- Publisher: Sega
- Release Date: Oct 9, 2007
- Also On: PC, PlayStation 3
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Sega Rally Revo is a racing game developed for the gamer who does not want to be bothered by the nuts and bolts of a typical driving game, or realism. The game succeeds in being a good time for casual gaming fans who will not mind how shallow and simple it really is.
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Electronic Gaming MonthlyNo, Revo's not bursting with originality or play options, but it's a solid racer that feels completely different from the competition. [Dec 2007, p.104]
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Sega Rally Revo has its market and it knows it. You probably won't change your mind about arcade or rally racing games because of this game, but if this is your genre already, or you've just liked the past Sega Rally titles, feel free to jump straight in behind the wheel.
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Edge MagazinePerhaps, in this fastest of genres, it’s simply six months too late...in a race with "Forza Motorsport 2," "PGR4," "Dirt" and even the likes of "MotoGP '07," there’s the unmistakeable feel that Sega Rally’s been superseded before it leaves the grid. [Nov 2007, p.89]
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It may take a while to get used to and not have the longevity that other racing games offer, but its frenetic arcade gameplay is a blast to play and makes a change from the simulations on the market.
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If you played racing games in the arcade during the early to mid '90s, chances are that you've played Sega Rally Revo. Sure, the package is prettier now, and Sega has tried to update the franchise with the addition of deformable terrain, but compared to some of the newer racing titles available, everything else just feels like old hat.
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Overall, "Sega Rally Revo" does offer the cool addition of GeoDeformation and moderately enjoyable multiplayer options. However, the game suffers from dismaying AI (which takes away from the fun of the single player), little depth and what I consider to be overly floaty control.
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I had high hopes for Rally Revo. By all technical standards the game is a success, but it just wasn’t fun to play after getting beat up and down by the flawless AI and sadistic championship design.
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GeoDeformed ruts are cool, but when each like-classed car handles the same and there's no threat of driving off the road, the only "rut" that matters is the one you feel you're in when going from one race to the next.
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While some may argue that Sega Rally fits their bill for arcade racing, I don’t think there’s any forgiving this game for how shallow it is. Apart from unlocking tracks, cars, and paint schemes, it simply offers very little else.
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Revo is moderately fun at best. The sense of speed is decent. The sense of control, power, and precision per car is hard to distinguish for the majority of vehicles, and there is nothing wacky, silly, or distinct about the game that provides that creative hook that other racing games such as Daytona USA, Colin McRae Racing, or Gran Turismo provide. In short, Sega Rally Revo is disappointing.
Awards & Rankings
User score distribution:
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Positive: 24 out of 38
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Mixed: 7 out of 38
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Negative: 7 out of 38
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AdamJ.Sep 29, 2007
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Jun 30, 2023
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Apr 12, 2017