User Score
6.0

Mixed or average reviews- based on 5 Ratings

User score distribution:
  1. Positive: 2 out of 5
  2. Negative: 1 out of 5

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  1. Jul 14, 2018
    6
    Danger Zone 2
    2 hours of side content
    Danger Zone 2 is a crash based game inspired by burnouts crash mode and in fact was made by multiple devolopers from the original burnout.. unfortunately thought much like crash mode.. this feels like just a mode.. doesn’t come close to feeling like a complete game.. This game features 23 challenges across 3 different regions as well as 3 bonus
    Danger Zone 2
    2 hours of side content
    Danger Zone 2 is a crash based game inspired by burnouts crash mode and in fact was made by multiple devolopers from the original burnout..
    unfortunately thought much like crash mode.. this feels like just a mode..
    doesn’t come close to feeling like a complete game..
    This game features 23 challenges across 3 different regions as well as 3 bonus challenges after you complete the game,
    and all of this can be seen in less than 2 hours..
    The concept of the game is simple, for each challenge youre given a different vehicle to drive, youre given an optional task which guarantees you at least a bronze metal and your job is to just make it to the danger zone causing as much damage as you possibly can along your way, and depending on the challenge or car, the strategy pf creating damage and causing crashes changes each time, some smaller vehicles will cause you to instantly crash and fail for example, some challenges are all about boost chains so youll actually be trying to avoid traffic, racing through these streets is thrilling, and every challenge does have a number of vehicles for you to cause crashes for so youre able to cause a destructive explosion and the end of track, so the destruction and the damage isn’t over until its over.
    theres no challenge that feels unfair or frustrating, however I just don’t feel there was enough done here to make this feel like anything more than a standalone burnout mode that has no reason to be standalone, there are again 3 different regions, but if the game never told you this you wouldn’t know, every track aside from a couple with giants gaps in them look and feel the same, I would’ve liked to see things get a bit arcady and over the top taking a chapter from the book of split/second for example, like I don’t know give me boulders and random explosions, anything to make tracks memorable, make them stick out, but nothing like that is done here..
    this is all about score chasing, and with a pretty awful trophy list I feel no incentive to chase these scores or replay tracks, one playthrough was enough for me
    I had fun, the game is thrilling at times.
    but theres just no meat here, no hook.
    I give danger zone 2
    a 6/10
    Expand
  2. Jul 18, 2018
    7
    Three fields entertainment brings us another burnout inspired game. Now I looked at all the games released by these guys and all of them has something to do with destruction. Like the first Danger zone game and dangerous golf which tasks you with literally just breaking everything down. They already have a new game in the works releasing later this year called Dangerous driving whichThree fields entertainment brings us another burnout inspired game. Now I looked at all the games released by these guys and all of them has something to do with destruction. Like the first Danger zone game and dangerous golf which tasks you with literally just breaking everything down. They already have a new game in the works releasing later this year called Dangerous driving which is…yes you guessed it all about the destruction but now it’s on tracks.

    Now one thing that caught me off guard is that this isn’t like burnout I would even go as far as to say it only made me want to play burnout paradise again. That was partly my fault though I expected it to be like burnout which was wrong of me it is its own unique game only inspired by burnout. The game opens up with a tutorial guiding you through the mechanics of the game and how scoring works. The game mixes up gameplay with different events like, every event it has certain scores to earn different medals ranging from bronze, silver, gold and platinum. Which isn’t a bad thing it made me replay levels to get the platinum but my thing is. If you are going to have scoring like this in your, game there should be a way to always get the platinum medal. I found myself getting frustrated because there were some levels where I had to get extremely lucky to earn the high score.

    Not only was the scoring luck based at times but when I needed my car to work .it would react to hitting certain things in a weird way. All of a sudden my car would have no weight to it and it would fly all over the place, proving my previous point. The game did a fair bit with gameplay I enjoyed the time I had with it apart from the problems I had fun with it. The change up in terrain was a nice fit plus the different events from getting to the crash site as fast as possible or just causing the most damage you possibly can. I even managed to grab a number one spot on a certain event and having number one for the all-time biggest crash, so the fun-factor defiantly is there. The graphics for the game didn’t look that bad either, however I don’t know what it is about seeing cars get crashed but I always felt good seeing just what would happen. In the burnout games you almost wanted to crash your car that’s how good it felt, maybe it’s just me. That’s where I feel this game needed a change up is, an open world mode where you can do events or just crash your car. It felt to linear I wanted more from this game, maybe asking developers to create a whole open world would be a tough ask I just feel it would have been a nice addition. Also asking this from a team of this size is also hard but an open world would have done this game so much good.

    In conclusion should you give this time your time of day, I say yes. It might not be burnout but it is, its own little game on its own and it does provide a good bit of fun. This was also made by only seven people if this is their best then they did an amazing job and I look forward to anything Three fields entertainment does in the future.
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Metascore
69

Mixed or average reviews - based on 8 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 8
  2. Negative: 0 out of 8
  1. Aug 28, 2018
    55
    Danger Zone 2 isn’t a terrible game by any means, but it is bare bone and almost devoid of any personality. It’s a fun distraction in short bursts if you really like climbing leaderboards, but there’s no longevity. There’s no soundtrack, no multiplayer, no replays and the menu system looks as tacked on as it gets. At $10 I could see it being a hard sell, but fun for those of us that miss the classic Burnout days, but the problem is, it’s being sold for double that. $20 for a single game mode from a classic just isn’t enough when it doesn’t even match its quality and personality. That, and there’s no Kenny Loggins.
  2. Aug 13, 2018
    75
    A great improvement over the original that almost nails the aesthetic and feel of the games it lovingly recreates even if it is a little rough around the edges. For those yearning for Burnout’s Crash mode or that just enjoy score attack games there is a lot to enjoy here!
  3. Jul 30, 2018
    50
    I had high hopes for Danger Zone 2 following the first one, but as it is in its current state, I cannot recommend it at all over the initial offering. It has features such as real-world locations and Run-Up Objectives, but these cannot disguise the many bugs and overall haphazard state of the game. Patches have been promised, but it will take quite a few to get this game up to speed.