- Publisher: Activision
- Release Date: May 8, 2018
- Also On: PC, PlayStation 4
- Critic score
- Publication
- By date
- Unscored
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Jun 25, 2018This new expansion expands the bundle and adds new content to help extend the life of Destiny 2, but the campaign is too short and much of the content is recycled.
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May 14, 2018A good effort but doesn't manage to do enough to right the wrongs of Destiny 2 nor the previous DLC.
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May 30, 2018Destiny 2: Warmind failed to deliver a compelling campaign and rushes its storyline in less than a couple of hours. Nevertheless, it adds a cool new end-game PvE event and many quests, which were eagerly expected by fans.
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May 23, 2018Unfortunately, Warmind fails to impress. It gives players new stuff to do which is good, but the story is ridiculously short and doesn't realize its potential. This is a waste, as the expansion could have been a lot better.
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May 15, 2018Warmind represents Bungie finally getting its PvP house in order after a rocky start, but this success comes at the cost of an underwhelming PvE offering. The campaign is a one-note run through a handful of missions that boil down to run here, kill dudes then throw a magic space javelin at more dudes for the big finale. The Escalation mode and Raid-Lair are nice little additions, but Warmind really does offer staggeringly little for its price tag.
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May 14, 2018Warmind offers a lot of new content with some fantastic weapons, but the unbearable grind and Heroic Strike problems heavily detract from the game. The fact that the new campaign is lackluster and it's still hard to find Exotic Engrams doesn't help either. Additionally, Bungie failed to deliver on Masterwork Exotics because only a handful of items can be upgraded at this time.
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May 14, 2018Warmind is a big let-down that threatens to wipe out any sort of enthusiasm for the game that might be left. After all, if this is what you have to look forward to, why keep playing?
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May 10, 2018Destiny 2: Warmind is better than Curse of Osiris, but only marginally better. We’re still fighting the same reskinned enemies within recycled locations, day in and day out. The same can be said about the design choices here, being that new activities are akin to the activities found in The Taken King and vanilla Destiny. Despite its interesting and compelling premise, Warmind is lazy, rushed and underwhelming.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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May 9, 2018The problem with the grind is that there’s hardly anything new worth doing! Over on Xbox One, we’re treated to a second expansion that borrows old missions to repackage as Strikes. The only new Strike available in Warmind is a PS4-exclusive, which is good to those on the console, but us poor PC and Xbox folk are missing out. Everything about Warmind screams reskin, from weaponry to enemies (icy Hive) to these Strikes. It’s beyond disappointing. [Provisional Score = 55]
Awards & Rankings
User score distribution:
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Positive: 13 out of 58
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Mixed: 9 out of 58
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Negative: 36 out of 58
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May 9, 20185 for only 5 missions...and the $20 I had to pay for those 5 missions (one being a lost sector) to be fair it’s way better than the first DLC
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May 8, 2018
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May 10, 2018