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Because the new elements have very little purpose other than to make your life in the game more difficult, it's hard to support them as a viable, gameplay-enriching feature in their current form. Instead the portals, wall walking, and gravity rooms feel very gimmicky.
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We want interesting levels. We want a variety of enemies that challenge us. We want cool guns to kill them with. Instead, the developers did what they wanted. They put doors on ceilings and tables on walls and little switches to hit to pull you where they want you to go. They forgot everything that makes games fun.
Awards & Rankings
User score distribution:
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Positive: 81 out of 150
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Mixed: 52 out of 150
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Negative: 17 out of 150
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Sep 17, 2015
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Feb 16, 2015
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Sep 19, 2012