- Publisher: Activision
- Release Date: May 4, 2007
- Also On: PC, PlayStation 3
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Spider-Man 3, while not a radical departure from the excellent foundation laid by its prequel, will amaze Spider-Man and action games fans alike. The sequel fixes the major complaints of the first game (generally the repetitive nature of side missions) and polishes everything up.
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It almost becomes a rhythm game as you perfect the block-counterattack system, especially for the boss fights. And when you aren’t fighting some crazy mutant or saving the city from serial bombers, a casual swing through Manhattan at night is almost therapeutic.
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Although all of the game’s features are excellent qualities for a truly great game, the area where Spider-Man 3 succeeds most is in just being downright fun to play.
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The game is not only bigger, but also better in almost every way. The graphics, the animation, the lighting, and the overall storyline cohesion – the whole package is vastly improved. There are some issues such as repeating voice work, framerate stuttering, and a hyperactive camera while indoors, but the rest of the game more than makes up for these shortcomings.
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The best thing about playing Spider-Man 3? Without a doubt, the web slinging. Thanks to a tight control scheme and great level design, slinging around the virtual city is one of the game's great thrills.
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Games Master UKFails to build on the strengths of "Spider-Man 2" and take Spidey on to a whole new level. [June 2007, p.66]
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Pelit (Finland)A decent enough action-adventure in the vein of GTA and Crackdown. Spider-Man's web-slinging abilities are depicted very well. Go for the Xbox 360 version, the rest are not worth your time. [June 2007]
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Spider-man 3 doesn’t differentiate much from its predecessor in terms of combat, but the new God of War-esque minigames are a nice touch. The mission structure is also nicely laid out, not too linear but conducive to the film’s plot.
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Spider-Man 3’s greatest strength isn’t how accurately it captures the essence of this hero; it’s the game’s ability to keep you in a state of wonder. You never really know where Spidey will be headed next, or what challenge you’ll be tasked with upon arrival. Variety really makes this game stand out above the others.
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Play MagazineEnjoy the missions, the options, the achievements and the story, but you'll always return for the flight, and the size of the world. For once, bigger means better. [June 2007, p.71]
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Even something as simple as web-slinging provides a thrill, as players can delight in utilizing the speed of a swing to shoot Spidey forward before letting him freefall towards the streets below, only to anchor a nearby object with a web strand via the right trigger mere seconds before he goes splat.
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Xbox World 360 Magazine UKSpidey 3 certainly has its problems in abundance, but they're far outweighed by its wealth of content. [July 2007, p.86]
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While the tedious missions and fussy camera system will likely cause frequent bouts of controller throwing, swinging through the city is still as fun as it ever was and with so much to see and do there is plenty here to warrant your $60.
Awards & Rankings
User score distribution:
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Positive: 37 out of 73
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Mixed: 25 out of 73
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Negative: 11 out of 73
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May 25, 2014
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Jan 18, 2013
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Dec 4, 2011