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4.6

Generally unfavorable reviews- based on 2466 Ratings

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  1. Apr 3, 2011
    9
    Giving a game that has many obvious merits a "zero" rating is just an annoying way of looking bitter and foolish. I played, and enjoyed, DA:O on PC and 360. That being said, it was obviously made for PC. Looking back at my calendar of 2009 I scarce remember the big fallout of console gamers crying foul about the fact that DA:O was clearly made for PC. Rather the console gamer simplyGiving a game that has many obvious merits a "zero" rating is just an annoying way of looking bitter and foolish. I played, and enjoyed, DA:O on PC and 360. That being said, it was obviously made for PC. Looking back at my calendar of 2009 I scarce remember the big fallout of console gamers crying foul about the fact that DA:O was clearly made for PC. Rather the console gamer simply felt blessed that Bioware attempted, seemingly, the impossible, to port a Baldur's Gate-esque game to a console with not-so-terrible results. DA2 is a good game. It, and all games, have their problems (the repeating dungeons just seem lazy) and if that bothers you terribly then by all means, rant. To complain that the problem with this game is development time though is ridiculous. Plenty of Maddens or 2K sports games are put out every single year with little to no improvement and the reviewers are more than happy to give them 8/10 or 9/10's. This game is different. It is not DA:O. It doesn't take away what DA:O was and is though, so if you want Origins then play Origins, if you want something different then play this. It is addictive, with good characters, story, and gameplay. But it's not Origins. If you can remember that, then you'll probably reserve your 'zero' review scores for the games they rightly belong to (Barbie's Horse Adventures, never played it but I mean, come on) and not Dragon Age II Expand
  2. Apr 10, 2011
    9
    This game, the storyline, the quests and the characters are all fantastic! In particular interactions between party members as you walk around really bring them to life! The combat animations and sound effects are perfect, defeating hordes of weak enemies has never felt so satisfying for me, you can really feel the force behind your attacks!

    The only reason this doesn't get a perfect ten
    This game, the storyline, the quests and the characters are all fantastic! In particular interactions between party members as you walk around really bring them to life! The combat animations and sound effects are perfect, defeating hordes of weak enemies has never felt so satisfying for me, you can really feel the force behind your attacks!

    The only reason this doesn't get a perfect ten is because of the lack of 'heroic stats' that was present in DA:Orgins, which kept track of the damage dealt, received, strongest enemy defeated etc. for all your characters. If that could at some point be modded in, this would be one of my favourite games ever!
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  3. Apr 22, 2011
    9
    First of all, the credentials. I've been playing video games for 30 years. I even had a game review published in PCGamer a long time ago. I've enjoyed Bioware games since Baldur's Gate, Neverwinter Nights, and Star Wars KOTR, all the way through Dragon Age. Anyone who is hating on this title is either crazy or bitter. Dragon Age 2- compared to any other modern video game, is excellent andFirst of all, the credentials. I've been playing video games for 30 years. I even had a game review published in PCGamer a long time ago. I've enjoyed Bioware games since Baldur's Gate, Neverwinter Nights, and Star Wars KOTR, all the way through Dragon Age. Anyone who is hating on this title is either crazy or bitter. Dragon Age 2- compared to any other modern video game, is excellent and definitely above average. You can script your characters to do certain things, activate spells or abilities, or behave in certain ways. This scripting cuts down the micromanagement, but allows you to more fully enjoy the game. Pluses: Interesting characters, sweeping story, and well over 30 hours of gameplay, and that's not completing most of the sidequests. Cons: Graphics look a little dated, dialouge options often lead to the same outcome, combat is mostly button mashing. I was disappointed importing your character has very little effect on the game. Many of the negative . It's not perfect.

    I definitely would recommend this game for RPG fans. You wont be disappointed.
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  4. Apr 28, 2011
    9
    It has been really hard to actually come up with my full opinion of this game. It wasn't until I had a chance to play it on both the xbox 360 and computer that I finally had it down. All together I won't be saying anything revolutionary: Just as there are elements of DA2 that improved upon elements of DA:O, it also seems to have deviated in some areas that made DA:O great.
    1) Combat-In
    It has been really hard to actually come up with my full opinion of this game. It wasn't until I had a chance to play it on both the xbox 360 and computer that I finally had it down. All together I won't be saying anything revolutionary: Just as there are elements of DA2 that improved upon elements of DA:O, it also seems to have deviated in some areas that made DA:O great.
    1) Combat-In this area, what system you are playing it on has a huge impact, just like Origins. From the console player's perspective, I greatly enjoyed combat. It felt more fast pace than before. From the PC perspective, there is a definite issue, as one of the greatest parts of Origins was the tactical slant fights took. You can still do a lot of tactical maneuvers in DA2, but it is strained, and mildly unneeded in everything but the hardest playing difficulties. So in my opinion combat succeeds in the console format but definitely falters a little on the computer.
    2) Story - In this area, I think the game did great. While Origins showed us the slightly more stereotypical apocalyptic setting, DA2 does something different, showing the after effects and repercussions of such an event. Characters felt more unique and alive, something I didn't think possible as I loved the characters of DA:O. While the story itself was more confined, at all times you do get a sense of a greater impact from your actions, which I believe will cause people to keep returning to this game when further installments in the series come out, something I didn't get from DA:O. 3) Graphics and Sound - I loved the soundtrack, being of fan of Inon Zur. The graphics were also very good, and I enjoyed the cosmetic changes made to Darkspawn, and even to returning characters in the game like Isabella. My greatest complaint about the game comes in here thou. Map design was horrible in comparison to DA:O, being incredibly linear, and having all of 3 or 4 unique dungeon designs. Things got fairly stale when you realize that you have been to the same dungeon 30 or so times.

    All in all, I did love the game, and it did more things right than wrong in my opinion. Some fans of DA:O will undoubtedly find faults with the game, just as the same fans may greatly enjoy the ride.
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  5. Apr 28, 2011
    9
    +Awesome, lore, world, and characters
    +Voice acted characters make the game more cinematic
    +More unique armor, and weapon builds
    +Archer's are now fun to play
    - Rehashed maps
    -no clear antagonist
    -boring special classes
    -playing as a mage is hard to swallow w/ Templars all around
  6. May 3, 2011
    9
    I enjoyed this game much more than DA:O and it ranks among one of my all time favourite CRPGs.
    ___________________________________________________________________________________________________
    I've put almost 100 hours into this game and have done an (almost) full clear on the hardest difficulty. I dove through forums and the wiki for optimized builds, and the only other Bioware game
    I enjoyed this game much more than DA:O and it ranks among one of my all time favourite CRPGs.
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    I've put almost 100 hours into this game and have done an (almost) full clear on the hardest difficulty. I dove through forums and the wiki for optimized builds, and the only other Bioware game where I've done that was Baldur's Gate 2 (not NWN or DA:O or ME). Solo BG2 monk shoutout !
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    I think the difference was that I actually cared about DA2's setting of Kirkwall and the characters. DA2 has an amazing cast of companions and actually tells a story through Acts 1 and 2, rather than feeling like the 4 disjointed quest hubs of DA:O.
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    Varric, Isabella, and Merrill are charming, feel alive, and are superbly written. Varric and Isabella are better stereotypical comic relief than Alistar and Merrill is actually more adorable than Leliana (Merill really reminds me of Aerie from BG2 now that I think about it!). Fenris is also a better broody character than Morgana, and I can see why female dragon age 2 fans get wet for him. In DA2 I cared to visit the homes of my companions, whereas in DA:O I always avoided people like Sten in the camp, who seemed as interesting as an excerpt from a dwarven trading contract.
    ___________________________________________________________________________________________________

    And, best of all, the combat and item management was indeed streamlined to not get in the way of the actual 'game' (which is the story and characters). And I love min/maxing and I love seeing the cross class combo +%s and overpowered abilities rather than the vague and moderately useful mechanics of DA:O (e.g. taunt shifts all threat, rather than just increase it, backstab will move your rogue immediately behind the enemy, and 2h weapons have innate splash damage). I enjoyed either rapidly and viscerally clearing 'trash' in a dungeon or celebrating the rapid defeat of an encounter with two assassin characters, rather than groan when another level of dungeon loaded up for Andraste's Ashes in DA:O which meant more tedious combat and looting.
    ___________________________________________________________________________________________________

    The best design decision the developers did was put heal and group heal on a long cooldown. Combat is then focused on CC and then killing either an elite enemy or AOEing many enemies as fast as possible, rather than all prior Bioware games of just CC and healing a tank. In fact, unless you have fragile melee to protect, it's better to build your tank for damage or build your tank to enable status for your DPS to combo off.

    ___________________________________________________________________________________________________
    The game does not get a perfect score though as it is obvious the developers were given a harsh time constraint. Replayability is hit hard by the repeated levels and the main plot of Act 3 leaves much to be desired, but overall, the huge advances in characters and combat make up for it. I also understand the fluidity suffering on consoles, from the youtube videos I've watched. I know I am in the minority, as it seems a lot of people hate this game. The game clearly had to cut corners, and there are no epic battles with legions and legions of men which I think may have disappointed a lot of people. But in the end, the corners they didn't cut were simply amazing. I've always loved character driven games and DA2 is a superb one.
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  7. May 7, 2011
    9
    I have very much enjoyed this even more so than I had with the original. FOr me personally Hours =/= Quality There were a lot of parts of the original where I felt were not necessary such as 2-4 hours in the Deep Roads and Fade. But this is not a review for that game but the sequel which I felt it did a lot of things right like I stated earlier. What It did right for me wasI have very much enjoyed this even more so than I had with the original. FOr me personally Hours =/= Quality There were a lot of parts of the original where I felt were not necessary such as 2-4 hours in the Deep Roads and Fade. But this is not a review for that game but the sequel which I felt it did a lot of things right like I stated earlier. What It did right for me was the Voiced Protagonist which is a huge bonus for the game because in the original your character was a catatonic shell which is fine for games like Bathesda or Portal but the game which the camera pans to your character when it isn't needed there was no emotion in your character. Also they added the tone of your character so not only do you get to have a voiced character but you can pick a tone for your character like sarcasm or diplomatic. I can't wait to see if they do this in Mass Effect 3.
    The talent system was overhauled which is a huge benefit because you can actually pick and choose what you wanted to do unlike Origins. I gave it a 9 because there are/were some bugs that made a few of the side quests broken(Which have been patched now) Bioware had also reused most of their maps and then they didn't even hide it you can tell in the minimap its the same area and if a area blocks you off you can clearly see there is another part on the map. Overall I thought it was a fantastic game and doesn't deserve the bombardment of **** users giving it a low rating because its the flavor of the week for them.
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  8. May 17, 2011
    9
    I'm a fan of RPG titles since Pool of Darkness on old Commodore 64. Dragon Age II certainly took a risk in going for more action oriented rpg, but personally I liked it. Heavy re-use of maps and NPC's appearing as if teleported are the only big minuses in an otherwise entertaining and fast moving show.
  9. Jul 10, 2011
    9
    I'll start by saying Origins was an absolute gem of hardcore tactical RPG design. Dragon Age 2 however, is a different gem. It's combat is far quicker and fluid while still having a healthy dose of strategy. Naysayers will have you believe this is a betrayal of what Dragon Age is, but its just a different style of game. If your one of the people who didn't click with Origins, this newI'll start by saying Origins was an absolute gem of hardcore tactical RPG design. Dragon Age 2 however, is a different gem. It's combat is far quicker and fluid while still having a healthy dose of strategy. Naysayers will have you believe this is a betrayal of what Dragon Age is, but its just a different style of game. If your one of the people who didn't click with Origins, this new title is almost certain to appeal to you.

    The fluidity of the combat translates well to the pacey storyline and easily likable characters. The main acts of the story are rather short but the memorable side quests and companion quests will keep your playthrough above 40 hours at least. Your cohorts themselves are very distinguished in personality and appearance as well. Out of the entire party, Varric stands as one my most beloved in the franchise so far. The static approval system has been replaced by a much more dynamic friendship/rivalry system. Gaining an ally's complete loyalty is very rewarding as it opens up new facets of their personality as well as granting a decent stat boost. Hawke's 10 year rise from refugee to champion is an emotional tale, full of suspense and political intrigue. The climax had my head spinning with anticipation for Dragon Age 3. The character Hawke is very well acted as well. Nicholos Boulton and Jo Wyatt put very emotive performances behind whichever personality you decide to give your Hawke. By the final act, you will have laughed, felt deep heartache, given immense power and political sway the city of Kirkwall, and decided the outcome of many morally straining events.

    Inventory management has seen a face lift. While you can buy upgrades for your companions armor and attack power and equip accessories, their clothing remains untouchable. Some of their outfits do change and evolve throughout the 10 years of the story however, while some will only change unless your in a romance with them. The only outfit you have complete control over is the player characters. Class weapon types have been altered as well. Warrior's can only use a weapon and shield combo or heft two handed weapons while dual wielding has been restricted to rogues. Mages can carry bladed staffs that do decent melee damage as well. The classes themselves are also nicely varied. Warriors are satisfying tanks who will appeal to the hack-n-slash fan in all of us. While rogues will satisfy a player looking to exert more control of the battlefield by say targeting a dangerous mage, stealthing past its guards and unleashing a devastating single target combo. Mages complete the party by having some very epic spells for dealing death from afar and supporting you during tougher enemy and boss encounters. Crushing prison comes to mind as a personal favorite.

    Leveling has been revamped as well. You still gain three points every level but you'll be spending some of them on different attributes. Both a warriors strength and constitution must be improved to wear high end armors while wielding their deadliest weapons only requires high strength. Rogues must only increase cunning by 10 every time to improve lock picking and dexterity for access to top tier weapons but both dexterity and cunning must be improved to don their best armors. For a mage to have access to the best robes they must buff their magic and willpower and better staves will require better magic. There are no truly new specializations but picking skills has moved away from skill tree's and are now skill webs. Each skill is now connected to a category such as Warmonger, Subterfuge, Arcane, etc. Each companion also has a unique skill web you must unlock by gaining either their friendship or rivalry. Overall, I'm pleased with the updated art style, save for one thing, the Darkspawn. Their look is not what I would expect pure all encompassing darkness to be. In Origins, they were the stuff of nightmares, disgusting and unnerving. They remind me of pale faced crack addicts this time around, which makes me very thankful for their limited role in this installment.

    My only real gripes with Dragon Age 2 are mainly the limited inventory for your companions gear and some reused dungeon maps. Buying new clothing and armor for your party would be nice but overall I believe its a very small negative in light of the games many other pluses. As for the reused maps, I was so absorbed into the world and story I didn't even start to notice until about 30 hours in. Even then, the maps are still much easier to understand then they were in Origins anyway.

    This is a different way of experiencing the world of Thedas and it's not going to be for everyone. Especially die hard fans of the PC version of Dragon Age: Origins. Still, this is an excellent experience that should not be overlooked and certainly lives up to Bioware's excellent pedigree. There is always room for improvement and I for one, cannot wait for Dragon Age 3.
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  10. Aug 9, 2011
    9
    While disappointed by Dragon Age II in some aspects it is till a solid game that contains the Bioware touch. I'm shocked how many diehard Bioware fans claim that they'll never purchase another Bioware game because of this. My score is inflated because so many others on here are terribly deflated. The number of 0s is astonishing considering what a 0 game would really be like.
    Sharp
    While disappointed by Dragon Age II in some aspects it is till a solid game that contains the Bioware touch. I'm shocked how many diehard Bioware fans claim that they'll never purchase another Bioware game because of this. My score is inflated because so many others on here are terribly deflated. The number of 0s is astonishing considering what a 0 game would really be like.
    Sharp graphics, quick load times, accessible interface, and an intriguing storyline that is unique in the way it tells a story of one person over time, in the same place. I loved that aspect although I understand why some might not. As for the criticism of the dungeons being too repetitive, I agree but this seems far more minor to me than many argue. Why is it so important for the map to be different in those dungeons when they all look so familiar in other games anyhow? In short, I loved this game despite it not living up to the quality of the predecessor.
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  11. Aug 31, 2011
    9
    Don't listen to any of these ignorant people about this game. Anyone who gives this game less than an 8 is just buttsore that DA 2 wasn't EXACTLY the same as DA:O. This game is amazing for what it is and that is a western action rpg with a fantasy setting and rich strorytelling with plenty of choices and custimization bioware is known for. People shouldn't even listen to "user" reviewsDon't listen to any of these ignorant people about this game. Anyone who gives this game less than an 8 is just buttsore that DA 2 wasn't EXACTLY the same as DA:O. This game is amazing for what it is and that is a western action rpg with a fantasy setting and rich strorytelling with plenty of choices and custimization bioware is known for. People shouldn't even listen to "user" reviews about video games or movies anyway. Everyone just gives things zeros based on their own biased feelings of nostalgia. That or they just say the game is completely garbage because of one or two flaws or simply the fact that a game is popular/mainstream....lol. just listen to the critic reviews from a respected video gmae magizine or website, these people do this for a living and know exactly what to rate on without own personal feelings or prefrences. Expand
  12. Sep 30, 2011
    9
    I did enjoy Da:0 alot. It was truely a joy playing a new rpg in Bioware class and style with a new universe that was both intriguing and dark. As such I did fast favor Da:0 over my old Bioware favorite Mass effect , and while proberly most people sat playing ME2 at launch, I was still stuck playing multiple playthroughs through Ferelden, not touching ME2 until about 3 months ago after II did enjoy Da:0 alot. It was truely a joy playing a new rpg in Bioware class and style with a new universe that was both intriguing and dark. As such I did fast favor Da:0 over my old Bioware favorite Mass effect , and while proberly most people sat playing ME2 at launch, I was still stuck playing multiple playthroughs through Ferelden, not touching ME2 until about 3 months ago after I finished my third playthough of Dragon age 2. I would say now that while Mass effect 1, 2, and DA:O are all terrific games with a quality not touched by any other roleplaying game serie I know of, DA:2 is for me the pinnacle of Bioware rpgs, a stepping stone to something even better. Let me explain: DA:2 is in many ways a different game then DA:O. It has a new dialogue system loaned by Mass effect, a reworked skill system,a new faster phaced fighting system making it into something more of a action game, and a simplication in roleplaying stats as itemization
    and stats. The later, something of the same as ME -> ME2, giving your compainons finalized gear and outfits, not giving you much of a choice customizing anything else then your own characther. While this might seem boring at first and missed, I couldnt in the end really see how it made the game any far less enjoyable. What makes Bioware game shine as much as they do are in my opinion mostly based on how great the compainons are. These characthers that follow you on your quests have always been greatly well done, always making me have more fun being stuck in conversations then actuall fighting in any Bioware game. Having these characthers having unique unchangable looks doesnt really bother me, instead for me it adds to the flavor, making each characther even more unique and unforgetting. I could go with having the option changing their gear, but as the game plays on, it really isnt that all missed. Going back to the compainions conversations and personalies, there is another great change in the dialoge system. Gone is the multiple text choices and in goes the wheel from Mass effect, giving you more pre defined and hinted choices. You always know when you are charming or intemitating, or joking, or being rude or being nice, or being persuaive. You can pretty much look at the icons for each dialoge choice and click it instead of looking at what your characther is actually saying in words. This is for me a big change from DA:O and not something always in my liking. I miss having conversations without a already known outcome. I miss saying something and not really be prepared where the conversation is going. The ME wheel is nice yes, but I really would like something more to DA:O. There is also the problem with about all the conversations being pre decided. Whatever choices you do you always end up with the same outcome in most cases, and this is in my opinion one of DA:2s biggest flaws, which stretches it self even to the games story. Before going into that I would like to finalize that the conversations in DA:2 are still great, well written and entertaining. They could just been less pre decided and defined.
    Going to the game story, its great. Its something of a rise to power story ( which I think is even a catch phrase done by Bioware for the game ), making out how your characther goes from being a nobody to a well respected hero. Its a bit Mass Effect the first over it, and while it may not be as epic or glorious as the first Dragon age's fight against the blight, it is good in its own way. It has all the exitement, twists , characthers and fantasy gory thats needed for a great story in this type of game, and it gets the job done. As with the conversations I do feel at times as whatever I do, Im always being pushed in the same direction. To say that no rpg is linear is false, but its abit to much in DA2, as I can feel my choices always makes me end up all the same. While its understandable that there is a story and I have to keep myself within it, I would like the illusion atleast that my own choices does make a difference, not just a gimmick. If I do run around and scream at whatever person I see, looking for the first best fight, I do not want to end up at the same exact place with the same exact conversation outcomes as if I workship the very ground the npcs are standing at, charming them with words and avoiding conflict at all cost. It was done in DA:O, it should be as well done in DA:2. Going quickly over the other changes, the combat is remade into a faster and more action like experience. I dont find it easier ( actually playing at hardest difficultiy, I have found myself pausing alot more in DA:2 then I ever did in DA:O ) but more fun and innovatie then DA:O was. The skill system is the best I seen in any rpg yet, beside I do miss the crafting abilities being skills. In a summary DA:2 is a sequal with alot of changes going on and not all of them in favor. But it is still quality and a great game that should be played by everyone. Done believe the hate, play it.
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  13. Nov 8, 2011
    9
    Surely this isn't a better game then the first part. But still it doesn't deserve all the negative score that it's getting now. Problem with this game is that they have flattened out a few of the RPG elements which shouldn't have been flattened out. Second; I don't get why they have repeating dungeon's. That is a big mistake. My last negative point would be the enemies just spawning nextSurely this isn't a better game then the first part. But still it doesn't deserve all the negative score that it's getting now. Problem with this game is that they have flattened out a few of the RPG elements which shouldn't have been flattened out. Second; I don't get why they have repeating dungeon's. That is a big mistake. My last negative point would be the enemies just spawning next to you. That seems really silly.

    So what is so great about this game? The story is just great. It's refreshing not to see some "hero needs to safe the world" story we are all getting used to. It's about a city with (and I dare to say) realistic problems. There is poverty, violence and discrimination. All problems that you are getting involved in and need to solve. The play through I had with this game lasted for 50 hours and those were 50 hours well spend. Simply love it and I hope there will be part 3 soon.
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  14. Nov 11, 2011
    9
    I really enjoyed the Kirkwall atmosphere and i believe the reason i like the game is why traditional RPG enthusiasts diss it. THe game attempts to merge more with the ME2 style of RPG's and i don't think that is a bad thing. The story is solid, Some missions are dumb and the impact of other peoples decisions screws with the choices you would want to make. I guess thats how real life is butI really enjoyed the Kirkwall atmosphere and i believe the reason i like the game is why traditional RPG enthusiasts diss it. THe game attempts to merge more with the ME2 style of RPG's and i don't think that is a bad thing. The story is solid, Some missions are dumb and the impact of other peoples decisions screws with the choices you would want to make. I guess thats how real life is but the dice shouldn't be loaded as much when it comes to the decisions.
    Some of the companions are extremely well done and intrigue you greatly, however if you are committed to a Romantic relationship with one character early on you may not pay as much interest to characters that come along later in the game. Also the amount of grief that is thrown at Hawk is not really fair..Its one emotional body blow after another, and you can't do much about most of the situations.
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  15. Nov 20, 2011
    9
    I never had one bad thing to say about DA2. I loved every minute of it. I've seen a lot of complaints about the re-use of caves and dungeons and what-not, but that doesn't bother me a bit. Graphics don't bother me a bit either. I do believe the graphics have improved from Origins, but in no way does graphics make a game. For me it's story and characters, and I loved both aspects inI never had one bad thing to say about DA2. I loved every minute of it. I've seen a lot of complaints about the re-use of caves and dungeons and what-not, but that doesn't bother me a bit. Graphics don't bother me a bit either. I do believe the graphics have improved from Origins, but in no way does graphics make a game. For me it's story and characters, and I loved both aspects in this game. I've bought all DLC so far, and I can't wait to see what happens in DA3. Expand
  16. Feb 13, 2012
    9
    Now that I've played it, I can see why players pan it. I will agree that there are somethings that I hated about it (such as the lack of changing equipment for other playable characters, and a small world) but the gameplay is very addicting, there is also something to do with 100s of side quest, and the cast of character.
    Making it the best $50 I've ever spent.
  17. Apr 16, 2017
    9
    Don't listen to haters, this game is brilliant. However, be warned that DA2 it's not like DAO, in any sense (well, just in the name maybe). This is a completely different game, with different mechanics and a diferent protagonist. To me, much much better than the first game regarding gameplay and narrative (the way the story is conveyed), even though the plot is still 1 level under the original.
  18. Jan 25, 2013
    9
    Quite possibly my favourite Bioware RPG of all time. The framed narrative, the measured pace of the development of Kirkwall as you interact with it and the room it provides your NPC companions to grow in all cannot be recommended enough. Yes it has a few problems with the end narrative being pretty firmly on rails, and re-use of environments so if you think these things are going to be aQuite possibly my favourite Bioware RPG of all time. The framed narrative, the measured pace of the development of Kirkwall as you interact with it and the room it provides your NPC companions to grow in all cannot be recommended enough. Yes it has a few problems with the end narrative being pretty firmly on rails, and re-use of environments so if you think these things are going to be a problems I will see the game is not for you. Likewise if coming to it from an endless Dungeon Crawling D&D background, and just want to play more of the endless brownfest of Dragon Age:Origins then this sequel is set to disappoint. If However you are more of a Story based gamer, who has always felt that Bioware sells itself short on the NPC and narrative side of things prepare for a much improved and suprisingly enjoyable game.

    In a nutshell if your favourite tabletop RPG is D&D 3.5 stick with DA:Origins, if it is Exalted play Dragon Age 2.
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  19. May 12, 2013
    9
    After hearing opinions and reading reviews, I'm convinced most people who despise this game do it for one reason only it is not Dragon Age: Origins. They try to justify their hatred for the game by blowing minimal flaws out of proportion. Here is my opinion.

    Dragon Age 2 has amazing combat. It is all subjective, and many would prefer the MMO-reminiscent auto attacking and occasional
    After hearing opinions and reading reviews, I'm convinced most people who despise this game do it for one reason only it is not Dragon Age: Origins. They try to justify their hatred for the game by blowing minimal flaws out of proportion. Here is my opinion.

    Dragon Age 2 has amazing combat. It is all subjective, and many would prefer the MMO-reminiscent auto attacking and occasional move selecting layout, but I highly prefer this more engaging, action-RPG "button mashing" style. The attribute trees have been cleaned up, the 3 classes now all have defined options and roles.

    The characters in this game are not shallow. I do get tired of listening to them all whine about their pasts and their personalities, but just because they are annoying does not mean they are weak. Most notably, Anders and Isabela have extreme character development depending on how your relationship with them is.

    And, yes, just to get it out of the way, the game has flaws. They overuse dungeons like there is no tomorrow, the NPCs eyes are unreasonably bright, the overall graphics are lackluster (but highly improved from Origins,) everyone has the same outfits and looks the same, the story is arguably weaker (depending on your tastes, I thought it was weaker,) and of course we were all led to believe Flemeth would play an important role in the beginning but she never showed up after the first act.

    The flaws are existent, but they are not deal breakers and they are not the meat-and-bones of the game. The combat is strong, the story is solid and the characters aren't a bunch of walking cliches. This is a GOOD game, it's just not Origins.
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  20. Feb 6, 2014
    9
    Gameplay is where DAII was the weakest, though the Xbox version felt more RPG-y than the PC version. I never finished it on Xbox, though as far as I got, it wasn't glitchy or anything, just not the best combat system. This deserves more love than it gets.
  21. Jan 4, 2014
    9
    This game is an example of how great an RPG can get. The character creation is extensive and how you can integrate what you did in DA Origins makes me want all other RPG's to have that feature. The graphics are good and the world is well made and the quests are well made. Definitely my 2nd favorite RPG trailing only the mighty Skyrim. My only problem is the game might seem confusing untilThis game is an example of how great an RPG can get. The character creation is extensive and how you can integrate what you did in DA Origins makes me want all other RPG's to have that feature. The graphics are good and the world is well made and the quests are well made. Definitely my 2nd favorite RPG trailing only the mighty Skyrim. My only problem is the game might seem confusing until you play the game for a few hours and you get the hang of it. Definitely recommend it for all who love The Elder Scrolls or Mass Effect, or lovers of a well made RPG. Expand
  22. Nov 16, 2014
    9
    DA:2 is a wonderful game with rich, rewarding storytelling, and a highly satisfying degree of player agency over the contents of that story. The NPCs are memorable and wonderfully realized; the dialogue tree is streamlined in a way that feels snappy and responsive, while respecting my choices as a players; and the game does a great job of representing a world where nothing is good or evil,DA:2 is a wonderful game with rich, rewarding storytelling, and a highly satisfying degree of player agency over the contents of that story. The NPCs are memorable and wonderfully realized; the dialogue tree is streamlined in a way that feels snappy and responsive, while respecting my choices as a players; and the game does a great job of representing a world where nothing is good or evil, but rather ambiguous shades of grey. To that point - Dragon Age 2 is possibly the first game that made me question my in-game moral compass, and re-evaluate my decisions based on the outcomes of the story. Every decision is a shade of grey, and every perspective in the game can be justified logically - and so it becomes immensely satisfying to make different choices and to explore the nuances of the political struggles going on in city of Kirkwall. Although DA:Origins was also a fantastic game, I felt like I always knew what the "correct" or "morally acceptable" decision was, and I was rarely torn over what to do. In DA2, these lines are far less clear, which is I believe truer to the original vision of the franchise and ultimately more satisfying.
    One complaint I have heard repeatedly is that DA2 lacks traditional RPG elements and is more of an action game. If you are only looking at the system, that might be partly true. However, the most important part of an RPG game to me is the ability to play a character and take on a unique role (RPG = Role Playing Game). Deciding what my character wears is okay, but deciding what my character does is the absolute essence of an RPG. DA2 focuses on this aspect of playing a role, and I personally found this focus delightful. I also appreciated the very personal story of DA2, which touches on big world-altering events, but is ultimately more about the individual lives of the people in the story. It is a smaller, less epic story than DAO, but I do not think this is necessarily a bad thing. It is simply different. I will admit that some of the larger story threads do not ultimately pan out in a satisfying way, and I was disappointed by this. But the story of Hawke and his/her friends did hold together, and did feel satisfying.
    Regarding other complaints i have seen about the game. Yes, there are repeated environments. Is this really the most important aspect of a game? The caves are noticeable and a slight detractor, but they are short areas that are not very important. The city of Kirkwall is huge, and I really enjoyed getting to explore one location in depth over time. By the end of the game, I felt like it was truly my city, and I had come to care about what happened to it. So, I can understand the complaint, but from a story perspective the choice has some merit in my humble opinion.
    I suppose whether or not you enjoy DA2 comes down to whether you need an epic, sprawling, world-shaking story line to enjoy your RPG content, or whether a more personal story that scratches the surface of the outer world is more your cup of tea. I enjoyed both DAO and DA2 a great deal, but they are very different games with different sensibilities. That said, there are things that happen in 2 that feel like they will have major repercussions in the world of Thedas, and I am greatly looking forward to seeing what the next game has in store.
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  23. Jan 13, 2015
    9
    Some how I managed to skip this game when it came out probably, playing some MMO or something. But played through Inquisition and seem to be missing some key story points so I bought this and have been working my way through it. It is a great story with a good amount of dialog. The game play is old school and takes a minute to fall back into that old mod but once you get there and immerseSome how I managed to skip this game when it came out probably, playing some MMO or something. But played through Inquisition and seem to be missing some key story points so I bought this and have been working my way through it. It is a great story with a good amount of dialog. The game play is old school and takes a minute to fall back into that old mod but once you get there and immerse into you feel right at home.
    Not being able to jump has been my biggest problem the space bar is the pause button on this one and the jump button on the other. I do play on PC and id use a graphic enhancer to upgrade it a little.
    It does offer a lot more challenging combat than Inquisition.
    Worth the time to go back and play if you haven't.
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  24. Feb 21, 2021
    9
    Even though this game receive a lot hate, I got great times playing it and really enjoyed every single minute. Its great game once you free yourself from conviction that this game should use same game mechanics as in DA origins.
  25. Nov 15, 2021
    9
    Нормально, сначала мне не понравилось, Dragon Age III всё никак не выходило, и где-то 50+ прохождении я оценил линейность и с каждым разом всё быстрее проходил игру))
  26. Mar 9, 2011
    8
    Comparing Dragon Age 2 to Dragon Age: Origins, it improves some things but also losing some things in the process.

    The combat this time around is fasted paced and satisfying. However, it does take a step back from the tactical RPG that Dragon Age: Origins was. You can still pause the screen to choose actions but the absence of the Tactical Overhead View just simply baffles me. Why would
    Comparing Dragon Age 2 to Dragon Age: Origins, it improves some things but also losing some things in the process.

    The combat this time around is fasted paced and satisfying. However, it does take a step back from the tactical RPG that Dragon Age: Origins was. You can still pause the screen to choose actions but the absence of the Tactical Overhead View just simply baffles me. Why would Bioware remove such a good idea and feature from it's sequel? I have no clue.

    The player character can now speak in conversations, must like Mass Effect. This in my opinion is a good thing because the silent protagonist in Dragon Age: Origins was really awkward and left much of the decisions you did pick in conversations up to you imagination of what was truly said.

    Facial animations are far better but the overall graphics seem lacking in some ways. On the console version I noticed Dragon Age 2 to be alot smoother and less jagged, but seemed less polished. I don't think Bioware was trying to make another Dragon Age: Origins, but was trying to go for something different.
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  27. Mar 14, 2011
    8
    I went into the accounts of many of the "0" posters on this site and surprisingly there are literally hundreds of new accounts that have never rated a game on MC before. (Yes at work I had the time to go into hundreds of them) Most of these accounts gave the game a "0" on the Xbox, PC and PS3. It is glaringly obvious that the trolls are alive and well and just want to torpedo what isI went into the accounts of many of the "0" posters on this site and surprisingly there are literally hundreds of new accounts that have never rated a game on MC before. (Yes at work I had the time to go into hundreds of them) Most of these accounts gave the game a "0" on the Xbox, PC and PS3. It is glaringly obvious that the trolls are alive and well and just want to torpedo what is actually a good game.

    All nerd rage aside, this is a pretty good game, and I find myself losing hours playing it.

    Compared to DA, it has been more streamlined and some RP purists take exception to that and cry that the game sold out. Me, I prefer actually playing the game and not micro managing every little detail, some, but not all.

    It is not perfect. I for one hated seeing all that great loot that was soul bound to my character and could not be shared with my group. The combat is simpler as well, and does seem to be easier than in DA. I don't miss getting ganked by a high level Revenant in a low level area, and then have to trek all the way back when I became powerful enough.

    All in all, I would give it an 8.5. DA was a better game as far as story, but this game is much more polished and you do not seem to waste as much time as you did in DA.

    I always took user scores of games with a grain of salt. Now I definitely know the scores cannot be trusted. It is really too bad, the obvious manipulation of the scores on here really hurt the reputation of Metacritic. I am not one for censorship, but Metacritic should really do something to save itsâ
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  28. Jul 14, 2011
    8
    I'm having trouble following the justification that many reviewers attempt in their reviews after giving this game multiple horrid reviews, even 0's. Really? Do you really think this game is so broken and unplayable that it deserves a 0? Or are they giving it a 0 because the overall revamped gameplay design is geared more towards the mass audience of gamers, which generally doesn't consistI'm having trouble following the justification that many reviewers attempt in their reviews after giving this game multiple horrid reviews, even 0's. Really? Do you really think this game is so broken and unplayable that it deserves a 0? Or are they giving it a 0 because the overall revamped gameplay design is geared more towards the mass audience of gamers, which generally doesn't consist of hardcore RPG diehards? Let's be fair: despite the dumbed down gameplay, strategy, storyline choices, and micro-management, it's still an entertaining predecessor to an RPG that I was personally a huge fan of. I loved Dragon Age: Origins, having played through it a total of 3 times, and I can honestly say that I am not heavily disappointed in the sequel at all. I completed all of the side quests and the main storyline, finishing all of this in approximately 35 hours, so it might be slightly shorter than the original, but still satisfying. Don't be mislead by these haters when it comes to the quality of this game: it's not deserving of such fire, especially from previous fans. The graphics are improved, but not significantly, which is why I can't understand why people claim the visuals are actually worse. Character models are about as good as they were in Origins, but the battle animations and details are greatly improved. The dialogue in this game is absolutely astounding as well as downright hilarious at times, and the voice acting is superb. Sandal makes a triumphant return in this one, causing me to bust out laughing too many times for me to count. Despite containing some generic sidequests, there are some extremely engaging and original ones as well to occupy your time. The inventory system has been revamped as well, simplified to accommodate more casual gamers, but also repelling fans of the old party customization in Origins. You can no longer customize which clothing and armor to equip to party members, being stuck with their same outfit with minor cosmetic changes that are accompanied with upgrades found throughout the game. The spell and skill trees are also simplified as well, consisting of a primary skill and basic upgrades to that spell or skill to invest points into. The characters on Dragon Age 2 are all extremely likable, and you generally care about their background stories and problems. Th combat system has been entirely changed as well, but is that a good thing? Although I liked the strategic and tactical combat from the original, I'm not fuming at Bioware for making the switch. The faster paced combat is much more brutal and loads more satisfying, despite being nothing more than a slight button masher. Do I prefer it over the original? I can't really say. It is a button masher, but I've never been a hater of button mashers. Somehow, completely dismembering bandits from the waist-up with one massive sword swipe really gets the blood flowing. There are a few gripes I have with this game, with the main one being repetitive environments. You don't realize until later on, but you will visit the same dank caverns and dark sewers several times over during multiple sidequests and even some main ones. Kirkwall's bustling streets and busy bazaars tire rapidly, and even when you travel outside of the city, it's essentially the same places with items generated in since the last time you traveled there. In Dragon Age: Origins, the entire feel of traveling anywhere on an entire continent was exciting, but feels rather congested and caged in DA2. Another issue I had with this game was that the storyline lacked any real arc to it. I never felt that the story was being built up until I was one quest away from advancing to the next act, and it's basically a paper-thin plot. With that being said, it's still a fantastic tale with an overwhelming amount of lore and background details on the entire world that the game takes place in. The history is extremely rich, and I wouldn't be surprised to see multiple spin-offs with this particular world, such as novels or even movies (if neither of these exist yet). The conversation wheel from Mass Effect was implemented into this game, which I enjoyed, but prefer the original "choose your dialogue" option from the first one. I also noticed that conversations when speaking with NPC's don't "flow", or so to speak, as well as they did in Mass Effect, despite them being expertly written. Overall, I rather enjoyed myself during the span of Dragon Age. The combat is satisfying, characters are deep, quests and dialogue really shine, and the lore of the entire Dragon Age series is outstanding. Don't listen to the haters that give it anything below a 7. When you first hear Sandal's familiar voice cry out "ENCHANTMENT!?", you know you've got yourself a quality sequel to an epic series. Expand
  29. Mar 9, 2011
    8
    There needs to be some semblance of a filter on user reviews, as this has turned into a cesspit of shear stupidity that ignores the idea of critiquing a game in favor of slack-jawed tantrums of elitism over a game none of these users had a hand in creating. The old guard would favor keeping people away from the genre so they can cling to some ill-conceived notion of entitlement rather thanThere needs to be some semblance of a filter on user reviews, as this has turned into a cesspit of shear stupidity that ignores the idea of critiquing a game in favor of slack-jawed tantrums of elitism over a game none of these users had a hand in creating. The old guard would favor keeping people away from the genre so they can cling to some ill-conceived notion of entitlement rather than get past a few streamlined aspects of the game and see this title for what it is: good.

    Note that I say good, not great. I will agree that the limitations of destination as well as a relatively unclear conversation system hamper the experience. There is a severe disconnect between an option in chat and what is said, and you will find yourself caught off guard by the way your idea is conveyed and the way it is received. This needs to be changed. I will rebut the notion that the graphics are poor, as the vistas that you visit are stunningly well designed and a joy to look at. Those arguing against are simply trolling or idiots. The combat shifting to faster pace rather than the old pause and issue of DA:O is a breath of fresh air. The previous iteration's "combat" was ill designed and created numerous issues based upon clipping, character reaction times, as well as relatively boring mechanics. Players seeking a challenge here would do well to turn the difficulty up and be greeted with combat that is not only frantic, but every bit as nuanced as the previous version. Those complaining about its pace are simply refusing to try a higher level of difficulty. For that I cannot value their opinion as highly on this subject.

    Still, there needed to be more locations. The entire world is out there waiting and yet we are restricted to a relatively small area. The microcosm that is Kirkwall can be interesting and exciting at times, but the spirit of discovery that could have been is disappointingly non-existent. It's hard to judge if this is an improvement over the old slow crawl across the map and random meeting with a useless dwarf vendor, so in this regard I can say it was a step forward and back at the same time.

    Is this game worth $60? Yes. There are very few titles that can give bang for the buck, but don't let the jaded idiocy of people who cry fowl when a game isn't made the way it was a decade ago scare you. The industry has evolved since then, and the rose tinted glasses only serve to hide the fact that those old RPGs were difficult not out of intentional design, but out of poor balance/craft. This game is not ground-breaking, but a 3.9 is only the result of people using the typically sad and droll fallacy of appealing to the majority to fit in with a perceived "cool crowd" of 40-something RPG vets who refuse to let go of the past.

    If this game drives you away, I say good riddance to bad rubbish. You are the crowd that cannot be pleased and the crowd that drives games into the ground. See Final Fantasy? That is the result of your hard work to ensure nothing ever changes. There is a reason the franchise is dying a slow death. You. 8.5/10
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  30. Apr 25, 2011
    8
    dragon age 2 is a really good game, but given the standards set by bioware this should be an incredible game. honestly my main gripe is the recycled dungeons. what was going through the developers heads when they decided to use the same maps over and over? i have no idea..which is a shame because most of the other components of da2 are fantastic.
Metascore
79

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Aug 3, 2011
    85
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. May 1, 2011
    75
    Faulty game mechanics and disappointing maps, combat scenarios and storyline direction aside, Dragon Age II still has a surprising amount of intrigue hidden beneath the blemishes. The depth of character relationships, as well as the complex nature of the world of the Dragon Age franchise are a savior to a game that would otherwise forever be remembered by its mistakes.
  3. Apr 22, 2011
    90
    Above all, it seems like Dragon Age II is an experiment. If you're a fan of the first game and expect a direct continuation, either in story or mechanics, you'll be disappointed. If you're not willing to put up with some rough edges and some mechanics that don't quite work as intended, you'll end up having a hard time. But if you're going for a game that has some of the best storytelling in RPGs in a while, or you're looking for a BioWare RPG to tide yourself over until Mass Effect 3, you won't do much better right now than Dragon Age II.