- Publisher: Electronic Arts
- Release Date: Mar 10, 2009
- Also On: iPhone/iPad, PlayStation 2, PlayStation 3
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- Critic score
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- By date
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Trivial Pursuit earns high marks for accessibility and coming up with fresh gameplay ideas for a game older than most 360 owners.
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The price point is simply too high for what feels like a substandard product, and there are too games out there that are simply more feature-complete to justify spending more than the price of the board game on this version.
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Games Master UKOn consoles it's only really for addicts. [May 2009, p.84]
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This game has a high replay value, looks good, several modes that twist the original game in fun ways, and manages to be a fun experience without doing anything terribly mind-blowing.
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This version of Trivial Pursuit turns out to be something slightly different from the classic we all got to know through the years, mainly due to the multiple answers structure. The main drawbacks are the poor graphics, no online gameplay and, mainly, the retail price, that we expected to be lower.
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Skip all that and go straight to the Facts & Friends mode, a madcap battle where you share one wheel and take turns competing for wedges. It’s too complicated to fully explain here, but there’s betting, mini-games, cool power-ups, and a duel-to-the death finish. It essentially modernizes Trivial Pursuit in an ingenious way, and it’s really the only reason to spend an excessive $40 for this game now, instead of waiting for the inevitable Xbox Live Arcade version.
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There are plenty of good trivia questions, but this is a flawed port of the classic board game.
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Trivial Pursuit is just another example of why some games should stay as board games.
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Official Xbox Magazine UKHow about pursuing a price drop, EA? [May 2009, p.95]
User score distribution:
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Positive: 3 out of 10
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Mixed: 6 out of 10
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Negative: 1 out of 10
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Oct 14, 2010
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TDowJul 22, 2009
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MWalJun 6, 2009