Metascore
78

Generally favorable reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 17 out of 22
  2. Negative: 0 out of 22
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  1. Nov 19, 2015
    70
    It isn't a terrible game by any means, and I'd rank it much higher on the totem pole than the previous installment, Assassin's Creed Unity. But that doesn't change the fact that Ubisoft's latest assassin-centered story is only a few shades above mediocre.
  2. Oct 23, 2015
    70
    The bugs still remain but Syndicate is saved by a wonderfully vivid London, despite everything else feeling dated.
  3. 70
    Syndicate can't quite escape the series' lingering problems, but it gets by on the breezy charm of its leads, ably assisted by a sprightly score and winning script.
  4. Nov 2, 2015
    66
    While superficially Syndicate is not worse than older Assassin’s Creeds and gives you interesting new features, the magic is gone. Visually a step back, incoherent and bug ridden it might be the first sign that Ubisoft has to give the series a break in order to catch the creative spark again.
  5. LEVEL (Czech Republic)
    Dec 3, 2015
    60
    Syndicate is a solid sequel that will delight fans of the series, but most likely will not draw new people to the brand. If only devs pay more attention to an optimization and get rid of repeatable tasks, the result could be significantly better. [Issue#258]
User Score
6.7

Mixed or average reviews- based on 662 Ratings

User score distribution:
  1. Oct 23, 2015
    10
    Massive, Massive improvement over that crapfest that was Unity. The characters are well written, familiar gameplay mechanics such as theMassive, Massive improvement over that crapfest that was Unity. The characters are well written, familiar gameplay mechanics such as the whistling and being able to pick up bodies is back, the story has clever links to the story of the other AC games, the modern day is better and actually goes somewhere (albeit the ending is absolute wank) and the side missions are implemented well into the goal of the main story. Full Review »
  2. Feb 15, 2016
    8
    Updated review: My last review was rather overly negative because I made the mistake of submitting my opinion too early in the game. Now thatUpdated review: My last review was rather overly negative because I made the mistake of submitting my opinion too early in the game. Now that I've completed the game, I can honestly say that this is the best AC so far in my opinion for number of reasons. Firstly, devs now finally realize that sandbox levels are the way to go with AC, and they have made the stealth mechanics fast paced and less frustrating from the previous games. You have number of methods to dispatch your enemy and all of the mechanics are cool. The setting is very immersive and possibly my favorite one in the series. The characters are all memorable and show wide range of emotions from the emotionally disturbed past protagonists. Finally, the game is just a blast - there are plenty of side missions and all are fun, and the story missions are all varied and offer player freedom. I think this game is the biggest surprise of 2015 for me. Full Review »
  3. Oct 23, 2015
    0
    You can tell even the professional reviews were trying to find a sneaky way to tell the consumer that the game is still a broken mess. ("TheyYou can tell even the professional reviews were trying to find a sneaky way to tell the consumer that the game is still a broken mess. ("They fixed most of the glitches", "the gameplay is somewhat improved") it's clear that money changed hands here because this game is just as bad as unity when it comes to the bugs and the uninspired characters/story.

    Biggest glitches I've experienced in my three hours with the game so far:
    -Fell through the world and had to restart.
    -My carriage hit a bump of some sort and flipped over like someone did the old warthog jumping glitch in Halo.
    -Textures all over the place take longer to load than in thps5.
    -The freerunning has somehow got worse since unity so they made the zipline I guess to keep you from climbing and breaking the game. Only my character fell off the line halfway across a gap and then ragdoll'd around until magically resetting on the ground as if nothing happened.
    -The combat is once again a disaster and there was even one person I kept punching that got stuck in a wall and wouldn't go down so I had to restart.
    -fell into a wall while climbing once. Luckily I just fell to the ground and was then able to walk right through the wall and back into the street. No reset necessary that time.

    And those are just the notable things in 3 hours of play. I'm not THAT much of a glitch magnet. This is inexcusable.

    I love how all the professional reviews dodge around the fact that horse carriages are the most broken gameplay element since the batmobile or the witcher 3 horse. Leave vehicles to racing games already!

    I usually just come to the user reviews section here because the critic reviews are all or mostly lies. I'm starting to see some devs or friends of devs bleed through into this section though. Nobody that actually played this game would rate it 10/10. Even if you liked it and you weren't being paid to write the review, at best I can see the game being an 8 if there weren't so many bugs and you liked the story I guess.

    Anyway, I'm giving this a zero because 10 and 0 are the only numbers that stand out and get read here. And this is certainly no 10.

    Don't be fooled by the corrupt reviewers! I bought my copy at full price and once again I was left wondering why Ubisoft is still in business. Assassins creed just needs to take a long break and get a different dev team to be worth buying ever again.
    Full Review »