User Score
4.5

Generally unfavorable reviews- based on 77 Ratings

User score distribution:
  1. Positive: 28 out of 77
  2. Negative: 43 out of 77
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  1. Jun 8, 2018
    6
    Game’s that are genuinely scary are very few and far between, well that’s the case for me anyway because there isn’t many game’s that have genuinely frightened me during my year’s as a gamer. Agony is a game that can be included in the very small list of game’s that have actually scared me though, but unfortunately the game just has too many problems and in the end that’s all I rememberedGame’s that are genuinely scary are very few and far between, well that’s the case for me anyway because there isn’t many game’s that have genuinely frightened me during my year’s as a gamer. Agony is a game that can be included in the very small list of game’s that have actually scared me though, but unfortunately the game just has too many problems and in the end that’s all I remembered about Agony. As I’ve already said this game did frighten me and the atmosphere the game creates is unlike any other I’ve ever experienced before. In fact this game on the whole is like no other game I’ve ever played before and if there weren’t abundance of problems in play at the same time then it would’ve got a much higher score from me. Unfortunately anything good the game does is quickly bogged down with problems and the technichal issues in the game are rife. Some of these technichal problems are small but when they combine together they ruin the immersion levels quite considerably. This isn’t good because the gameplay also has multiple problems and when you combine that with the other problems you literally just feel like giving up. In fact I actually did give up several times and that was mainly due to the frustrating level design. You would think that the frustrating level design would be more than enough to get you really mad but the game doesn’t stop there. Instead the game basically just doesn’t tell you what to do and in the end you just wander around aimlessly getting killed multiple times because you have no idea what to do next. You would think then that the stealth mechanics would stop you from experiencing these cheap deaths, but unfortunately that’s not the case. The stealth mechanics in the game hardly ever work and when you combine it with the several technical issues you just end up getting caught and killed time and time again which in turn just made me get angry time and time again. Thankfully though it’s not all doom and gloom and as I said earlier the atmosphere the game immerses you in is very good, and that’s mainly down to the good sound design and voice acting. Unfortunately though the visuals that are present in the game don’t help with the immersion levels and on the whole the game just looks ugly with not a lot standing out. At the end of the day I would definitely recommend that you play this game where no children are present because it’s brutal to say the least. It also has a few unique ideas as well but unfortunately I can’t recommend Agony to you because it just suffers with a huge amount of problems that hold the game back in every single way and that’s all you’ll remember about the game. Expand
  2. May 29, 2018
    7
    It's a good time if you enjoy first person horror and aren't looking for anything revolutionary in terms of gameplay or graphics. Gameplay is much like Alien: Isolation; controls are simple, player power is limited but it does feel sluggish and unresponsive from time to time. Visually it looks ok, environment and character textures could be better however. Currently it runs rather poorly;It's a good time if you enjoy first person horror and aren't looking for anything revolutionary in terms of gameplay or graphics. Gameplay is much like Alien: Isolation; controls are simple, player power is limited but it does feel sluggish and unresponsive from time to time. Visually it looks ok, environment and character textures could be better however. Currently it runs rather poorly; occasional screen tearing and drops in the frame rate break any immersion and near constant audio bugs causing the first line of dialogue to loop or in the worst cases turn literally all in game sound into static.

    Definitely worth playing, but perhaps you should wait for them to patch the bugs and maybe try to catch it on a sale.
    Expand
  3. Jun 8, 2018
    6
    Agony
    Not as bad as everyone makes it out to be
    but still annoying Agony is a 12 hour long horror stealth game where you play as a spirit trying to get out of hell you start inside of a body and youll run into creepy characters as youre running through the beginning area collecting an offer to unlock the gate and move on… things are enjoyable and creepy enough at first.. feeling like
    Agony
    Not as bad as everyone makes it out to be
    but still annoying
    Agony is a 12 hour long horror stealth game where you play as a spirit trying to get out of hell
    you start inside of a body and youll run into creepy characters as youre running through the beginning area collecting an offer to unlock the gate and move on…
    things are enjoyable and creepy enough at first.. feeling like this is going to be some demonic walking simulator..
    and then demons are introduced.. you’re thrown into a maze to collect 4 skulls and this is when you realize you’re in for a bunch of trial and error stealth frustration…
    This games biggest problem is that it lacks polish..
    though the developers clearly tried to make a good game here.. it doesn’t feel rushed through the entire journey… it feels a bit like an ambitious try from fans of demons and such…..
    naked body parts and blood all over the place
    There are mirrors here which act as your checkpoint.. they have to be found though, they don’t automatically activate… you can punish yourself by making them break when you die 3 times, but I kept that feature off.. I kept it as a respawn point… and every spot in the game except for this beginning maze progress is saved even if you die…
    but no progress being saved here makes this probably the hardest part of the entire game.. its right at the beginning. So if you get past this you’re pretty good to go…
    then the game gets into a lot of finding the right symbol to draw on a wall and break a seal while of course there are enemies around that cant see.. but they feel heat so you have to be carful with torches, and they have insane hearing…
    going through this world is actually enjoyable.. every location feels unique and challenging..
    the objective is mixed up between finding items finding the correct symbol and pure stealth…
    and if youre caught.. youre not out of the game yet.. there are characters crawling all over these levels, and if you interact with them youll pull la bag off of their head.. this allows one of these lucky folks to become your new body.. if you die you have a limited time to get to one of these bodies or be taken all the way back to your last checkpoint… and by limited I mean very limited…
    and towards the middle of the game youll even be able to possess the demons…
    the issue with this game though is its mechanic balancing that stops the game from being as fun as it could be.. that makes this game a frustrating chore..
    There are bugs here where in the maze my character wouldn’t squeeze into a hiding spot.. I got caught on a rock,, the game froze multiple times in the same area not activating a cutscene causing me to lose tons of progress.. but brokenness and bug aside..
    the mechanics feel as though they were made to intentionally infuriate the player..
    you have a stamina meter… which feels pointless because of how fast it runs out..
    you’ve got about 10 seconds of run time.. not nearly enough to run from an enemy that has spotted you.. this means no intense or thrilling chases.. no stories of that time the demon was so close to getting you but you got away.. if youre spotted youre dead.. so its basically here just to help make running through levels a little faster.. but again you get like 10 seconds and it takes another 20 to cool down..
    when you do die, again you have a limited time to find a new body which fine… what isn’t fine is that the game also later ads soul eaters that mean insta death with no warning, no way around them.. they just randomly catch you…
    when youre a demon you have a limited amount of time though your time is increased by eating humans.. problem is there isn’t nearly enough humans for you to continue as a demon for more than a few seconds.. theres rarely even a new body around to possess once time is up
    making this mechanic feel practically useless… if you are a demon and manage to make a great deal of progress you cant interact with collectables or even checkpoint mirrors…
    the mechanics just go against the potential fun of the game making it really hard to enjoy at times..
    though I did ultimately still enjoy this game..
    this by no stretch is a must play game, however I feel like its being unfairly represented as some awful game that it isn’t..
    it has its problems.. but there was heart put into this game
    I give Agony
    a 6.5/10
    Expand
Metascore
34

Generally unfavorable reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 11
  2. Negative: 10 out of 11
  1. Official Xbox Magazine UK
    Jul 23, 2018
    30
    Laborious and horribly put together, Agony really will put you through hell. [Aug 2018, p.78]
  2. Jun 25, 2018
    43
    Agony promised a lot, but it fell short and failed to meet expectations. Lots of bugs and inconsistent quality.
  3. Jun 23, 2018
    30
    Agony clearly deserves its name. The gameplay mechanics are chaotic, at best, the AI is plain dumb, the level-design is muddled, the scenario is boring… Well, there’s nothing to save here.