User Score
3.1

Generally unfavorable reviews- based on 76 Ratings

User score distribution:
  1. Positive: 16 out of 76
  2. Negative: 50 out of 76
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  1. Nov 16, 2011
    6
    While the park recreation is almost 100% accurate and perfectly captures the otherworldly magic of Disneyland, the use of the Kinect technology is SO vastly underdeveloped, there is no way to even know what you are doing in most of the Attractions, let alone figure out how to excel at them. While the idea is fantastic, numerous mini-games that use every form of movement-based gaming thereWhile the park recreation is almost 100% accurate and perfectly captures the otherworldly magic of Disneyland, the use of the Kinect technology is SO vastly underdeveloped, there is no way to even know what you are doing in most of the Attractions, let alone figure out how to excel at them. While the idea is fantastic, numerous mini-games that use every form of movement-based gaming there is, the potential is simply never met, to an endlessly frustrating degree. Even just trying to get around the world and access an inventory menu becomes a tedious endeavor. Plus, giving this to a child almost feelsâ Expand
  2. Nov 13, 2014
    7
    I know Disneyland like the back of my hand, and the 3D recreation of the park in this game is spot on, down to every last trash can and Churro stand. Unfortunately it's difficult to navigate the environment and this game would have greatly benefited from allowing you to use your controller to walk around the park. The mini-games that make up the bulk of the content here are hit and missI know Disneyland like the back of my hand, and the 3D recreation of the park in this game is spot on, down to every last trash can and Churro stand. Unfortunately it's difficult to navigate the environment and this game would have greatly benefited from allowing you to use your controller to walk around the park. The mini-games that make up the bulk of the content here are hit and miss and like most Kinect titles mostly consist of waving your arms around and hoping something will happen. Highlights include the Matterhorn skiing level, flying through Neverland with Peter Pan and bopping around the galaxy on Space Mountain. Conspicuously absent are Star Tours and Indiana Jones, two of my favorite rides. It's a shame that this game was developed before Disney purchased those properties (although that's the ONLY reason I'd be glad that Disney bought out Lucasfilm). All in all I would like this game a lot more if you could simply run around the park with a cap gun or lightsaber whacking tourists over the head. Look sharp for an NPC "dad" who looks a heckofalot like Barack Obama. Expand
  3. Feb 6, 2021
    7
    From what I’ve played, this game is beautiful in design and character choices, but it would have been a whole lot better if it wasn’t Kinect. It’s hard to control the character, too.
Metascore
73

Mixed or average reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 33
  2. Negative: 0 out of 33
  1. games(TM)
    Jan 9, 2012
    70
    A generously long-lasting slice of festive entertainment for the peripheral. [Issue#117, p.120]
  2. Jan 2, 2012
    75
    It is very deep, with over 100 quests and activities, and that's not to mention all of the unlockables and surprises that can be found around the park. Disneyland Adventures is a game of discovery for kids (and the kids-at-heart).
  3. Xbox World 360 Magazine UK
    Dec 28, 2011
    60
    Richer than most kiddie Kinect options. [Feb 2012, p.107]