User Score
7.3

Mixed or average reviews- based on 630 Ratings

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  1. Jun 4, 2023
    7
    It's been a while since I played, but I remember bugs and lack of control being the biggest downsides to this game. For example, you couldn't keep your cars where you wanted since the ai characters would magically drive them around and park them elsewhere while you were away. I even remember there was a chance someone from your community could die while you weren't playing. There was a lotIt's been a while since I played, but I remember bugs and lack of control being the biggest downsides to this game. For example, you couldn't keep your cars where you wanted since the ai characters would magically drive them around and park them elsewhere while you were away. I even remember there was a chance someone from your community could die while you weren't playing. There was a lot of unique and ambitious aspects of the game, but I think the current 2023 version of State of Decay 2 is a better overall experience. Expand
  2. Dec 24, 2022
    7
    Answer: 75 characters is between 10 words and 19 words with spaces included in the character count. If spaces are not included in the character count, then 75 characters is between 12 words and 25 words.
  3. Jun 18, 2021
    10
    The gameplay mechanics is very interesting how you recruit members outside and can interact with other community
  4. Apr 8, 2021
    8
    State of decay is an ambitious and very flawed open world zombie survival game, with an enphasis on long term survival. My love for this game is very passionate but, i have to admit there are a shocking amount of flaws for a such a game, mainly due to microsofts 2gb xbla game data limit at the time, and a reletively low budget. So, id like to explain why this game does so much right, andState of decay is an ambitious and very flawed open world zombie survival game, with an enphasis on long term survival. My love for this game is very passionate but, i have to admit there are a shocking amount of flaws for a such a game, mainly due to microsofts 2gb xbla game data limit at the time, and a reletively low budget. So, id like to explain why this game does so much right, and yet wrong.
    Positives-
    An open world with so much to do and explore.
    Fair, yet challenging combat, making you think of different ways to approach a scenario. (if you dont use a car)
    Lots of variations in playstyle, gameplay weapons, consumables.
    TONS of side missions, that keep you playing for hours.
    Alliance trust, character trust, swaping to any character if your at base, allowing you to bring survivors along with you, (Not online) and the unlockable radio commands.
    Great atmoshpere, with you constantly worrying about getting killed.
    Perma Death.
    Lots of things to do beside missions, (Clearing hordes, Doing surveys,Looting, etc).
    Good soundtrack.
    lots of options for upgrading your base, upgrading base facilities, managing morale, and more.
    Likeable characters (Although there are about 3 voice actors for the entire game).
    Combats against freaks can be extremely challenging (feral), but it never feels unfair. (Unless you bring a 2x4 to fight a juggernaut).
    Roleplaying elements, stealth elements, lots of decisions, and i mean, lots, of them.

    Negatives-
    A very rushed and unsatisfying story.
    Many extra storylines that never went anywhere.
    A TON of technical issues.
    Runs poorly.
    Vehicles exploding if they flip, meaning bye-bye loot.
    Very jittery animations.
    Cars are more efficient weapons than a 40mm grenade launcher.
    A very shakey aiming system.
    Overall, a great yet rushed game. And its sad to see it flushed down the generic zombie game bowl like so many other fantastic games.
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  5. Oct 24, 2020
    4
    As a fan of zombie media in general, this game is nothing short of clunky and lifeless. How dull it is is itself an achievement. 40/100
  6. Mar 9, 2020
    7
    I had no expectations of this game and I enjoyed it a lot, despite the repetitive gameplay. State of Decay is a an action/adventure/strategy game with a slow and melancholic mood to it. I enjoyed this game from start to finish but was left a bit unsatisfied with the abrupt ending and abscense of real excitement. So while one of its strengths is that it never gets boring, its biggestI had no expectations of this game and I enjoyed it a lot, despite the repetitive gameplay. State of Decay is a an action/adventure/strategy game with a slow and melancholic mood to it. I enjoyed this game from start to finish but was left a bit unsatisfied with the abrupt ending and abscense of real excitement. So while one of its strengths is that it never gets boring, its biggest weakness is that it never gets climactic. Expand
  7. May 16, 2017
    8
    Some annoying flaws keep this game from being a sublime "true" horror-survival game. That said, its still one of the best zombie games. What it does attempt is great, and where it falters can be mostly fixed with a patch or three.
    The combat is functional, but not particularly fun. The zombies start off kind of laughable, but soon their ability to 'hear' you can draw waves of them to your
    Some annoying flaws keep this game from being a sublime "true" horror-survival game. That said, its still one of the best zombie games. What it does attempt is great, and where it falters can be mostly fixed with a patch or three.
    The combat is functional, but not particularly fun. The zombies start off kind of laughable, but soon their ability to 'hear' you can draw waves of them to your current location. Some run, some jump for your neck. Its not so easy to get away. Two zombies is not such a chore, but a 'special' zombie or 4 regular ones (or more) and maybe discretion is the better part of valor.
    I disliked the rushed pace the missions were given to me, barking on the radio about them frequently and unlocking sometimes 5 at a time. Some missions have a shelf-life, but you don't know which ones will expire.

    +positives
    The base building is pretty well done, many options and dealing with morale and moods
    Scavenging is fun and often needed
    Tons of items to hoard
    Many weapons, ranged and melee. They can break but there is a way to repair them.
    Its got a learning curve, and sometimes its hard, thats a good thing sometimes.

    -negatives
    The lack of a wingman really hurts(or even a small team), you have to do nearly all the missions alone.
    Radio lady wants you to do all the missions, NOW
    Some of the team building issues 'anger management' come up a bit too frequently
    Cars are fairly finite, but quite OP. Way better than grenades.
    Decent graphics, but zombies clip through walls, half-vanish through front porch, such oddities.
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  8. Sep 10, 2016
    9
    I love this game, had for ages, but i feel like more could of been added, why not coop or multiplayer? Other than that it is one of the best arcades that should never be forgotten
  9. Jun 2, 2015
    7
    This review contains spoilers, click expand to view. It sucked me in right from the beginning and I really enjoyed the forest and prologue campaign, and I really enjoyed the first town too. But then the map opened up, resources became pinpointed, and the Zombies would never stay gone! What I'm trying to say is that it is a good game with a great start that gives you immersion from the very get go, but that doesn't last the whole experience and before you've reached the middle of the game you realize it's just that, a game. Zombies are everywhere and they never go away. You can't really clear an area, they will just re-spawn (and I don't mean wanders, but specific re-spawn points). Hordes are way too common and where it is SO much fun to annihilate a horde in one sweep of a car, but cars are stupidly fragile (to make them a scarcer resource) so you can't rely on that tactic forever. There are a lot of cars though, at least at first until you burn through them if you're not careful.
    Story: It's fine for a zombie survival game and offers some downright HARD missions that are a nice challenge to overcome and leave you feeling victorious but vulnerable. And that's the best thing about this game, it makes you feel vulnerable. You resources are constantly a concern. Your guns, ammo, and even melee weapons are finite don't last long. You're people are vulnerable and need you, and you all need resources from around the zombie infested towns. Up until you get into the military zone where there are guns and ammo EVERYWHERE (late game), you DON'T use your guns unless it's an emergency, you save your favourite (most powerful/effective) weapon for dire situations, and you are grateful when you find that box of resource you were so desperately low on.
    Combat is good, with the problems of physical combat that all third person sandbox games (like GTA) have but there is a light "homing" system added to physical combat that helps compensate for realism in a game. Smart levelling also allows for great advantages in combat.
    This brings me to the RPG elements of this game, levelling and relations. Levelling works well, you gain experience in stats through different actions. On top of basic stats, each character has a list of traits that offer strengths and weaknesses. Traits go from natural talents to previous jobs and hobbies, and they all affect the character in some way. This makes each character be unique in some way or another, but in the end you'll end up prioritizing the combat and leadership specialists because the "skill tree" of these characters offer special moves that are incredibly effective.
    Regarding the base, the developers did it right and created a number of potential bases for you to choose from, varying in size, location, and overall difficulty to manage. The base is where you do your maintenance and resource/relationship management. The character relationships and interaction is the RPG element I believe they fell short on. This game has what seems like a wide variety of conversation and interaction, but after the world opens up after the first town you quickly realize that this is not the case. Constant errands and characters have the same issues that have the same solutions with the same awkward and un-fluid dialog. Characters lack personality and as a result seem underdeveloped, breaking the immersion. All of a sudden they are no longer a person in your camp, but instead just another resource to be managed.
    There is also a base development mechanic which I like, but don't love. There's a decent variety of options for structures each with their own upgrades through the use of resources you've collected. The flaw is that even in the biggest base, you still have very little space to work with. I understand not being able to build every structure in order to retain difficulty and keep the pressure, but when there is plenty of space left between structures it’s frustrating to know you could fit more but you’re not allowed to.
    The game also keeps track of your real time and so every real day it consumes resources, giving the player a feeling of pressure and urgency in real life as well as the game.
    VI: It's OK. Not terrible, but definitely not great. Issues with pathing and just poor decisions in aggro and combat. They're not too present, but they are still there. There are a few issues with the VI of the zombies as well, but I actually think that's a good thing because zombies are supposed to have flawed behaviour and dulled senses, so the issues can be attributed to zombie traits through immersion.
    Exploration in this game is fun. There are plenty of nice areas to discover and explore. Fuel may not be a very stressed issue in this game, but night time is still stressful to traverse and scavenge in.
    Also, they have “freak zombies” which take away from the realism that the zombie apocalypse naturally has.
    I don't mean to say that this is a bad game. In fact, it's good. I played it, and enjoyed it, but expect a zombie survival GAME.

    75/100
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  10. Apr 2, 2015
    6
    State of decay may be an awesome game if your a hardcore fan boy of zombies and survival horror. If not, then you will get bored of this game very easily. The controls were neat and easy to handle and maneuver, but at the same time unresponsive.This game has pretty weak gameplay and the graphics are average. This game also has a few glitches that I have noticed. Besides that, the RPGState of decay may be an awesome game if your a hardcore fan boy of zombies and survival horror. If not, then you will get bored of this game very easily. The controls were neat and easy to handle and maneuver, but at the same time unresponsive.This game has pretty weak gameplay and the graphics are average. This game also has a few glitches that I have noticed. Besides that, the RPG elements to this game are pretty good for a survival horror game, and storing loot from abandoned houses and stores to upgrade yourself is thoroughly addictive. I wouldn't recommend it, but its way better than Resident evil and other bad zombie games. Buy this if you want to. Expand
  11. Mar 25, 2015
    10
    State of Decay is an impressive open world zombie game also Zombie-survival RPG Simulated with Unforgiving perma-death and built creating a safe place, by defending it, gathering supplies for your groups of survivors also character building system Well done undead studios!!
  12. Mar 2, 2015
    8
    Its certainly well put together for an xbox arcade game. Sure its not as polished as a big budget monster but there is loads of potential and heaps to do. If you are happy to accept the odd glitch and not so dazzling graphics it makes up for it with far more originality than yet another generic title from the pond scum developers such as EA and ubis**t.

    Possibly the few criticisms would
    Its certainly well put together for an xbox arcade game. Sure its not as polished as a big budget monster but there is loads of potential and heaps to do. If you are happy to accept the odd glitch and not so dazzling graphics it makes up for it with far more originality than yet another generic title from the pond scum developers such as EA and ubis**t.

    Possibly the few criticisms would hinge upon a little greater explanation of how to actually build up your base and keep the residents happy. I was stuck for ages with my residents being unhappy and angry and not a clue what to do about it. Additionally you also cannot simply execute the troublesome people with a swift gunshot or swing of an axe to resolve the issues which I suppose is a refreshing change from the grand theft auto style of doing things, albeit a little frustrating at times.
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  13. Feb 22, 2015
    5
    I love zombie games, and thought I would love this one, but I was proven wrong. The game has a nice presentation to it, but it doesn't sit right with me. Immediately several things just proved bothersome.

    The day/night cycle, which is set to real time and no option to skip either. This proves futile when you and your characters are injured and need that required rest in order to explore
    I love zombie games, and thought I would love this one, but I was proven wrong. The game has a nice presentation to it, but it doesn't sit right with me. Immediately several things just proved bothersome.

    The day/night cycle, which is set to real time and no option to skip either. This proves futile when you and your characters are injured and need that required rest in order to explore and fend off hordes. So be prepared to be wandering around your home base at night, not being able to explore, because you're at too low of a level. Which is boring. Walking around aimlessly for an hour in real time.

    Another thing I didn't like was the offline simulation. Really? You're going to play the game while I'm not playing it? So when I come back I find my survivors dead and my food/meds/weapons gone?

    The one thing I found most frustrating was the amount of zombies. Supposedly there is a limit to the number of zombies the game can generate at any given time. But this isn't true. I found 6 zombie hordes within the same area at once during daylight hours. I fear what that would be like at night. Also the fact that there are zombies during the daytime? I guess the developers never read up on classic zombies when making this game. I can understand them being inside houses and whatnot, but roaming the streets during the day time? Come on.

    This is one of those games that gets rave reviews and I just end up not liking it.
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  14. Jan 7, 2015
    9
    This was a lovely surprise. At its core, an open-world zombie game, State of Decay is made so much more interesting by the strategic additions to its gameplay - building up a team of survivors, developing their unique perks and combat skills, keeping them all happy, and alive. Permadeath awaits any member unfortunate enough to be caught out by poor preparation for an encounter with theThis was a lovely surprise. At its core, an open-world zombie game, State of Decay is made so much more interesting by the strategic additions to its gameplay - building up a team of survivors, developing their unique perks and combat skills, keeping them all happy, and alive. Permadeath awaits any member unfortunate enough to be caught out by poor preparation for an encounter with the undead. Most individual zombies are straightforward enough to deal with (apart from some of the "freak" ones), but if you're negligent enough to be ganged up on by more than three or four at once without any of your allies in tow then you run a real risk of being a goner. And when one of your most developed characters gets their torso ripped clean off the rest of their body and they're gone for good, it's a real kick-to-the-stomach feeling. The fact that there's the potential for this to happen at any time means you never feel safe in this game, you're always on edge.

    In addition, everything I wanted to do, whether it be move my group to a larger home base, or expand the facilities therein, something always seemed to happen to make that goal just out of arm's reach. You're not really playing State of Decay, you really are just survivng through it. Possibly the closest any game has ever come to making you feel how you probably would do if zombies really did take over. It's not the most polished game, a relatively low-budget offering, it's a little rough around the edges technically, but such deficiencies are easy to forgive when you consider the wider picture and the unique experience the game does offer. Even the story is somewhat involving. It's the best Grand Theft Auto game I've played.
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  15. Jan 5, 2015
    10
    This review contains spoilers, click expand to view. It`s like GTA with zombies, you get explore and infiltrate homes full of zombies to get supplies to survive, as well as rescue hostages alongside missions. Expand
  16. Nov 14, 2014
    9
    Great game. I bought this hoping I'd get a good 10 hours of gaming out of it. I think I've played through the main story line 6 or 7 times now ... probably 100+ hours now.
    I think I was hooked the on the first playthru the first time I started getting cocky - moved to my first new homestead, had a community of 9 people, had 2 characters rocking some decent fighting stats - and died
    Great game. I bought this hoping I'd get a good 10 hours of gaming out of it. I think I've played through the main story line 6 or 7 times now ... probably 100+ hours now.
    I think I was hooked the on the first playthru the first time I started getting cocky - moved to my first new homestead, had a community of 9 people, had 2 characters rocking some decent fighting stats - and died horribly. Wow. Stayed out looting too long, ran out of stamina and snacks, flipped my car, got zerg'd, and watched the biters tear me in half and munch on my parts. Yes, my best character was GONE.
    PLAY THIS GAME!
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  17. Aug 30, 2014
    10
    THE BEST ZOMBIE SURVIVAL GAME EVER!!!! From perma death, to scavenging, base building, to survivor recruitment, this game has it all. This game is about stealth and survival and not being a zombie killing badd-ass. Full of tension, thrills and strategy you can put in tons of ours into this game.
  18. Jul 27, 2014
    5
    This game if very appealing to every survival game fan, yet it lacks what would be great. This game is decent in it's survival aspects, I could clear out entire crowds of zombies just by using melee weapons and walking back about 10 feet. The only time I felt like it was a challenge was when they threw in Left 4 Dead zombies, which doesn't make sense when they advertised it as realistic.This game if very appealing to every survival game fan, yet it lacks what would be great. This game is decent in it's survival aspects, I could clear out entire crowds of zombies just by using melee weapons and walking back about 10 feet. The only time I felt like it was a challenge was when they threw in Left 4 Dead zombies, which doesn't make sense when they advertised it as realistic.

    A lot of the survival stuff is very bare-bones. Collect supply, Gather food, Get weapons. It all gets stale because this is very easy to do. No challenge fighting zombies and surviving. It is a breath of fresh air and has a lot of stuff I have been wanting in a game for years, yet it is executed as unpolished and minimal.
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  19. Jul 22, 2014
    10
    Really awesome game! Very innovative and very satisfying.Combine the survival element with stealth and combat. I really enjoy it,despite having to babysit everybody in the game,but that's what makes it fun! Because it's a zombie survival game,you gotta take care of everybody,including yourself! Great Game!

    Hope there will be more games like this in the future!
  20. Jul 22, 2014
    10
    State of Decay is the only game I have ever played that actually makes me scared of dying, which is very much needed in the video game industry. You can explore the massive world, scavenge, recruit, claim territory and of course, kill zombies. You feel like the weight of the world is on your shoulders when managing your base. There is nothing like running back to base with a backpack ofState of Decay is the only game I have ever played that actually makes me scared of dying, which is very much needed in the video game industry. You can explore the massive world, scavenge, recruit, claim territory and of course, kill zombies. You feel like the weight of the world is on your shoulders when managing your base. There is nothing like running back to base with a backpack of supplies with a horde of zombies right behind you, with your friends desperately trying to save you. This is the game all zombie games will be compared to. Expand
  21. Jul 15, 2014
    9
    I have wanted to play an extensive zombie survival game for a long time, and the day this came out on the xbox store, i knew it was worth a look. The storyline isnt too extensive but is still not repetitive which means it can be completed in a single sitting. However the storyline isnt the main focus for most players in this game. The survival aspect is amazing. Food and water needs to beI have wanted to play an extensive zombie survival game for a long time, and the day this came out on the xbox store, i knew it was worth a look. The storyline isnt too extensive but is still not repetitive which means it can be completed in a single sitting. However the storyline isnt the main focus for most players in this game. The survival aspect is amazing. Food and water needs to be collected along with medicine to keep your survivors alive, whom you can recruit from nearby 'enclaves' by earning their trust. You can do this through many short missions which can often take you to undiscovered areas and provide you with the resources you need. Ammunition and fuel can be stored to help the camp's survival and building materials can be found which can upgrade the players home facility or allow them to move to an entirely new one. These systems work smoothly with each other albeit a few minor bugs. Expand
  22. Jul 6, 2014
    9
    One of, if not the best game available on the XBLA. This was something fresh amongst all the zombie survival games that were just becoming popular, the base mechanics and having to scavenge for food and supplies makes it feel like there are things you should always be doing. Being able to switch between the characters in your base makes for some interesting variation as many have differentOne of, if not the best game available on the XBLA. This was something fresh amongst all the zombie survival games that were just becoming popular, the base mechanics and having to scavenge for food and supplies makes it feel like there are things you should always be doing. Being able to switch between the characters in your base makes for some interesting variation as many have different stats/traits. It definitely suffers from some problems such as frame rate drops and textures not loading properly, and the story wasn't particularly the best - however the situations i would find myself in more than made up for this and in a sense each player will make their own story depending on what happens to the group of survivors/base they develop Expand
  23. Jun 30, 2014
    9
    Fiery, Feral and Ferocious; this game is a clear winner. It's Xbox's answer to The Last of Us, and although it may not have the finesse or attention to detail of Naughty Dog's piece of art, it comes damn close. For those of you who are obsessed with the Walking Dead (guilty!), this game is for you. It encompasses the elements of a real zombie-survival horror story, forcing you to makeFiery, Feral and Ferocious; this game is a clear winner. It's Xbox's answer to The Last of Us, and although it may not have the finesse or attention to detail of Naughty Dog's piece of art, it comes damn close. For those of you who are obsessed with the Walking Dead (guilty!), this game is for you. It encompasses the elements of a real zombie-survival horror story, forcing you to make tough decisions, look after your 'camp' and also rewards you for putting in time and effort. I played a good 18 hours of the game, and I still want to play more. The game is very original (especially with its real-time gameplay), and addictive. Just make sure you take breaks from this game, don't turn into a zombie yourself!
    This is an absolute must for zombie fans! Go eat them brains!
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  24. Jun 20, 2014
    3
    I'm sorry... I want to love this game. It's an amazing idea and has potential to be an amazing game. However as much as I want to love this game.... it won't let me. I don't need incredible graphics to enjoy a game. Matter in fact I would rather take a larger world vs high visuals. The main problem I have with this game is the lack of quality. Late loading causing pop ins, which happens toI'm sorry... I want to love this game. It's an amazing idea and has potential to be an amazing game. However as much as I want to love this game.... it won't let me. I don't need incredible graphics to enjoy a game. Matter in fact I would rather take a larger world vs high visuals. The main problem I have with this game is the lack of quality. Late loading causing pop ins, which happens to many open world games, even GTA 5. But I've had too many situation where I was going fast down a road and suddenly a broke down car will magically appear right in front of me causing a head on collision destroying my vehicle (or damaging it pretty bad). The numerous glitches can either just be hilarious, annoying or down right game breaking. But the worst of them are the crashed games. I can't tell you how many times I've crashed, having to do a hard restart on my console. Sometimes I have a continuous crash where I restart, play for 10 seconds and crash, no matter what I do 10 seconds into game time I crash. I had to completely start a new game because I couldn't load a previous save... because there are no previous saves. Just the stupid auto-save. Gaming companies, stop with the reliant autosave! Let us save our own games.

    I have a very high patients... hell I played through Two Worlds. But with this? It's just too riddled with bugs and glitches. Starting over is annoying. Crashes aren't good for my console. Framerate is horrid at times. I think it's more annoying when the game is actually good, and I want to play it. I really want to play this game... it just won't let me! No it's not my consoles they are both practically brand new but it crashes on PS3 and Xbox 360 so there isn't a difference between consoles, PC is a different story. Please polish your games before you release them.

    (NOTE: This is just my review for consoles. I've heard PC has less problems and if that's true 7/10)
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  25. May 24, 2014
    10
    best survival / zombie game ever not for 10 min gamers this game wont hold your hand and death is everlasting i dont even think there is cheats for this game ...a game made for gamers
  26. Apr 25, 2014
    10
    This review is designed to help the undecided decide.. I wrote it designed to point out the key parts for those interested....

    78 critic score is TOTAL CRAP! Anyone who has played this game for even 1 hour can feel the potential... --it's an insanely ADDICTING,REWARDING experience.. Did I mention it's addicting.. I just returned to playing this game when I saw the DLC
    This review is designed to help the undecided decide.. I wrote it designed to point out the key parts for those interested....

    78 critic score is TOTAL CRAP! Anyone who has played this game for even 1 hour can feel the potential...
    --it's an insanely ADDICTING,REWARDING experience.. Did I mention it's addicting.. I just returned to playing this game when I saw the DLC "Breakdown"..funny how the day after I purchased it, the d@mn DLC goes on "spring-sale" clearance. But I used all my luck years ago...
    ---sound--superb. Funny sayings are cleverly placed into new characters who show up..
    --OPEN WORLD- this is the ultimate prototype for "open World freedom"!! You can travel in a car to the boonies on on the faaar side of no mans land and STILL be able to go inside houses for chance loot able stuff..
    --The Game--you find two kinds of loot.. Backpacks which you return to you're base and get you're stockpile of that resource increased. Like medicine,food,ammo,fuel etc,,((you're people slowly dwindle you're resources daily and mainly you use them to build new buildings that unlock newer features..that's a big part of what's addicting....
    --There's many different buildings that can be used for you're base of operations and you can relocate you're whole clan easy enough..
    ----key feature worth noting--""call for runners"" say ya don't wanna carry the backpack all the way home,,,hit a button and for a few pennies runners come and get it..but with 2 small prices/risks..-1- you don't get the morale points and experience of delivering it...and 2nd and more importantly- there's a chance the guy going to get it (ON-FOOT) can be ambushed and if you don't go physically save him - there's a 50/50 chance he will DIE! And you have no control who the runner is..it could be you're favorite hero..every player in game is playable and every single person is unique and different...
    --also,,the runners going to get the backpack for you actually leave the home base and jog all the way there,,pick up backpack and jog a lil slower now all the way back.. The further the run is the higher the risk..
    --you encounter them here & there if you're really micro managing everything.. Ya get into the flow of this game and will have 20'things all going at same time...

    ---guys,, play this cheap game before you PERMANENTLY move on to Xbox1..
    --it takes the shooting zombies we love from shooters,,and the beating them down and beheadeding and lambing them from dead island type games we love,,,and the base building of. Tower defense games we love...all while we get attached to the survivors..--

    --also--HEROES--when you're on a roll doing good and everyone is happy(not always) heroes show up and need and escort,,if you cane sort them= they will join you and they might be a former swat team sniper!!!or a emergency room dr??or a engineer or auto mechanic??these "heroes" become the leaders and most valuable of you're whole village...if you by chance find say a CHEF,,you can access the menu for feast and special meals that pack amazing results and boost.. It's fulfilling when you score an engineer who can build stuff..

    ----it's obvious the minds behind this designed a game they too wanted to really play..

    The scores for this game are reasons why the scoring is broken and one must "READ THE REVIEWS",NOT JUST THE SCORES.. I WOULD REALISTIC SCORE THIS A *** 9 ***
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  27. Apr 15, 2014
    10
    This game is amazing, original and much better than last of us, because you have more freedom in it. Is worth it to get an xbox just to play this piece of art
  28. Jan 13, 2014
    9
    Very entertaining. I must have spent over 30 hours on this game scavenging alone. The different zombie types are nice, even if not TOO original. Would definitely keep playing and recommend.
  29. Jan 2, 2014
    9
    This title was exactly what I was looking for when I thought 'Zombie Apocalypse Survival'. I was looking for a game that challenged you to survive and have a realistic element tied in with the fictional element of zombies. Not just beat up zombies, but actually survive. You can gather resources, build up a home base, find survivors that you will help you but occasionally will need yourThis title was exactly what I was looking for when I thought 'Zombie Apocalypse Survival'. I was looking for a game that challenged you to survive and have a realistic element tied in with the fictional element of zombies. Not just beat up zombies, but actually survive. You can gather resources, build up a home base, find survivors that you will help you but occasionally will need your protection as well... it's very well thought out and even though it could go farther, it's already better than any of the other zombie apocalypse games I've tried that are more focused on brain splatter or following some story line. You can draw comparisons to GTA in how the game plays, and switching between characters is a must. I think the only thing that makes it a 9 rather than a 10 for me is that I can't really secure larger areas to prevent the zombies from just spawning and killing my team. At the very least, I'd like to see a short period of time, after securing a house or building, before zombies start showing up out of no where. If I clear a path for my scavengers, I'd like to know they aren't going to randomly be destroyed by a horde that spawned a minute or two after I left the area. That part takes away from the realism a bit, but it does add a challenge, no doubt. Either way, they are on the right track, and I'd like to see more games like this one, that seem to focus on the game-play more-so than the brain splatters. Expand
  30. Dec 22, 2013
    7
    State of decay is an awesome zombie simulation with a few reasons to keep on playing past the quest line.
    Firt of all SoD is not graphically impressive, textures are constantly popping in and the frame rate is unacceptable at times but these issues have not impacted the fun of the game. The controls are very simple making it very easy to play and all of the survival elements are cool but
    State of decay is an awesome zombie simulation with a few reasons to keep on playing past the quest line.
    Firt of all SoD is not graphically impressive, textures are constantly popping in and the frame rate is unacceptable at times but these issues have not impacted the fun of the game. The controls are very simple making it very easy to play and all of the survival elements are cool but my biggest issue with the game is difficulty at times it is too easy and Undead Labs really need to pull a hardcore mode together that will run in real-time and leaving the game shouldnt just have negative effects. whats wrong? does everyone forget that they need to collect food for survival?
    If you buy this game skip the main game and skip towards the breakdown DLC for a more open and challenging experience
    Expand
Metascore
78

Generally favorable reviews - based on 52 Critic Reviews

Critic score distribution:
  1. Positive: 37 out of 52
  2. Negative: 0 out of 52
  1. Pelit (Finland)
    Oct 7, 2013
    82
    An entertaining zombie apocalypse sandbox. It's a bit rough visually, but makes up for it with a persistent world. [Aug 2013]
  2. Sep 16, 2013
    75
    It's not the most beautiful and polished game, but the end of the world with all it’s small and big problems rarely felt this real.
  3. Hyper Magazine
    Sep 4, 2013
    70
    The Last of Us meets The Sims, mashed, salted and served with a few lumps. [Oct 2013, p.64]