Metascore
78

Generally favorable reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 18
  2. Negative: 0 out of 18
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  1. Sep 30, 2015
    74
    With the addition of Star Wars to the mix, Disney Infinity 3.0 becomes a fresher experience for those in search of family games. However, the lack of polish becomes more notorious with each year that passes, showing that the annual schedule of the franchise is taking a serious toll on the overall presentation.
  2. Official Xbox Magazine UK
    Oct 6, 2015
    70
    Not quite the best family Star Wars game out there, but this is a fun action-platformer and the most substantial Infinity yet. [Nov 2015, p.79]
  3. Sep 3, 2015
    70
    Disney Infinity 3.0 offers a better Toy Box, featuring more possibilities that are also more understandable and easier to use. And the Star Wars adventure included in the starter pack is really surprising by its qualities. Easily the best episode so far.
  4. Cheat Code Central
    Aug 28, 2015
    70
    I'd definitely recommend Disney Infinity 3.0 for families with kids who adore Star Wars, as well as for gamers of all ages who love Disney and enjoy creating their own games and levels. If you don't fit into either of those categories, I'm not sure that the game holds its appeal past a few hours of play set fun, and that's a shame considering how much money you need to sink into the game's starter set and any additional characters and play sets you might want to buy.
  5. Disney Infinity 3.0 could end up being a lot of fun for Star Wars fans willing and able to shell out for all the content and figures that will eventually be released over the next several months, but budget-conscious players – especially those who aren’t all that interested in diving into the Toy Box – would be wise to wait until the starter pack can be grabbed at a discount.
User Score
5.8

Mixed or average reviews- based on 25 Ratings

User score distribution:
  1. Positive: 12 out of 25
  2. Negative: 8 out of 25
  1. Sep 30, 2015
    8
    Definitely the best in the series so far. The worlds seem more vibrant and alive than those in 2.0 and the combat is better than ever. TheDefinitely the best in the series so far. The worlds seem more vibrant and alive than those in 2.0 and the combat is better than ever. The Star Wars playsets are good fun but keep in mind that this a family game so don't expect KOTOR3. And while the story mode is great, the real draw for me is the Toybox, the mode which allows you to create your own games and worlds and share them with other players. I've been playing this series since 1.0 and I finally feel like Disney has really given us the tools we need to make great games. There are more components to build with and more ways to make those creations come to life. However, even with some new tutorials, you'll have to spend a lot of time to really get good at it. I've been doing this since 1.0 and I FINALLY feel like I have a good handle on how to create truly immersive worlds that don't seem amateurish.

    However, sometimes I feel like the limitations of the engine restrict the creativity and ambition of the user. The game constantly tells me I've added too many complex toys and forces me to scale back. Granted, being limited is a part of what spurs creativity. That being said I KNOW the current gen systems can handle bigger worlds than this game lets you create. I think the fact that this game is designed to run on both a Wii -- a system that is almost a DECADE old -- and a system with an 8core processor like the PS4 is severely restricting the complexity of player-generated content and unfair to those using the newer hardware. A good solution to this would be to allow users to set system requirements for the worlds they create. If they want to make a world that can be used on all platforms, they will be restricted to a certain amount of content. If however they want to make something that will only work on current gen systems, they can create bigger worlds.

    The fact that users can share content across almost every imaginable platform from PC to all the consoles and even iPads and iPhones is what makes this ecosystem of games great, but also what holds it back. Going from a platform with less processing power to a current gen system works fine. I created a world in the 2.0 iPad version of the game while I was on a trip, then uploaded it to the cloud and opened it in the 3.0 version on my XboxOne no problem. However, when I continued work on my world and then shared it back to the cloud it started DELETING THE WORLD EVERY TIME. Luckily I have learned not to trust the cloud saves and made a backup because I was experiencing a similar problem on the Xbox360 version of the game. In fact, that issue was so infuriating that it was the REASON I upgraded to the XboxOne, assuming that newer hardware would fix it. I don't regret upgrading per se, but I was pretty upset when an even WORSE problem occurred.

    In general the cross-platform cloud saving functionality of this game is A DISASTER, especially if you're using a mobile version. At a certain point, the iPad version of the game will start telling you that it can't connect to Disney Network Services, essentially not allowing you to access your OWN CONTENT. The cloud sharing functionality is spectacular in theory but the fact that it straight up DOESN'T WORK makes me wish they hadn't even bothered. The frustrating thing is that the issues experienced by users seems wildly inconsistent. I've read a lot of people on forums who've lost tons of their content but not in the same way that I did. In fact, no two people seem to have the same problem. I called the Disney folks and they were pleasant (in fact, they reminded me of the "cast members" you buy Churros from at Disneyland) but they didn't know what was going on. I don't blame them, the developers have clearly bitten off more than they can chew in terms of getting this game in the cloud.

    Take that all with a grain of salt. This is a truly ambitious and epic monument to interactivity and creativity. I'm pushing this engine HARD and most of my disappointments with this game have more to do with my ambition rather than shortcomings with the game. That being said, there are a few weird graphical glitches that other reviewers have noted but don't really bother me.

    So let's get back to the point. Disney infinity 3.0 is the best Star Wars game on the market right now (ask me about that when Battlefront comes out) and the best game creation tool available on consoles at this time (sorry Project Sparks). If you're a parent with kids who love games and Star Wars, Marvel or Disney or someone like me with a lot of nostalgia for these characters, 3.0 is a no-brainer. Is it expensive? Ridiculously so. But it's only a rip-off if you don't take full advantage of the Toybox. If you really get your feet wet in the creation engine offered here, you'll get many more hours of play out of this game than you probably would with most AAA titles. If you only want to play the campaigns however, you might find better value elsewhere.
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  2. Nov 14, 2020
    8
    ✅86%
    I love the new Star Wars sections and this is much better than the second instalment.
  3. Aug 18, 2017
    8
    Disney infinity 3.0 is a fun game with pretty good graphics, pretty good characters and pretty good bosses. My favorite part of the game inDisney infinity 3.0 is a fun game with pretty good graphics, pretty good characters and pretty good bosses. My favorite part of the game in particular is the interior feature, which I dedicated a video to on my youtube channel Bat Maul. Full Review »