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The campaign mode is great, but it is the online modes that really make this a must-own title for RTS fans.
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Play MagazineEarth Assault does a fairly good job of translating a PC real-time strategy's mouse-and-keyboard controls to the Xbox 360 controller, but players should be aware there's a lengthy tutorial required to get them up to speed. [Apr 2008, p.48]
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Universe at War does what they said couldn't be done, and it makes a large-scale real-time strategy game -- of the sort thought to be exclusively a PC domain -- fun to play from the couch.
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Overall, Petroglyph have proved that console-based RTS games can work successfully. PC owners might not think that there's much to crow about but for 360 owners this is a genuine step forward.
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For hardcore fans, the deep options and completely unique factions will be a revelation. For newbies, it will be a graduation.
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At its heart, this is a well-developed and in-depth RTS game. Highly recommended for hardcore RTS fans - but perhaps a little too complex for beginners to the franchise or genre.
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If Petroglyph can fix the single-player AI, smooth out some of the game’s graphics slowdowns, and provide a camera that zooms back more than a few inches, chapter two of Universe at War could well challenge Battle for Middle-earth II for overall Xbox 360 RTS honors.
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In spite of its technical flaws, Universe at War deserves merit twice over for not only presenting an RTS with a fresh spin on races, but also doing so with a neatly accessible control scheme.
Awards & Rankings
User score distribution:
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Positive: 47 out of 58
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Mixed: 5 out of 58
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Negative: 6 out of 58
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ChristopherS.Mar 27, 2008
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KlineMar 26, 2008
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Nov 11, 2013