- Publisher: Electronic Arts
- Release Date: Jan 13, 2009
- Also On: PC, PlayStation 3
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Outside of clips stolen from the motion picture, you won’t find any kind of story here, either. Pandemic worked wonders with Star Wars, but couldn’t grasp the One Ring. Conquest is a joyless trip through familiar territories, and sadly, nothing more than that.
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Conquest is very uncharacteristic of what Pandemic is capable of. Playing through Conquest, it was surprising to see the attention to detail in the visual department and the failure to execute in creating a smooth experience juxtaposed in the same game.
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Lord of the Rings: Conquest follows in the same tradition of so many other games based on Tolkien’s world: full of promise but lacking in execution.
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It’d be too easy to say that Conquest will appeal only to diehard Tolkien fans; in fact, they’re the ones most likely to hate it.
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The pairing of large-scale online battle game with the thrill-packed Lord of the Rings series should've been a winner, but as it's turned out, Conquest won't possibly satisfying any Battlefront fan or Lord of the Rings buff at all.
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Very much throwaway gaming, Conquest is wholly lacklustre, devoid of any real purpose, and is a real low point for Pandemic, which after Mercenaries 2 is really saying something. 'Must do better' is a gross understatement.
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If Conquest is indicative of the level of quality and care the company is willing to invest in LOTR-themed games, maybe it's time for them to let someone else give it a try.
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To add to its problems the game is also surprisingly ugly, often looking much more like an original Xbox game.
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How the developer of Star Wars: Battlefront and the publishers of the Battlefield series let this one out the door in this state I will never understand.
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With nothing to recommend it, I say toss this disc into the cracks of Mount Doom and be done with it.
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A pointless, unfinished, unpolished, joyless, broken experience.
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games(TM)As soon as you pass the initial novelty of feeling like Legolas, or whatever character the Scout corresponds to - though we’d argue its inspiration is the Spy class from Battlefront - half of the gameplay disappears into the ether. [Feb 2009, p.118]
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It’s uglier than Gollum and twice as annoying as that whiny Frodo chap. Even brutalising fat hobbitses as Sauron himself can do little to alleviate the feeling that Conquest is a cheap, lazy and regressive game that is the very worst kind of franchise cash-in.
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EA's glitchy multiplayer servers place you in a one-on-one match of capture the flag.
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Xbox World 360 Magazine UKEverything about LOTR: Conquest is bad. [Mar 2009, p.80]
Awards & Rankings
User score distribution:
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Positive: 66 out of 120
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Mixed: 29 out of 120
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Negative: 25 out of 120
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NickM.Jan 31, 2009
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Dec 28, 2013
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Feb 2, 2012