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5.5

Mixed or average reviews- based on 1786 Ratings

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  1. Sep 11, 2014
    10
    I bought this game for my father and I and we are having a blast spending time together. I myself am now a father of two kids (one is almost 3 and the other born one week ago.) In the rare time I get to actually sit down and relax, it is very nice to be able to play small coop PVE missions with close friends & family and also play solo still having fun while upgrading the characters whileI bought this game for my father and I and we are having a blast spending time together. I myself am now a father of two kids (one is almost 3 and the other born one week ago.) In the rare time I get to actually sit down and relax, it is very nice to be able to play small coop PVE missions with close friends & family and also play solo still having fun while upgrading the characters while others aren't available. I don't mind not being able to talk with others in game outside of the party chat as its actually nice to get cut-off from all the teenage kids spouting nonsense degrading my gaming adventure. It's like a serene experience that you can escape to and just have fun exploring the planets while battling aliens of various factions. The Sci-Fi theme is refreshing and genuine. Graphics are beautiful. As for all the comparisons out there trying to figure out what version is better between the ps4 and the xbox one, all in all they look the same and play the same. I seriously doubt one is better over the other and recommend to find the version your friends are playing. Expand
  2. Sep 16, 2014
    10
    I love this game and it's difficulty is such that I actually feel good when I finish a mission. The only bad thing is that I don't have friends to play with so I am a solo which makes it take longer on certain missions.
  3. Nov 21, 2014
    5
    from the guys who made my favorite games and universe to go along with i simply cannot recommend based on my experience with this joke of a story and the least diverse gameplay to go along with it
  4. Oct 6, 2014
    6
    While not deserving of the 0-4/10's people are giving it, I can understand the disappointment and many criticisms people have with Destiny. I myself had high expectations since Bungie was behind the wheel developing the game, but was left highly disappointed after playing the game for just three weeks.

    Destiny does get a-lot right. Destiny is a beautiful game with great visuals and
    While not deserving of the 0-4/10's people are giving it, I can understand the disappointment and many criticisms people have with Destiny. I myself had high expectations since Bungie was behind the wheel developing the game, but was left highly disappointed after playing the game for just three weeks.

    Destiny does get a-lot right. Destiny is a beautiful game with great visuals and awe-inspiring sky-boxes. Gameplay is fantastic. The music is good, but not nearly as good as Halo's music (Bungie, why on God's green Earth did you fire MARTY O'DONNEL? The mastermind behind Halo's incredible music?! Idiots...) Multiplayer is phenomenal and is what I spend most of my time playing. Bungie, as always, does a great job in this regard.

    Unfortunately, Destiny's positives are outweighed by it's negatives.The game suffers from an insane amount of repetitiveness. You'll find yourself playing the exact same missions over and over and over and over again. For what? For nothing. The loot system was greatly flawed the last time I played (I know there was recently an update to fix it, but I haven't played it since then). These two issues alone are what make the game incredibly boring to play.

    But it gets worst. The campaign mode is a complete and utter joke. There is barely a story, and what story is there is uninteresting and dull. I was expecting a Mass Effect/Halo like grand and intricate space opera that I could play over and over without getting bored. Will I be replaying Destiny's story? Not a chance.

    Overall, it was a major disappointment and I hope Bungie gets their act together with future Destiny titles.
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  5. May 23, 2017
    0
    This game had promise but my biggest issue is playing at 30fps....it's simply not acceptable for a shooter. And for me that makes Destiny totally as in 100% worthless as a game.
  6. Sep 10, 2014
    7
    Destiny is an enjoyable game for most fans of FPS games. However, it depends how bland you want it to be.

    The story (or lack of) is not engaging and doesn't grasp you at any point. The Story Missions are alright, but most of them have you grounded in one place surviving wave after wave of enemies. It gets very repetitive. There is no backstory given to the type of enemies in the game,
    Destiny is an enjoyable game for most fans of FPS games. However, it depends how bland you want it to be.

    The story (or lack of) is not engaging and doesn't grasp you at any point. The Story Missions are alright, but most of them have you grounded in one place surviving wave after wave of enemies. It gets very repetitive. There is no backstory given to the type of enemies in the game, i.e. - Fallen, Vex etc.

    Perhaps the best part about the Co-Op experience would be that the Strike Missions have you battle through wave of enemies and bosses within 45 minutes. This gives you loot at the end of the Strike Mission which is usually pretty valuable.

    The "free-roam" aspect of the game can be enjoyable, depending on your tolerance and addiction to getting better loot. You will be wrecking weak enemies on the plains of different planets all to find a single loot box. The loot boxes usually contain Glimmer (the game's currency) and an additional piece of loot which can be a gun, armor or something completely useless. This part of the games also offers "missions" but these are mind-numbingly dull - they require you to kill a certain enemy or pick up certain items for very little reward.

    Perhaps the most fun part of the experience would be the Multiplayer (The Crucible). The Crucible offers 5 game modes - some of which I enjoyed (Control, Clash and Rumble), one which was awful (Skirmish 3vs3).

    Leveling up is pretty quick, I got to Level 20 within 24 hours. From 20, you have to equip Armor which has Light as a perk to level up. I'm not sure what level you can get to yet, but I haven't hit a cap thus far.

    If you enjoyed Borderlands, you'll probably enjoy this game as it requires you to do mind-numbing tasks to get more loot. The Multiplayer is more like Halo: Reach than any other Halo.

    To Conclude, it's a fairly enjoyable game. I could see myself playing it further as long as there is a high level cap.
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  7. Nov 5, 2014
    5
    What happened here? An odd game, a shadow of what could have been; feels incomplete and half-realized. Maybe they just ran out of time and money, or perhaps there were creative differences within Bungie. Though the base shooting mechanics are solid enough, there just isn't enough content here. The story campaign is a mess;a string of 'kill everything until time runs out' missions withWhat happened here? An odd game, a shadow of what could have been; feels incomplete and half-realized. Maybe they just ran out of time and money, or perhaps there were creative differences within Bungie. Though the base shooting mechanics are solid enough, there just isn't enough content here. The story campaign is a mess;a string of 'kill everything until time runs out' missions with no tangible or coherent narrative. There are perhaps 3 'NPC characters' in the game, who have barely any dialogue and whose motivations, origins and actions are largely unexplained. Indeed, you don't even know their names.

    The climactic final battle is laughable and again, it's not clear exactly how you win - you basically shoot a bunch of fairly ordinary, slow-moving enemies with small munitions, and then get a 'Congratulations, you saved the world and defeated the darkness', cutscene. Even by FPS standards that's incredibly thin. If you're looking for a epic space opera like the Mass Effect series (flawed as they are) you're going to be sorely disappointed. Even 'grinding lootfests' like the Borderlands or Diablo series have vastly more meat to their narratives,

    If you're looking for an MMO in space, you'll also be disappointed, as you're visiting the same four areas over and over grinding the same maps. Imagine if an MMO, World of Warcraft opened today with only four areas, a single home city, and perhaps 20 different enemies. Now imagine that each area is actually fairly small, with perhaps one 'dungeon' and the 'home city' is 3 buildings occupied only by stationary vendors and faction representatives. There is no feeling of travel, life, size or scope that you would hope for.

    The three classes not only look pretty much the same, they play pretty much the same aside from some differences in their 'class super attack'. Everyone is using roughly the same weapons and approaches combat in the same way. In strikes, you're not going to care or remember what class anyone else played. You have three 'races' but the difference is only cosmetic. Your characters strangely, can't be named.

    After you finish the laughably thin campaign and hit level 20, which will take you maybe a dozen hours, all there is to do is grind the same 4 bosses over and over, and participate in PVP matches. Problems with team PVP include people dropping out of matches when they start to lose (no penalty for this) and in PVE strikes, players going AFK for the entire duration forcing the remaining players to carry out the mission on their own (and they will still get the same rewards). Some AFKers will just queue into a playlist and automatically join into missions over and over, and AFK themselves to riches.

    The game gets a 6 from me because killing monsters and looting is fun. I have a thick skin, and like games like Diablo 3 (in it's current state, not the misguided mess it was on release) and Borderlands. But it's so half-baked in so many ways I can't give it more. It's been a little less than three weeks and the repetition is already starting to get to me. That's saying a lot coming from a guy who has subscribed to maybe a dozen different MMO's and is a big Diablo/Borderlands fan.
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  8. Nov 11, 2014
    5
    The core mechanics are there but this game really is bare bones. The story seems to have been butchered in order to release more DLC, the enemies and missions are very similar and do not provide enough variety for something which essentially turns into a loot grinder. The game is alright but the lack of story and the fact that many games handle the MMO and RPG parts a lot better makes meThe core mechanics are there but this game really is bare bones. The story seems to have been butchered in order to release more DLC, the enemies and missions are very similar and do not provide enough variety for something which essentially turns into a loot grinder. The game is alright but the lack of story and the fact that many games handle the MMO and RPG parts a lot better makes me wonder why so many people are still playing this game Expand
  9. Sep 13, 2014
    5
    My thoughts. This is coming from a level 16 who's just about to get to Mars:

    1. Story is downright awful. The premise sounds amazing but the execution isn't done right at all. 99 percent of the missions have been "press square, defend area, kill big boss, missions complete. And the odd occasional cut scene with cringe worthy voice acting. 2 Light on content. If you turned off the
    My thoughts. This is coming from a level 16 who's just about to get to Mars:

    1. Story is downright awful. The premise sounds amazing but the execution isn't done right at all. 99 percent of the missions have been "press square, defend area, kill big boss, missions complete. And the odd occasional cut scene with cringe worthy voice acting.
    2 Light on content. If you turned off the endlessly spawning enemies this game could be completed in a few hours for the story. Considering the first thing they talked about this game was it's focus on the story I'm severely disappointed in that regard. So much potential and it just falls flat.
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  10. Nov 4, 2014
    5
    Very disappointing game from Bungie's standard. Here is why:

    - The Missions are so lacking and repetitive, Go to X, Kill Y, Defend Peter Dinklage and kill more things - The enemy bosses are VERY lazy, They are just beefy and bigger versions of normal enemies - You might think there are a lot of weapons to choose from, Maybe so but they all look the same. - The story is
    Very disappointing game from Bungie's standard. Here is why:

    - The Missions are so lacking and repetitive, Go to X, Kill Y, Defend Peter Dinklage and kill more things

    - The enemy bosses are VERY lazy, They are just beefy and bigger versions of normal enemies

    - You might think there are a lot of weapons to choose from, Maybe so but they all look the same.

    - The story is TERRIBLE! So many plot holes with obvious signs that you need to purchase DLC to fix those plot holes... Absolutely hate it, Either give us the content when we buy it day 1 or don't give it to us at all.

    - No custom matches for multiplayer, Only match-making and NO SPLIT-SCREEN local play! Considering Bungie were the kings of coach co-op you would have thought that split-screen would be in Destiny considering the game is heavily focused on co-op play.

    The only positive things I can say about Destiny is the gun-play feels great and the soundtrack is AMAZING! Marty O'donnell did fantastic job as usual but overall the game is one of the most disappointing and over-hyped game of 2014!
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  11. Oct 4, 2014
    10
    Very solid game, play it for a while and it really picks up. Should it have a better intro? Absolutely. Is it perfect? No. Is it fun? I think so.

    Try it yourself and decide.
  12. Feb 16, 2015
    8
    Wait until Ultimate Edition for Destiny before buying it waitnow not worth 59.99USD
    Don't Buy DLC or Don't Buy Season Pass.
    This DLCs is Pay to Unlock since Fileszie is less then 200MB Really under 10mb.
    Skip all Pay to Unlock DLC others one coming for Destiny.
    Real DLC Filesize least 250MB-10GB
  13. Oct 23, 2014
    8
    So a lot of people seem to be upset over the hype that was around for this game. They also think its repetitive, boring, and unoriginal. The main thing that people are forgetting is this game is a FPS MMO. Its not at all similar to halo or any kind of FPS genre game, and honestly, it shouldn't be. If that's what you expected then this is the wrong game for you. While I can agree itsSo a lot of people seem to be upset over the hype that was around for this game. They also think its repetitive, boring, and unoriginal. The main thing that people are forgetting is this game is a FPS MMO. Its not at all similar to halo or any kind of FPS genre game, and honestly, it shouldn't be. If that's what you expected then this is the wrong game for you. While I can agree its repetitive, its exactly what I expected from it. Like any MMO, it will have a slow start, but might ramp up in the future. Also, this game is tons of fun with friends. Either go make some or find a few to play with you. This isn't a game you should expect to have a lot of fun only by yourself. You should have others to play with. If not, go play some of the solo games that are out, or wait it out for the ones you want to play. The hype wasn't quite matching the product, but its still a solid game. Expand
  14. Oct 9, 2014
    6
    Description: Destiny is an RPG halo-esc game in which you explore the cosmos and fight a LOT of enemies.
    Graphics: 10/10 (the graphics in this game are amazing! the visuals and textures are the best i have ever seen in a game)
    Variety: 3/10 (the variety in this game is really bad considering that you grind and farm enemies over and over and over again) Story: 6/10 (the story in this
    Description: Destiny is an RPG halo-esc game in which you explore the cosmos and fight a LOT of enemies.
    Graphics: 10/10 (the graphics in this game are amazing! the visuals and textures are the best i have ever seen in a game)
    Variety: 3/10 (the variety in this game is really bad considering that you grind and farm enemies over and over and over again)
    Story: 6/10 (the story in this game seemed very intriguing in the beginning of Destiny but quickly faded throughout the game)
    Fun Factor: 6/10 (for me, I had fun with Destiny until it got extremely repetitive with the enemies and bosses)
    Rating: 6/10 (slightly above average)
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  15. Oct 4, 2014
    8
    Destiny is a great game that has great game-play and a good looting system. What is a disappointment about it is the lack of launch content as well as a terrible story that has barely any dialogue and bad mission design with no set pieces. Destiny also has repetitive missions, but the game-play is so refined and fun, and the grinding reward system is good enough that it doesn't bother meDestiny is a great game that has great game-play and a good looting system. What is a disappointment about it is the lack of launch content as well as a terrible story that has barely any dialogue and bad mission design with no set pieces. Destiny also has repetitive missions, but the game-play is so refined and fun, and the grinding reward system is good enough that it doesn't bother me too much. The visuals for next gen are gorgeous with the beautiful skies and textures, as well as a consistent frame-rate and attention to detail. The PvP crucible mode is very fun and offers a unique experience because of the different classes being used with the different abilities. Overall Destiny is a very fun game but it feels a bit disappointing at the same time because it didn't quite live up to the grand expectations that Bungie set out to achieve but i believe with future updates and patches this game could get even better. Expand
  16. Oct 18, 2014
    7
    Bungie is, hands down, one of my top 5 favorite developers in the industry. After all, Bungie makes everyone of their games with such care and consideration to every aspect. Halo is also my favorite video game franchise ever. So of course, I immediately jumped on the hype train for Destiny the day it was announced, even though I'm personally not a fan of what it does to certain games. TheBungie is, hands down, one of my top 5 favorite developers in the industry. After all, Bungie makes everyone of their games with such care and consideration to every aspect. Halo is also my favorite video game franchise ever. So of course, I immediately jumped on the hype train for Destiny the day it was announced, even though I'm personally not a fan of what it does to certain games. The big, big, BIG question is (quite possibly the biggest question of the year in gaming): Does Destiny live up to the quality of Halo and can it also be the best game Bungie will ever create? To be honest, I absolutely adored Destiny the first week and a half. However, the more you think about the game and get deeper into it, you start to realise how many glaring flaws there are that put nasty dents on the experience. Don't get me wrong, though, there's a lot of damn good stuff here. But it won't last for long. Let's start with the good. Destiny gets the fundamental gameplay or shooting done perfectly. With the ability to double jump or glide and slide, the combat gains a new aspect of versatility, different from your other shooters. The game also has 2 abilities for each class that were cool and creative. I felt the core shooting felt a lot like Halo, which was amazing. Plus, when in combat areas, the game gives you enough room or cover to feel safe, but not too much to make you feel like you're stuck in a metal cube. Another stunning facet of Destiny is its graphics. Remember the jaw-dropping feeling you had playing Halo 1 and stepping out of the landing ship in the second mission to see the Halo ring in the sky and everything around you? When playing Destiny and just looking at the world around you, that same feeling comes up. The graphics are just so amazing. Destiny also uses loot systems with gear and weapons. While the loot system has some fundamental flaws (more on that later), it was a good gear game, and I always pushed myself to get better gear and weapons (EARLY ON). I also enjoyed the PvP a lot here and there. That's all the good. Now...THE BAD. Destiny takes inspirations from games like Borderlands or Diablo for its loot system, and it's not nearly as good here. Drop rates are very rare up until level 12 or 13, and the loot rewards you get for every mission complete are irritatingly random. On the subject of class diversity, I only played as the Hunter, and I had moderate fun with his abilities. The story of this game....WOW. Wait, did I say "story"? There's barely any at all! In the "story" missions I never felt as if there was a genuinely good reason of why I had to do this-and-that because most of the time, there wasn't any reason at all. There's only like 5 (maybe even less) cutscenes in the game, and when they do come around, they felt awkward and worthless. Halo is story-driven, and I get that Destiny is NOT Halo, but its pathetic that we would get this much storyline from Bungie. In terms of the mission structure, I kinda felt repetitive. I did say that I liked the PvP, but it can be unbalanced. Maybe about 40% of the time, I died from Super Charge abilities. CHEAP. The guns, though, for the most part, are balanced. Bungie has made comments saying the game "changes" after level 20. I got to level 22 before I stopped playing. You know why? The game becomes a complete, boring drag after level 20. To level up after that level, you must get gear with "light" on it. To do this, you'll find yourself in a constant grind for the good gear. When grinding, you'll be repeating missions a lot. The game just proves itself to be boring after that point. The game sprinkles in MMO aspects, but sadly, they don't go deep enough. I don't want you guys to think I dislike Destiny 'cause I sure as hell don't. However, the flaws take away big parts of the experience. You'll play the game for about 20 hours, and then you're just done. Simple as that. Buy the game at $45 or less. Expand
  17. Sep 10, 2014
    6
    Alright so I'll start simple. This game is fun and worth buying if you have the disposable income. With that said, we can get into the details. I have played the Beta, completed the campaign and all side missions, and played the crucible. I have experienced nearly all the game currently has to offer, so this review is thorough. To wrap it all together I will do a Pro/Con list below.Alright so I'll start simple. This game is fun and worth buying if you have the disposable income. With that said, we can get into the details. I have played the Beta, completed the campaign and all side missions, and played the crucible. I have experienced nearly all the game currently has to offer, so this review is thorough. To wrap it all together I will do a Pro/Con list below.

    Pros:
    1) This game IS a great shooter. The guns feel responsive and well made, and have incredible art detail. They are also up-gradable, which makes switching weapons a fun decision making process.
    2) The universe itself is rich with lore. Yes, I know a lot of questions are lingering out there but we have to look at that from an RPG point of view. Your ghost explains right off the start that you wont understand everything, so don't worry about it!
    3) The enemies, while repetitive, are fun and challenging. Sure the AI wont challenge the hardcore shooter, but it gives enough of a challenge to keep things interesting. Oh, and the AI isn't all that bad like others are saying. It is well above par for games in the same genre both shooters and MMOs.
    4) Peter Dinklage. At first I wasn't sold on his voice acting on Ghost, but once you progress past the starter levels (lvl 10+), his character really blossoms. You start to see banter between your guardian (Nathan Fillion) and Ghost (Dinklage) and it is an enjoyable experience.
    5) Lastly, the art design in this game is gorgeous. Every environment I stepped into felt fresh and exciting. Everything really seemed to come across as it was supposed to, from the dark caverns on the moon to the lush abandoned (sort of) cities on Venus. It is a beautiful looking game all the way down to the armor and guns.

    Cons:
    1) Length. I have beaten every story mission, aside from three strikes, and reached the "max" level of 20. There are higher levels, but you will find that out later yourself I'm sure. Back to the point, for a $60 game as hyped and as expensive as Destiny... I only spent 22 hours in game. That's 22 hours beating all story missions, playing several hours in the crucible, and replaying several story missions with friends. The campaign itself realistically probably only took me 15 hours to beat. This is a game that cost $500-million to make and took 5 years? In comparison, the most recent Assassin's Creed: Black Flag game got me 25+ hours on the campaign and well over another 30 hours in side missions and lollygagging. Another comparison, Skyrim. Skyrim took 5+ years to make and it STILL offers me new game play to this day. 400 hours+.
    2) Communication. While making a party to play with friends isn't difficult, meeting anyone in-game is nearly impossible. You HAVE to use the party system to speak, which makes no sense what-so-ever. If a free-to-play game like Warframe can master in-game chat, why can a massive budget Bungie game do it? This is a serious shortcoming and something Bungie needs to address pronto.
    3) Repetition. While I did enjoy the story itself, I did notice a lot of repeat mission styles. Go here, plug me in, go there, plug me in and defend, boss, rinse and repeat. I guess I'm lucky the campaign was so short, because much more of the same mission styles and I would've gotten bored.
    4) Lastly, PVP. With a background of elite FPS shooters that Bungie has, I expected more from their PVP. I know the game is mainly about the story, but if you are going to add a PVP segment don't make it an afterthought. With only four game modes (2 of which are basically the same) and lack of balance it becomes annoying and boring very quickly. I can't play for too long before I notice how overpowered high levels are compared to the newcomers. This will kill their PVP unless a major change is initiated.

    Thanks everyone for reading, I know I'm long winded, but I feel it all needed to be said. Overall this game isn't bad, but it isn't an amazing game either. With the hype, funding, and general Bungie-ness that was behind this game, it makes me wonder what happened. It took five years and while there is a great game to be played, it doesn't quite come through correctly. I am hopeful that Destiny will get better through updates and DLC, but for now a 7/10 seems fitting. Enjoy!

    -Monkiman300
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  18. Sep 11, 2014
    7
    I'm so addicted that my girlfriend is at breaking point, but like a typical bungie effort I feel it's going to come to an end real soon. Why do the make such a big deal about a game when you know that the hard core gamers you are trying to attract are going to clock it in 3 days. I thought this was going to take forever like skyrim or boarderlands, I spose I thought wrong
  19. Sep 11, 2014
    7
    I want so badly to love this game completely. I really do. But the story, the mission structure, the low level cap, and the overall lack of content keeps me from that.
    STORY: The story has some cool moments, but they never reach anything that will leave you awestruck. The story is told almost exclusively via your Ghost, who explains the objective and motive of a mission as you're
    I want so badly to love this game completely. I really do. But the story, the mission structure, the low level cap, and the overall lack of content keeps me from that.
    STORY: The story has some cool moments, but they never reach anything that will leave you awestruck. The story is told almost exclusively via your Ghost, who explains the objective and motive of a mission as you're traveling to it. The story never feels like it's really going anywhere, and the resolution is disappointing and confusing at best (and let's not forget 'clichéd'). The lore or backstory in the game's universe is astounding, however. Listening to your Ghost explain past events and information on different alien races is a real treat, and it definitely shows that Bungie put a lot of heart and soul into this game.
    MISSION STRUCTURE: It's true, the missions are incredibly linear, uninteresting, and almost identical to each other. Go to X, Go to Y, hold off the enemies while your Ghost takes forever to do something, kill a mini-boss, return to ship, repeat. That pretty much sums up every single mission in the game with the exception of maybe one or two.
    LEVEL CAP: It's basically 20. I know people argue that you can level past 20, but it isn't really 'leveling'. Basically, once you reach level 20 (which doesn't take long), you cease earning experience entirely. Instead, you'll be rewarded with an item called a 'Mote of Light' periodically, which can be used to purchase legendary equipment. This, however, takes forever, as it can take over an hour to get one of these items and you need 25 of them per piece of equipment. Furthermore, your character's level can only go above 20 if you're wearing special equipment that raises your 'Light' level. Basically -- you don't level up, you just equip armor that raises your stats (such equipment is also very rare, mind you).
    CONTENT: Just the fact that so many people have already completed the game and have reached level 20 should say all you need to know here. There are only 4 locations to explore throughout the entire game. That's right, only 4 planets, each with only 1 unique area to explore (though these areas are broken up into different regions, they're still small and linear feeling). Every mission on Earth happens in the same area, every mission on the Moon is in the same area, etcetera. Also, there are only a few Strike (Boss) missions. While these are quite rewarding when it comes to loot and leveling, having only 5 or 6 of these to play through means you'll be repeating missions far too many times. The game play is absolutely fantastic, though, and the mechanics can really make this game addicting to the point that you might not totally mind redoing missions you've played a dozen times.

    Destiny is a beautiful, fast paced, action-packed adventure; but it lacks character and suffers for it. The game content is bare-bones, and it feels like the story was haphazardly slapped together. You'll enjoy this game if you enjoy FPS games or MMO games, or if you just enjoy shooting-and-looting Borderlands style. However, if you're expecting an amazing story driven campaign, you'll find yourself in complete shock when you complete the game in just over 6 hours of play time. Bungie certainly poured the heart into this game, but it's clear that they might have poured it into the wrong areas, leaving the story and content a barren wasteland that's bound to dry up soon.

    I don't understand how these other reviews seem to be either a perfect 10 or a total 0. Those aren't helpful reviews.
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  20. Sep 13, 2014
    6
    This review contains spoilers, click expand to view. They do noting to explain anything about anyone at all.
    The only good thing this game had going for it was the worlds, and the trickery that made you feel like there would be a crazy story behind everything
    However, all of the missions are told through audio files in loading screens
    And all of the missions are the repetitive "shoot everyone here and move on" Gameplay
    The story lacks depth and the ability to even tell a story
    There were about 5 cut scenes in the whole game, to which it ended abruptly
    It feels like they are stretching a piece of **** out, by making the few guns and armor they made, impossible to get without hours of gameplay and "luck" drops
    The entire game is focused on 4 maps, impressively beautiful and large, however with nothing fresh in gameplay- it somehow feels quite empty. This is not a world with 16 players all doing their own thing either- like they advertised, but it's more like you run into a stranger or two every few minutes
    The "traveler" did nothing the entire game. It just floated. Never spoke, never even nudged. It feels like Bungie is trying to set up a series but sadly, this is not a series I am interested in.
    TDM is fun, I guess, if it weren't so sloppy and unfair. I was able to use a cheap weapon to get 30 kills every game just because I chose to hold it
    We as gamers shouldn't let big companies do this to us, they sold us an unfinished game to which- if you didn't know- their are parts in the maps that are blocked off completely and only through glitches can you get through and explore huge sections that are being hid. Obviously these sections are being saved for DLC.
    DLC!!??!??? THE GAME JUST CAME OUT.

    Here's my review:

    Over Hyped, Lacking story, Terribly short and uninformative campaign, Little content.
    Destiny wasn't Destined to be another Halo:
    I Give it a

    6......... out of 10.
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  21. Sep 13, 2014
    7
    Is this game a 10? No. Is it a 0? Of course not.. What it is.. is a bit of a surprise by Bungie.

    I think some people love it for it's familiarity and some hate it for that.. and if the haters were to accept that familiarity is what Bungie chose to build upon in Destiny... they were really needing to see it taken to an epic level. Instead, what I feel like they accomplished is to create
    Is this game a 10? No. Is it a 0? Of course not.. What it is.. is a bit of a surprise by Bungie.

    I think some people love it for it's familiarity and some hate it for that.. and if the haters were to accept that familiarity is what Bungie chose to build upon in Destiny... they were really needing to see it taken to an epic level. Instead, what I feel like they accomplished is to create a safe and sound foundation for the future. The building blocks are in place and they have a lot of room to improve and grow upon.

    Maybe they should have omitted some aspects of the game to focus more on the lore and reinforcing it's core because while people actually get a fair amount of game here.. somehow people feel cheated in a way. I've played lesser games and heard far less criticisms about them so the hype train clearly messed with a lot of people. This game is just spread out a bit different than a lot of games.

    I love the lighting and graphics, the music, the weapons and their tongue in cheek descriptions but the story is so lacking and so are many of the details that game enthusiasts crave. After everything, we still don't know jack about the damn traveler and it's on the box. Weird. I also find it weird that at this very moment, my character's armor looks so close to being a spartan, it's ridiculous. He's shiney green and everything. He's a guardian.. and meanwhile halo 5 is named: Halo 5 guardians. They are totally connected, how can they not be? Big dead sphere... Didact.. etc... Thinking of this game in that universe does make me like it more lol

    The bottom line.. I'm not hooked on the story or my character. I almost am... almost.. I feel like there should have been a revelation to tie it all together better but I am still confident that Bungie will build this franchise into something special in the future.
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  22. Sep 14, 2014
    7
    It's pretty and it's fun and it has the "bones" of a great game. My sense is that a year from now, the Destiny experience will be significantly different--and better. Dinklage's voice work is so-bad-it's-funny, but the universe he's referencing is big enough and interesting enough that I'm going to stick around for a while and see where it goes from here. My sense is that Bungie is inIt's pretty and it's fun and it has the "bones" of a great game. My sense is that a year from now, the Destiny experience will be significantly different--and better. Dinklage's voice work is so-bad-it's-funny, but the universe he's referencing is big enough and interesting enough that I'm going to stick around for a while and see where it goes from here. My sense is that Bungie is in this for the long-haul, with more opportunities to explore this new IP in ways that increase in meaning as time goes on. Expand
  23. FYI
    Sep 17, 2014
    5
    This review contains spoilers, click expand to view. It's extremely repetitive. There is no variety. Not to mention the story is short and makes absolutely no sense. The story goes nowhere and ends with the weakest boss battle out of all. The multiplayer is Call of Duty meets Halo so, if you like a game that requires little skill and just random nonsense this is perfect for you. Otherwise, don't believe the hype. Expand
  24. Sep 26, 2014
    5
    The Game is amazing. But its horrible online stability really makes me drop down its score... i only have problems with this game... its very very very annoying every time you are about to finish a crucible match, and it kicks you out, with no rewards and nothing else....
  25. Sep 29, 2014
    6
    Como shooter es entretenido y si lo juegas con algún amigo lo pasarás muy bien. La historia es una excusa solamente y no tiene ninguna importancia, como en los Borderlands, pero después de todo el Hype y es decepcionante que pobre trabajo en este aspecto. Al aterrizar siempre en los mismos mapas (y las largas cargas) se pierde la sensación interplanetaria, de libertad y aventura y es másComo shooter es entretenido y si lo juegas con algún amigo lo pasarás muy bien. La historia es una excusa solamente y no tiene ninguna importancia, como en los Borderlands, pero después de todo el Hype y es decepcionante que pobre trabajo en este aspecto. Al aterrizar siempre en los mismos mapas (y las largas cargas) se pierde la sensación interplanetaria, de libertad y aventura y es más como instancias de combate y punto. Como RPG es bastante pobre, la interacción con los NPC es de lo peor que he visto, hay juegos de hace 10 .... o 15 años que lo hacen mejor en este aspecto. Es un buen juego, a los que les gusten los shooters lo pasarán bien, pero sino no es recomendable. Yo lo juego con un amigo y lo pasamos bastante bien, pero está claro que será difícil que le dediquemos mucho más tiempo. Expand
  26. Sep 30, 2014
    6
    In essence a game has two dimensions in which it operates in order to earn money. Those are appeal and holding power. If you say, "that game is cool." Then you're saying that game has appeal. If you say, "i want more," and the game gives you more, then the game has holding power, which is different than replay value, which is one aspect of holding power. Anyway, Destiny tried to excel atIn essence a game has two dimensions in which it operates in order to earn money. Those are appeal and holding power. If you say, "that game is cool." Then you're saying that game has appeal. If you say, "i want more," and the game gives you more, then the game has holding power, which is different than replay value, which is one aspect of holding power. Anyway, Destiny tried to excel at one while neglecting the other. They created a game that is designed to have a broad appeal, but forgot that once you get people interested, you have to hold them there, or you won't continue to make money or be able to slow loss of profits to the used game industry.

    This game does a lot right. Graphics that are stunning to many, though not all. The musical score is enough to create a moving experience in and of itself. The gameplay mechanics, which are the most important, are solid. We would hope so since it was Bungie that gave FPS a more accessible and, yes, broader appeal. These are things anyone coming to this game expected, even without marketing, but where this game falls short is in some areas that should have been no brainers.

    Story - The story is unforgivably bare bones. I"m talking context that could have been filled in with simple dialogue during the gameplay. Such as your ghost giving a quick run down of the Hive when you first encounter them. You shouldn't have to go any where for that. What are the different enemies connection to each other? The Darkness? Many of my friends didn't realize the differences. The story is, essentially, unfleshed. They made no effort to make it a resonating part of the game. That being said, it's Bungie. No matter what their marketing scheme is, that they would skimp on the story and emphasize the multiplayer should have been expected. And that brings us to the multiplayer aspect.

    Multiplayer - Limited. The crucible is tons of fun or completely broken depending on who you ask. Since the job of this game was to have a broad appeal, if people are split down the middle that sort of insinuates a fail. Though I'm sure plant of sophists out there will gladly argue how the day is actually night. Also, for a game that is supposed to have a broad appeal, a lot of the multiplayer elements sure are exclusionary. Several aspects, including the much anticipated Raids, require time and effort many folk don't have. Forces people to find and schedule time with friends when they may not have that time, then forcing them to finish a campaign in a certain amount of time or suffer a reset (unless I understood that wrong). I suppose they wanted to reward their most hard core players, but, mathematically, the less people that are able to participate, well, the more likely those people are to go pay money for other games that include them. It's just business.

    RPG Aspect - Shallow and monotonous. The soft cap seems like a good idea, except the loot system makes everything a chore. Final bosses, which take up a good portion of time in the mission, do not drop rare loot more easily. That makes the final boss fight . . . a waste of your time. After several run throughs, the challenge is gone, so the only thing left is the loot. After having been stuck with the same pair of boots but having gone through several of everything else. I gave up. Borderlands PreSequel is coming out. Why bang my head on loot that won't come when I can play a game that both makes you work for and actually rewards you?

    Bungie had some good ideas, they just didn't develop them fully. The formula goes like this:

    Breadth = appeal (the variety of people who are interested)
    Depth = Holding power (the amount of material in each aspect that keeps a player's attention)

    Their score is as follows:

    Breadth - 7 - they went for the gold, made a good push, generated a lot of interest

    Depth - 4 - They won't make it stick unless they start adding/changing some things and make the game more dynamic in loot and leveling up. Also it needs to be more accessible on their more desirable loot and missions.

    It was a good try Bungie. I think you missed the mark a little. Only time will tell.
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  27. Oct 1, 2014
    5
    Very average game in every way. It was enjoyable for the first few days, then just became incredibly repetitive and boring. Will be a better game in 6 months when LOTS of dlc is released.
  28. Oct 2, 2014
    9
    Great game, lots of variety. PvP, PvE, classes, subclasses, weapons, etc. There are many reviews out there that are just not reasonable. IGN gave this game a 7.8. I don't agree with that score, but it is well argued and reasonable. An average user score here of 5.8 is not reasonable.
    Don't miss out on this great game by jumping on a bandwagon going downhill.
  29. Oct 16, 2014
    7
    I think the average gamer will agree that this Destiny failed to live up to it's hype on the day of release. The story mode plot was complicated and at the same time, rather bland.

    Replaying missions to earn more Vanguard points and to complete bounties became tedious. Plus the items, arm bands and currency are made complicated. Putting that aside, Strike missions have been a lot of
    I think the average gamer will agree that this Destiny failed to live up to it's hype on the day of release. The story mode plot was complicated and at the same time, rather bland.

    Replaying missions to earn more Vanguard points and to complete bounties became tedious. Plus the items, arm bands and currency are made complicated.

    Putting that aside, Strike missions have been a lot of fun, giving the player to join up with fellow gamers and take down the forces of the Fallen, Hive, Vex and Cabal. Bungie also constantly update newer missions such as Raid missions which makes Destiny gaming experience very valuable, plus team work becomes essential.

    Also the Crucible is a fun multiplayer zone that gives the player an idea of how tough a Titan, Worlock or Hunter you really are.

    Let's not forget that the soundtrack is incredible, the visuals are a delight and the smooth gameplay has made this game grow on me since release day.
    Expand
  30. Oct 27, 2014
    5
    Destiny is a disappointment. I had hoped for a game that had a fantastic story and campaign as well as advanced AI for the campaign combatants. I found it quite uninteresting and the story poorly explained. The whole game lacked energy.
Metascore
75

Generally favorable reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 11
  2. Negative: 0 out of 11
  1. X-ONE Magazine UK
    Nov 8, 2014
    60
    It's a slick, mechanically sound, and lavishly produced shooter that uses beauty to try and mask the potentially great but uninspired gameplay inside. [Issue#117, p.62]
  2. Oct 21, 2014
    70
    Destiny feels like the key elements of an FPS and an MMO gently resting shoulder to shoulder, instead of being fused together in a truly creative way. It plays and looks great, and offers many, many hours of entertainment to anyone okay with repeating the same tasks, but it isn’t exactly the game-changing science fiction epic we felt it was aspiring to.
  3. Hyper Magazine
    Oct 16, 2014
    70
    An ambitious if repetitive combination of shooter and loot based ARPG. A boost in loot drop frequency could definitely boost the fun/score. [Issue#254, p.47]