- Publisher: Electronic Arts
- Release Date: Apr 7, 2009
- Also On: PC, PlayStation 3
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Despite the pedigree of the licence, very little of the movie's quality has made its way into the game. The characters are bland and the presentation of the narrative is decidedly uninspiring. It feels like a half-finished game and, whilst the idea has a lot of potential, is decidedly lacking in quality in its current form.
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When viewed as a whole package, Godfather II doesn't equal the sum of its parts, or at least the sum of the parts, as they SHOULD have been.
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Questionable design choices aside, the problem with almost every aspect of The Godfather II is simply that it feels unfinished.
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You're better off just playing through the first game a second time and waiting for The Godfather III!
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In the end, it appears that The Godfather II was rushed out the door and as a result it fails in many areas. The actual framework here could have made for a great title – it has all the key ideas – but by making it so easy to bypass elements of the game, and having it so criminally easy, then there’s little to encourage you to play through again, if you bother completing it the first time.
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Lacking both a challenge and soul, and failing to even engage on a narrative level, what you're left with is an overly forgiving shooter with weak strategy elements, which only serve to make it even easier for you. Having played right to the end, I wish there was something I could point to in its defence, but all I'm left with is the empty realisation that they've managed to somehow make this even less entertaining than the flawed original.
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Brilliant concepts ham-handedly executed. All I could think of after finishing the game was poor Fredo standing in the house in Nevada whining, "I'm smart! Not like everybody says... like dumb... I'm smart and I want respect!" Respect has to be earned, and The Godfather II doesn't even come close.
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Disappointing sequel that manages to undo the relative successes of the original and dishonour the film.
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Establishing a new Family is a hard undertaking… and a tedious chore. Imagine spending 10+ hours on taking over one building after another! In GTA: San Andreas and The Godfather, this occupation was but a side attraction; here, it is everything.
Awards & Rankings
User score distribution:
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Positive: 33 out of 67
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Mixed: 24 out of 67
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Negative: 10 out of 67
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MikeOMay 24, 2009
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ZackSApr 18, 2009
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SamSwitzerApr 7, 2009