It's the same game with a slight adjustment in exploration. Is it a must own? If you have ever played any of the Dead Island games, then, in truth, you should have a pretty clear idea of what is to be expected in Dying Light. However, if you happen to be a die-hard zombie fan, then i guess it's worth a try. Expand
  54. Apr 20, 2015
    8
    This game earned an 8 from me. A 6 for when I am playing alone, because it feels somewhat average then, but no major complaints. But this game is a true 10 when playing with friends. The fact that every single tiny aspect of the game can be played with up to 3 friends is amazing!!!!! Dying light also has the best assortment of eastereggs I have EVER seen. So grab a friend or two and pickThis game earned an 8 from me. A 6 for when I am playing alone, because it feels somewhat average then, but no major complaints. But this game is a true 10 when playing with friends. The fact that every single tiny aspect of the game can be played with up to 3 friends is amazing!!!!! Dying light also has the best assortment of eastereggs I have EVER seen. So grab a friend or two and pick up some copies of Dying light. Expand
  55. Apr 16, 2015
    8
    Thoroughly enjoyed the game, though I must say there are times it gets a bit repetitive. Other than that, the game was lengthy enough to be a challenge to complete, and Rais is a villain worth getting to the end of the game in order to see his imminent demise. Decent story, not as enjoyable as "Dead Island", but certainly looks a lot better.
  56. Apr 12, 2015
    4
    This review contains spoilers, click expand to view. So it's a fairly decent game, not much replay value though in my opinion. I've completed the story right up to entering Rais's tower (the end) and I have to say, I'm sadden at the lack of creativity.
    What I mean by this is simple...when the game needs to get hard, the creators throw out the 'rules of the game' just to make it more difficult to play. It's truly sad to see such amateur moves when the game itself had potential. For example...putting the transmitter on that highest tower...yeah all of a sudden the grapple hook doesn't work...or when Jade dies, my weapons are all gone yet Rais and his men never touched me in the museum...etc, etc, etc. So just on, 'hey, we made a game where players can achieve a high level before the game is done so how do we rectify,,,oh yeah, we'll just CHANGE THE RULES!'
    Pathetic, sad, non-creative, nothing to see here, move along.
    Would I recommend this game, absolutely not...save the money and look for it in the bargain bin since that's what the creators did, threw the concept away with quick cheap fixes.
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  57. Apr 12, 2015
    2
    This review contains spoilers, click expand to view. Don't Buy this stinker.

    The game seemed good to me for the first 10 hours or so, multiplayer is terribly mismatched and can be a little one sided, but the game in the beginning is fun and thrilling when fleeing or attacking dangerous undead. The game starts to stink pretty early on, however, if you pursue the storyline. Instead of making a character that people can relate to, they make a man who is some sort of secret agent that has a change of heart and falls in love with a middle eastern woman in the fictional country of Harran. Adding incredulity, her name is Jade while everyone else has typical-ish middle eastern names. The love story takes main stage during the story missions and the game's writing starts going down like dried pineapple husks on a hot day.

    The Devs choose to pit a wild man dictator type as the antagonist that talks like a latino and has poor taste in music. The game plays like a carbon copy of Dead Island, with the addition of the ability to scale walls a la Assassin's Creed. The game really takes a turn for disaster in the final levels, which are obstacle courses filled with long jumps over bottomless pits and balance beams, fully exploiting the game's poor controls in lieu of creating a scenario which might be difficult based on the game's own merits, something maybe to do with killing zombies or something, idk. Finally, in their infinite wisdom, Techland decides to make the last boss fight a button matching sequence. ( no joke ) X, B, Y, X, X and Mash A repeatedly. You're done, speed fingers, you got him. **** This game had all the tools and somehow the developers still **** it up. Truly Disappointing.
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  58. Mar 27, 2015
    10
    Pay attention to the user score and not the critics! This is a really fun immersive game that has a bit of a slow start. You learn quickly NOT to use those loud firearms and instead use planks, bats, knives and hammers. Use those skill points for a grappling hook as soon as possible, because it makes getting around and getting away a lot easier. You appreciate those weapons upgrades soPay attention to the user score and not the critics! This is a really fun immersive game that has a bit of a slow start. You learn quickly NOT to use those loud firearms and instead use planks, bats, knives and hammers. Use those skill points for a grappling hook as soon as possible, because it makes getting around and getting away a lot easier. You appreciate those weapons upgrades so much as the game continues. It becomes so satisfying to slice through the infected with one whack. I wasn't thrilled with the game at first but quickly became addicted and you will too! Expand
  59. Mar 22, 2015
    9
    If Techland hadn't been squeezed so much by Deep Silver when making Dead Island, I do believe Dead Island would of been as good as this. Dying Light is a fantastic game, and don't let any body tell you different! The graphics and gameplay are what stands out the most to me, but I think it has more to offer than that.
    There is so much to offers here, it's hard to break it all down. To give
    If Techland hadn't been squeezed so much by Deep Silver when making Dead Island, I do believe Dead Island would of been as good as this. Dying Light is a fantastic game, and don't let any body tell you different! The graphics and gameplay are what stands out the most to me, but I think it has more to offer than that.
    There is so much to offers here, it's hard to break it all down. To give you an idea of how the game plays you can compare it to a few games that Dying Light unashamedly poaches from, Far Cry 4, Mirrors Edge & Dead Island (obviously). The core mechanics are very much like those games it's hard not to compare this to them, but dying lights variety makes it so much fun to play. The Graphics are great, all though I wouldn't say it's next Gen, but looks great all the same. The meele combat is solid and there is a great variety of zombie bashing weapons which all can be upgraded and modified. The RPG elements are great and can give you real sense of progression, and without spoiling anything, there is one particular character upgrade you get later on in the game that makes the game even more fun, but I won't spoil that here.
    The enemies are great and there is quite a variety, but you can't shake the feeling you have seen them before, just reskinned variations of other enemy types you've seen in this type of game before.
    In Harran there is so much to do and what I really think is a breath of fresh air is that fact this is quite RPG like and you feel a real sense of progression. But what I think I like most about the RPG element is the side quests. Too often these days we find side quests a chore, go to point A and collect this and then point B to bring it back yadda yadda yadda. What I think Dyling light does better with these dude quests is that they feel relevant to the story and yes, fundamentally there are a few of the fetch and bring back quests, but they are all so interesting to do as the game sets you up in some exciting scenarios. It reminds me of how interesting Fallout 3's side quests were.
    Last but not least, survival horror is well implemented on the game, there have been quite a few moments where the game has made me jump out of my skin, with its dark atmospheric tone, but nothing gets the nerves racked more than when you are out at night! Oh boy do things dramatically change when it's night, even when you are powered up to the max, taking on the volatiles head on is not recommended, they will batter you relentlessly chase you, and there is a neat button press that lets you look behind you when sprinting. When you do that, take it from me, it's a heart stopping moment when you see one is right behind you!
    On a final note I would say don't be put off by people comparing it to dead island, this is so much better and what Dead Isksnd should of been all along.

    Positives:
    Great game mechanics, keeps the game fresh
    Decent side quests that give you a deeper feel of the story.
    Fantastic skill tree RPG elements.
    Lots & lots to do without things feeling stale
    Solid melee combat
    Gloriously gory
    True sense of dread when night comes

    Negatives;
    Maybe a little too tricky at night
    No fast travel ( although it's better to explore)
    Enemies could of had more variety in appearance, a lot of zombies are identical

    Overall I give the game a 9, although there is nothing ground breaking in terms of originality, what it does do is to give you a lot of fun and solid gameplay that doesn't get boring thanks the the different styles of gameplay and attention to detail that Techland put in.

    Honest and unbiased reviews by Steelselecta
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  60. Mar 21, 2015
    6
    Dying Light is a decent game, and it’s fun. I haven’t had this much enjoyment playing a new title since Shadow of Mordor. That being said, the zombie obsession is getting a bit tired, and Techland doesn’t bring us anything new. Despite its fun factor, there are many glaring technical problems with Dying Light that hold it back from greatness.

    When done right, zombie genocide brings
    Dying Light is a decent game, and it’s fun. I haven’t had this much enjoyment playing a new title since Shadow of Mordor. That being said, the zombie obsession is getting a bit tired, and Techland doesn’t bring us anything new. Despite its fun factor, there are many glaring technical problems with Dying Light that hold it back from greatness.

    When done right, zombie genocide brings about frenzied gameplay that doesn’t make sense in typical settings. But it has to be done right. There’s a bunch of reasons so many people still play Left 4 Dead. It’s chaotic, creepy, and makes teamwork essential. More importantly, L4D is a polished, lean experience that’s satisfying without being barebones. Less is more truly applies here.

    Although Dying Light highlights teamwork, it lacks polish. Instead, it crams in a bunch of content. Fortunately, the developers get a few things right. Foremost, DL allows players to kill zombies all day every day. I spent the first 10 hours slaying hordes of grotesque creatures without progressing thru the story. Completing missions is required to unlock new creatures and better items, but the pacing is definitely casual. Even better, unlike Far Cry 4, friends can help each other complete the main story.

    Second, DL trades creepy for urban. The city of Harran is a gritty shanty town undergoing urbanization. Techland juxtaposes highways and skyscrapers against dirt roads and huts. My initial reaction was “Wow, this would make an awesome Battlefield map”. DL’s map design will definitely appeal to both zombie fanatics and fps gamers in equal measures. Parkour adds verticality. But things get scary at night. Don’t venture out alone after dark. Period.

    Lastly, players are rewarded for playing in the sandbox. Gamers who stick only to the missions will miss out. Looting and exploration yield rewards, such as awesome weapons. Players can share weapons by dropping them. I’ve done this to help new players. On the downside, DL offers so much stuff that players can spend more time looting than anything else. Thorough players will end up with mountains of inventory since everything respawns. No point in being frugal.

    So what’s wrong with the game? Most noticeably, screen tearing—It’s the worst I’ve seen on Xbox One. Despite DL’s crisps visuals and vibrant colors, the tearing is utterly distracting and mars the experience.
    Then there’s the awful lag. Game states rarely sync up when playing co-op. So 4 different players often kill the same zombie, and one player may kill a single zombie several times. On many occasions my character mutilated a zombie only to witness it rise up with all its limbs intact. Zombies teleport too. That’s some scary #^@#.

    DL’s lag has a sinister side tho. During lag spikes, players will die, fall thru the map, or other bizarre crap. It’s annoying because it happens once during any prolonged session. At times, the lag spikes create outlandishly comical moments. It’s amazing how next gen games are plagued with so many connectivity problems.

    The graphical problems and persistent lag point to poor optimization. Yet, DL’s problems don’t end there. Players are losing their save files. Players can’t join their friends’ games. Sound cuts out. Dialogue cuts out. Fast traveling is broken. Constant pop ups break the immersion. And the list goes on…

    DL’s combat is imprecise. It’s like playing Skyrim: Zombies Edition. Jumping and running attacks are too often ineffectual. On screen commands prompt players to initiate executions, but the game doesn’t always react accordingly. And players must be in exact positions for them to appear. Good luck doing that while being mobbed.

    The unintuitive control scheme adds to this problem. Players must hit the right bumper to jump, not “A”. Some buttons control multiple actions. For example, players hit “X” to search, but “X” can also remotely detonate traps and executes enemies. All too often I’ve seen players injure teammates because traps activated when they were searching loot. The parkour elements work better, but nothing to write home about.

    DL manages system resources poorly. Zombies appear out of thin air. Loot disappears if there’s too much action. And zombies are motionless unless players are close. I’ve thrown explosives into clusters of zombies and they remained still. They don’t respond to traps. So thinning out zombies from afar isn’t effective.

    The conclusion? Technically speaking DL is a beta. It has problem gamers shouldn’t be seeing in 2015. Plus, DL offers nothing new. The copy/paste fetch quests become tedious. But Far Cry 4 blew its chances of being the co-op champ on next gen consoles, and DL fills that void. Despite the long list of glaring flaws, DL is fun. Additionally, I’ve experienced a lot of laugh-out-loud moments. And this enjoyment is due in large part to the current selection of lackluster shooters. But I still wholeheartedly recommend DL. I just wish Techland created a beefier engine for it.
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  61. Mar 21, 2015
    10
    The game gets melee combat just right the climbing and traversing roof tops is natural while the graphic and music are not amazing the game is good and the story is not bad
  62. Mar 20, 2015
    7
    The player takes control of Kyle Crane; an undercover operative working for an organisation known as The Global Relief Effort. Crane is sent to infiltrate the quarantine zone in the city of Harran to retrieve a sensitive file in the possession of a political figure turned slum warlord; Rais. The game is arguably spread rather thin in terms of narrative with many characters owning their ownThe player takes control of Kyle Crane; an undercover operative working for an organisation known as The Global Relief Effort. Crane is sent to infiltrate the quarantine zone in the city of Harran to retrieve a sensitive file in the possession of a political figure turned slum warlord; Rais. The game is arguably spread rather thin in terms of narrative with many characters owning their own story arcs. This creates depth in the world, showing how multiple characters have their own agendas and motivations, and adds to the games immersion and realism. However this multitude of story arcs is also a distraction from the main narrative, striving more for gameplay hours over one fully explored and developed narrative focusing on a single character. Additionally, the absence of any actual likeable characters makes it difficult to invest in these story arcs, and they instead feel like another pass-time for the player until Rais pops up again and reminds you what you're actually there for. On the other hand, the moments where Rais is on-screen are fairly exciting, and after failing to kill him off multiple times, the game does quite well in building up to the final encounter

    The combat in the game has a strong emphasis on melee weapons, which you'll use to fend off the stereotypical zombie types (spitters, runners etc). The undead aren't the only enemies the player will face within Harran, there are also militia-type enemies that are under Rais' control, and random encounter hostile survivor attacks. You can buy and scavenge an interestingly large variety - from machetes to hammers to medieval long swords. The start of the game is slightly grueling, beating even the weakest zombies to death takes two recharges of a stamina bar - hardly what you'd expect from a trained freerunning agent. The melee weapons can be customised in a variety of ways. This may sound interesting to begin with, but wait until it detaches you from reality and you start to question how exactly duck-taping a battery to the end of a hammer turns you into Thor, Norse God of thunder. However, despite the break in immersion, decapitating a zombie with a flaming hatchet is fun and so it gets let off, if that is all Dying Light is trying to be.

    The parkour is well-integrated within the combat, being able to unlock skills from three individual trees which provides you with new weapons in your arsenal, for example vaulting over the infected, and tackling your way through crowds. These upgrades were fairly well executed and when remembered, could be made good use of. However, I was disappointed to learn that I couldn't unlock the best upgrade of each tree until I had first gained enough experience to gain the abilities on each individual branch, even if I didn't see myself making much use of them. Additionally, I found myself raising my eye multiple times due to the parkour, when I'd fall short of the ledge I was jumping to and be teleported atop it moments after, when the game realised what I was actually trying to do. Apart from that, it felt good to run, jump, and climb my way through playable areas that lent themselves well to the game mechanic. After a few hours of playtime and becoming adept and recognising what I could and couldn't do, I almost reached a point in which I became elegant or graceful in my performance.

    Dying Light adds another layer to the world by having a day-night cycle. It adheres to the trope of more powerful enemies spawning at night, and advises players to sleep in one of the many safe zones dotted throughout Harran. If you find yourself unable to get to one of those safe zones, you may be spotted by a powerful infected and activate a pursuit. When this happens, you'll be chased by the undead throughout the city until you lose them, having to make use of your parkour practice and the multiple "traps" that have been set up in the environment.

    Finally, Dying Light offers a multiplayer experience called "Be the Zombie" in which you'll either invade someone's single player campaign as a Hunter or join other humans to co-operate in destroying Volatile nests marked on your mini-map. I found playing as the zombie wildly unbalanced, having your energy easily drained by UV flashlights and being slaughtered in only a few hits. What I came to realise was that you'd have to have played as the zombie for a considerable amount of time and unlocked almost your entire set of skills before even being able to put up a fight against two humans, let alone four at one time. Despite this, the multiplayer is actually enjoyable and unique in it's presentation. The speed and addition of tentacles that work like a grappling hook allow you to become even more adept at traversing the city than your average human and it brought me joy to zip around overhead and if I got lucky, pounce on unsuspecting players.

    Overall, Dying Light is lacking in the story department but provides a refreshing experience for the zombie genre.
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  63. Mar 18, 2015
    9
    One of the very few gems so far on the new console platforms. Dying light is one of the only zombie titles that introduces it own original game play style (cant compare it to other games) the combat is smooth as butter, and the realism of how detailed the gore is is gut wrenching brilliance. story is also pretty good to, yeah starts of kind of 'meh' but the characters can get pretty clicheOne of the very few gems so far on the new console platforms. Dying light is one of the only zombie titles that introduces it own original game play style (cant compare it to other games) the combat is smooth as butter, and the realism of how detailed the gore is is gut wrenching brilliance. story is also pretty good to, yeah starts of kind of 'meh' but the characters can get pretty cliche (the leader that always has a explosive temper, the young prickish kid, and the the character who "try's his or HER best" but makes the dumbest decisions without giving them-self a second to think about it. though they did a good job on making the most bad ass antagonist that i can only say is like a more serious Vaas in FarCry 3. so when i first played it i was already scared of the zombies but quickly got over it, then i thought "why is this a horror game" well lets say i have never screamed like a girl as much as i did when it was my 1st time stuck outside at night. during dusk you will get 2 warnings on your radio saying "night is about to come seek shelter immediately" (TAKE THE WARNINGS SERIOUSLY) because at night the game turns into a mix of Amnesia/Assassins Creed. very scary. though the reason this is a 9 is because there are alot of ways this can be improved. 1.wish it would rain during the day more
    2.wish outfits had stat effects
    3.be the zombie mode is a bit more fair to the humans
    4.more types of weather(rain,monsoon,fog,thunder)
    5.gun mods (scopes,suppressors,ammunition)
    6.more variety in models for Raises guys
    7.small factions that opens new skill trees

    other than that amazing game that will last you a long time
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  64. Mar 14, 2015
    1
    This game is awful. So boring and lacking originality in any way. Imagine the game Dead Island, but somehow it's worse. Literally could barely get past playing 1.5 hours. Hundreds of cut scenes to skip with surprisingly bad controls for a console game. Interface is horrible and combat is a joke. Hitting the same zombie 11 times with a pipe isn't fun. Also 'Combat Stamina' wears fast and isThis game is awful. So boring and lacking originality in any way. Imagine the game Dead Island, but somehow it's worse. Literally could barely get past playing 1.5 hours. Hundreds of cut scenes to skip with surprisingly bad controls for a console game. Interface is horrible and combat is a joke. Hitting the same zombie 11 times with a pipe isn't fun. Also 'Combat Stamina' wears fast and is useless. Horrible horrible horrible game. Expand
  65. Mar 9, 2015
    10
    Better than Dead Island! I love zombie games and movies. And this game blow your mind away! I play it over 30 hours and now, I must say anything about it.

    It has a good movement (I think, people who doesn't fit it, they have 2 left hands :D). It is very gory. The story is OK ( what do you expect from a zombie game?) The technic is superb! Beautiful little details everywhere. From
    Better than Dead Island! I love zombie games and movies. And this game blow your mind away! I play it over 30 hours and now, I must say anything about it.

    It has a good movement (I think, people who doesn't fit it, they have 2 left hands :D).
    It is very gory.
    The story is OK ( what do you expect from a zombie game?)
    The technic is superb! Beautiful little details everywhere.
    From start up, it has a nice feeling. You are in the game!
    The German synchro is also good.

    - The fighting system is a little bit irritating, a block (without a shield) would be appropriate.

    So, I can say, it makes more fun than Dead Island and Dead Rising for me.
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  66. Mar 6, 2015
    10
    I was skeptical about this game but after spending hours with it, I can honestly say that I had way more fun with it than I ever expected. I've spent most of my time playing via co op with a friend which IMO, is the best way to play but even if I had spent most of my time playing via single player, my opinion wouldn't change all that much.

    If you liked Dead Island (which I thoroughly
    I was skeptical about this game but after spending hours with it, I can honestly say that I had way more fun with it than I ever expected. I've spent most of my time playing via co op with a friend which IMO, is the best way to play but even if I had spent most of my time playing via single player, my opinion wouldn't change all that much.

    If you liked Dead Island (which I thoroughly enjoyed), there is no doubt you'll have fun with this game.
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  67. Mar 3, 2015
    10
    This game is simply brilliant! There is nothing like this, a parkour zombie apocalypse. The fun never ends in this game as you complete missions and side missions, You need to give it a try no matter what.
    GOOD NIGHT, GOOD LUCK!
  68. Mar 2, 2015
    5
    I like this game because the story line is fantastic and I really enjoyed playing it the missions where hard to get use to but I enjoyed playing through the game .
    The game graphics kept on lagging and bugging out at times so the graphics wasn’t great if the graphics improved it would be my favourite game .
    The online multiplayer is very hard to get use to I couldn’t work out what to do
    I like this game because the story line is fantastic and I really enjoyed playing it the missions where hard to get use to but I enjoyed playing through the game .
    The game graphics kept on lagging and bugging out at times so the graphics wasn’t great if the graphics improved it would be my favourite game .
    The online multiplayer is very hard to get use to I couldn’t work out what to do so I didn’t like playing it online but all the other aspects to the game are fantastic
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  69. Mar 2, 2015
    8
    Haven't really got into many games that much as i believe I've grown out of them, but this is something else! Combat could be better hence the 8/10 but i'm still early in the game. As you level up your agility improves giving you more Parkour to do.

    I love how you genuinely have to scavenge to survive! If you're looking for something you can get stuck in to then get this! But if you're
    Haven't really got into many games that much as i believe I've grown out of them, but this is something else! Combat could be better hence the 8/10 but i'm still early in the game. As you level up your agility improves giving you more Parkour to do.

    I love how you genuinely have to scavenge to survive! If you're looking for something you can get stuck in to then get this! But if you're just after a zombie hacker then don't bother as you'll be dead easy and quickly in the early stages at least.
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  70. Feb 28, 2015
    4
    I really wanted to like this game it is a dead island/fallout /thief kind of game. For me this is one of the big let downs, It really does not have its own identity. I was always thinking while playing this I liked that in fallout or I liked that in mirrors edge or I liked that in thief and I never really thought hey that's a cool idea they came up with. The other thing is the climbingI really wanted to like this game it is a dead island/fallout /thief kind of game. For me this is one of the big let downs, It really does not have its own identity. I was always thinking while playing this I liked that in fallout or I liked that in mirrors edge or I liked that in thief and I never really thought hey that's a cool idea they came up with. The other thing is the climbing which is way too off for this sort of game and also no manual save is shocking and dam right unforgivable. The graphics and the world are nice to look at but combat is really bad as well and a slow zombie seems to teleport on top of you and you can die from hits that are not near you. The weapons seem to all act the same even after levelling them up and after 5 hours I really lost the will to keep playing this and so I will cut my loses and trade it in before the price drops which I think it will very soon. All in all very disappointing and not worth the money which is a shame because I really did want to like it. Expand
  71. Feb 27, 2015
    8
    This game one one on my radar from the first screenshots over a year ago.Developed from the same team who developed Dead Island. This game feels very much like an expanded version of the same. Even with all Dead Islands flaws I still loved it. The same goes for this game.

    I really liked the pace of the game but after awhile once you have upgraded your skills you become a tank and the
    This game one one on my radar from the first screenshots over a year ago.Developed from the same team who developed Dead Island. This game feels very much like an expanded version of the same. Even with all Dead Islands flaws I still loved it. The same goes for this game.

    I really liked the pace of the game but after awhile once you have upgraded your skills you become a tank and the game feels like your have the Cheats turned on. After beating the game it unlocks a New Game + which even with your Tank Character is not impossible but more of a challenge.

    There are 52 Side Missions some are Awesome some are not Noteworthy at all. While some are needed to continue the story most are not, and some lead to cooler stuff, weapons, or items.

    Again the Season Pass so far as of 2-27-2015 is a bust and the first DLC release was just 2 Quarantine Zones which took about 8 minutes each to complete.

    The game has some issues when playing with others. A lot of the bugs come from the fact it registers you as doing said mission if you join a friends game and he completes it with you. But from an achievement stand point does not give you credit. This requires you to remember which mission restart either a new game or New Game + to redo those missions to get credit.

    All Side Missions and All Collectibles seem to be buggy in general. As stated above you must replay to get credit for side missions you may have done in Co-Op. Collectibles can more easily be fixed by just starting a new game and collecting already collected items to get % increase toward achievement. I had 67/67 collectibles and only 88% toward achievement. After I beat game started New Game at Last Checkpoint and just grabbed items next to Quartermaster at Tower to increase % toward achievement. Just rinsed and repeated.

    If you also have to much in Private Stash and on Personal Backpack it might delete your inventory either completely or just certain items. So on those missions your items are taken from you do not restore your items. go back into Private Stash and select each Item you want to get back to avoid this issue.
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  72. Feb 21, 2015
    7
    100% pretty cool. Parkour aspect of the game is very high quality. The combat is essentially the same as Dead Island, but the solid parkour mechanics add to the diversity of each encounter. For me, these things alone are enough to pull the game up to a seven. Basic game mechanics have taken a back seat lately to over-done visuals and over the top presentation. This is not the case with100% pretty cool. Parkour aspect of the game is very high quality. The combat is essentially the same as Dead Island, but the solid parkour mechanics add to the diversity of each encounter. For me, these things alone are enough to pull the game up to a seven. Basic game mechanics have taken a back seat lately to over-done visuals and over the top presentation. This is not the case with Dying Light, so it's a welcome change. However, that's about all this game has to offer. The story is not engrossing at all, and lends nothing to the game. (par for the course with zombie games lately) Thus, the game quickly turns from an experience to a zombie-parkour sandbox. Since the mechanics are good, that's okay. Just look at Minecraft. It doesn't even have a story. The killer for this game though, is the level up system. It's lame. The skills are over-powered and easy to acquire, making this game lose it's difficulty at an alarming rate. That, combined with the lack-luster story leaves little reason to pick the game back up after 20-30 hours. So, is it worth the money? Probably not if you don't have friends to play it with. I would recommend a purchase price of $40, but if you really need to kill zombies and do parkour right now, go for the $60 tag. Expand
  73. Feb 20, 2015
    8
    This is a dead island, only better. The mirror's edge style first-person parkour makes it very easy to escape horde of zombies or move to the objective. But it is fun to bash the brains of the undead. The special zombies are what you seen for far from pretty much every zombie games you have played; fast ones, ones that shoots poison, big and though ones, and the deadly ones. The craftingThis is a dead island, only better. The mirror's edge style first-person parkour makes it very easy to escape horde of zombies or move to the objective. But it is fun to bash the brains of the undead. The special zombies are what you seen for far from pretty much every zombie games you have played; fast ones, ones that shoots poison, big and though ones, and the deadly ones. The crafting is nice, but they are limited to rare blueprints you find through out the game. I can't help but to feel the need for custom crafting where I get to experiment what combo makes what. There is no fast travel either. Although I said parkour is fun, it can get repetitive and boring.

    As for the story.......It kinda sucks. I mean, all the deaths, twists, and pretty much everything are cliche.

    Co-op is really fun. It's great to jump around with your friends and hear one of them scream because a zombie got him.

    Conclusion: It's another case of gameplay over story.
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  74. Feb 20, 2015
    9
    THIS IS A GREAT GAME! For those of you who loved dead Island, this is the game you are looking for. I have had absolute 0 problems with it since I started playing. I bought this about a month ago, still haven't beat the campaign, and I am still entertained.

    The world is REALLY big, lots of stuff you can do, you can scavenge ALOT OF STUFF in this game. I mean I have barley done ANY main
    THIS IS A GREAT GAME! For those of you who loved dead Island, this is the game you are looking for. I have had absolute 0 problems with it since I started playing. I bought this about a month ago, still haven't beat the campaign, and I am still entertained.

    The world is REALLY big, lots of stuff you can do, you can scavenge ALOT OF STUFF in this game. I mean I have barley done ANY main missions at all and I am still having a blast, I have played hours with this game, and to be honest I am having more fun with this than Alien Isolation and Shadow of Mordor.

    Trust me BUY this game it is super fun. But if I could recommend something, make sure some of your friends have it too, because that makes it 10 times more fun.
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  75. Feb 20, 2015
    8
    Dying Light is a blast. It's thrilling and packed with stuff to do. You can criticize the story, characters, and SOME side story quests (find me 15 lavender bushes), rightfully so, but this game doesn't need a great story or lovable characters. It's a thrilling open world zombie ride.
    The sound design, voice acting, skill system, combat, and parkour are ALL phenomenal. They work very
    Dying Light is a blast. It's thrilling and packed with stuff to do. You can criticize the story, characters, and SOME side story quests (find me 15 lavender bushes), rightfully so, but this game doesn't need a great story or lovable characters. It's a thrilling open world zombie ride.
    The sound design, voice acting, skill system, combat, and parkour are ALL phenomenal. They work very well. For me the only frustrating mechanic is the grappling hook. It's AWESOME when it works (which for the most part it does)... but homeboy doesn't always like to grab the ledge you grapple to which usually results in falling straight down the side of a building into a pile of brain eaters. *Insert loud expletive*

    This game shines when you're out out on your own (or with a friend) surviving Harran. It's a survival game: You need loot, you need weapons, you always need an escape plan. You need to make your character faster, stronger, and more agile to survive. Literally. Early on you're slow, weak, easily tired; Later on you're fast, powerful, and bold...but no matter what, you should never lose site of the nearest safe house...just incase. That's what I love about this game, I am fully maxed out, with weapons that slice through zombies with ease...yet when nightfall hits... i'm making damn sure I know where my safe UV-light-flooded safe houses are.

    I dare you to find me a game that gives the same thrilling rush of excitement (or terror) when you're running like hell from zombies that are faster and stronger than you. One of the best games I've played on XB1
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  76. Feb 18, 2015
    3
    Crap. Utter and complete crap. The combat system is a complete joke. When faced with zombies for the first time, it takes 6-10 hits with a weapon to kill one. I'm told that "it gets better after a couple hours." That's bullcrap. You shouldn't have to spend 2 minutes to kill a single freaking zombie. The characters (or, the ones I saw for the 2 hours I played it) are poorly written, boringCrap. Utter and complete crap. The combat system is a complete joke. When faced with zombies for the first time, it takes 6-10 hits with a weapon to kill one. I'm told that "it gets better after a couple hours." That's bullcrap. You shouldn't have to spend 2 minutes to kill a single freaking zombie. The characters (or, the ones I saw for the 2 hours I played it) are poorly written, boring sacks of nothing.
    The thing the game is freaking marketed toward, the parkour system, is THE WORST FIRST PERSON MOVEMENT SYSTEM EVERY IMPLEMENTED EVER. This makes Mirror's Edge look amazing by comparison. It doesn't help its case that the controls are awkward and clunky. I've never quit a game so fast. This thing is crap. Don't waste your time and money.
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  77. Feb 16, 2015
    9
    Dying Light is True Open World Co Op Game unlike Outdated Far Cry 4

    Dying Light Pros: Co Op once First Mission Finshed afterward Co Op for Good. Pros: 4 Player Online Co Op once First Mission Finshed afterward Co Op for Good. Pros: Co Op for both Side Mission and Story Mission. Con: No Fast Trave to Saferoom. Outdated Far Cry 4 Cons: No Co Op until Beaten 3/4 Game. Cons: No Co
    Dying Light is True Open World Co Op Game unlike Outdated Far Cry 4

    Dying Light
    Pros: Co Op once First Mission Finshed afterward Co Op for Good.
    Pros: 4 Player Online Co Op once First Mission Finshed afterward Co Op for Good.
    Pros: Co Op for both Side Mission and Story Mission.
    Con: No Fast Trave to Saferoom.

    Outdated Far Cry 4
    Cons: No Co Op until Beaten 3/4 Game.
    Cons: No Co Op for both Side Mission and Story Mission.
    Cons: Only 2 Player Co Op.
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  78. Feb 13, 2015
    7
    I have over 30 hours played so far and I must say this game is a major step forward from Dead Island. The overall tone of the game is an improvement, and the combat is more refined. The parkour system is a welcome breath of fresh air, and is absolutely necessary for the fantastic open world they have developed for the game. Exploring some of the games highest locations is absolutelyI have over 30 hours played so far and I must say this game is a major step forward from Dead Island. The overall tone of the game is an improvement, and the combat is more refined. The parkour system is a welcome breath of fresh air, and is absolutely necessary for the fantastic open world they have developed for the game. Exploring some of the games highest locations is absolutely amazing, and the world is full of small details to discover.
    However, the game has its drawbacks when it comes to its quests as well as a few of the mechanics. I have been completing every side quest as I progress through the game, and I have to say that they are absolutely boring. There are only a few side quests that actually add anything interesting to the game, and I do have to admit these were done very well. The day/night cycle is also a let down considering it can be skipped altogether. The biggest flaw in my opinion is the spawning mechanic for the game. Clearing an area so that you can search uninterrupted? NOPE! Zombies will continue to spawn within your immediate area regardless of if it even makes sense. One side quest lead me to a part of the bridge in the slums that was segmented from the rest, and was only accessable by climbing. Even after clearing the entire bridge zombies continued to spawn without there even being a legitimate way for more to show up. More spawning overnight I can accept, but in front of my eyes is a little too much. Viral spawning is another low of the game. You WILL hear the viral spawn noise A FEW HUNDRED TIMES, and they WILL know where you are regardless of if you flee. Virals have to be the most obnoxiously annoying part of the game. They constantly spawn, and killing them only spawns more and so on and so on. This would not be as annoying if they added any sort of challenge to the game, but they very quickly begin to feel like flies that need to be constantly swatted over and over.
    I am excited to see what hard mode has to offer considering how easy the game is in its current state, but spawning needs to be fixed for a more realistic and gratifying hard mode experience.
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  79. Feb 12, 2015
    9
    This game is awesome . i just registered this website to write this because every zombie or walking dead fan should play this game . Game is a little bit easy . İn mini map you can see the violatiles even where they are look . They announced the hard difficulty mode . İ hope this will make the game even harder and awesome for the players ! sorry for the bad english btw .
  80. Feb 12, 2015
    8
    Much better than previous efforts from Techland.The side missions are a high point,as is the movement.I had a really good time with Dying Light,despite my expectations.Darkness made me nervous.That hasn't happened for quite some time...Nice work.
  81. Feb 11, 2015
    8
    First off i will say that I just picked this game up a week ago. Im 15% through the story and a several hours spent exploring. This game plays just like Dead Island, except the game is more technically polished overall. Keep in mind I have not experienced any glitches so far in the game. It is more challenging than Dead Island in many ways. Money is not as abundant unless you sellFirst off i will say that I just picked this game up a week ago. Im 15% through the story and a several hours spent exploring. This game plays just like Dead Island, except the game is more technically polished overall. Keep in mind I have not experienced any glitches so far in the game. It is more challenging than Dead Island in many ways. Money is not as abundant unless you sell everything all the time, your weapons will eventually break for good as each one can only be repaired so many times. The free running is a fun element to add to a zombie game as Dead Island's jump mechanic was about as great as Fallout 3's. The weapon mods are there in abundance and some are quite entertaining, there are also perks you can add to your weapons to make them last longer, hit hard, set **** on fire etc...... The side quests, so far, do not seem to be as repetitive as Dead Island, that also remains to be seen. The story so far is much better than Dead Island, at least this one makes an good effort at building one. The night time atmosphere is fantastic. At a low level it is almost certain death to be out at night. However the game rewards you for surviving at night, buy giving you extra experience towards all skill trees. It is actually worth it if you are able to survive.
    Now for the negatives, we all know every game has them. The first thing i noticed when playing the game is one of the first large groups of zombies that i encountered, 3 of them were identical in clothing and looked the same. They should have taken the time to add more zombie character models. I have seen this a couple times but not too often. Sometimes in the act of swinging a weapon, the zombies seem to slide past your attack to bite you anyway. This, while frustrating at times, was not the direct cause of most of my deaths. They should have added a greater variety of guns to the game. There are handguns, assault rifles, and shotguns. Truth be told there are fewer than 10 different guns. I say that only because the variance in the damage from gun to gun(within the same type) is so minimal that even rare guns dont really seem that special when you have the same gun at a lower level. There are only 50 or so points of damage difference between my normal double barrel and the rare one i just found. These are the things that plagued me the most as far as negatives.
    Overall the game is harder than Dead Island. Zombies do not go down as easy until you start getting better weapons and upgrading them at higher levels. Even then it is still easy to get overwhelmed if you are not paying attention. Dying Light polishes the core mechanics of Dead Island while adding a few of its own and helping to expand on your zombie killing needs.
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  82. Feb 11, 2015
    9
    I've just finished it in about 65 hours. It was a fun and fantastic trip. An awesome mixing between a way better Dead Island, Mirror's Edge and Far Cry. There are plenty of things to do, the gameplay is pretty smooth, the level design is brilliant, sound and musics are really nice, the graphics are pretty good, the crafting is a blast, the abilities you unlock rocks, the 1st map is great,I've just finished it in about 65 hours. It was a fun and fantastic trip. An awesome mixing between a way better Dead Island, Mirror's Edge and Far Cry. There are plenty of things to do, the gameplay is pretty smooth, the level design is brilliant, sound and musics are really nice, the graphics are pretty good, the crafting is a blast, the abilities you unlock rocks, the 1st map is great, the 2nd one is amazing ... If you like games with zombies, this is the one you should play. I wasn't expecting much of it, but it was a sweet surprise. Expand
  83. Feb 10, 2015
    4
    Not the worst game ever, but the controls and sensitivity really blew this game for me. I still and not able to understand why consoles will not allow you to remap your button schematics to what you want. I am also sure they patched it, still the first two days I played I had a huge amount of lock ups a crashes. Man villain was flat, the drug sequences were out of Far Cry.. I hope to seeNot the worst game ever, but the controls and sensitivity really blew this game for me. I still and not able to understand why consoles will not allow you to remap your button schematics to what you want. I am also sure they patched it, still the first two days I played I had a huge amount of lock ups a crashes. Man villain was flat, the drug sequences were out of Far Cry.. I hope to see more out of a sequel but I am not expecting much. Expand
  84. Feb 9, 2015
    9
    Dying Light is polished, really fun, immersive and beautiful to look at. Honestly I'm totally baffled by the press scores - IMO this is at least a low-mid 80's game (if not higher). I've encountered zero bugs or glitches of any kind. Audio is just amazing, parkour is fluid and really fun (once you get used to it) and the zombies are a blast to avoid/fight etc. Great voice acting too andDying Light is polished, really fun, immersive and beautiful to look at. Honestly I'm totally baffled by the press scores - IMO this is at least a low-mid 80's game (if not higher). I've encountered zero bugs or glitches of any kind. Audio is just amazing, parkour is fluid and really fun (once you get used to it) and the zombies are a blast to avoid/fight etc. Great voice acting too and the story is just fine for a zombie game. Highly recommended to fans of the genre.

    By the way, I've seen some complaints about lack of guns or poor weapon customization, stuff like that. Thing is, this game isn't about guns. To me it's not a FPS at all actually. Loud noises of any kind bring virals and/or fast running deadly zombies. I actually view it more of a stealth/avoidance game with the added bonus that you still get to kill a lot of zombies in very fun ways. My weapons of choice are an upgraded meat cleaver and Molotov cocktails. With the occasional burning throwing star thrown in. I rarely use the guns, except to fight other humans when I know there aren't virals nearby.

    A player should only rarely be grabbed by a zombie because you should almost never actually be on the street. I think I spend almost all my time above ground, on roofs, signs, rails, whatever elevated position is available.
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  85. Feb 8, 2015
    9
    I have been playing the game for over a week and am around 38% through the campaign. This has been a game I have been truly enjoying. The story is really quite good, and enjoyable and so far the plot twists that are there are surprising and welcomed.
    Once you get a hang of the control system it feels good, I do wish there was more of an ability to bind your own buttons. For example the
    I have been playing the game for over a week and am around 38% through the campaign. This has been a game I have been truly enjoying. The story is really quite good, and enjoyable and so far the plot twists that are there are surprising and welcomed.
    Once you get a hang of the control system it feels good, I do wish there was more of an ability to bind your own buttons. For example the parkour interaction to A and kick to the left trigger, and have the item use on the left bumper as I often find that to be slightly awkward. But, not a deal breaker at all.
    The game looks marvelous and I am really taken back, for the first time in many many games with the integration of the soundtrack which really enhances the game play. All in all great so far, will absolutely be completing the game and diving into the multiplayer side which I have yet to do.
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  86. Feb 8, 2015
    10
    Let me just tell you this first, this game is amazing. Fluid controls and gameplay and amazing graphics. Definitely tops most of the zombie games I have played. If you like survival horror or zombie games, I recommend that you pick this up immediately. For $60, this game is a must have. Also if you liked Dead Island, this is even funnier and has been improved in every way.
  87. Feb 6, 2015
    2
    Horrible game play, always impairing your vision, Climbing just to make you climb, Slows down alot.. Just boring. When you die they spawn you far from where you were at. Game companies always focus on Graphics and not game play.
  88. Feb 6, 2015
    8
    After beating the main story and a few side quests. I was really on the fence on rather to give this game a 8 or a 9. I can say this game is very polished. All the glitches I encountered weren't too bad. Such as one time as a zombie lunged at me it partially clipped around the corner. However this only happened once. I can say I wasn't too thrilled with the story although I wasn'tAfter beating the main story and a few side quests. I was really on the fence on rather to give this game a 8 or a 9. I can say this game is very polished. All the glitches I encountered weren't too bad. Such as one time as a zombie lunged at me it partially clipped around the corner. However this only happened once. I can say I wasn't too thrilled with the story although I wasn't expecting much. However there were a couple twists that got me. The colored weapons that determine value is still here. (White, Green, Blue, etc.) However I did find it odd how a couple times I found a gun with the same name as mine but with a higher color value but with no change in stats at all. I can say I was very pleased with the night gameplay, as it feels like a very different game. At night the zombies called Volatiles come out, and the game basically turns into a stealth game. Now you can defend yourself using UV flares and a UV flashlight. The UV flashlight however drains in around 10 seconds and takes about 20 to recharge so it doesn't make you invulnerable. In closing if you like the zombie genre I really recommend it. If you're not into zombie games but you're interested I recommend you rent it and see if you think it's worth the money. Expand
  89. Feb 6, 2015
    0
    shi*ist game ever has the most gliches and bugs of any game i have ever played. this game is just a piece of shi* the only good part is getting my 50GB back
  90. Feb 5, 2015
    6
    I was ever so addicted to this game in the beginning, but once you get near the end of the game, it becomes very boring and less surprising. I have already beat the game and the game doesn't last as long as you think. The weapons customization was poor and the character customization was horrible too. Not only did this game upset me, but it left me doing repetitive things over and overI was ever so addicted to this game in the beginning, but once you get near the end of the game, it becomes very boring and less surprising. I have already beat the game and the game doesn't last as long as you think. The weapons customization was poor and the character customization was horrible too. Not only did this game upset me, but it left me doing repetitive things over and over again. At most I would give it a 7. The parkour often glitched and the constant grabbing by the zombies made this game very annoying. Half-way through the game, I was wondering what the hell the developers were working on during the development of this game. Hopefully the DLC pays off because this game didn't meet my expectations. The only reason I would ever play it again is if my friends wanted to play co-op.

    There were only 2-4 types of each gun but the only difference was the damage and I was expecting a wider variety of guns. I think it is sad that the developers only managed to create 3-4 different guns in a zombie game. We were given 2 models of pistols, 1 model of AR's, and only 1 shotgun. How can a game lead a game up to release date with only 4 guns??? Even the weapon customization is horrible and easy to find materials to make weapons. Even most of the drops you pick up around the world consist of only Alcohol, metal gears, and rubbish that barely helps with anything. If they would have managed to created different models of guns and better weapon customization overall, this game wouldn't be so disappointing. I have been waiting for this game for a long time, and I left with some regret. Hopefully Dead Island 2 is a great game and can capitalize on this games mistakes.

    The story line is amazing but the open-world left me often bored. You even come across 3-4 zombies with the same skin color and clothing as well. If you are going to make a zombie game, take time to make atleast 100 different models, it cant be that hard but time worthy. This game was advertised as a survival game, it's not, it consist of mainly campaign missions. I feel they could have done so much more with this game. Not only the customization but the campaign could have been longer. The skill points were interesting, but there were only a few that I actually considered even using and most weren't even needed at all. If they would have focused on the more important things on the game and less on the others, the game would have been more enjoyable.

    I wish they would have waited another year to develop this damn game.

    Dying Light is a great title! When dark arrives, atleast in the beginning of the game with poor weapons, don't attempt going outside.

    The graphics are amazing!

    I rate 6 because this game was awfully advertised and probably left people in disappointment.

    Can't wait until the DLC and future updates.

    I give this a very LOW replay score, because even getting it just a week ago, I am already bored of this overhyped game.
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  91. Feb 4, 2015
    10
    Everyone who says Dying Light is just Dead Island with park-our is sadly mistaken. Dying Light is THE most fun zombie game I have ever played. The Story is kind of cliche, but still extremely interesting. And is very very long, right when you think its going to end, it doesn't. Which is absolutely great, because it's such a great game. The park-our is absolutely amazing it is just likeEveryone who says Dying Light is just Dead Island with park-our is sadly mistaken. Dying Light is THE most fun zombie game I have ever played. The Story is kind of cliche, but still extremely interesting. And is very very long, right when you think its going to end, it doesn't. Which is absolutely great, because it's such a great game. The park-our is absolutely amazing it is just like mirrors edge once you get all the upgrades and **** But once you get the grappling hook, the game opens up. Getting away at night becomes a whole lot easier and genuinely more fun. All the upgrades are just fantastic with the electricity, and poison.
    I'm giving this game a ten because I have not played anything else for the last week and have over 50 hours of game play.
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  92. Feb 4, 2015
    9
    This is one of the better zombie games I've yet to play.It has a good mix of fun, strategy and some frightening and tense moments. It's deff a game I would recommend to anybody to pick up and try. Very good buy.
  93. Feb 3, 2015
    9
    This is a great game! I think the critics must be out of touch with the average gamer. It did start out a bit slow but once things get going it's an absolute blast. I'm sure this game isn't for everyone but if you thought you'd like this game, you probably will. The night sequences are stressful and as much fun as promised. I think the only comparison between this and Dead Island isThis is a great game! I think the critics must be out of touch with the average gamer. It did start out a bit slow but once things get going it's an absolute blast. I'm sure this game isn't for everyone but if you thought you'd like this game, you probably will. The night sequences are stressful and as much fun as promised. I think the only comparison between this and Dead Island is that they both have zombies. Like I said, if you like bashing zombies, you'll dig this game. I have a pretty big backlog of games but I can't seem to put this one down. Expand
  94. Feb 3, 2015
    8
    Game break down...

    Pros Very satisfying gameplay from wall scaling and jumping to melee combat, it rips right from far cry and it all works well together. Crafting is basic - find this assemble that, but gives the player choice in picking that perfect weapon and modifying it or crafting something maybe more useful for the time being. The game creates panic very well with high anxiety
    Game break down...

    Pros
    Very satisfying gameplay from wall scaling and jumping to melee combat, it rips right from far cry and it all works well together. Crafting is basic - find this assemble that, but gives the player choice in picking that perfect weapon and modifying it or crafting something maybe more useful for the time being. The game creates panic very well with high anxiety moments at night especially but even during the day. Co-op is great fun as long as you have the right player by your side. Side quest's are the real seller for the game - they are satisfying and thought provoking. Overall some of the most fun i have had scaling walls in a game and free running around a city and it only gets better with the perk system. It is hard to get used to the control scheme but once you get the hang of it its rewarding as hell.

    Cons
    The story on the other hand is not the reason you will enjoy dying light. Dialogue is terrible with very cheesy over the top voice acting. The cliche story of a man sent to accomplish one task and maintain his identity, but begins to take on several others and become attached to the people forgetting his place in the infected zone. Some glitches but not game breakers by any means. Combat is great but at times very frustrating due to camera movements and aiming problems, for example I aimed for his head but missed completely and paid for it.

    All in all its a fun game with lots to do and enough satisfying gameplay and online play to keep you fighting until the end.
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  95. Feb 3, 2015
    9
    Im not sure why or how this happened but i am in love with this game, the last time i was so immeresed in a game like i am this one was Obllivion back on the 360. the only reason im not gonna give this is a 10 is there is a huge amount of glitches
  96. Feb 3, 2015
    9
    Gameplay wise, there isn't a single thing wrong with this game and I can't stress that enough.

    The story is good too, great in fact. The game really pulls you in, you feel as if you're in Harran, you're Kyle Crane. When I was free running and went to do a jump that seemed impossible I literally screamed 'holy shiiiiit' as if it was myself doing the jump, that's how immersive this
    Gameplay wise, there isn't a single thing wrong with this game and I can't stress that enough.

    The story is good too, great in fact.

    The game really pulls you in, you feel as if you're in Harran, you're Kyle Crane. When I was free running and went to do a jump that seemed impossible I literally screamed 'holy shiiiiit' as if it was myself doing the jump, that's how immersive this game felt.

    The main issue however is a big one, it's the zombies, now if you've never played a dead island game before this isn't a problem, but for somebody who has it will feel like a re-skin as the exact same special infected are used I this game and it just doesn't feel new.

    The levelling system was nice but many of the upgrades I never actually used.

    The night time was so intense when the story wanted it to be, but outside of missions that were intended to be at the night, the night time feels lackluster as it's incredibly easy to escape the volatiles. But overall this was a fantastic start to 2015 with an amazing game, this feels as if dying light will be the shadow of Mordor of 2015. The game that's great and at the time you don't expect it to contend with game of the year, but come the end of the year, it will be up there with the best.
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  97. Feb 3, 2015
    10
    Great game, perfect fusion between "Mirror's edge" le pakour style and the apocalyptical world of ZombiU, but way way way better than the wii u game. There's some nice easter egg distributed. Xbox one version has an advantage, XBox one controller is better than DS4
  98. Feb 3, 2015
    9
    I have beat this game once and now that I am about to start a new game plus play through. I must say that this game was nothing short of amazing. While its not perfect with its occasional bug out, the game is mostly a great experience.

    You can easily get interested in the story and find yourself pretty caught up when someone important dies. Dying Light emits real vibrations that I have
    I have beat this game once and now that I am about to start a new game plus play through. I must say that this game was nothing short of amazing. While its not perfect with its occasional bug out, the game is mostly a great experience.

    You can easily get interested in the story and find yourself pretty caught up when someone important dies. Dying Light emits real vibrations that I have not seen the likes of in any other game which is highly enjoyable. The climbing and fighting animations are very smooth and allow you to easily get immersed in the game and leave you itching for more every time you have to set it down. One of the most defining things of Dying Light is its ability to put you in creepy settings that create real discomfort and make you scared or jumpy with out something randomly crashing in from a closed door like many games do (Jump scares).

    While the game desperately needs a fast travel system the free running is enjoyable and makes up for the lack of swiftness in moving from point A to point B. I do see the logic in keeping out a fast travel considering the game is highly based on making your way around on foot but in the very least a quick way from town to town would be nice.

    In short I rate Dying Light a 9/10 because while I absolutely love the game and all that it has to offer I cant honestly say that it is absolutely perfect. Nearly perfect but not quite there, as far as zombie parkour games go at least.
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  99. Feb 2, 2015
    10
    Dead Island on steroids! That's not a bad thing Intense combat, creative crafting, awesome graphics and tons of zombies. I don't know what else anybody could possibly want in a zombie survival horror game. This is the Best Zombie Horror Game to date.
  100. Feb 2, 2015
    9
    Overall, the open world game framework of this game reminds me alot of Far Cry but with zombies. The parkour traversal system is a lot more intuitive, rewarding and enjoyable than assassins creed and the combat is great when you get the hang of it. Although the story isn't the strongest, the gameplay and open world exploration more than make up for it. I would recommend this game to anyoneOverall, the open world game framework of this game reminds me alot of Far Cry but with zombies. The parkour traversal system is a lot more intuitive, rewarding and enjoyable than assassins creed and the combat is great when you get the hang of it. Although the story isn't the strongest, the gameplay and open world exploration more than make up for it. I would recommend this game to anyone who plays games primarily for the gameplay. Expand
Metascore
74

Mixed or average reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 26
  2. Negative: 0 out of 26
  1. Games Master UK
    Apr 9, 2015
    73
    This is a sure shank redemption for Techland, and a big step up from previous Dead Islands. [April 2015, p.65]
  2. X-ONE Magazine UK
    Mar 10, 2015
    70
    A lot of fun in small bursts, but not amount of polish, parkour or persistence can plaster over the cracks of the aging Dead Island mechanics and systems. [Issue#121, p.72]
  3. Official Xbox Magazine UK
    Mar 4, 2015
    60
    Though not entirely soul-destroying, Dying Light will leave you feeling like you've just eaten a box of budget chocolates - unsatisfied, underwhelmed and unsure if it was worth the money. [March 2015, p.72]