Finally a game of the famous George R. R. Martin books and subsequent HBO series: the problem was that Cyanide buyed the right to the game before it was a success to the general public. The game begins with the theme song of the HBO series: when we have 3 dificulties options, Squire, Knight and Lord, and we have option of subtitles in English or French, and not to show blood and helmet ofFinally a game of the famous George R. R. Martin books and subsequent HBO series: the problem was that Cyanide buyed the right to the game before it was a success to the general public. The game begins with the theme song of the HBO series: when we have 3 dificulties options, Squire, Knight and Lord, and we have option of subtitles in English or French, and not to show blood and helmet of the character in gameplay. After this, is a brief introduction to the history of books, covering a map displayed on a table, after that there is a scene that shows Mors hunting a deserter from the Black Watch in the forest, followed by a text explaining their motivations and life.
Done that you enter the character customization screen (only gameplay features can be changed, nothing of the physical): first we choose the positions and fighting style, out of 3 (Landed Knight Hedge Knight and Magnar): each with its own style and characteristics.
Then we enter a screen that divides the points of extra attributes: Strength, Agility, Luck, Endurance and Intelligence. There are indicators of more advanced statistical character, as in more advanced RPGs in that show fractions and percentages in their damage, damage resistance, regeneration per second, among others.
After that you enter a screen with a skill tree and finally enters a screen with Skill Points between various forms of weapons, to distribute more points, each with a skill tree with branches and specializations (not very intricate). Then finally, one enters a screen with character traits, which chooses between strengths and weaknesses, to give bonuses to certain characteristics(to each + or - there must be a balance).
The graphics are mixed: good, being well-crafted design especially in the face of the characters and their particular details, although not the same level of top notch games. Already the general breakdown of characters (excluding the face), clothes, etc. scenarios. worse, being simpler with fewer details, textures and some edges of features more "straight", becoming coarse, like the super-sized hands - the general graphics remind me os Sherlock Holmes Vs Jack the Ripper (done also by Cyanide).
The musics are the ones in the show, orchestral; the general sound effects are good, though they look empty and in many ways repetitive. The voiceovers are good and well produced, with excellent diction and generally well acted (at least in the main characters).
The game features intricate dialogues (that can be skipped with B) fully voiced, and that can make some people bored by the content of the long and classic text lines: between some of them have a chance to make choices in a responses, like in Mass Effect. No doubt the variety and complexity of dialogues were well done, but this can be a little tedious for those who are not fans of the series, or were expecting a action game.
The gameplay follows by chapters, which in turn will tell the stories of the two protagonists: the movement of the characters is not totally fluid in cut-scenes, being sometimes robotics and hard, and we see the same in expressions and mouths where they move as if they were dolls.
In the gameplay, we have a more free movement that is a little more fluid and there is an improvement from the aspect of the game, both the fluidity and the atmospheric sounds, and it follows a "Dragon Age II" style presentation, with other scenarios, a radar display in top right, and characters that you see and hear the dialogue over their heads. As for the menus and gauges are simple and rudimentary, with an appearance reminiscent of the "Divinity II" and also follows this game in the way that the radar displays the goals and in the character / inventory items.
The saves in the game is automatic, if you change environments, but also allows you to save whenever you want.
The combat somewhat disappointed me: when you have a designated target, you attacks automatically in cycles of action, like in "Dragon Age II" (only attacking it's a automatic event) with the B restoring your energy, used to do special skills. With the RB que select special abilities to do in the attack cycle, using your energy (stamina), if it ends, you can only make normal attacks.
The graphic aspect of the attacks are not impressive, being robotic and lifeless, and no sense of impact to give some excitement. Despise that, the game have a great story and character development, and every act you do is used to change what happens in the game, in the end.
In whole, the game feels, as a mix between Dragon Age II and Divinity II, with regular to good graphics, a automatic combat system (that gets a little time to get used - and that spoil the gameplay somewhat) and an excellent story / character development. I recommend this game to the fans of the books / HBO series and to people who like more intricate RPG, with denser story, and who don't judge a game only by its graphics or action-filled gameplay.… Expand