User Score
6.2

Mixed or average reviews- based on 376 Ratings

User score distribution:

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  1. VLG
    Aug 22, 2023
    10
    The last game me and my ex-gf played before we broke up. I will never look at this game without tears in my eyes.
  2. Mar 30, 2021
    9
    The good:
    Great work from PixelArt. It is not necessary to have all the collectibles to finish the game the first time. If you want to see the true ending you must collect 32 normal cubes, 32 anti-cubes, four artifacts, some maps, and three pieces of heart (leaving all the rooms of the maps with a gold frame). If you want to have an intellectual challenge within the game (without guide)
    The good:
    Great work from PixelArt. It is not necessary to have all the collectibles to finish the game the first time. If you want to see the true ending you must collect 32 normal cubes, 32 anti-cubes, four artifacts, some maps, and three pieces of heart (leaving all the rooms of the maps with a gold frame). If you want to have an intellectual challenge within the game (without guide) It involves learning their numbering system and writing system. It has New Game + to give a review of the rooms where there are hidden cubes using another perspective. Any of the three finals is terrific.

    The bad:
    once you've found the joke, the game "gets easier to complete." The gliched room can be a processing challenge for early Xbox 360 models (and more so if you're trying to see it first-person on New Game +). Not backward compatible with Xbox One / Series

    What Meh:
    Seriously, the little man is named Gomez. By following a guide, anyone with patience gets 100% out of it. It is recommended to play with a controller that correctly serves the vibration in both triggers since these are used for rooms with anti-cubes. There is an anti-cube number 33 but discovering it generates a glitch that blocks the collector achievements and ends the game with all the collectibles
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  3. Mar 19, 2019
    9
    Fun experience; compelling story; decent physics; good looking retro graphics; cool and unique interface. The codes and stuff are rather brutal, but there's a lot of support online to mitigate the most enigmatic of them. Some levels rather hard to suss out how to complete; also, the interconnections between levels get really hard to navigate as the game progresses. In spite of theseFun experience; compelling story; decent physics; good looking retro graphics; cool and unique interface. The codes and stuff are rather brutal, but there's a lot of support online to mitigate the most enigmatic of them. Some levels rather hard to suss out how to complete; also, the interconnections between levels get really hard to navigate as the game progresses. In spite of these gripes, the overall quality of the finished product is amazing. Really too bad there won't be a sequel.

    Politically speaking, I recognize the desire to lavish negativity on Mr. Phil, but at this point he's long since been trolled out of the industry. This review is for anyone considering whether to plop down the two or three dollars to pick up a copy: it's fun and cool, a huge and absorbing experience...at least it was for me. The negative reviews here are largely attacks on the creator, and it's safe to trust the critic reviews if you're just wondering whether it's worth a go. The game-play and overall feeling of the universe are very different from Paper Mario (oft cited by those wishing to downplay Fez's innovations).

    Is Fish a bad guy? I don't know. He seems to have said quite a number of inane and hypocritical things. Is Fez an awesome game? Hell yes. Does the former have bearing on the latter? Not much. It's like telling someone that Being and Time was not a monumental work because Heidegger was a member of the Nazi party. Sartre never would have happened without Heidegger, nor Derrida. Fez, a monument in the history of gaming?! Sure, I'll tick that check box.
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  4. Sep 6, 2015
    10
    Yaa yaaaaaaaaaaaaaaaa yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa ya yaaaaaaaaaaaa yaaaaaaaaaaaaaaaaaaa yayaya yay yayaa yaaaaaaaaaaaaaaaaaaaaaa 2
  5. Dec 17, 2014
    9
    An amazing puzzle/platformer that has so much more to it than meets the eye! Simple to grasp and dive into with game play and sound track that keeps you playing. This is the kind of game that really is for about everyone; play through once and just solve the simple puzzles, or play again and actually dive into the language of the game and find yourself decoding hieroglyphics on theAn amazing puzzle/platformer that has so much more to it than meets the eye! Simple to grasp and dive into with game play and sound track that keeps you playing. This is the kind of game that really is for about everyone; play through once and just solve the simple puzzles, or play again and actually dive into the language of the game and find yourself decoding hieroglyphics on the walls. Fez is very satisfying and never gets the feeling of becoming old. I was quite sad to figure out that this game would not be getting a sequel and that the creator ended up being a huge tool. The only thing that got this game a below perfect rating is the fact that it doesn't offer any kind of co-op and the fact that developer Phil Fish insulted so many fans, and really all gamers, after it's release. Expand
  6. Sep 22, 2014
    0
    If this game was made for the sake of 'artistic expression', then we already have that with good gameplay in EVE Online. Glad I didn't spend money on this crap. I only regret exposing my PC's internals to potential depression due to installing terribad software.
  7. Aug 21, 2014
    4
    I got this game in a Humble Bundle and so came to it a fair bit later on than it's release. I'd read about it generally being a kind of nostalgic and finely crafted game. In response to this I would just say that I don't remember any classic platformers having zero consequence for failure, and the music sounds just like a random haze, totally unlike the finely crafted 16 and 32 bit stuffI got this game in a Humble Bundle and so came to it a fair bit later on than it's release. I'd read about it generally being a kind of nostalgic and finely crafted game. In response to this I would just say that I don't remember any classic platformers having zero consequence for failure, and the music sounds just like a random haze, totally unlike the finely crafted 16 and 32 bit stuff of 20 years ago.

    I was pretty underwhelmed by Fez, but can't really be too sad, having just gotten it in a bundle.
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  8. Jun 22, 2014
    6
    Great game but many of the puzzles are extremely cryptic and require many guides on the internet to figure out. Worth playing for the graphics/sound/level design. However I ran into the same save game corruption bug after getting gold on countless platforms. Now I have to start again from scratch. Deleted the game from my hard drive.
  9. May 24, 2014
    9
    Fez is a breath of fresh air in this console generation. It's innovative game world is brilliant and fun to navigate. It's retro style is a façade for a very new experience. It moves away from the hand holding that is becoming prevalent in this generation of games. Fez creates an excellent sense of exploration and is backed up with outstanding gameplay.
  10. Feb 16, 2014
    10
    This game is one of the best games I've ever played. Anyone who says its easy obviously didn't get very far. The puzzles go from simple to near impossible, for the final heart pieces.
  11. Dec 1, 2013
    10
    Wicked game, so cool!! Has so many great characteristics! Should definitely go far. Just watched "Indie Game: The Movie", and it looks like the development is getting even better than it is!! Watch the movie
  12. Oct 29, 2013
    10
    The game ideas are awesome the scenarios are colorful and beatiful this is a perfect game to relax and have fun with i simply loved it some people says "that game is or something like that but the gameplay itself is an expression of the developer so the game deserves an 10 out of 10 simply an art in a video game
  13. Sno
    Aug 14, 2013
    2
    Overall a terrible game. Not fun at all and not to mention phil fish is a douche. The game is extremely boring and all the oh so revolutionary concepts in the game were used many times before. Not worth buying
  14. Aug 2, 2013
    0
    Extremely boring and nothing happens at all times. Also extremely easy. I'm glad I didn't buy this and only played it from a friend's steam account. This is not a game for a mind that wants challenges, but rather for someone that has enough challenges in real life and only wants a method to unwind. Why does it cost more than 50 cents?
  15. Aug 1, 2013
    10
    Absolutely loved it. 2D to 3D transition mechanic is great. This should have just stayed on Xbox, the PC port was pretty bad. Otherwise an amazing game. I would recommend this to anyone.
  16. Jul 17, 2013
    3
    Very esoteric puzzler... maybe I came looking for the wrong thing (fun game play) and failed to enjoy what is really here (ambiance and mood lighting) but this was just not my cup of tea. I found this game to be very boring once the novelty of the Escher space wore off (about 2-3 hours in for me).
  17. Jun 13, 2013
    0
    Loved the game for about 30 mins then my save file was corrupted. Started again and this time after about an hour the same thing happened. Third time it only took about 40 mins. Tried once more a few weeks ago and got about 45 mins into it. Great idea, gameplay and music but completely broken. Waste of money.
  18. Jun 5, 2013
    1
    Ah yes, Fez the as seen in Indie Game: The Movie. It had lots of hype for a platformer, so you know it's not going to live up to it. But, this game was way worse than even my expectations. It's incredibly slow and boring for a platformer and the sound effects/music were so distracting and annoying you can only play on mute. Anyway, Fez sucks IMO.
  19. May 14, 2013
    10
    Put aside all the politics of Phil Fish and the arguing over save bugs, if you're coming to Fez fresh now you're in for a treat. This is a game of two halves, the first about exploring a bizarre and vibrant world where your focus is not on combat but finding your way through. Once you've finished the game once it really begins to shine. The second play-through is all about unravelling somePut aside all the politics of Phil Fish and the arguing over save bugs, if you're coming to Fez fresh now you're in for a treat. This is a game of two halves, the first about exploring a bizarre and vibrant world where your focus is not on combat but finding your way through. Once you've finished the game once it really begins to shine. The second play-through is all about unravelling some amazing and devious puzzles that will constantly surprise you. Fez is not just puzzle platformer it's more like an intricate layered puzzle box that just goes deeper and deeper. Expand
  20. May 6, 2013
    10
    This review contains spoilers, click expand to view. It's pretty shocking to see this game currently have a 6.4 user rating... I just don't know about gamers these days and have to wonder if any of the people who reviewed this even played the game for more than a few minutes.

    From intelligent and very unique/difficult puzzles to an incredible soundtrack by Disasterpeace, this game is the best platformer I've ever played. I've been a huge gamer all of my life, yet my wife could never get into any video other than Katamari Damacy. I let her play the level "Sync" in Fez and she had a blast. The atmosphere is really the best part about the game. It's so easy to just relax and become totally immersed in the world.

    I'd say the only downfall of the game for me was one puzzle towards the end (SPOILER) that involved learning an entire new alphabet. It was a bit tedious to be honest. All in all though, it didn't detract that much from the game.

    Thank you Phil Fish for making such a masterpiece. Thanks for sticking to this game and seeing it through to the end. I look forward to your next work.
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  21. Apr 16, 2013
    9
    I thoroughly enjoy Fez. After the first 'introductory' period... navigating easier levels... seemingly the second half of the game's difficulty is significantly increased. The difficulty spike does feel somewhat harsh as there are puzzles that are a fair amount tougher to solve and perhaps may put some players off... so much that they don't care for completing the game.

    The look, sound
    I thoroughly enjoy Fez. After the first 'introductory' period... navigating easier levels... seemingly the second half of the game's difficulty is significantly increased. The difficulty spike does feel somewhat harsh as there are puzzles that are a fair amount tougher to solve and perhaps may put some players off... so much that they don't care for completing the game.

    The look, sound but overall "feel" (a subjective term, I know) of the game is one that I miss from most games today... in the world of shooters we video game players live in. Disasterpeace's soundtrack fits the game perfectly... accompanying the sense of exploration, confusion and adventure that a player feels, traveling through the world Polytron has created.

    The 2D/3D shift mechanic is quite an accomplishment and actually quite lovely to figure out. An enormous game with plenty of time to enjoy it. (8.67/10 rounded up to 9)
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  22. Mar 19, 2013
    10
    Fez is a perfect game. Underneath the layers of exploration and beautiful scenery is a story about growing up, about life, about adventure and about looking beyond our 2 dimensional lives at the bigger picture. While there is no permanent death in the game, you will be challenged in both reflex and wits. There is a reason this game took so long to come out, it wasn't released until it wasFez is a perfect game. Underneath the layers of exploration and beautiful scenery is a story about growing up, about life, about adventure and about looking beyond our 2 dimensional lives at the bigger picture. While there is no permanent death in the game, you will be challenged in both reflex and wits. There is a reason this game took so long to come out, it wasn't released until it was perfect. Fez will make you laugh, it will make you smile, it may even make you cry, to me it was and always will be a perfect game. Thank you Polytron. Expand
  23. Jan 4, 2013
    2
    Easily one of the best games I've played on the XBOX 360, let alone the Arcade. Fez is an intuitive puzzle platformer that challenges players to think, which is also why you'll see so many bad ratings for it. Because people that gave this game a bad review are stupid.
  24. Dec 15, 2012
    10
    What makes FEZ so wonderful isn't just the art style, the music, the cute Adipose-Like protagonist Gomez, or even the mind boggling perspective switching. FEZ succeeds so triumphantly because all of these aspects coalesce into game that is fun, inventive, and, probably most importantly, interesting. While arguments can be made as to its originality, even the borrowed aspects of the game,What makes FEZ so wonderful isn't just the art style, the music, the cute Adipose-Like protagonist Gomez, or even the mind boggling perspective switching. FEZ succeeds so triumphantly because all of these aspects coalesce into game that is fun, inventive, and, probably most importantly, interesting. While arguments can be made as to its originality, even the borrowed aspects of the game, like the desirable and well executed faux-8-bit art style, all feed into the experience that makes the most of simplicity. I won't make promises that this game is truly revolutionary or that it will be the best game you've ever played, but I rate it a 10 because it does something that no game has done for me since my young childhood; it intrigued me. While I am usually dominated by an achievement hunting approach to games, I found myself going out of my way to solve puzzles that weren't pertinent to my present goals. I got off my couch and downloaded a QR scanner on my iPad to see what the game was hiding from me. And, every step of the way, I felt like I was learning the game. If you can think in three dimensions (and what modern gamer can't?) then learning to navigate this title doesn't take very long. However, you can still constantly be learning new tricks to move about more quickly, discover the treasure maps that will unlock secrets you may have been stuck on for hours, feel like a genius when you can finally read the Tetromino puzzles, or even how to use the daunting map system! There wasn't a moment of the game that I didn't feel like I was growing as a participant.

    Another incredibly important and enjoyable aspect of FEZ is its respect for gaming. The game is full of nods, nostalgia and throwbacks that never dominate the game, but may just make you smile, even if it's as simple as your Dot companion saying, "Hey, Listen!" Similarly, though the platforming may look like any old Super Mario bros installment, it still feels like its own. I'm not claiming that FEZ has reinvented platform jumping, but it has certainly done well in making this game its own.

    The aesthetic of the game is also very noteworthy.Unlike Sonic The Hedgehog 4, it doesn't take the glory days of side-scrolling and slap a 3D texture on it, nor does it try to be an 8-bit game with a limited color palette and weak animation. The art style screams "retro" in sight and sound, but it is so much more than that. The use of the 8-bit style not only increases the game's accessibility to newcomers and nay-sayers, but it also permits FEZ the freedom from the weighty expectations of a more graphically intense title. In doing so, it allows itself a more open and imaginative feel. The narrative never gets more complex than, "Hey, this just happened. Go fix it." And in a lot of ways, that's great. Your concern is the gameplay and having as much fun as you can learning the game. So, gathering a lot of cubes is silly. You're wearing a fez and playing MC Escher's wildest dreams, so who cares?

    All in all, this game is fantastic. As an FPS player, I never thought a side scroller could invigorate me as much as FEZ has. Even after I spent $500 on Halo 4 and beat its campaign on solo Legendary, I was never as truly engages as I was hopping around the delightful squares and curious cliff sides as the ever so adorable Gomez. Don't load up the game thinking your world will change from a $10 indie title, because it won't! Like Portal and Braid before it, FEZ simply takes ideas you know, love, and have probably mastered, and turns it on its side with a single mechanic that really is a game changer in every sense of the phrase. Pairing that with a beautiful setting and a soulful construction, FEZ is not a game you should pass up.

    This game feels right, it plays right, it looks right, and you can really tell that Polytron cares to make a great game; I can confidently say that they have. Pick up that controller, don that multi-dimensional headgear, and try not to smile. I dare you.
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  25. Nov 13, 2012
    7
    Love the gameplay and features, the sounds and graphics make it look old school and reminds you of the good 'ole times. But the lack of co-op or multiplayer makes you feel lonely and the player feels slightly sluggish moving around, especially on vines.
  26. Oct 23, 2012
    9
    This is simply great!! The mood and atmosphere are tranquil and peaceful while the world is vividly colorful and beautiful. The music and sounds are equally beautiful, peaceful and colorful. You can really feel the personality of this game. It actually feels like it means something and has purpose behind it. This is one of the most beautiful games I've ever played!!! It has a lot ofThis is simply great!! The mood and atmosphere are tranquil and peaceful while the world is vividly colorful and beautiful. The music and sounds are equally beautiful, peaceful and colorful. You can really feel the personality of this game. It actually feels like it means something and has purpose behind it. This is one of the most beautiful games I've ever played!!! It has a lot of innovative gameplay as well. It really puts a smile on my face when you flip perspectives and three ladders or platforms that are miles apart from one perspective perfectly lineup from another. Buy this game!! It's only $10 and it's definitely an experience every gamer should have. This made me realize games don't have to be a $100 million production to be great. Expand
  27. Oct 12, 2012
    10
    This Game is Creative, Imaginative and the art is MIND BLOWING This is a Must Buy! This Game is Creative, Imaginative and the art is MIND BLOWING This is a Must Buy! This Game is Creative, Imaginative and the art is MIND BLOWING This is a Must Buy! This Game is Creative, Imaginative and the art is MIND BLOWING This is a Must Buy! This Game is Creative, Imaginative and the art is MINDThis Game is Creative, Imaginative and the art is MIND BLOWING This is a Must Buy! This Game is Creative, Imaginative and the art is MIND BLOWING This is a Must Buy! This Game is Creative, Imaginative and the art is MIND BLOWING This is a Must Buy! This Game is Creative, Imaginative and the art is MIND BLOWING This is a Must Buy! This Game is Creative, Imaginative and the art is MIND BLOWING This is a Must Buy! This Game is Creative, Imaginative and the art is MIND BLOWING This is a Must Buy!This Game is Creative, Imaginative and the art is MIND BLOWING This is a Must Buy! Expand
  28. Sep 8, 2012
    10
    It's a 2d platformer with a 3d twist, you rotate the level around which makes other areas reachable etc. I really cannot do it justice in words, all I can say is that it is beautiful and enchanting and needs to be played. The music and atmosphere is perfect and it really immerses you in it's cute pixelated world. It's a bit like Cave Story, only much better! It's the first game since myIt's a 2d platformer with a 3d twist, you rotate the level around which makes other areas reachable etc. I really cannot do it justice in words, all I can say is that it is beautiful and enchanting and needs to be played. The music and atmosphere is perfect and it really immerses you in it's cute pixelated world. It's a bit like Cave Story, only much better! It's the first game since my c64 days where I have had a pen and paper to hand to decipher in-game codes / languages etc. There is also a part where you scan a barcode using an iphone / android phone and it gives you a code, I wont say any more as I don't want to ruin any surprises but this game is the first game in years to make you feel fully immersed in it's world, so far so that you have pages of scrawls and puzzles to figure out on paper while playing. You are never sure what will be coming next and feels like a step up from standard video games where you repeat the same thing over and over.

    This is the best game I've played so far this year, just fun, innovative and back to it's retro roots. If you don't like this game you have no soul.
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  29. Aug 1, 2012
    6
    I haven't got to the end yet but have been to most of the "worlds" and here's my interpretation this far. The worlds are all amazing looking. Phil Fish is a very talented artist and his work on Fez is perfectly suited. Id give the art a 9/10 since there is some repetitiveness and a lack of variety in color. The gameplay is fun but it too gets repetitive. I find myself unable to playI haven't got to the end yet but have been to most of the "worlds" and here's my interpretation this far. The worlds are all amazing looking. Phil Fish is a very talented artist and his work on Fez is perfectly suited. Id give the art a 9/10 since there is some repetitiveness and a lack of variety in color. The gameplay is fun but it too gets repetitive. I find myself unable to play the game for long sessions as it gets boring after an hour or so and I need to put it down due to the repetition. However, the polish of the gameplay is evident as the puzzles work just as expected and what must have been a very hard challenge to code was done very well, it is fluid and error free. The navigation of the game is probably my biggest problem with it. You will feel lost at times, and the worst part is, you will end up going through the same place more than a few times trying to figure out where to go next, and the map is of very little help (its too simple to help). Overall its nothing revolutionary but I think the creator got what he expected from the game, a peaceful adventure for players to relax, enjoy the scenery and do some fun puzzles. But since the gameplay is lacking and the repetitiveness is evident I would not feel right giving it an 8 where so many other indie games deserve that score or higher so 7 it is, not a bad score and I would say its worth playing but I'm not sure if Id buy it again. Expand
  30. Jul 29, 2012
    10
    Simply put: Fez is my vote for game of the year. You need to play this game to understand the depth and genius of the design. Its games like this that revive my faith in the industry and comes as a welcome change.
Metascore
89

Generally favorable reviews - based on 66 Critic Reviews

Critic score distribution:
  1. Positive: 64 out of 66
  2. Negative: 0 out of 66
  1. Pelit (Finland)
    Jun 20, 2012
    91
    An interesting and fun puzzle platformer. The visually flat, but actually three-dimensional levels are very cleverly built. [June 2012]
  2. Hyper Magazine
    Jun 13, 2012
    90
    It's the most thought-provoking and fascinating game I've played all year. [July 2012, p.66]
  3. X-ONE Magazine UK
    Jun 5, 2012
    90
    Its hidden depths might be too obscure for some, but this is the kind of title XBLA was made for. [Issue#85, p.91]