- Publisher: Microsoft Game Studios
- Release Date: Jun 23, 2010
- Also On: iPhone/iPad, PC
- Critic score
- Publication
- By date
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Games Master UKCreaky. [Oct 2010, p.75]
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Duke Nukem: Manhattan Project is going to appeal to a very niche market of gamers, mainly the ones who have found memories of playing the original Duke games, or even this 2D offshoot.
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Maybe if the price was halved I'd feel a little easier about the thought of people buying Manhattan Project, but at its release it's a rip-off compared what else is on the market.
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For it's time, Duke Nukem: Manhattan project was a pretty decent sidescroller. Eight years late, and we have a mess of mediocrity on our hands. Stay away. Very, very far away.
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Duke gets stale as a character quickly.
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X-ONE Magazine UKThis isn't exactly an experience to savour. [Issue#62,p.103]
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Not even nostalgia could have saved it from being a major letdown as almost every area that doesn't include witty dialogue from our cigar smoking protagonist is atrocious.
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The art style, character models and environments had the shonkiness of a shareware title at the time, so seeing them run in high definition is hardly going to help. Avoid, avoid, avoid.
User score distribution:
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Positive: 12 out of 22
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Mixed: 5 out of 22
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Negative: 5 out of 22
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Mar 13, 2012
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Dec 31, 2011
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Aug 4, 2011