• Publisher: THQ
  • Release Date: Nov 14, 2007
Metascore
40

Generally unfavorable reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 13
  2. Negative: 10 out of 13
  1. Official Xbox Magazine
    70
    With better tuning, this could be a much more fun game. As it is, we'd strongly advise you to check out the game's finicky controls for yourself in the demo before you commit. [Jan 2008, p.66]
  2. 60
    While most will likely balk at the idea of spending 800 Microsoft Space Bucks for this title I find it quite refreshing and reminiscent of the PSOne days where devs took chances on titles that didn’t really fit a genre.
  3. 50
    The free-falling dynamic feels fresh and acts as the element that sets the title apart from the rest of the pack, but due to the poor execution of the intriguing gameplay formula and downsides, like too little “bang for the buck”, Screwjumper! falls flat on its face.
User Score
3.4

Generally unfavorable reviews- based on 9 Ratings

User score distribution:
  1. Positive: 3 out of 9
  2. Mixed: 0 out of 9
  3. Negative: 6 out of 9
  1. ErikP.
    Nov 29, 2007
    10
    Great kids game... Should be in an arcade!
  2. XBL:graphitti
    Nov 28, 2007
    2
    Thank goodness for demos on XBL arcade. For the price, there are far better games out there. This one has tepid and boring graphics and very Thank goodness for demos on XBL arcade. For the price, there are far better games out there. This one has tepid and boring graphics and very poor controls. Full Review »
  3. MikeS.
    Nov 21, 2007
    1
    It's a fundamental design flaw when, after describing how to play the game, players trying to feel the controls find themselves It's a fundamental design flaw when, after describing how to play the game, players trying to feel the controls find themselves headbutting an electirifed wall for half of the first stage. Full Review »