Metascore
73

Mixed or average reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 24
  2. Negative: 0 out of 24
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  1. Xbox World 360 Magazine UK
    83
    Old fashioned to look at, but packed with invention and things to do. [Christmas 2007, p.77]
  2. Sure it's a family-oriented game, but it was so fun that its kid-friendly nature did not hinder it in the slightest from being fun for gamers of all ages. And any comparison between this game and the classic Roller Coaster Tycoon are unfair because the games have completely different focuses.
  3. Charming and loads of fun, Thrillville: Off the Rails is a truly enjoyable gem that is a slight improvement over the original.
  4. 80
    One of the few ideal family games on the 360, Thrillville: Off the Rails is an impressive feat. The variety of fun mini-games mixed with an excellent roller coaster creation tool, and a surprisingly fun and light theme-park sim all add up to a good casual gamer romp.
  5. Games Master UK
    80
    A smart and vividly simple holiday, for younger players only. [Christmas 2007, p.79]
  6. 79
    The 360 version is definitely our favorite and feels the most refined. It not only runs just about as well as the PC version, but it has the party game element that the PC lacks.
  7. The game itself is bright and happy and optimistic, it’s well made, and it includes enough content to be well worth its suggested retail price.
  8. Official Xbox Magazine
    75
    Combining the cutesiness of a Pixar flick with the depth of a theme-park tycoon game, LucasArts' Thrillville series smoothly transitions onto the Xbox 360 with Off the Rails, a souped-up and entertaining follow-up to last year's Xbox release. [Dec 2007, p.76]
  9. 75
    The game's youngster charm ultimately ends up as its greatest strength and weakness. Off the Rails does a great job in appealing to a younger crowd, which is encouraging for those looking for a good holiday gift; however, its cheesy style is lost on anyone over the age of 12.
  10. Thrillville: Off the Rails makes every part of building and running a theme park great fun.
  11. Thrillville: Off the Rails is aimed squarely at mid-teens and under, which is no bad thing. The management side can be toyed around with, but it otherwise practically runs itself while you’re off planting rides, indulging in mini-games and trying to turn teenaged guests into your love slaves.
User Score
3.4

Generally unfavorable reviews- based on 40 Ratings

User score distribution:
  1. Positive: 11 out of 40
  2. Negative: 24 out of 40
  1. May 6, 2017
    8
    Thrillville: Off The Rails is fantastic sequal that improves upon everything that made the first game fun, The changes from the first game areThrillville: Off The Rails is fantastic sequal that improves upon everything that made the first game fun, The changes from the first game are as follows:
    -There are new WHOA! Coaster pieces and crashing coasters.
    -There are new games such as Coastertron and Robo K.O. along with sequels to existing games such as Sparkle Island 2.
    -You can see your friends and love interests on a special list which lets you warp to them and they come to whatever park you are in.
    -Certain games might give you a prize if you score high enough 4 or 5 stars which you can give to people to become friends or love interests faster.
    -You now have a HQ, where you can edit your character, save your game, view cut scenes, view your trophies, and more.

    Like the first game, you are once again dropped into the manager position at a newly opened theme park and given a tutorial on how the games mission system works. This is the exact same as the first game, with all mission categories following suit and teaching you everything from the interaction with your park guests to building rides to building game stalls and playing them. The only thing missing is an ability to skip the tutorial entirely, which makes starting a new game annoying sometimes, but the tutorial doesn't take long to finish thankfully.

    Once you've completed all parts of the tutorial, you are given 'free reign' over the current theme park and may approach available missions as you please. This is the point where the game really starts.
    There are 5 major parks in the game, each with 3 themed areas. all 3 areas contain 'build spots' where stalls and games can be placed. There will also be 2 spots for building coasters in each area as well.

    The variety of games/stalls/coasters that can be placed/edited/built is quite amazing and can successfully distract you for very long periods of time, especially when playing the mini-games.
    mini games are part of the games and stalls, with most games actually being playable as there own mini-game with high score egging you on to get the best scores possible in each. The playable mini-games range in genre from beat em ups to racing and boxing, each offering its own unique flare.

    My personal bias on this game is rather high considering I played this game a lot when I was younger, but bias aside, I honestly think this game is worth a try for its unique style and addictive gameplay.
    Full Review »
  2. Oct 27, 2013
    7
    A pretty decent game that continues on from the first Thrillville game. The game is colorful, lighthearted and easy to play. In fact one of myA pretty decent game that continues on from the first Thrillville game. The game is colorful, lighthearted and easy to play. In fact one of my main grievances is that this game is far too easy, even when set to the highest difficulty. Clearly this game was intended for a younger audience. But even so, it's still allot of fun and nice game to play if you are looking for some plain old fun.

    Overall:
    Clearly a kids game, but still fun for adults, as long as they don't go in expecting a challenge.
    Full Review »
  3. SeanB.
    Jan 8, 2008
    7
    It's not bad, really. It's got a little bit of everything to satisfy every type of gamer--from the Sims-like interaction with the It's not bad, really. It's got a little bit of everything to satisfy every type of gamer--from the Sims-like interaction with the crowd and the mini-games (which most are knock-offs of other more popular titles). The premise is, you start with a theme park with basic rides and you have to build your reputation as a park manager and friend doing multiple tasks such as park upkeep, running marketing campaigns, and of course making the visitors happy. The best part is definitely the mini-games, although a few really tough to master and come in with the high scores (such as the training of your ride mechanics with the motherboard circuits). Overall though, it's decent and should keep most entertained at least for a little while. Worth a rent. Full Review »