User Score
7.3

Mixed or average reviews- based on 961 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Nov 18, 2014
    10
    I can't believe some are giving this a bad score, the game play is improved, the areas are HUGE....Seriously, I haven't felt this since skyrim. The only problems I've encountered are small non game breaking bugs which will likely be patched, even with them my score stays a 10. All in all, BUY DA:I, IT IS WORTH IT...unless you know, you haven't played origins, if not maybe buy that andI can't believe some are giving this a bad score, the game play is improved, the areas are HUGE....Seriously, I haven't felt this since skyrim. The only problems I've encountered are small non game breaking bugs which will likely be patched, even with them my score stays a 10. All in all, BUY DA:I, IT IS WORTH IT...unless you know, you haven't played origins, if not maybe buy that and this...DA2 Optional. Expand
  2. Nov 18, 2014
    10
    This review contains spoilers, click expand to view. I've only been able to play 6 hours since release, but I can already tell this will take up a lot of my future time. The story is a little slow to start, but I haven't really cared since I've been too busy exploring. The starting location (Hinterlands) feels enormous, and you can pretty much set off in any direction and find something to do and explore.

    One of my favorite parts so far *Minor Spoiler* was wandering through a Templar Camp which ended with an enormous waterfall. I used the search button while mining for ore and discovered some super-rare crafting materials, and a rare sword. While not as "open world" as say Skyrim, I'm really, really enjoying it.
    Expand
  3. Nov 18, 2014
    10
    * Amazing atmosphere, I haven't felt this giddy walking around and exploring since Skyrim... it's more polished though, with only the odd graphical oddity.
    * Origins level, if not better, writing.
    * Controller+PC = The most fun way to play. The UI for KB+M is lovely, but the movement is much, much better on controller..... they very much tailored EVERYTHING to work better on the gamepad
    * Amazing atmosphere, I haven't felt this giddy walking around and exploring since Skyrim... it's more polished though, with only the odd graphical oddity.
    * Origins level, if not better, writing.
    * Controller+PC = The most fun way to play. The UI for KB+M is lovely, but the movement is much, much better on controller..... they very much tailored EVERYTHING to work better on the gamepad (which is odd for PC).. this may irk some (but delights others like me to no end).
    * Use Mantle if you are AMD GPU - I got a based god 10fps bump and everything just seems to look and run better when using the Mantle API.
    * Install on a SSD for sure, load times are next to none.. just long enough to read 1-2 of the cards then you're into the game.
    * Cut-scenes were a bit stuttery as well, until I used Mantle.. AMD cards and DX11 in this game don't like each other as much.
    * The best music I have ever heard in a game, and I'm only 10 hours in.. it's just...... spectacular.
    * The Storytelling, so far, is amazing... only bested by the superb atmosphere and character interactions.
    * GOTY shoe in from what I've played.. it's the Dragon Age game you have been waiting for since finishing Origins, believe the hype.
    Expand
  4. Nov 19, 2014
    1
    Worse than da 2. Completely chaotic game, hack and slash, conquer. And again. Dialogues are poor , you can easly skip them. Storyline is boring and I dont even have the feeling to save the world, I just do not care...
  5. Nov 19, 2014
    0
    I am a huge Dragon age fan and have been for years. I've been counting down the days till the game came out for months. Now that I have it I'm so disappointed that I made an account here just so I could review what is one of the most unoriginal games it has ever been my displeasure to play.
    First off, this game is a blatant rip off of the Witcher 2. The inventory,scenery, map, gameplay,
    I am a huge Dragon age fan and have been for years. I've been counting down the days till the game came out for months. Now that I have it I'm so disappointed that I made an account here just so I could review what is one of the most unoriginal games it has ever been my displeasure to play.
    First off, this game is a blatant rip off of the Witcher 2. The inventory,scenery, map, gameplay, body language, movement, even the FONT is straight out of the Witcher. I cannot fathom why someone would want to copy something to such an extent, but they did, and they should be ashamed. Now don't get me wrong, the Witcher is an excellent game, and when something is done well, there's nothing wrong with incorporating features of that success in your own game, but that doesn't mean you should make the exact game with different characters. Don't we see enough of that television? Taco Bell is successful, but I don't see Burger King abandoning their menu and copying Taco Bell's exactly. Because that would be stupid and pointless. Like this game
    Furthermore, the writing and storyline are more bland and flavorless than uncooked white rice. I understand that it takes time and money to make deep and involving dialogue, but my god, this is their job. The characters are as flat as Queen Amidala in the Phantom Menace I am not exaggerating. There is not of the thought or planning in combat that made Dragon age Origins and II good. The AI does everything. Reviving characters is as simple as walking over and hitting A. The mechanics of the game are awkward and random. The map is bizarre and unclear. The characters have maintained none of their past vigor or humor. They are so bland, I hesitate to call them characters at all. They're more like potatoes that walk. Walking Potato Inquisition.

    It's pretty though.
    Expand
  6. Feb 10, 2015
    5
    Not sure how this gets such a high score. The story lines and characters aren't that great, yet I talked to everyone regularly. Most of the game is simply repetitive collecting, yet I continued to almost the last Rift. I think this is because I was looking for something in the game that it promised, but never materialized. The customization of weapons and armors is surprisingly limitedNot sure how this gets such a high score. The story lines and characters aren't that great, yet I talked to everyone regularly. Most of the game is simply repetitive collecting, yet I continued to almost the last Rift. I think this is because I was looking for something in the game that it promised, but never materialized. The customization of weapons and armors is surprisingly limited considering it has a crafting system which seems to offer infinite possibilities ( you basically get a choice of four/five options and control over colour to some degree). Unique weapons aren't unique in many cases. Runes are not remotely necessary because the game is easy enough without them. Combat is either hold one button or micro-managing - either way its pretty monochrome regardless of the enemy - even the end boss who offers the exact same challenge as two or three other breeds of enemy. The command you have over the world is piecemeal, the choices you make a fake. For example, inquisition members are prescribed; either you have them or you don't - your not choosing between things that make a real difference to your experience or strategic options you simply choose if a character is present or not. It's not an exchange, there are no real consequences - its a hollow choice. This extends to all the 'major' decisions you make. My second (half) play through with opposite approaches proved this.

    The story is really short but solid enough. If you pay close attention to the lore its actually quite dramatic. But, the auxiliary missions that would make this a decent RPG are driven by really trivial, even absent story's. Thus, they add almost nothing and the game itself becomes very small despite its very pretty and sizable world.

    Ultimately I think I just felt as though i was searching for something new, anticipating something significant, or waiting for a decision to come back and haunt or help me - none of this ever happened. Its an elaborate arcade game posing as a deep RPG.
    Expand
  7. Mar 1, 2015
    7
    Dragon Age: Inquisition is most certainly not a bad game. However, I do not think that it is excellent either; it is, simply, OK. I must confess that I have not finished the game, but here are my impressions from about 50 hours in: I feel like a lot of my disappointment regarding Inquisition is a result of the expectations that the men and woman at BioWare have created for themselves.Dragon Age: Inquisition is most certainly not a bad game. However, I do not think that it is excellent either; it is, simply, OK. I must confess that I have not finished the game, but here are my impressions from about 50 hours in: I feel like a lot of my disappointment regarding Inquisition is a result of the expectations that the men and woman at BioWare have created for themselves. Compared to their best games, such as Mass Effect 2 or Baldur's Gate 2, the narrative, characters and game play of Inquisition fall flat (in my opinion, of course).

    The narrative consists of a slew of tired fantasy tropes: your character comes out of nowhere because he/she has been granted power from forces beyond his/her control. The antagonist is an ancient evil hell-bent on conquering all the land (to what end, I ask?!?). You must unite various factions against said evil in order to save the generic fantasy realm. Even the actual story arc is all too familiar (I will avoid going into it in detail to avoid spoilers). However, all that being said, it is extremely difficult to come up with a truly original narrative and BioWare still does a good job of providing the player with choice. Indeed, during my time in Inquisition I was forced to make difficult choices that impacted the world and characters around me. It is just unfortunate that the story can't seem to offer anything remotely original.

    The characters in Inquisition are hit and miss for me. While conversations with The Iron Bull, Dorian, and Varric were entertaining, my encounters with Blackwall, Cassandra, and Lilliana left me either bored or cringing. Many of the other inhabitants of Inquisition's world simply did not leave much of an impression on me. Again, the characters in Inquisition aren't that bad, but they're disappointing relative to BioWare's other efforts. However, this may simply be my personal taste.

    The game play of Inquisition, like the characters, is a mixed bag. Combat is fun: I have enjoyed my time slipping in and out of shadows as my assassin and leaping into the air, descending upon my opponents with two deadly daggers. However, I found that the combat system became a bit repetitive after awhile and that the tactical camera was difficult to use and, for the most part, useless anyway. However, it may be of more use on the PC version of the game. I found many of the side quests rather annoying; they felt like they belonged in an MMO. However, despite the "open-world" claims made by BioWare, the game does not have the scope of an MMO (or something like Skyrim for that matter) to go with the fetch and kill quests. Part of what makes an MMO fun, for me, is the promise of a new area and the sheer vastness of the world. This, along with the constant level indicator and experience bar, makes the repetitive side quests worthwhile. While Inquisition's areas are certainly not small, the world lacks the size and open-ended exploration encouraged by an MMO while retaining the MMO style of side quests; the end result is an odd mix-match of single player RPG and MMO that, frankly, did not engage me as well as either. Furthermore, I did not enjoy the war table missions. It is definitely an interesting idea, but I did not like that I had to wait for a few hours for a mission to be complete. After awhile, assigning my advisors to various tasks felt like a chore. It kind of reminded me of the mineral scanning in Mass Effect 2, though admittedly not as tedious.

    It is also worth pointing out that the world looks great. Inquisition is definitely a next-gen game. Yet I found the character models and textures to be, once again, a mixed bag. Some of the animations seemed a bit clunky, while the lip syncing and facial animations often did not look natural. At a distance they looked great though.

    While this review of Inquisition may seem overly critical, I have, overall, enjoyed my return to Thedas. Despite its flaws, Dragon Age: Inquisition provides an enjoyable, albeit unoriginal, experience and gives the player choice, along with customization options not present in its predecessor, Dragon Age 2 (thank you for letting me be an elf again, BioWare!). Yet I cannot help but feel disappointed by the game's shortcomings, especially when compared to BioWare's best efforts.

    PLEASE NOTE: I have not tried the game's multiplayer. This is a review of the single player mode only!
    Expand
  8. Mar 2, 2015
    7
    Well.... It's a good but very tedious game. I wish I had played this on PC to get better visuals but the Xbox version was ok. The pace is extremely slow and the crafting is terrible. The story does pick up in hour 35 but it was to little to late. But overall well worth $60.
  9. Oct 6, 2015
    7
    Sadly, this game has a bit of a mediocre vibe to it. I did not finish the game as it was not that intriguing anymore after a point. The story is a bit odd with its religious theme and characters.
    Most of the characters just did not feel interesting to me so that I would have wanted to know more about them. Only Cassandra and Varic felt unique and interesting to me, the rest quite
    Sadly, this game has a bit of a mediocre vibe to it. I did not finish the game as it was not that intriguing anymore after a point. The story is a bit odd with its religious theme and characters.
    Most of the characters just did not feel interesting to me so that I would have wanted to know more about them. Only Cassandra and Varic felt unique and interesting to me, the rest quite forgettable.
    Of the german voice acting, only the main characters were well done, the rest of it was not so good.
    The graphics are very pretty, however, the desert areas did not feel authentic to me.
    Some pieces of lore you find are quite good. Others were quite bland and trivial and did not add much to the lore. I thought Dragon age 1 had overall better richer writing in its codex pieces as I remember.

    Exploration is very enjoyable, the areas feel rich and it was a joy to wander through them and explore sites, although the questing was a bit dull.

    Overall would have wished for a game with tighter, more dramatic story with nice cutscenes and better characters
    Expand
  10. Apr 23, 2019
    6
    This is a transition game. The studio that once made pure gold now churns out things like Anthem and ME:A. DA:I is where you see the start of a descent into fail. It has just enough of the great things that made BioWare among the best to keep you going. But when you stop and really think about what you're playing, you realize the problems, and you see the trends of darkness coming forThis is a transition game. The studio that once made pure gold now churns out things like Anthem and ME:A. DA:I is where you see the start of a descent into fail. It has just enough of the great things that made BioWare among the best to keep you going. But when you stop and really think about what you're playing, you realize the problems, and you see the trends of darkness coming for your soul:

    - Fetch quests: So many, many fetch quests. 4/5 of the gameplay of DA:I can fall into this category.

    - Side quests: Do you like side quests with real character development and interesting plots? This isn't the game for you.

    - The grind: There's nothing so enjoyable as feeling like you're in the South Park episode milling monsters in a forest until blood starts coming out of your eyes.

    - Characters: There's just enough of these characters to make you care, sort of. But it's barely there, and all it does is make you mourn for how much you cared about every single person in the ME series.

    - Plot: I wrote the entire plot of this game on a metaphorical cocktail napkin after I played the first hour, about how I thought it would play out. Turns out I was right. Nobody who's played the game will be shocked by this. It's just as bland as ME:A.

    This was the last gasp, then it was all over, goodbye BioWare, EA ate your soul. So I somewhat enjoyed the ride of DA:I, I guess?

    After a while, the slog of the game got to me, and I'm like, "Man, I just want to replay ME, again."
    Expand
  11. Mar 24, 2019
    6
    As someone who absolutely hated Origins, I thought this game having Action RPG elements could redeem it to something greater. In all honesty, what we got was a hot mess. Most of the time your attacks are as simple as just holding down one trigger, with the occasional button tap, making most battles stale and uninteresting. The level progression is pretty terrible too; I'm all for gamesAs someone who absolutely hated Origins, I thought this game having Action RPG elements could redeem it to something greater. In all honesty, what we got was a hot mess. Most of the time your attacks are as simple as just holding down one trigger, with the occasional button tap, making most battles stale and uninteresting. The level progression is pretty terrible too; I'm all for games encouraging playing sidequests in order to advance in the main story, but in this game only sidequests that give you power will help with that. Effectively this means that more than half the sidequests are not helpful to your story (or in most cases, even level) progression at all. And don't get me started on how you cannot have a healer in your party, and have to use limited resources to restore HP. That got dreadful after awhile. In the roleplaying side, while the choices were definitely improved, the romance option was reduced to dreadful status. If you are a straight male, you have 2 romance options in the game, and that's it (you get 2 more if you're bi/gay). On the other hand if you're a straight female, you get 4 dating options (with another 2 if you're bi/gay). With this in mind I see now why most of the praise from this game comes from women, as it is without question catering to the girl and LGBT players. As a straight male, this made this element of the game highly unenjoyable, as the romance choices I got very much felt like leftovers.

    Now this game definitely has redeeming qualities, or else I would not have seen it through to the end. The areas are gorgeous and very fun to go exploring around in, making each new area you unlock exciting even if you get your butt kicked and have to leave for awhile. It's fun to customize your base of operations and go exploring doing random daily tasks, and listen to what the characters are saying. And the best part of this game, where it really shines, your Inner Circle. You have a very large party each with their own unique stories, and it's fun to do side quests with them to learn more about who they are and help them through their problems. I had much more fun helping Cole deal with his identity, Cassandra come to terms with the Chantry, and pulling pranks with Sera than I did any of the main story quests. If it wasn't for these great characters, the whole game would've been a bust.

    This game was definitely an improvement over Origins, but still missed several marks that made it fall short of being great. I'm not sure how this game ever won Game of the Year. It wasn't terrible, but definitely nothing I'm going to play again.
    Expand
  12. May 23, 2019
    5
    Played on Xbox one x. This is a generic open world game. The 20 or so hours of the main story world be worthy of an 8 or 9 in rating. The crappy filler of "content" is worthy of a 2. Graphics were ok but last gen looking- doesn't appear they patched it for one x either. :( Disappointed
  13. Dec 10, 2014
    6
    this game is somewhat in between
    nothing excels but nothings too terrible
    in a word, to fans that have expected some grand of journey it is disappointment but to people who have never played DA games it is decent game the breakdown of the game story: weak, boring sometimes, its basically like ME where u gather alliance to fight grand evil quests are often uninspiring. idk why bioware
    this game is somewhat in between
    nothing excels but nothings too terrible
    in a word, to fans that have expected some grand of journey it is disappointment but to people who have never played DA games it is decent game
    the breakdown of the game
    story: weak, boring sometimes, its basically like ME where u gather alliance to fight grand evil
    quests are often uninspiring. idk why bioware went with mmo style quests when their games are strong in story based
    companions : frankly DA:I is the weakest in crafting interesting characters. even romance is terrible. no one i want to make out in this game
    combat: wheres strategic combats? wrong positioning chaotic fights really frustrates me much
    it seemed dev wanted this DA to be like skyrim like(open world rpg) but it is limited in scope and mechanics
    making world smaller and focusing more efforts on their strong suit(story telling and interaction between characters) would have made this game better
    Expand
  14. Nov 23, 2014
    6
    I am going to start off by saying that i love the Dragon Age universe. DA:O is in my top 5, and I even replayed DA2 once (just as bad the second time around). I was very excited when i saw the first promo for DA:I, and the anticipation built until last week when it was released.
    I've since logged over 100 hours into the game.
    After being jammed into one city for all of 2, the vast open
    I am going to start off by saying that i love the Dragon Age universe. DA:O is in my top 5, and I even replayed DA2 once (just as bad the second time around). I was very excited when i saw the first promo for DA:I, and the anticipation built until last week when it was released.
    I've since logged over 100 hours into the game.

    After being jammed into one city for all of 2, the vast open areas of inquisition was a much needed change of pace. I spent hours wandering around doing side quest, looking for resources, or getting into little skirmishes just for the fun of it. You really feel like you are in a different world than in the other 2 games, and the graphics, though not as good as some next gen games i've played, are still gorgeous and really add to the expanse of the game.

    The combat improved off of DA2. It flowed well freely, allowing the hack and slashers to just run through the hordes, while the paused overhead viewed gave the more tactical minds the ability to pick apart their enemies. Personally, I did a bit of both. The games difficulty curve had more ups and downs than the stock market, but that made it a bit more engaging for me. It forced you to stop and observe the forces before making your move, and it wasn't until the end of the game (i'll be getting to that later as well) that i ever felt overpowered.

    The newish crafting system was more of an after thought for me. I never used the potion making, and only crafted weapons and amor after i realized the odds of finding a good weapon in loot was extraordinarily rare unlikely. It probably made for a good distraction for some.

    The party characters were also pretty vanilla, with only a couple actually standing out [Iron Bull, Varric, Cassandra (really, only because i romanced her)]. I honestly found many of the side characters to be more entertaining. The voice acting was top notch, as always, however, it was constantly undermined by stiff animations and graphic glitches (one of which happened during the middle of the lover scene of the Cassandra romance. My character started to spaz out on her like a demon possessed).

    The only downfall of the graphics were the constant glitches, many of which happened when characters affected by choices in the previous games (Hawke and Loghain especially) were in conversations. There were normally long pauses that took a couple of minutes to load through.

    The soundtrack was astounding, but it has become expected from a Bioware game. A real stand out point was the bard in Skyhold's tavern. I don't know who they got to do the singing, but i would constantly stop and listen every time i went into talk to Iron Bull.

    Now to the AI. It was inconsistent at best. One moment my team would be clicking on all cylinders, the warriors drawing them in, the mage dropping barriers and hitting the enemy with various spells, and me running around the back and picking people off, the next moment, the mage would run into the middle of all the warriors, my warriors would go chasing after an archer not even engaged in the battle, and i was left on the outside doing what i could to try and keep the mage alive (tactical camera was very useful for that). There were a few times my people, or even the enemy, would just stop fighting, and let the other side do massive damage, often times killing them. It did provide a couple of humorous moments of giants just standing and accepting their fate.
    The targeting system was just annoying. It would constantly change between opponents with no rhyme or reason, even when "locked on." Put me in some bad situations on more than one occasion.

    I was ok with all of this. A lot of the glitches made me laugh, and the dialogue between characters really came to life at times. The poor AI added some extra difficulty that made it more rewarding to win, and just exploring was enough to keep me enthralled.

    That is until i got to Bioware's Achilles' heel, the ending. I'm not going to go in much detail here for spoiler reasons, but the ending was just flat. The boss battle was boring. So much so that i thought it was just another false ending, but no, you got your goodbye to you gang celebration, and then the end.

    But it wasn't the end, and this was the stab to the heart. One final scene that had a head spinning twist only served as a promotion for DLC to come. The actually main storyline was about the length of a halo game, extended by forcing a player to do side quests, most of which had more depth, for "power" to open up the next part of the story.

    All of the sudden, everything came into perspective. The dialogue was boring, the story line short and unfulfilling, glitches a plenty, and a grind it out pace akin to Destiny was all acceptable to me. Having a final scene saying wait till the DLC for the real ending is unacceptable, especially with the 2 prequels having longer main storylines with standalone DLC storylines.

    I spent over a 100hrs on the game, and it took the last 20 to ruin it.
    Expand
  15. Dec 30, 2014
    6
    The amount of hours I've clocked in on this game (60+) might give one the wrong impression that I was addicted or in love with Dragon Age: Inquisition. The truth is that I was only persistent to get my money out of it. And even though I did get my moneys worth, the bottom line is that I wasn't having fun.
    I didn't enjoy traversing the impressive landscapes and completing the bucket-load
    The amount of hours I've clocked in on this game (60+) might give one the wrong impression that I was addicted or in love with Dragon Age: Inquisition. The truth is that I was only persistent to get my money out of it. And even though I did get my moneys worth, the bottom line is that I wasn't having fun.
    I didn't enjoy traversing the impressive landscapes and completing the bucket-load of quests and I never felt as though there was an interesting or morally dichotomous twist to 80% of the side-quests. The combat didn't resonate with me and I found that it lacked the same sense of accomplishment that I found with Origins. It was a slog, but nonetheless a very impressive slog that others may enjoy.
    Expand
  16. Nov 25, 2014
    6
    DA: Inquisition makes me feel quite mixed. I will list my positive and negative points in a short list:

    positive: - good immersion in the start. - storyline feels like a dragon age game and is well done. - landscape graphics are quite beautiful - cinematics and storytelling feels good. - the talents in the former games felt like different talents. in Inquisition it is not changing
    DA: Inquisition makes me feel quite mixed. I will list my positive and negative points in a short list:

    positive:
    - good immersion in the start.
    - storyline feels like a dragon age game and is well done.
    - landscape graphics are quite beautiful
    - cinematics and storytelling feels good.
    - the talents in the former games felt like different talents. in Inquisition it is not changing much at all. it is bloating.

    negative:
    - character graphics and animations are buggy and sub par.
    - open world quests are mmo style.
    - companion characters do feel obsolete and missing deep.
    - inventory and weapon upgrade system is a nightmare!
    - combat system is the worst of all 3 games.

    The game starts very imemrsive and with good storytelling and character/companion integration.
    The more the game goes on the less connect with characters and the game you get.
    This is mainly because the "open world" quests feel stubborn and less of an exploration. It is more like mmo leveling quests. The big puzzles and dungeon parts of da:origins and also the second da game are missing.
    There are some storyline quests like the mage questline but it lacks puzzles and character integration.
    The game tries to many and all of that in an mediocre style.

    Da. Inquisition is an ok game but does in no case reach it's ancestors. Ther eis not much exploration more a kind of "grind"
    Expand
  17. Nov 30, 2014
    6
    This game is an improvement over DA2 but it simply not in the same league as DA:O. This game is buggy with 5 crashes in 60 hours of playtime... pathetic for a console. Questionable design decisions (what the hell were they thinking with the potion set up?) Loot progression is poorly implemented. Tactical view is frustrating and buggy. Storytelling is not up to par with the likes of DA:OThis game is an improvement over DA2 but it simply not in the same league as DA:O. This game is buggy with 5 crashes in 60 hours of playtime... pathetic for a console. Questionable design decisions (what the hell were they thinking with the potion set up?) Loot progression is poorly implemented. Tactical view is frustrating and buggy. Storytelling is not up to par with the likes of DA:O or ME2, but passable. Graphics are okay, about what you would expect from a DA game on next gen. The more open world is pretty nice, but it's not enough to overcome my other issues with this game. I will finish the game, but it is not good enough to justify multiple playthroughs like ME2 or DA:O

    I will not pre-order another Bioware game. They are simply not producing at the same level of quality as they have in years past. Buy this used or skip it.
    Expand
  18. Dec 26, 2014
    5
    I loved Dragon Age: Origins. Must have played it through about 6 or 7 times. I was desperate to like Dragon Age: Inquisition too, but sadly I can't say that I did. If I had to sum it up in a single phrase I'd call it "Dragon Age for Dummies".

    Lets start with the good, because they have done some things well. It seems very much to me like they tried to move the DA franchise towards more
    I loved Dragon Age: Origins. Must have played it through about 6 or 7 times. I was desperate to like Dragon Age: Inquisition too, but sadly I can't say that I did. If I had to sum it up in a single phrase I'd call it "Dragon Age for Dummies".

    Lets start with the good, because they have done some things well. It seems very much to me like they tried to move the DA franchise towards more of a Mass Effect style game and even included the ME conversation wheel method - which I do enjoy. The graphics are very nice and the locations are sprawling and detailed (almost like they're trying to rival Skyrim for open-world scope... which they can't, by the way). There is a lot more room to run around in, which is something I always wished for in the DA games, so this was a welcome change. The voice acting is also very good, if you can excuse the odd terrible one here and there (Sera - I'm looking at you!).

    Now the bad:

    * Like I say, they've tried to make DA more like Mass Effect and the result is that they've dummed down the game horribly. You now have what feels like very little control over anything compared to how it used to be. Maybe this was done to appeal to children who can't be bothered to work out what different stats do?
    * They messed up the strategic combat system. There is very little strategy to be had now. It has become more of a simple arcade hack 'n' slash, presumably to appeal more to children. Deeply disappointed with this.
    * No more tactical slots for your companions. Unless you choose to micro-manage their every move in battle by spamming the pause feature, you'll find they're largely a will unto themselves now and they will do the daftest things. For instance, your tank will break off from whatever they're tanking and come over to attack what you're attacking, even if you're just trying to pick off the smaller mobs. Ridiculous! I've found the only way around this is to play the tank yourself.
    * There is no healing magic anymore. Healing has become an exercise in constant potion spamming. Just horrible. The developers say this is to make fights more strategic but anyone who knows anything about RPGs knows that it has quite the opposite effect and also causes you to have to return to camp constantly to restock. I mean, is this even an RPG anymore?!
    * Far fewer talents and spells to choose from and you won't want to use most of them anyway.
    * Only 2 armour slots now (head and body) and most armours look identical.
    * You barely notice levelling up now because all you get each time is 1 skill point to assign. Thats it - no attribute points or anything. And you can only use 8 skills at a time, so you'll fill that requirement in no time.
    * You no longer have any control over the stats of any of your characters. Its all default now, so another RPG element lost.
    * Equipment is now totally class-specific.
    * Everyone in the game seems to be sex-obsessed, like the game was written by a horny 14-year-old.
    * The menu system is the most irritating I've ever seen in a game and gives you no useful information.
    * Crafting is a waste of time and very convoluted.

    Basically they must have decided somewhere along the line that people don't like making decisions for themselves and would much rather the game made all those decisions for them. Then they thought as long as they made the game pretty no-one would care that its become tedious to play. Its like they took the game away from the people who knew what they were doing and gave it to the Mass Effect team who have no idea how to craft a deep RPG.
    Expand
  19. Jul 31, 2015
    4
    Reviews came out calling Inquisition the best Dragon Age yet, and it peaked my interest. I bought it on sale for $35. I will start out by saying the game is gorgeous. It has vibrant greens, and lots of it too. It really is appealing to the eyes. The soundtrack is also really good, better than Origins in my opinion. The framerate is steady, and I never experienced even a minor dip inReviews came out calling Inquisition the best Dragon Age yet, and it peaked my interest. I bought it on sale for $35. I will start out by saying the game is gorgeous. It has vibrant greens, and lots of it too. It really is appealing to the eyes. The soundtrack is also really good, better than Origins in my opinion. The framerate is steady, and I never experienced even a minor dip in frames in my 100 hours (I played on Xbox One). It also doesn't feel like an Action game that calls itself an RPG, where there's just RPG elements, but instead actually felt like an RPG with crafting, and customization. I picked the second hardest difficulty because I wanted the achievement, and I didn't want to suffer through Nightmare. This is the part where I destroy the game (I will be making comparisons to both Dragon Age games). Combat, to be completely honest, is a joke. DA:O was a slow, but challening with its combat where you feel like you were actually an outnumbered force of regular guys against a whole army even on normal difficulty. DA2 was fast, but was unchallenging even in the slightest. DAI is the worst of both combat systems: its slow and unchallenging. Its painfully slow. I like slow combat at times, but this is just ridiculous. I felt like I was playing an extremely grindy Korean MMO instead of an ARPG where the enemy health is just unbelievably high that it can take forever just kill a single enemy. The challenge is completely gone. I only had difficulty with one part in the entire 100 hour grindfest, and that was because it was just completely unfair where you were pitted against waves of enemies, and you're only allowed to carry 8 health potions at a time (and mages can't heal anymore), so you were kinda **** In Origins, you felt like every fight might've been your last because you never knew what could've happened. A dumb teammate could've stepped in a trap, and killed themselves instantly, a mage could've casted a fireball, and killed the whole party instantly, you never knew. But you always needed to be ready to adapt to have the tactical edge. Here you just charge in, and kill everybody REALLY SLOWLY. Its incredibly bland. The story isn't great either. At the beginning of the game, you're already made out to be the savior of mankind (which just throws out dramatic structure completely), the villain just comes out, and practically says "I'm the villain" and leaves to never be seen for another half of the game (which just throws out dramatic structure completely). There's also cameos from characters from previous games, and majority of the time, it feels really **** lazy. Allistair shows up after the end of a quest to say "So you're the Inquisitor, huh?" then leaves. Hawke shows up to help you on a quest, then leaves. Morrigan shows up in the last 40th of the game, then leaves. It legitimately felt like they were only there to remind you of how cool past games were, where they would flail their arms around and ask if you remember them. The open world is probably my biggest problem with this game. The areas are massive, and like I said before, pretty. But they feel empty. They literally feel like they're crafted just to hold X number of rifts, X number of gems, and a dragon. It would've been nice just to have NPCs around the map that you can actually interact with, but a majority of the time its just bad guys, rifts, gems, and a dragon. Dragon fights are cool though, for the first time anyway. Then they quickly become copy/paste of that first time in different environments with different elements, and they, like a majority of the game, become jokes. Side-quests...oh, side-quests. Question: Do you like fetch quests? How about fetch quests that are literally there with almost no context, or interaction? Sound like fun? No? Then you won't like side-quests in this game. The cast of characters in your Inquisition aren't even as good as Origins or 2's cast of characters. Yet people praise this game as the best Dragon Age yet. I don't see it. Not even a little bit. And the sad thing is that while there are some people who share my opinion, a large majority of players praise this game for all of my personal gripes with it which means I may never see a Dragon Age similar to Origins. Expand
  20. Dec 11, 2014
    5
    ah man, I finally had to admit this game is just a bummer and quit playing. Baldurs Gate 2 is my favorite game of all time so I had my fingers crossed that this would recapture some of the magic. The plot is decent I guess, yes they put a lot of work into making some beautiful worlds, but the gameplay and character development suck. It's just retarded. The combat animations are sillyah man, I finally had to admit this game is just a bummer and quit playing. Baldurs Gate 2 is my favorite game of all time so I had my fingers crossed that this would recapture some of the magic. The plot is decent I guess, yes they put a lot of work into making some beautiful worlds, but the gameplay and character development suck. It's just retarded. The combat animations are silly looking and repetitive. It's not fun. Expand
  21. Nov 22, 2014
    7
    First it's no skyrim, second it has way to many bugs. I have to exit and reload more than I would like to fix the audio. Third, you start in the " hinterlands" , which is cool, but if you try to do all the side quests before advancing the main story, you will hate it , get bored, not care about the story or your character,and rate the game a 0-2. Leave the hinterlands! If you do, it's aFirst it's no skyrim, second it has way to many bugs. I have to exit and reload more than I would like to fix the audio. Third, you start in the " hinterlands" , which is cool, but if you try to do all the side quests before advancing the main story, you will hate it , get bored, not care about the story or your character,and rate the game a 0-2. Leave the hinterlands! If you do, it's a very good game, with a huge world, and a reasonable story. Would rate it a buy, but maybe wait a few weeks till they fix some bugs Expand
  22. Nov 25, 2014
    7
    The reason its not a 10 for is because the character models are not as good as they look on trailers which leads me to believe they used pc version... The graphics are also dumbed down quite allot! not what you would expect from the trailer. The combat mechanic is not that fun quite boring in my opinion. Overall its an OK rpg, nothing on the level of skyrim or fallout.
  23. Dec 6, 2014
    10
    I've played around 40 hours of DA: Inquisition and I'm really enjoying the game. The plot is interesting, exploring is fun, and the combat can be challenging. They did a good job bringing crafting back into the Dragon Age franchise with Inquisition because crafting was severely lacking in DA2. While I've run into a few issues with the character models I can't complain much becauseI've played around 40 hours of DA: Inquisition and I'm really enjoying the game. The plot is interesting, exploring is fun, and the combat can be challenging. They did a good job bringing crafting back into the Dragon Age franchise with Inquisition because crafting was severely lacking in DA2. While I've run into a few issues with the character models I can't complain much because they're a lot better than DA:O and DA:2.

    I view this game as blending the best of Skyrim with the best of Dragon Age: Origins. You have large, open zones to wander through and explore which is a huge improvement over Dragon Age 2. At the same time, you have a group of interesting companions that banter back and forth while you're exploring. I never cared for my companion in Skyrim and I feel like BioWare was able to capture the adventure of a large, unexplored world while adding in companions that are interesting and I care about.

    My only complaint is that they've mixed junk items in with useful items on the Valuables tab. This makes it difficult to tell which items you can safely sell as vendor trash and which items could be used for requisitions later.
    Expand
  24. Dec 5, 2014
    6
    This is a glorified MMO, save your money, get it when it's 20 bucks
    Combat is terrible, enemies completed covered in special effects, you can't even see what you are fighting
    The big open areas that bioware is so proud of are very boring...no villages to discover not even people for that matter All these 10's and angry joe gave it a 9, who is paying off who Save your money, a few of
    This is a glorified MMO, save your money, get it when it's 20 bucks
    Combat is terrible, enemies completed covered in special effects, you can't even see what you are fighting
    The big open areas that bioware is so proud of are very boring...no villages to discover not even people for that matter
    All these 10's and angry joe gave it a 9, who is paying off who
    Save your money, a few of the story elements are clever, well worth 20 bucks, but 60 no way
    I am a big dragon age fan, but at least i'm honest this game is a 5 or 6 out of ten.
    Bioware could put crap in a box and the bioware forum people would give it a 10, so don't believe the hype
    Expand
  25. Dec 1, 2014
    10
    Ok, so I had to make an account to fix this BS. This isn't a 10/10 game, but you guys don't seem to understand how to rate a game. A game with this much effort put into it, this much love and care does not deserve a 0. A 0 is reserved for those P.O.S. that somehow make it onto the market. It doesn't deserve a 0, or even a 1, yet the most common ratings are: 1, 5, and 10. There's a reasonOk, so I had to make an account to fix this BS. This isn't a 10/10 game, but you guys don't seem to understand how to rate a game. A game with this much effort put into it, this much love and care does not deserve a 0. A 0 is reserved for those P.O.S. that somehow make it onto the market. It doesn't deserve a 0, or even a 1, yet the most common ratings are: 1, 5, and 10. There's a reason that there's a 1-10 chart. Also, leave the Hinterlands. I was going to give this game a 5, but then I left them! The story is amazing after you leave! Trust me on this! Leave the Hinterlands! Onto the review: This is one of the best DA games out there (out of the 3), and I just reached a significant point in the story. I think I'm going to playing this game for a long time to come. Expand
  26. Nov 28, 2014
    10
    As great Dragon Age-Fan i don't want to miss Dragon Age Inquisition. DA: I is a mixture of DA1, DA2 and Skyrim - a very good mixture! The game world is gigantic big - there is so much to do, so many side quest. The story is well told and very gripping. The selection of the different Races is very good (Human, Elf, Dwarf and Qunari - male/female). The Game has many "epic moments", imo. IAs great Dragon Age-Fan i don't want to miss Dragon Age Inquisition. DA: I is a mixture of DA1, DA2 and Skyrim - a very good mixture! The game world is gigantic big - there is so much to do, so many side quest. The story is well told and very gripping. The selection of the different Races is very good (Human, Elf, Dwarf and Qunari - male/female). The Game has many "epic moments", imo. I can recommend Dragon Age Inquisiton every RPG-Fan! (Bing-Translate from German). Expand
  27. Nov 30, 2014
    7
    DAI is my return to the Bioware development team since Mass Effect 3. The world is large and beautiful with a lot to explore. I have played 7 hours so far and it seems to be a decent game. Where the game suffers at this point is in the combat system. I find to often my party attacking enemies that they can no way defeat. I find myself micromanaging to often. Other players have made similarDAI is my return to the Bioware development team since Mass Effect 3. The world is large and beautiful with a lot to explore. I have played 7 hours so far and it seems to be a decent game. Where the game suffers at this point is in the combat system. I find to often my party attacking enemies that they can no way defeat. I find myself micromanaging to often. Other players have made similar comments, but I figure these concerns will be fixed by a patch. Conversations between the characters are humorous to listen to and assist in you finding out more about character. I recommend this game. Expand
  28. Jun 7, 2015
    9
    DA inquisition is good, its story is clever, the characters are well written and entertaining. the world is very nice and has allot to do and find, the crafting system is ok but its very grindy and very repetitive at times as some side quests are get X from Y and deliver to Z but these are only side quests so its not a massive problem.

    The only real main problems i had with it were
    DA inquisition is good, its story is clever, the characters are well written and entertaining. the world is very nice and has allot to do and find, the crafting system is ok but its very grindy and very repetitive at times as some side quests are get X from Y and deliver to Z but these are only side quests so its not a massive problem.

    The only real main problems i had with it were minor in the grad scheme of things but they were, combat is boring as high hell, you end up spamming your powerful attacks just to get through mobs quickly but the main one was that you get bogged down with really minor things really fast quests build up in no time and after a while you have so much to do you start to feel overwhelmed really fast. in all a great game though.
    Expand
  29. Aug 31, 2015
    10
    I love this game more than I loved Zelda the first time I played it. I lived in this game for at least 2 months! The only thing that could make it better, is if I could take my exact character and play online with others.
  30. Sep 15, 2015
    10
    One of the best games i`ve played in the last years!

    Pros + Graphics are cool + Story is not the best ever, but pretty cool + Gameplay is amazing + difficulty (Nightmare mode is pretty hard at the beginning of the game) + huge World + cool characters + long time to beat (including sidequests), but doesn´t get boring Cons - in my opinion, the dlc´s are too expensive... 3
    One of the best games i`ve played in the last years!

    Pros
    + Graphics are cool
    + Story is not the best ever, but pretty cool
    + Gameplay is amazing
    + difficulty (Nightmare mode is pretty hard at the beginning of the game)
    + huge World
    + cool characters
    + long time to beat (including sidequests), but doesn´t get boring

    Cons
    - in my opinion, the dlc´s are too expensive... 3 addons, together about 45€ ... more than the main game..

    Neutral
    * multiplayer seems to be fun (havent played very long til now)

    I will play the older 2 games of the series, if i find some time for them (i just didn´t really realize them ... maybe they are awesome, too)
    Expand
Metascore
85

Generally favorable reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 24 out of 28
  2. Negative: 0 out of 28
  1. Jan 13, 2015
    90
    Dragon Age: Inquisition represents a glorious return to form for the series, with its huge world to explore, great cast of characters, and immensely satisfying combat and character progression. Despite its flaws, this is easily a contender for RPG of the year, and a must-have for most any gamer.
  2. Jan 9, 2015
    70
    If you're looking to satisfy that RPG itch on your brand-new, current-gen console, you can certainly to do so with Inquisition.
  3. Dec 19, 2014
    90
    With Dragon Age Inquisition, BioWare returns in a great shape with a game that goes on for dozens and dozens of hours.