Metascore
76

Generally favorable reviews - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 42 out of 68
  2. Negative: 0 out of 68
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  1. While still shy of greatness, it's definitely worth a look for Spidey fans or anyone who enjoys third person action.
  2. Spider-Man: Shattered Dimensions is definitely a mixed bag. It's not a "bad" game per se despite having some poorly-executed parts to its gameplay, but it's also not as good as the franchise's best gaming entries either.
  3. X-ONE Magazine UK
    70
    As pure fan service, it hits all the right notes. [Issue#64, p.88]
  4. You get to control four kinds of Spider-man set in four different dimensions. Combat is in focus but there are also times you get to use his spider web and agility to sneak onto enemies. All parts of the game are fun, but there are a bit too many bugs and bad code to make it a must.
  5. With a new linear focus and emphasis on large-scale boss battles, Shattered Dimensions represents a new direction for a series that has never quite lived up to its potential. However, despite some thrilling set-pieces, a lack of variety prevents this from becoming the definitive Spidey title.
  6. Finally we got an entertaining Spider-Man game, although a few months extra polish probably would have given it higher grades. Shattered Dimensions is still good fun with a lot of variation for all ages.
  7. The writing, acting, and graphics are stellar. If only the gameplay, camera, and lack of variety weren't so stifling.
  8. A solid game that will appeal to fans of the Marvel superstar, although its level design lacks variety and depth.
  9. Shattered Dimensions is without a doubt the best Spider-Man-game since Spider Man 2. The level design is varied, but the game is very linear and the lack of big differences between the dimensions keep this game from being truly great.
  10. This isn't to Spider-Man what Arkham Asylum was to the Caped Crusader, but nonetheless it perseveres as a consistent, rugged and undeniably enjoyable romp through some bright colours, excellent set pieces and laugh out loud lines.
  11. Filled with enough fan service to make it an undeniable treat for Spider-maniacs, Shattered Dimensions is a fine game that's a little too uneven and repetitive to be more that the sum of its parts.
  12. 70
    These problems are emblematic of a "rushed" feeling that pervades the entire experience.
  13. Do we finally have a great Spidey game? Well, no, but we do have a pretty good one. While the concept of playing as four different versions of Spider-Man is brilliant on paper, three of the four are a bit too similar when it comes to gameplay, and while Shattered Dimensions is fun (and it is!), it also lacks variety and ends up feeling a bit tedious. A game best enjoyed in short sessions, then.
  14. In the end though, when I was done playing, I was satisfied overall with the experience.
  15. Definitely one of the better Spider-Man games in some time.
  16. Features like these mean Shattered Dimensions would actually work as a Spidey game even though it's not an open-world swingers' party. It's just a massive shame they're housed in such a linear and grindingly predictable format.
  17. Spider-Man: Shattered Dimension lacks the variety to sustain its 10-or-so hours of length, and the imagination to truly make good on its multiple-worlds concept. The experience is serviceable enough, but it won't inspire you the way that the best superhero games can.
  18. Spider-Man: Shattered Dimensions is a fun game all the way, through awesome acrobatics and fantastic boss fights. It's a shame the rest of the game is so focused on endlessly fighting the same enemies over and over again.
  19. Despite its short duration and repetitiveness, Spider-Man Shattered Dimensions is one of the best games based on this Marvel superhero.
  20. Creative set-pieces and an awesome concept can only hide a repetitious game structure for so long - and the stealth sections that mix it up are just frustrating.
  21. There's so much amazing fan service here, that enthusiasts simply shouldn't miss it. Despite its extremely obvious and repetitive nature, it's also a decent amount of fun, provided you play it in small doses.
  22. Unless you are a diehard Spider-Man fan I would say there are better games to sink your time into this fall.
  23. Mindlessly enjoyable in its way, but also hugely repetitive and despite four versions of the character it never seems to make the most of any one of them.
  24. Spider-Man: Shattered Dimensions takes a truly interesting concept, with great characters, good action, a wide variety of attacks, combos, upgrades, unlockable costumes and wraps it all together in the most tedious way possible.
  25. While I think Shattered Dimensions looks great (it really does), the substance found here is lacking. Combat is a little bland and repetitive, and stage design doesn't really allow for so much web slinging as it does web-zipping, by having edges or platforms that you can shoot across instead of literally swinging through a city, town or open area.
User Score
7.8

Generally favorable reviews- based on 131 Ratings

User score distribution:
  1. Positive: 87 out of 131
  2. Negative: 9 out of 131
  1. Sep 7, 2010
    10
    It's been a long time since I've played any Spidey games personally, ever since the sand box style gameplay came around I pretty much gave upIt's been a long time since I've played any Spidey games personally, ever since the sand box style gameplay came around I pretty much gave up on the series, even though I used to purchase just about all the ones that came out. I gave up on it all though after Ultimate Spider-Man.

    There was a gleaming light of hope however when this gem was announced. Gone is the repetitive free roam style, and Spidey returns to real, level by level gaming (or in this case, split up in Acts). You play as four different Spider-Men after the Amazing Spider-Man shatters the Tablet of Order & Chaos, a mystical relic that apparently grants great powers to evil minded villains (even when only in pieces), in a scuffle with Mysterio. This begins Spidey's journey to recover the tablet shards and restore order before these villains dish out complete havoc. The storyline is basic, and doesn't change from start to finish, which I personally don't mind, I'd prefer an overly-simple story over an overly-complex one (which most comic books and games in general do now-a-days), so I suppose it's a breath of fresh air to not get any dumb plot twists and other stupid things of that nature.

    The graphics are pleasing to the eyes, looking they were torn straight out of the comic book pages and onto our televisions. Every dimension (Amazing, 2099, Noir, Ultimate) has a unique look and feel to it. Amazing looks just like the comic books, 2099 is very bright with lots of lights and flashing, Noir is very dark and mysterious (the sky looks awesome, just thought I'd mention that), and Ultimate looks pretty much just like the Ultimate comic (probably the more lackluster of the three since the Amazing universe does that too). Gameplay is where this game shines. Each universe has a different gameplay style, from the Noir stealth, to the crazy free-falling 2099. Amazing and Ultimate are a bit more on the normal side though, but that doesn't make them any less enjoyable to play through. Each stage has a lot of variety, and plenty of nooks and cranny's to explore for Spider-Emblems, and Hidden Spiders (which give you more Spider Essence to purchase upgrades). There's plenty to do in this game, due to the Web of Destiny, which is a series of challenges or goals that you must do to unlock the entire web. As you unlock more challenges, you gain access to more of Spidey's special moves and new costumes, so you don't want to ignore these. Some of them are inevitably unlocked (such as defeating a boss, etc), but a lot of them are not, and you won't want to ignore them. I also must mention that zipping around the stages couldn't be easier with the easy to learn control scheme, and beating the crap out of enemies is a real pleasure too. There's also the first person view brawl scenes with the bosses, which I thought were weird thing to add at first, but it grew on me very fast. The camera has its problems I suppose, though to be honest I've only had issues with it when I'm wall crawling, which I rarely do anyway.

    The sound is great, notably due to the amazing voice actors of the Spider-Men and their foes. A lot of classic Spidey VA's are here, with funny lines and witty phrases being spout at every corner. It was a trip down memory lane for me, hearing Noir Spidey in particular, since I loved the 90's animated series, though I'm sure others will be partial to other VA's. The music isn't memorable, but that doesn't mean it's bad either. It gets the job done, to say the least. I particularly enjoy the music of 2099 and the Noir universes. I'm guessing by this point it's obvious that my two favorite dimensions are those two, since I continually mention them with praise.

    This game is a must buy for Spidey fans, and fans of the action genre, or just plain anyone that's into a good game. There's a lot of potatoes with the meat with the Web of Destiny, 3 difficulty levels, rankings, and alternate costumes, so there's a lot of reason to go back and continue playing (probably more than the reasons I mentioned here). This is a great direction for Spidey, and I hope Activision keeps Beenox on board for their next Spider-Man release. Crossing my fingers for an exclusive 2099 game.
    Full Review »
  2. Mar 26, 2011
    9
    Thoroughly enjoyed this game, coming from someone who got bored of playing FPS and racing games, I fancied a change, loved the idea of thisThoroughly enjoyed this game, coming from someone who got bored of playing FPS and racing games, I fancied a change, loved the idea of this game and bought it.
    Really glad I did, storyline with 4 characters [each in turn voiced by Classic and Modern Spider-Man voice artists]
    Also with Noir, had a nod to the brilliance of Arkham Asylum.
    Game didnt take long to complete, really enjoyable and lots of unlockables
    Full Review »
  3. Sep 9, 2010
    3
    This review contains spoilers, click full review link to view. Spiderman: Shattered Dimensions is not a good game. If you are expecting a triumphant return to form for the Spectacular Web Slinger you will be sorely disappointed. Similarly if you are expecting this to be the Spiderman version of Arkham Asylum (crazy I know, but some actual do/did) then I suggest you just play through that again rather than waste your time here.

    To appropriately review this 'game' It is easier to just start with what Beenox did do right as there isn't really much to say in this regard.

    First off, the game can be quite humorous in places. Whether it be when the Amazing Spiderman is being shown his alter egos for the first time by Madam Web as she explains how dire the situation is, and all he can do is focus on the singular image of a cartoon pig dressed like him. Or when Ultimate Spiderman meets the powered up Electro and despite the overwhelming power before him, it's all the spider can do to avoid looking at the mans "junk". If you've heard of Dr Manhattan, I'm sure you will understand.

    The game is also nice to look at, the different graphics styles do work well and the attention to fan service is appreciated. Aside from that...yeah, on to the bad, and first the generic problems which crosses all four Characters.

    During play you will be able to unlock new moves by collecting 'Spider Essence' and completing challenges in the 'Web of Destiny'. The problem however is that outside of a few must have moves, such as the standard counter. There isn't any moves that would really cause a player to salivate at the bit and save up his hard earned essence to buy. Especially when even on the hardest difficulty you can beat every bad guy (bosses being the exception of course) by mashing X a few times and sometimes holding down Y to launch the blocking henchman into the air. The simple fact is, the moves are boring. I hate to draw up a comparison but the combat in Arkham Asylum was as near to perfect as I have seen. Why did Beenox feel it appropriate to then deliver this button bashing dog present and call it Icecream.

    Even in terms of character upgrades, there is nothing to look at but extended health/vision/rage bars and their appropriate recharge rates. That is it. Zero imagination went into these upgrades.

    Staying on the generic. This game is absolutely plagued by the horrible concept of invisible walls. There is no exploration, none. No alternate routes either. Each level boils down to the same formula: Meet main boss, chase boss, enter area, fight bad guys, enter next area, fight more bad guys, enter next area, fight boss, chase boss...again, fight more bad guys, etc, etc, etc. It gets old really really quick.

    There are two examples that really stick in my mind with regards to these walls. The first is in the second Noir level where you are chasing down the Vulture. You end up following him down an alleyway with several gun toating henchman. At this point your immediate thought should be that all you need to do is climb onto the roof tops, avoid the henchies and chase down the Vulture. Simple enough really. Except you cannot do this. Beenox have taunted you by allowing you to climb right up to the edge, you can even look over the rooftops, but the invisible ceiling prevents you from going any further.

    Like I said, Beenox has designed one path for each level and you will follow that path. There is no choice.

    Another example, when Amzing Spiderman faces off against the Sandman, there is a segment where you have to make your way around a sand pit with a sand tornado in the middle, jumping from platform to platform to eventually reach a water tank which will put the tornado out. However this platform is easily seen from the start point of the area and considering that these spidermen can apparently web swing using nothing but the air and clouds to attach the webbing to. You would think, "Ok well I'll just swing over there and finish this quick". Only once you leap off of the platform a nice big webbing disabled icon appears and you plumit to your doom.

    Yes that is right. Beenox has gone to such lengths to keep you on the singular path they envisioned that they even disable your powers to prevent you from doing anything even remotely simple as exploring.

    This is Spiderman for goodness sake! He is meant to swing free and clear, zipping from structure to structure whilst giving a generously gracious salute to the people stuck in rush hour traffic below.

    Instead, this game plays like when Peter intermitently kept losing his powers in the original comics. There is no warning when it will happen, just rest assured that each time it does you will lose a little bit of your sanity.

    Sadly I'm not even half done and it seems I've already filled this reviews limit. As such, I will begrudgingly end with just this. Leave this game be, do not let Beenox believe that this kind of tripe is acceptable in this day and age.
    Full Review »