- Publisher: Polytron Corp.
- Release Date: Apr 13, 2012
- Also On: iPhone/iPad, PC, PlayStation 3, PlayStation 4, PlayStation Vita, Switch
User Score
Mixed or average reviews- based on 376 Ratings
User score distribution:
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Positive: 219 out of 376
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Mixed: 30 out of 376
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Negative: 127 out of 376
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Apr 27, 2012
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Apr 13, 2012The game promises revolutionary gameplay the likes of which would change the gaming world. What FEZ presents is a watered down experience from an indie blender. The art style of Cave story, mixed with the gameplay mechanics of Paper Mario and Monolith. All in all, the game leaves much to be desired, especially when you can get better for free.
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Apr 13, 2012
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Aug 14, 2013Overall a terrible game. Not fun at all and not to mention phil fish is a douche. The game is extremely boring and all the oh so revolutionary concepts in the game were used many times before. Not worth buying
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Apr 26, 2012Fez is a game that could have been good... but it's not the case. Graphics are maybe 16bits, but lazy ones. Same thing for the soundtrack. Controls are unsensitives, and worst af all, the game concept is a bad copy of the Crush's one (Crush is a Sega game retailed on PSP and 3DS).
I love retro gaming, i'd be pleased if more of retro games were coming, but good ones, not like Fez. -
May 9, 2012
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Apr 15, 2012This review contains spoilers, click expand to view.
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Apr 19, 2012
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Jun 5, 2013Ah yes, Fez the as seen in Indie Game: The Movie. It had lots of hype for a platformer, so you know it's not going to live up to it. But, this game was way worse than even my expectations. It's incredibly slow and boring for a platformer and the sound effects/music were so distracting and annoying you can only play on mute. Anyway, Fez sucks IMO.
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Aug 2, 2013Extremely boring and nothing happens at all times. Also extremely easy. I'm glad I didn't buy this and only played it from a friend's steam account. This is not a game for a mind that wants challenges, but rather for someone that has enough challenges in real life and only wants a method to unwind. Why does it cost more than 50 cents?
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Sep 22, 2014If this game was made for the sake of 'artistic expression', then we already have that with good gameplay in EVE Online. Glad I didn't spend money on this crap. I only regret exposing my PC's internals to potential depression due to installing terribad software.
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Apr 13, 2012This game honestly just didn't do it for me. The great 3D gimmick it totes also became one of the bigger headaches in the game. I'd pass this one up.
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Apr 13, 2012I am not sure we needed more gimmicky cheaply made games that actually cost quite a bit for what they bring. Plays like a dollar Indie game. The whole old school stuff at some point becomes so much used by games, that GOOD graphics, 3D WORLDS and SOMETHING NEW has become retro.
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Jun 13, 2013Loved the game for about 30 mins then my save file was corrupted. Started again and this time after about an hour the same thing happened. Third time it only took about 40 mins. Tried once more a few weeks ago and got about 45 mins into it. Great idea, gameplay and music but completely broken. Waste of money.
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Apr 14, 2012Score is representative of the effort put into Fez. It offers nothing new or original. I wish I didn't waste any money on this, I could have gotten a nice hot chicken tonight.
(it's really bad) -
Apr 13, 2012
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Jan 4, 2013Easily one of the best games I've played on the XBOX 360, let alone the Arcade. Fez is an intuitive puzzle platformer that challenges players to think, which is also why you'll see so many bad ratings for it. Because people that gave this game a bad review are stupid.
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Jul 17, 2013Very esoteric puzzler... maybe I came looking for the wrong thing (fun game play) and failed to enjoy what is really here (ambiance and mood lighting) but this was just not my cup of tea. I found this game to be very boring once the novelty of the Escher space wore off (about 2-3 hours in for me).
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Aug 21, 2014
Awards & Rankings
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Pelit (Finland)Jun 20, 2012An interesting and fun puzzle platformer. The visually flat, but actually three-dimensional levels are very cleverly built. [June 2012]
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Hyper MagazineJun 13, 2012It's the most thought-provoking and fascinating game I've played all year. [July 2012, p.66]
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X-ONE Magazine UKJun 5, 2012Its hidden depths might be too obscure for some, but this is the kind of title XBLA was made for. [Issue#85, p.91]