- Publisher: Namco Bandai Games America , Namco Bandai Games
- Release Date: Oct 13, 2009
Buy Now
- Critic score
- Publication
- By date
-
It’s great to see more traditional styled RPGs find their way to the Xbox 360 console, and even though MagnaCarta 2 is a fairly standard affair, it has its enjoyable moments.
-
A really classical Jrpg with a good mix of strategy and action, recommended to all hardcore gamers. The main drawbacks are its average story and the too simple subquests.
-
Despite its unique combat system and all the alternatives it provides to tired old level grind, there are just too many flaws holding Magnacarta 2 back. Unless you're fine with enduring lots of slow moments, it's hard to recommend without reservation, especially given how many great RPGs there are on the 360.
-
Despite its long development, MagnaCarta 2 has many flaws. It's not original, it lacks an ideal gameplay, and it relies on several features that are not so great. But, in the end, it can be an enjoyable experience, not a deep one, but an interesting one.
-
You can almost hear the developer laughing manically as it adds yet another 50ft, bright pink, killer Angler Fish to the mix and forces you to sit through more pouting and tantrum-heavy dialogue. But it does have that combat system, detailed garish character designs and drags you kicking and screaming along for the ride - even if you have ridden it a hundred times before.
-
A old school jrpg with some new features that makes it one of the best in the genre for the Xbox 360. For example, the fighting system is great and creates a flow in the game. With a better story and a main character that wasn’t a boy that looks like a girl and has amnesia, it would have been even better.
-
MagnaCarta 2 is a reasonably fun, but rather flawed, RPG.
-
When all's said and done, MagnaCarta 2 isn't terribly unique, and you won't remember much about it a few months after you're done with it. But what lies at the game's core is an appealing, well-crafted charm I found very fun. MagnaCarta 2's twisting road doesn't tread much new ground, but it's still an engaging ride regardless.
-
Magna Carta II is a lot better than it's predecessor. Still, it is a pity that the quality of some factors, like the voice acting, differs so much. Because of this the game hasn't become what it could have been.
-
With a solid length, an intriguing atmosphere and an engaging combat system, Magna Carta II is an RPG that should not be overlooked. Of course it is neither a revolution within the genre nor an epochal masterpiece, yet it's somehow fascinating: while waiting for Final Fantasy XIII, Juto and Zephie could surprise you with a game that's imperfect but enjoyable.
-
Magna Carta II revealed to be a good J-RPG, especially thanks to the excellent combat system: pleasant, deep and never frustrating. Unfortunately a mediocre overall realization and quite boring dialogues pulled down our evaluation of the game. If you're used of this kind of games, you could be surprised by it.
-
An interesting marriage of RPG cultures, while Magnacarta 2 plays well and offers a lot, it suffers from a lot of the usual RPG follies.
-
If you're fine with buying a game that will feel like you've probably played it before, by all means give Magnacarta 2 a shot. I'd say that newcomers would find more to like here, but the fact is that there are better JRPGs out there on Xbox 360 that I'd recommend as an intro to the genre before this middle of the road adventure.
-
Xbox World 360 Magazine UKA by-the-numbers JRPG punching above its weight thanks to decent borrowed ideas. [Christmas 2009, p.85]
-
Magnacarta 2 has ups and downs through all the game, and those tarnish the result of a promising game which doesn't fulfill its potential.
-
In a time of scarcity, MagnaCarta 2 should find a safe home with a RPG fanatic.
-
MagnaCarta 2 is a game with potential that is regrettably marred by its cliché storyline and characters.
-
Overall Magna Carta 2 isn’t a horrible game, but it’s not one that really makes you stand up and cheer either.
-
MagnaCarta 2 is a generic RPG. If you want to play a RPG and want to indulge in a generic, very straightforward experience, then MagnaCarta 2 will give you some fun.
-
Excellent visual style does little to mask Magna Carta 2's middling story and annoying AI.
-
Other than the ingenuous battle system there is little else to warrant praise in the game.
-
BoomtownIf unoriginal story line, repetitive fights and subpar AI don't bother you or if you have never played a JRPG before, then you may enjoy Magna Carta 2.
-
A game that follows the standard design of RPG’s. Characters and story are recognizable while the combat system makes the game worth trying if you like the genre.
-
Magna Carta 2 has potential, but doesn't use it properly. The battle system works well and with the real-time elements it shows JRPGs can be quick and action packed. It's sad the rest of the game doesn't match up with its characters, story and mission structure.
-
Veterans of the genre will probably find little new here to entice them, although if you really don’t care, then by all means try this out.
-
X-ONE Magazine UKWith cliche after cliche dropped all over a poorly told story, there's not much to like if you want something new. [Issue#52, p.93]
Awards & Rankings
User score distribution:
-
Positive: 43 out of 66
-
Mixed: 9 out of 66
-
Negative: 14 out of 66
-
May 3, 2011
-
Jul 4, 2013
-
Mar 23, 2012