Metascore
77

Generally favorable reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 26 out of 33
  2. Negative: 0 out of 33
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  1. For the price, and for the quality of offer, Tomb Raider: Anniversary is easily one the best games released all year. Blessed with an excellent control system and chock full of masterfully designed levels, as far as puzzle-based action adventures go, there have been none finer for years.
  2. With slick graphics, beautiful level design and of course, the puzzles and action that first captivated us completely, Anniversary lives up to the name of Lara Croft.
  3. It’s a timeless experience for the entire family.
  4. If you have fond memories of Tomb Raider from 10 or so years ago, then it is very likely you will be able to pick up Tomb Raider: Anniversary and relive good times. The game might not have the best graphics and some may dislike the Tomb Raider style, but for fans, its a dream come true.
  5. Play Magazine
    85
    This really is a special game for the truest fans. [Dec 2007, p.84]
  6. 83
    This is retro gaming as it should be, other developers please take note!
  7. Game Informer
    83
    Tapping into the sense of isolation and level flow of the original game, Crystal Dynamics has completely overhauled the individual puzzles and encounters to match more modern expectations. [Dec 2007, p.152]
  8. Playing it today felt just as new and exciting as playing it ten years ago did. And that is this game's main strength.
  9. If you've never played the first Tomb Raider, this is a great way to go about it. If you have, this is a great way to get reacquainted with it.
  10. It brings a classic game world up to date, throws in simple but intuitive controls and doesn't rely on constant fire-fights to bring excitement.
  11. 80
    The 360 is much crisper in appearance, but you'll run across frame rate hiccups while you're playing.
  12. Those expecting a more action heavy experience will feel a little let down, but as a puzzle heavy action game, Lara can more than hold her own.
  13. Official Xbox Magazine
    80
    With three "episodes"--two story episodes and Croft Manor--the price tag is easily justifiable: Anniversary offers a respectable four to eight hours per slice. [Holiday 2007, p.76]
  14. Overall the differences between the two versions are slight and other than the inclusion of achievement points - usually rewarded for the successful completion of each level, as well as the completion of time trials and the collection of scattered artefacts – it’s literally the same game in a higher resolution with a few tagged on graphical effects.
  15. With its attractive price and workable controls, Tomb Raider: Anniversary is easy to recommend to anybody who enjoys exploring dank and dark caves looking for hidden treasure.
  16. 80
    This is a game that delivers to both the fans of the series and newcomers and it honestly delivers in spades.
  17. It’s been a long and tumultuous ride over the years for our girl Lara. It’s nice to see her go back to what made her the woman she is today. Solid controls, huge areas to explore and conquer, and larger than life ancient block puzzles to solve all make an appearance.
  18. Anniversary is still a fantastic game, and well worth playing, that is, if you haven’t already.
  19. Again, this remake of the original is based on the engine found in Legend, but really could have used more from it. It’s absolutely worth playing because it’s fun and actually better than the original Tomb Raider.
  20. Overall, Tomb Raider: Anniversary features an age old style of gameplay that is beginning to struggle against the test of time.
  21. It’s almost the lack of innovation that makes this fun, as it’s a throwback to the original TR game of 1996. It just doesn’t take a lot of chances either.
  22. The game is worth a shot, especially if you’ve never jumped into Lara’s short shorts before.
  23. 76
    Even with its technical shortcomings, annoying camera angles, and slightly underdeveloped storyline, the original Tomb Raider adventure remains fun in this new iteration.
  24. The AI isn’t much more sophisticated than that of Space Invaders, but if you look at the reasonable $40 price tag, the good aspects of Tomb Raider Anniversary begin to outweigh the bad.
  25. Tomb Raider: Anniversary's success is twofold: It does well by the memory of the original and makes a dynamic action adventure game that's fun to play in 2007.
  26. 75
    Tomb Raider: Anniversary on the Xbox 360 may not be all that different from the PlayStation 2 version, but it's still a great game that should please those who enjoy their action games.
  27. As an experiment to push the capabilities of downloadable content over Xbox Live, there's little to doubt Anniversary's originality - on Microsoft's console at least. However, a few extra touches to the lighting and a few soaked vests aside, the Xbox 360 edition of Lara's first outing will be more for the fans.
  28. 70
    Nobody expects the remastering of Tomb Raider to be game of the year material, but Tomb Raider: Anniversary provides enough of the original game's thrills to be considered satisfyingly decent.
  29. Everything is good about this game except the graphics; the developers really didn’t put any effort into making this game look good at all. It looks like a straight port from the PS2 version.
  30. X-ONE Magazine UK
    70
    It's an improvement on the distinctly triangular original for sure. [Issue 27, p.90]
  31. Tomb Raider: Anniversary is a nice throwback, but doesn’t offer much innovation to adventure gamers in this generation of consoles.
  32. 65
    I'd have to consider this the version of last resort: If you have the chance to check out the game on any of the other platforms, I'd recommend doing just that.
  33. 360 Gamer Magazine UK
    60
    Tomb Raider: Anniversary is a solid title whose next-gen credentials are offset by a concept that’s starting to show its age. Those with a penchant for all things Croft will relish this overhauled blast from the past, but ultimately this alone isn’t quite enough to make Tomb Raider: Anniversary a must have title for most other people.
User Score
8.4

Generally favorable reviews- based on 60 Ratings

User score distribution:
  1. Positive: 46 out of 60
  2. Negative: 2 out of 60
  1. Jul 9, 2021
    8
    Gráficos: apresenta Detalhes evolutivos comparado com o Legend. Mas são detalhes não tão significativos. A face de Lara está mais "redonda",Gráficos: apresenta Detalhes evolutivos comparado com o Legend. Mas são detalhes não tão significativos. A face de Lara está mais "redonda", esta por sua vez exibe expressões mais reais. Quando sai da água também aparenta um realismo avançado em sua roupa molhada, e os cenários tem cores mais vibrantes.



    Lara: está certo que a personagem em si não merecia um tópico próprio, mas necessito dizer! Agora nós podemos realizar uma variedade ótima de acrobacias com variações simples de botão (Ex: B B B A A, B B B A B). Uma pena foram suas outfits drasticamente reduzidas a somente 10 (se não me falha a memória). E o arsenal dela também mudou, agora pode nos munir de 4 armas simultaneamente como nos clássicos. E Lara não perdeu seu gancho introduzido em Legend.

    História: uma nova tentativa de contar a origem de Lara, já que este sempre foi o lado mais vago da exploradora. Num geral é legal, contada de forma bem simples, deixando a desejar por não houver momentos marcantes. Somente uma fala ou outra que nos arranca um "Uau!".

    A experiência de gameplay não é comparável a Legend, mas não o digo como ofensa. Repetindo, foi uma nova maneira de contar a origem, então tentaram se manter fiéis aos jogos de Lara Croft daquela época, que eram bem "parados". Aqui em anniversary nós temos como objetivo principal explorar e escalar o cenário resolvendo quebra cabeças. Eles são bons, somente um ou dois realmente te desafiam um pouco, mas nenhum bicho de sete cabeças.

    Ferramentas: Poucas diferenças. As mecânicas novas incluem: recarregar suas armas, algo que no Legend só era possível após esvaziar o pente. Arsenal de 4 armas sendo cada uma recomendada a uma certa situação, e medkits pequenos e grandes. O gancho foi mantido, mas levaram o binóculos e lanterna, fazendo da Lara quase que despreparada para desbravar o mundo. Os sinalizadores clássicos também não deram as caras por aqui.

    Visão geral: Bem, o jogo é muito calmo e há poucas coisas memoráveis, mas é uma experiência atrativa para quem se recusa a trilhar os passos iniciais de Croft com o game de 1996, além disso as batalhas contra chefes foram bem trabalhadas superando o Legend. Cenas de câmera lenta com sequências de botões a serem pressionados também se manteram, aumentando a adrenalina das pouquíssimas partes agitadas do jogo.

    Pontos negativos incluem: uma história "repetida", poucas evoluções gráficas e baixa complexidade de puzzles.
    Full Review »
  2. Dec 18, 2020
    10
    This is what a Tomb Raider should look like. It's a great remake who keeps the spirit of the franchise.
  3. Oct 2, 2020
    6
    Tomb Raider Anniversary is a remake of the 1996 classic made for the modern audiences at the time. It looks better, controls better and staysTomb Raider Anniversary is a remake of the 1996 classic made for the modern audiences at the time. It looks better, controls better and stays true to to core values of Tomb Raider while offering something new to old fans. It's not fantastic but I don't regret my time with it.

    I played through TR1 and this game simultaneously, completing the levels of each game back to back. I played level 1 of the original and then the remade version of level 1, did the same with level 2 and so on. The level design is familiar enough that you'll remember every area but it won't feel like you're playing in the exact same places as the original. The map design, while familiar, is very different. Tomb Raider 1 was on a grid system which forced very primitive design in terms of the environments, some areas of the original flat out resembling Minecraft. This game takes inspiration but, as advertised, adds some updates and upgrades.


    The gameplay was pretty similar to the reboot trilogy which I completed before this game. It felt fine for the most part but there were many times where the game was really finicky. I'd jump to a ledge, pole, etc. that I know for a fact that I'm supposed to go to in order to progress, but because I jumped a step too early, I miss the thing and fall to my death. This happened quite a lot in the original as well but this was 10 whole years later. They could've polished the gameplay a little more. The only reason I didn't really mind this as much as I could have was because of the very frequent checkpoints. Frequent checkpoints were absent from the original so this is a nice upgrade, but sometimes it makes the game a little too easy.

    Lara can do a lot of things she couldn't in the original such swing with her grappling hook and climb up ladders. What's weird to me is there are Tomb Raider games in the reboot trilogy that lack some of the abilities Lara has in this much older game. It took the reboot trilogy several games in order to give Lara the ability to swing on walls with a grappling hook-esque mechanic.

    I wouldn't use this as a replacement for the original but it stands on it's own just fine as an homage to the roots of the franchise. It's rated lower than TR1 simply because of the innovation of the original. This may be a more appealing game to the average person nowadays but there's no denying that, by this point, the 3D platformer genre had come a long way since TR1. Most of the ideas from this game started with the original Tomb Raider and to me, innovation is a decently important aspect to consider when rating a game. Essentially, this game is good, but it didn't add much new to the table upon it's release.
    Full Review »