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4.6

Generally unfavorable reviews- based on 2466 Ratings

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  1. Apr 3, 2011
    9
    Giving a game that has many obvious merits a "zero" rating is just an annoying way of looking bitter and foolish. I played, and enjoyed, DA:O on PC and 360. That being said, it was obviously made for PC. Looking back at my calendar of 2009 I scarce remember the big fallout of console gamers crying foul about the fact that DA:O was clearly made for PC. Rather the console gamer simplyGiving a game that has many obvious merits a "zero" rating is just an annoying way of looking bitter and foolish. I played, and enjoyed, DA:O on PC and 360. That being said, it was obviously made for PC. Looking back at my calendar of 2009 I scarce remember the big fallout of console gamers crying foul about the fact that DA:O was clearly made for PC. Rather the console gamer simply felt blessed that Bioware attempted, seemingly, the impossible, to port a Baldur's Gate-esque game to a console with not-so-terrible results. DA2 is a good game. It, and all games, have their problems (the repeating dungeons just seem lazy) and if that bothers you terribly then by all means, rant. To complain that the problem with this game is development time though is ridiculous. Plenty of Maddens or 2K sports games are put out every single year with little to no improvement and the reviewers are more than happy to give them 8/10 or 9/10's. This game is different. It is not DA:O. It doesn't take away what DA:O was and is though, so if you want Origins then play Origins, if you want something different then play this. It is addictive, with good characters, story, and gameplay. But it's not Origins. If you can remember that, then you'll probably reserve your 'zero' review scores for the games they rightly belong to (Barbie's Horse Adventures, never played it but I mean, come on) and not Dragon Age II Expand
  2. Apr 10, 2011
    9
    This game, the storyline, the quests and the characters are all fantastic! In particular interactions between party members as you walk around really bring them to life! The combat animations and sound effects are perfect, defeating hordes of weak enemies has never felt so satisfying for me, you can really feel the force behind your attacks!

    The only reason this doesn't get a perfect ten
    This game, the storyline, the quests and the characters are all fantastic! In particular interactions between party members as you walk around really bring them to life! The combat animations and sound effects are perfect, defeating hordes of weak enemies has never felt so satisfying for me, you can really feel the force behind your attacks!

    The only reason this doesn't get a perfect ten is because of the lack of 'heroic stats' that was present in DA:Orgins, which kept track of the damage dealt, received, strongest enemy defeated etc. for all your characters. If that could at some point be modded in, this would be one of my favourite games ever!
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  3. Apr 22, 2011
    9
    First of all, the credentials. I've been playing video games for 30 years. I even had a game review published in PCGamer a long time ago. I've enjoyed Bioware games since Baldur's Gate, Neverwinter Nights, and Star Wars KOTR, all the way through Dragon Age. Anyone who is hating on this title is either crazy or bitter. Dragon Age 2- compared to any other modern video game, is excellent andFirst of all, the credentials. I've been playing video games for 30 years. I even had a game review published in PCGamer a long time ago. I've enjoyed Bioware games since Baldur's Gate, Neverwinter Nights, and Star Wars KOTR, all the way through Dragon Age. Anyone who is hating on this title is either crazy or bitter. Dragon Age 2- compared to any other modern video game, is excellent and definitely above average. You can script your characters to do certain things, activate spells or abilities, or behave in certain ways. This scripting cuts down the micromanagement, but allows you to more fully enjoy the game. Pluses: Interesting characters, sweeping story, and well over 30 hours of gameplay, and that's not completing most of the sidequests. Cons: Graphics look a little dated, dialouge options often lead to the same outcome, combat is mostly button mashing. I was disappointed importing your character has very little effect on the game. Many of the negative . It's not perfect.

    I definitely would recommend this game for RPG fans. You wont be disappointed.
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  4. Apr 28, 2011
    9
    It has been really hard to actually come up with my full opinion of this game. It wasn't until I had a chance to play it on both the xbox 360 and computer that I finally had it down. All together I won't be saying anything revolutionary: Just as there are elements of DA2 that improved upon elements of DA:O, it also seems to have deviated in some areas that made DA:O great.
    1) Combat-In
    It has been really hard to actually come up with my full opinion of this game. It wasn't until I had a chance to play it on both the xbox 360 and computer that I finally had it down. All together I won't be saying anything revolutionary: Just as there are elements of DA2 that improved upon elements of DA:O, it also seems to have deviated in some areas that made DA:O great.
    1) Combat-In this area, what system you are playing it on has a huge impact, just like Origins. From the console player's perspective, I greatly enjoyed combat. It felt more fast pace than before. From the PC perspective, there is a definite issue, as one of the greatest parts of Origins was the tactical slant fights took. You can still do a lot of tactical maneuvers in DA2, but it is strained, and mildly unneeded in everything but the hardest playing difficulties. So in my opinion combat succeeds in the console format but definitely falters a little on the computer.
    2) Story - In this area, I think the game did great. While Origins showed us the slightly more stereotypical apocalyptic setting, DA2 does something different, showing the after effects and repercussions of such an event. Characters felt more unique and alive, something I didn't think possible as I loved the characters of DA:O. While the story itself was more confined, at all times you do get a sense of a greater impact from your actions, which I believe will cause people to keep returning to this game when further installments in the series come out, something I didn't get from DA:O. 3) Graphics and Sound - I loved the soundtrack, being of fan of Inon Zur. The graphics were also very good, and I enjoyed the cosmetic changes made to Darkspawn, and even to returning characters in the game like Isabella. My greatest complaint about the game comes in here thou. Map design was horrible in comparison to DA:O, being incredibly linear, and having all of 3 or 4 unique dungeon designs. Things got fairly stale when you realize that you have been to the same dungeon 30 or so times.

    All in all, I did love the game, and it did more things right than wrong in my opinion. Some fans of DA:O will undoubtedly find faults with the game, just as the same fans may greatly enjoy the ride.
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  5. Apr 28, 2011
    9
    +Awesome, lore, world, and characters
    +Voice acted characters make the game more cinematic
    +More unique armor, and weapon builds
    +Archer's are now fun to play
    - Rehashed maps
    -no clear antagonist
    -boring special classes
    -playing as a mage is hard to swallow w/ Templars all around
  6. May 3, 2011
    9
    I enjoyed this game much more than DA:O and it ranks among one of my all time favourite CRPGs.
    ___________________________________________________________________________________________________
    I've put almost 100 hours into this game and have done an (almost) full clear on the hardest difficulty. I dove through forums and the wiki for optimized builds, and the only other Bioware game
    I enjoyed this game much more than DA:O and it ranks among one of my all time favourite CRPGs.
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    I've put almost 100 hours into this game and have done an (almost) full clear on the hardest difficulty. I dove through forums and the wiki for optimized builds, and the only other Bioware game where I've done that was Baldur's Gate 2 (not NWN or DA:O or ME). Solo BG2 monk shoutout !
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    I think the difference was that I actually cared about DA2's setting of Kirkwall and the characters. DA2 has an amazing cast of companions and actually tells a story through Acts 1 and 2, rather than feeling like the 4 disjointed quest hubs of DA:O.
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    Varric, Isabella, and Merrill are charming, feel alive, and are superbly written. Varric and Isabella are better stereotypical comic relief than Alistar and Merrill is actually more adorable than Leliana (Merill really reminds me of Aerie from BG2 now that I think about it!). Fenris is also a better broody character than Morgana, and I can see why female dragon age 2 fans get wet for him. In DA2 I cared to visit the homes of my companions, whereas in DA:O I always avoided people like Sten in the camp, who seemed as interesting as an excerpt from a dwarven trading contract.
    ___________________________________________________________________________________________________

    And, best of all, the combat and item management was indeed streamlined to not get in the way of the actual 'game' (which is the story and characters). And I love min/maxing and I love seeing the cross class combo +%s and overpowered abilities rather than the vague and moderately useful mechanics of DA:O (e.g. taunt shifts all threat, rather than just increase it, backstab will move your rogue immediately behind the enemy, and 2h weapons have innate splash damage). I enjoyed either rapidly and viscerally clearing 'trash' in a dungeon or celebrating the rapid defeat of an encounter with two assassin characters, rather than groan when another level of dungeon loaded up for Andraste's Ashes in DA:O which meant more tedious combat and looting.
    ___________________________________________________________________________________________________

    The best design decision the developers did was put heal and group heal on a long cooldown. Combat is then focused on CC and then killing either an elite enemy or AOEing many enemies as fast as possible, rather than all prior Bioware games of just CC and healing a tank. In fact, unless you have fragile melee to protect, it's better to build your tank for damage or build your tank to enable status for your DPS to combo off.

    ___________________________________________________________________________________________________
    The game does not get a perfect score though as it is obvious the developers were given a harsh time constraint. Replayability is hit hard by the repeated levels and the main plot of Act 3 leaves much to be desired, but overall, the huge advances in characters and combat make up for it. I also understand the fluidity suffering on consoles, from the youtube videos I've watched. I know I am in the minority, as it seems a lot of people hate this game. The game clearly had to cut corners, and there are no epic battles with legions and legions of men which I think may have disappointed a lot of people. But in the end, the corners they didn't cut were simply amazing. I've always loved character driven games and DA2 is a superb one.
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  7. May 7, 2011
    9
    I have very much enjoyed this even more so than I had with the original. FOr me personally Hours =/= Quality There were a lot of parts of the original where I felt were not necessary such as 2-4 hours in the Deep Roads and Fade. But this is not a review for that game but the sequel which I felt it did a lot of things right like I stated earlier. What It did right for me wasI have very much enjoyed this even more so than I had with the original. FOr me personally Hours =/= Quality There were a lot of parts of the original where I felt were not necessary such as 2-4 hours in the Deep Roads and Fade. But this is not a review for that game but the sequel which I felt it did a lot of things right like I stated earlier. What It did right for me was the Voiced Protagonist which is a huge bonus for the game because in the original your character was a catatonic shell which is fine for games like Bathesda or Portal but the game which the camera pans to your character when it isn't needed there was no emotion in your character. Also they added the tone of your character so not only do you get to have a voiced character but you can pick a tone for your character like sarcasm or diplomatic. I can't wait to see if they do this in Mass Effect 3.
    The talent system was overhauled which is a huge benefit because you can actually pick and choose what you wanted to do unlike Origins. I gave it a 9 because there are/were some bugs that made a few of the side quests broken(Which have been patched now) Bioware had also reused most of their maps and then they didn't even hide it you can tell in the minimap its the same area and if a area blocks you off you can clearly see there is another part on the map. Overall I thought it was a fantastic game and doesn't deserve the bombardment of **** users giving it a low rating because its the flavor of the week for them.
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  8. May 17, 2011
    9
    I'm a fan of RPG titles since Pool of Darkness on old Commodore 64. Dragon Age II certainly took a risk in going for more action oriented rpg, but personally I liked it. Heavy re-use of maps and NPC's appearing as if teleported are the only big minuses in an otherwise entertaining and fast moving show.
  9. Jul 10, 2011
    9
    I'll start by saying Origins was an absolute gem of hardcore tactical RPG design. Dragon Age 2 however, is a different gem. It's combat is far quicker and fluid while still having a healthy dose of strategy. Naysayers will have you believe this is a betrayal of what Dragon Age is, but its just a different style of game. If your one of the people who didn't click with Origins, this newI'll start by saying Origins was an absolute gem of hardcore tactical RPG design. Dragon Age 2 however, is a different gem. It's combat is far quicker and fluid while still having a healthy dose of strategy. Naysayers will have you believe this is a betrayal of what Dragon Age is, but its just a different style of game. If your one of the people who didn't click with Origins, this new title is almost certain to appeal to you.

    The fluidity of the combat translates well to the pacey storyline and easily likable characters. The main acts of the story are rather short but the memorable side quests and companion quests will keep your playthrough above 40 hours at least. Your cohorts themselves are very distinguished in personality and appearance as well. Out of the entire party, Varric stands as one my most beloved in the franchise so far. The static approval system has been replaced by a much more dynamic friendship/rivalry system. Gaining an ally's complete loyalty is very rewarding as it opens up new facets of their personality as well as granting a decent stat boost. Hawke's 10 year rise from refugee to champion is an emotional tale, full of suspense and political intrigue. The climax had my head spinning with anticipation for Dragon Age 3. The character Hawke is very well acted as well. Nicholos Boulton and Jo Wyatt put very emotive performances behind whichever personality you decide to give your Hawke. By the final act, you will have laughed, felt deep heartache, given immense power and political sway the city of Kirkwall, and decided the outcome of many morally straining events.

    Inventory management has seen a face lift. While you can buy upgrades for your companions armor and attack power and equip accessories, their clothing remains untouchable. Some of their outfits do change and evolve throughout the 10 years of the story however, while some will only change unless your in a romance with them. The only outfit you have complete control over is the player characters. Class weapon types have been altered as well. Warrior's can only use a weapon and shield combo or heft two handed weapons while dual wielding has been restricted to rogues. Mages can carry bladed staffs that do decent melee damage as well. The classes themselves are also nicely varied. Warriors are satisfying tanks who will appeal to the hack-n-slash fan in all of us. While rogues will satisfy a player looking to exert more control of the battlefield by say targeting a dangerous mage, stealthing past its guards and unleashing a devastating single target combo. Mages complete the party by having some very epic spells for dealing death from afar and supporting you during tougher enemy and boss encounters. Crushing prison comes to mind as a personal favorite.

    Leveling has been revamped as well. You still gain three points every level but you'll be spending some of them on different attributes. Both a warriors strength and constitution must be improved to wear high end armors while wielding their deadliest weapons only requires high strength. Rogues must only increase cunning by 10 every time to improve lock picking and dexterity for access to top tier weapons but both dexterity and cunning must be improved to don their best armors. For a mage to have access to the best robes they must buff their magic and willpower and better staves will require better magic. There are no truly new specializations but picking skills has moved away from skill tree's and are now skill webs. Each skill is now connected to a category such as Warmonger, Subterfuge, Arcane, etc. Each companion also has a unique skill web you must unlock by gaining either their friendship or rivalry. Overall, I'm pleased with the updated art style, save for one thing, the Darkspawn. Their look is not what I would expect pure all encompassing darkness to be. In Origins, they were the stuff of nightmares, disgusting and unnerving. They remind me of pale faced crack addicts this time around, which makes me very thankful for their limited role in this installment.

    My only real gripes with Dragon Age 2 are mainly the limited inventory for your companions gear and some reused dungeon maps. Buying new clothing and armor for your party would be nice but overall I believe its a very small negative in light of the games many other pluses. As for the reused maps, I was so absorbed into the world and story I didn't even start to notice until about 30 hours in. Even then, the maps are still much easier to understand then they were in Origins anyway.

    This is a different way of experiencing the world of Thedas and it's not going to be for everyone. Especially die hard fans of the PC version of Dragon Age: Origins. Still, this is an excellent experience that should not be overlooked and certainly lives up to Bioware's excellent pedigree. There is always room for improvement and I for one, cannot wait for Dragon Age 3.
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  10. Aug 9, 2011
    9
    While disappointed by Dragon Age II in some aspects it is till a solid game that contains the Bioware touch. I'm shocked how many diehard Bioware fans claim that they'll never purchase another Bioware game because of this. My score is inflated because so many others on here are terribly deflated. The number of 0s is astonishing considering what a 0 game would really be like.
    Sharp
    While disappointed by Dragon Age II in some aspects it is till a solid game that contains the Bioware touch. I'm shocked how many diehard Bioware fans claim that they'll never purchase another Bioware game because of this. My score is inflated because so many others on here are terribly deflated. The number of 0s is astonishing considering what a 0 game would really be like.
    Sharp graphics, quick load times, accessible interface, and an intriguing storyline that is unique in the way it tells a story of one person over time, in the same place. I loved that aspect although I understand why some might not. As for the criticism of the dungeons being too repetitive, I agree but this seems far more minor to me than many argue. Why is it so important for the map to be different in those dungeons when they all look so familiar in other games anyhow? In short, I loved this game despite it not living up to the quality of the predecessor.
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  11. Aug 31, 2011
    9
    Don't listen to any of these ignorant people about this game. Anyone who gives this game less than an 8 is just buttsore that DA 2 wasn't EXACTLY the same as DA:O. This game is amazing for what it is and that is a western action rpg with a fantasy setting and rich strorytelling with plenty of choices and custimization bioware is known for. People shouldn't even listen to "user" reviewsDon't listen to any of these ignorant people about this game. Anyone who gives this game less than an 8 is just buttsore that DA 2 wasn't EXACTLY the same as DA:O. This game is amazing for what it is and that is a western action rpg with a fantasy setting and rich strorytelling with plenty of choices and custimization bioware is known for. People shouldn't even listen to "user" reviews about video games or movies anyway. Everyone just gives things zeros based on their own biased feelings of nostalgia. That or they just say the game is completely garbage because of one or two flaws or simply the fact that a game is popular/mainstream....lol. just listen to the critic reviews from a respected video gmae magizine or website, these people do this for a living and know exactly what to rate on without own personal feelings or prefrences. Expand
  12. Sep 30, 2011
    9
    I did enjoy Da:0 alot. It was truely a joy playing a new rpg in Bioware class and style with a new universe that was both intriguing and dark. As such I did fast favor Da:0 over my old Bioware favorite Mass effect , and while proberly most people sat playing ME2 at launch, I was still stuck playing multiple playthroughs through Ferelden, not touching ME2 until about 3 months ago after II did enjoy Da:0 alot. It was truely a joy playing a new rpg in Bioware class and style with a new universe that was both intriguing and dark. As such I did fast favor Da:0 over my old Bioware favorite Mass effect , and while proberly most people sat playing ME2 at launch, I was still stuck playing multiple playthroughs through Ferelden, not touching ME2 until about 3 months ago after I finished my third playthough of Dragon age 2. I would say now that while Mass effect 1, 2, and DA:O are all terrific games with a quality not touched by any other roleplaying game serie I know of, DA:2 is for me the pinnacle of Bioware rpgs, a stepping stone to something even better. Let me explain: DA:2 is in many ways a different game then DA:O. It has a new dialogue system loaned by Mass effect, a reworked skill system,a new faster phaced fighting system making it into something more of a action game, and a simplication in roleplaying stats as itemization
    and stats. The later, something of the same as ME -> ME2, giving your compainons finalized gear and outfits, not giving you much of a choice customizing anything else then your own characther. While this might seem boring at first and missed, I couldnt in the end really see how it made the game any far less enjoyable. What makes Bioware game shine as much as they do are in my opinion mostly based on how great the compainons are. These characthers that follow you on your quests have always been greatly well done, always making me have more fun being stuck in conversations then actuall fighting in any Bioware game. Having these characthers having unique unchangable looks doesnt really bother me, instead for me it adds to the flavor, making each characther even more unique and unforgetting. I could go with having the option changing their gear, but as the game plays on, it really isnt that all missed. Going back to the compainions conversations and personalies, there is another great change in the dialoge system. Gone is the multiple text choices and in goes the wheel from Mass effect, giving you more pre defined and hinted choices. You always know when you are charming or intemitating, or joking, or being rude or being nice, or being persuaive. You can pretty much look at the icons for each dialoge choice and click it instead of looking at what your characther is actually saying in words. This is for me a big change from DA:O and not something always in my liking. I miss having conversations without a already known outcome. I miss saying something and not really be prepared where the conversation is going. The ME wheel is nice yes, but I really would like something more to DA:O. There is also the problem with about all the conversations being pre decided. Whatever choices you do you always end up with the same outcome in most cases, and this is in my opinion one of DA:2s biggest flaws, which stretches it self even to the games story. Before going into that I would like to finalize that the conversations in DA:2 are still great, well written and entertaining. They could just been less pre decided and defined.
    Going to the game story, its great. Its something of a rise to power story ( which I think is even a catch phrase done by Bioware for the game ), making out how your characther goes from being a nobody to a well respected hero. Its a bit Mass Effect the first over it, and while it may not be as epic or glorious as the first Dragon age's fight against the blight, it is good in its own way. It has all the exitement, twists , characthers and fantasy gory thats needed for a great story in this type of game, and it gets the job done. As with the conversations I do feel at times as whatever I do, Im always being pushed in the same direction. To say that no rpg is linear is false, but its abit to much in DA2, as I can feel my choices always makes me end up all the same. While its understandable that there is a story and I have to keep myself within it, I would like the illusion atleast that my own choices does make a difference, not just a gimmick. If I do run around and scream at whatever person I see, looking for the first best fight, I do not want to end up at the same exact place with the same exact conversation outcomes as if I workship the very ground the npcs are standing at, charming them with words and avoiding conflict at all cost. It was done in DA:O, it should be as well done in DA:2. Going quickly over the other changes, the combat is remade into a faster and more action like experience. I dont find it easier ( actually playing at hardest difficultiy, I have found myself pausing alot more in DA:2 then I ever did in DA:O ) but more fun and innovatie then DA:O was. The skill system is the best I seen in any rpg yet, beside I do miss the crafting abilities being skills. In a summary DA:2 is a sequal with alot of changes going on and not all of them in favor. But it is still quality and a great game that should be played by everyone. Done believe the hate, play it.
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  13. Nov 8, 2011
    9
    Surely this isn't a better game then the first part. But still it doesn't deserve all the negative score that it's getting now. Problem with this game is that they have flattened out a few of the RPG elements which shouldn't have been flattened out. Second; I don't get why they have repeating dungeon's. That is a big mistake. My last negative point would be the enemies just spawning nextSurely this isn't a better game then the first part. But still it doesn't deserve all the negative score that it's getting now. Problem with this game is that they have flattened out a few of the RPG elements which shouldn't have been flattened out. Second; I don't get why they have repeating dungeon's. That is a big mistake. My last negative point would be the enemies just spawning next to you. That seems really silly.

    So what is so great about this game? The story is just great. It's refreshing not to see some "hero needs to safe the world" story we are all getting used to. It's about a city with (and I dare to say) realistic problems. There is poverty, violence and discrimination. All problems that you are getting involved in and need to solve. The play through I had with this game lasted for 50 hours and those were 50 hours well spend. Simply love it and I hope there will be part 3 soon.
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  14. Nov 11, 2011
    9
    I really enjoyed the Kirkwall atmosphere and i believe the reason i like the game is why traditional RPG enthusiasts diss it. THe game attempts to merge more with the ME2 style of RPG's and i don't think that is a bad thing. The story is solid, Some missions are dumb and the impact of other peoples decisions screws with the choices you would want to make. I guess thats how real life is butI really enjoyed the Kirkwall atmosphere and i believe the reason i like the game is why traditional RPG enthusiasts diss it. THe game attempts to merge more with the ME2 style of RPG's and i don't think that is a bad thing. The story is solid, Some missions are dumb and the impact of other peoples decisions screws with the choices you would want to make. I guess thats how real life is but the dice shouldn't be loaded as much when it comes to the decisions.
    Some of the companions are extremely well done and intrigue you greatly, however if you are committed to a Romantic relationship with one character early on you may not pay as much interest to characters that come along later in the game. Also the amount of grief that is thrown at Hawk is not really fair..Its one emotional body blow after another, and you can't do much about most of the situations.
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  15. Nov 20, 2011
    9
    I never had one bad thing to say about DA2. I loved every minute of it. I've seen a lot of complaints about the re-use of caves and dungeons and what-not, but that doesn't bother me a bit. Graphics don't bother me a bit either. I do believe the graphics have improved from Origins, but in no way does graphics make a game. For me it's story and characters, and I loved both aspects inI never had one bad thing to say about DA2. I loved every minute of it. I've seen a lot of complaints about the re-use of caves and dungeons and what-not, but that doesn't bother me a bit. Graphics don't bother me a bit either. I do believe the graphics have improved from Origins, but in no way does graphics make a game. For me it's story and characters, and I loved both aspects in this game. I've bought all DLC so far, and I can't wait to see what happens in DA3. Expand
  16. Feb 13, 2012
    9
    Now that I've played it, I can see why players pan it. I will agree that there are somethings that I hated about it (such as the lack of changing equipment for other playable characters, and a small world) but the gameplay is very addicting, there is also something to do with 100s of side quest, and the cast of character.
    Making it the best $50 I've ever spent.
  17. Apr 16, 2017
    9
    Don't listen to haters, this game is brilliant. However, be warned that DA2 it's not like DAO, in any sense (well, just in the name maybe). This is a completely different game, with different mechanics and a diferent protagonist. To me, much much better than the first game regarding gameplay and narrative (the way the story is conveyed), even though the plot is still 1 level under the original.
  18. Jan 25, 2013
    9
    Quite possibly my favourite Bioware RPG of all time. The framed narrative, the measured pace of the development of Kirkwall as you interact with it and the room it provides your NPC companions to grow in all cannot be recommended enough. Yes it has a few problems with the end narrative being pretty firmly on rails, and re-use of environments so if you think these things are going to be aQuite possibly my favourite Bioware RPG of all time. The framed narrative, the measured pace of the development of Kirkwall as you interact with it and the room it provides your NPC companions to grow in all cannot be recommended enough. Yes it has a few problems with the end narrative being pretty firmly on rails, and re-use of environments so if you think these things are going to be a problems I will see the game is not for you. Likewise if coming to it from an endless Dungeon Crawling D&D background, and just want to play more of the endless brownfest of Dragon Age:Origins then this sequel is set to disappoint. If However you are more of a Story based gamer, who has always felt that Bioware sells itself short on the NPC and narrative side of things prepare for a much improved and suprisingly enjoyable game.

    In a nutshell if your favourite tabletop RPG is D&D 3.5 stick with DA:Origins, if it is Exalted play Dragon Age 2.
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  19. May 12, 2013
    9
    After hearing opinions and reading reviews, I'm convinced most people who despise this game do it for one reason only it is not Dragon Age: Origins. They try to justify their hatred for the game by blowing minimal flaws out of proportion. Here is my opinion.

    Dragon Age 2 has amazing combat. It is all subjective, and many would prefer the MMO-reminiscent auto attacking and occasional
    After hearing opinions and reading reviews, I'm convinced most people who despise this game do it for one reason only it is not Dragon Age: Origins. They try to justify their hatred for the game by blowing minimal flaws out of proportion. Here is my opinion.

    Dragon Age 2 has amazing combat. It is all subjective, and many would prefer the MMO-reminiscent auto attacking and occasional move selecting layout, but I highly prefer this more engaging, action-RPG "button mashing" style. The attribute trees have been cleaned up, the 3 classes now all have defined options and roles.

    The characters in this game are not shallow. I do get tired of listening to them all whine about their pasts and their personalities, but just because they are annoying does not mean they are weak. Most notably, Anders and Isabela have extreme character development depending on how your relationship with them is.

    And, yes, just to get it out of the way, the game has flaws. They overuse dungeons like there is no tomorrow, the NPCs eyes are unreasonably bright, the overall graphics are lackluster (but highly improved from Origins,) everyone has the same outfits and looks the same, the story is arguably weaker (depending on your tastes, I thought it was weaker,) and of course we were all led to believe Flemeth would play an important role in the beginning but she never showed up after the first act.

    The flaws are existent, but they are not deal breakers and they are not the meat-and-bones of the game. The combat is strong, the story is solid and the characters aren't a bunch of walking cliches. This is a GOOD game, it's just not Origins.
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  20. Feb 6, 2014
    9
    Gameplay is where DAII was the weakest, though the Xbox version felt more RPG-y than the PC version. I never finished it on Xbox, though as far as I got, it wasn't glitchy or anything, just not the best combat system. This deserves more love than it gets.
  21. Jan 4, 2014
    9
    This game is an example of how great an RPG can get. The character creation is extensive and how you can integrate what you did in DA Origins makes me want all other RPG's to have that feature. The graphics are good and the world is well made and the quests are well made. Definitely my 2nd favorite RPG trailing only the mighty Skyrim. My only problem is the game might seem confusing untilThis game is an example of how great an RPG can get. The character creation is extensive and how you can integrate what you did in DA Origins makes me want all other RPG's to have that feature. The graphics are good and the world is well made and the quests are well made. Definitely my 2nd favorite RPG trailing only the mighty Skyrim. My only problem is the game might seem confusing until you play the game for a few hours and you get the hang of it. Definitely recommend it for all who love The Elder Scrolls or Mass Effect, or lovers of a well made RPG. Expand
  22. Nov 16, 2014
    9
    DA:2 is a wonderful game with rich, rewarding storytelling, and a highly satisfying degree of player agency over the contents of that story. The NPCs are memorable and wonderfully realized; the dialogue tree is streamlined in a way that feels snappy and responsive, while respecting my choices as a players; and the game does a great job of representing a world where nothing is good or evil,DA:2 is a wonderful game with rich, rewarding storytelling, and a highly satisfying degree of player agency over the contents of that story. The NPCs are memorable and wonderfully realized; the dialogue tree is streamlined in a way that feels snappy and responsive, while respecting my choices as a players; and the game does a great job of representing a world where nothing is good or evil, but rather ambiguous shades of grey. To that point - Dragon Age 2 is possibly the first game that made me question my in-game moral compass, and re-evaluate my decisions based on the outcomes of the story. Every decision is a shade of grey, and every perspective in the game can be justified logically - and so it becomes immensely satisfying to make different choices and to explore the nuances of the political struggles going on in city of Kirkwall. Although DA:Origins was also a fantastic game, I felt like I always knew what the "correct" or "morally acceptable" decision was, and I was rarely torn over what to do. In DA2, these lines are far less clear, which is I believe truer to the original vision of the franchise and ultimately more satisfying.
    One complaint I have heard repeatedly is that DA2 lacks traditional RPG elements and is more of an action game. If you are only looking at the system, that might be partly true. However, the most important part of an RPG game to me is the ability to play a character and take on a unique role (RPG = Role Playing Game). Deciding what my character wears is okay, but deciding what my character does is the absolute essence of an RPG. DA2 focuses on this aspect of playing a role, and I personally found this focus delightful. I also appreciated the very personal story of DA2, which touches on big world-altering events, but is ultimately more about the individual lives of the people in the story. It is a smaller, less epic story than DAO, but I do not think this is necessarily a bad thing. It is simply different. I will admit that some of the larger story threads do not ultimately pan out in a satisfying way, and I was disappointed by this. But the story of Hawke and his/her friends did hold together, and did feel satisfying.
    Regarding other complaints i have seen about the game. Yes, there are repeated environments. Is this really the most important aspect of a game? The caves are noticeable and a slight detractor, but they are short areas that are not very important. The city of Kirkwall is huge, and I really enjoyed getting to explore one location in depth over time. By the end of the game, I felt like it was truly my city, and I had come to care about what happened to it. So, I can understand the complaint, but from a story perspective the choice has some merit in my humble opinion.
    I suppose whether or not you enjoy DA2 comes down to whether you need an epic, sprawling, world-shaking story line to enjoy your RPG content, or whether a more personal story that scratches the surface of the outer world is more your cup of tea. I enjoyed both DAO and DA2 a great deal, but they are very different games with different sensibilities. That said, there are things that happen in 2 that feel like they will have major repercussions in the world of Thedas, and I am greatly looking forward to seeing what the next game has in store.
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  23. Jan 13, 2015
    9
    Some how I managed to skip this game when it came out probably, playing some MMO or something. But played through Inquisition and seem to be missing some key story points so I bought this and have been working my way through it. It is a great story with a good amount of dialog. The game play is old school and takes a minute to fall back into that old mod but once you get there and immerseSome how I managed to skip this game when it came out probably, playing some MMO or something. But played through Inquisition and seem to be missing some key story points so I bought this and have been working my way through it. It is a great story with a good amount of dialog. The game play is old school and takes a minute to fall back into that old mod but once you get there and immerse into you feel right at home.
    Not being able to jump has been my biggest problem the space bar is the pause button on this one and the jump button on the other. I do play on PC and id use a graphic enhancer to upgrade it a little.
    It does offer a lot more challenging combat than Inquisition.
    Worth the time to go back and play if you haven't.
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  24. Feb 21, 2021
    9
    Even though this game receive a lot hate, I got great times playing it and really enjoyed every single minute. Its great game once you free yourself from conviction that this game should use same game mechanics as in DA origins.
  25. Nov 15, 2021
    9
    Нормально, сначала мне не понравилось, Dragon Age III всё никак не выходило, и где-то 50+ прохождении я оценил линейность и с каждым разом всё быстрее проходил игру))
  26. Mar 9, 2011
    8
    Comparing Dragon Age 2 to Dragon Age: Origins, it improves some things but also losing some things in the process.

    The combat this time around is fasted paced and satisfying. However, it does take a step back from the tactical RPG that Dragon Age: Origins was. You can still pause the screen to choose actions but the absence of the Tactical Overhead View just simply baffles me. Why would
    Comparing Dragon Age 2 to Dragon Age: Origins, it improves some things but also losing some things in the process.

    The combat this time around is fasted paced and satisfying. However, it does take a step back from the tactical RPG that Dragon Age: Origins was. You can still pause the screen to choose actions but the absence of the Tactical Overhead View just simply baffles me. Why would Bioware remove such a good idea and feature from it's sequel? I have no clue.

    The player character can now speak in conversations, must like Mass Effect. This in my opinion is a good thing because the silent protagonist in Dragon Age: Origins was really awkward and left much of the decisions you did pick in conversations up to you imagination of what was truly said.

    Facial animations are far better but the overall graphics seem lacking in some ways. On the console version I noticed Dragon Age 2 to be alot smoother and less jagged, but seemed less polished. I don't think Bioware was trying to make another Dragon Age: Origins, but was trying to go for something different.
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  27. Mar 14, 2011
    8
    I went into the accounts of many of the "0" posters on this site and surprisingly there are literally hundreds of new accounts that have never rated a game on MC before. (Yes at work I had the time to go into hundreds of them) Most of these accounts gave the game a "0" on the Xbox, PC and PS3. It is glaringly obvious that the trolls are alive and well and just want to torpedo what isI went into the accounts of many of the "0" posters on this site and surprisingly there are literally hundreds of new accounts that have never rated a game on MC before. (Yes at work I had the time to go into hundreds of them) Most of these accounts gave the game a "0" on the Xbox, PC and PS3. It is glaringly obvious that the trolls are alive and well and just want to torpedo what is actually a good game.

    All nerd rage aside, this is a pretty good game, and I find myself losing hours playing it.

    Compared to DA, it has been more streamlined and some RP purists take exception to that and cry that the game sold out. Me, I prefer actually playing the game and not micro managing every little detail, some, but not all.

    It is not perfect. I for one hated seeing all that great loot that was soul bound to my character and could not be shared with my group. The combat is simpler as well, and does seem to be easier than in DA. I don't miss getting ganked by a high level Revenant in a low level area, and then have to trek all the way back when I became powerful enough.

    All in all, I would give it an 8.5. DA was a better game as far as story, but this game is much more polished and you do not seem to waste as much time as you did in DA.

    I always took user scores of games with a grain of salt. Now I definitely know the scores cannot be trusted. It is really too bad, the obvious manipulation of the scores on here really hurt the reputation of Metacritic. I am not one for censorship, but Metacritic should really do something to save itsâ
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  28. Jul 14, 2011
    8
    I'm having trouble following the justification that many reviewers attempt in their reviews after giving this game multiple horrid reviews, even 0's. Really? Do you really think this game is so broken and unplayable that it deserves a 0? Or are they giving it a 0 because the overall revamped gameplay design is geared more towards the mass audience of gamers, which generally doesn't consistI'm having trouble following the justification that many reviewers attempt in their reviews after giving this game multiple horrid reviews, even 0's. Really? Do you really think this game is so broken and unplayable that it deserves a 0? Or are they giving it a 0 because the overall revamped gameplay design is geared more towards the mass audience of gamers, which generally doesn't consist of hardcore RPG diehards? Let's be fair: despite the dumbed down gameplay, strategy, storyline choices, and micro-management, it's still an entertaining predecessor to an RPG that I was personally a huge fan of. I loved Dragon Age: Origins, having played through it a total of 3 times, and I can honestly say that I am not heavily disappointed in the sequel at all. I completed all of the side quests and the main storyline, finishing all of this in approximately 35 hours, so it might be slightly shorter than the original, but still satisfying. Don't be mislead by these haters when it comes to the quality of this game: it's not deserving of such fire, especially from previous fans. The graphics are improved, but not significantly, which is why I can't understand why people claim the visuals are actually worse. Character models are about as good as they were in Origins, but the battle animations and details are greatly improved. The dialogue in this game is absolutely astounding as well as downright hilarious at times, and the voice acting is superb. Sandal makes a triumphant return in this one, causing me to bust out laughing too many times for me to count. Despite containing some generic sidequests, there are some extremely engaging and original ones as well to occupy your time. The inventory system has been revamped as well, simplified to accommodate more casual gamers, but also repelling fans of the old party customization in Origins. You can no longer customize which clothing and armor to equip to party members, being stuck with their same outfit with minor cosmetic changes that are accompanied with upgrades found throughout the game. The spell and skill trees are also simplified as well, consisting of a primary skill and basic upgrades to that spell or skill to invest points into. The characters on Dragon Age 2 are all extremely likable, and you generally care about their background stories and problems. Th combat system has been entirely changed as well, but is that a good thing? Although I liked the strategic and tactical combat from the original, I'm not fuming at Bioware for making the switch. The faster paced combat is much more brutal and loads more satisfying, despite being nothing more than a slight button masher. Do I prefer it over the original? I can't really say. It is a button masher, but I've never been a hater of button mashers. Somehow, completely dismembering bandits from the waist-up with one massive sword swipe really gets the blood flowing. There are a few gripes I have with this game, with the main one being repetitive environments. You don't realize until later on, but you will visit the same dank caverns and dark sewers several times over during multiple sidequests and even some main ones. Kirkwall's bustling streets and busy bazaars tire rapidly, and even when you travel outside of the city, it's essentially the same places with items generated in since the last time you traveled there. In Dragon Age: Origins, the entire feel of traveling anywhere on an entire continent was exciting, but feels rather congested and caged in DA2. Another issue I had with this game was that the storyline lacked any real arc to it. I never felt that the story was being built up until I was one quest away from advancing to the next act, and it's basically a paper-thin plot. With that being said, it's still a fantastic tale with an overwhelming amount of lore and background details on the entire world that the game takes place in. The history is extremely rich, and I wouldn't be surprised to see multiple spin-offs with this particular world, such as novels or even movies (if neither of these exist yet). The conversation wheel from Mass Effect was implemented into this game, which I enjoyed, but prefer the original "choose your dialogue" option from the first one. I also noticed that conversations when speaking with NPC's don't "flow", or so to speak, as well as they did in Mass Effect, despite them being expertly written. Overall, I rather enjoyed myself during the span of Dragon Age. The combat is satisfying, characters are deep, quests and dialogue really shine, and the lore of the entire Dragon Age series is outstanding. Don't listen to the haters that give it anything below a 7. When you first hear Sandal's familiar voice cry out "ENCHANTMENT!?", you know you've got yourself a quality sequel to an epic series. Expand
  29. Mar 9, 2011
    8
    There needs to be some semblance of a filter on user reviews, as this has turned into a cesspit of shear stupidity that ignores the idea of critiquing a game in favor of slack-jawed tantrums of elitism over a game none of these users had a hand in creating. The old guard would favor keeping people away from the genre so they can cling to some ill-conceived notion of entitlement rather thanThere needs to be some semblance of a filter on user reviews, as this has turned into a cesspit of shear stupidity that ignores the idea of critiquing a game in favor of slack-jawed tantrums of elitism over a game none of these users had a hand in creating. The old guard would favor keeping people away from the genre so they can cling to some ill-conceived notion of entitlement rather than get past a few streamlined aspects of the game and see this title for what it is: good.

    Note that I say good, not great. I will agree that the limitations of destination as well as a relatively unclear conversation system hamper the experience. There is a severe disconnect between an option in chat and what is said, and you will find yourself caught off guard by the way your idea is conveyed and the way it is received. This needs to be changed. I will rebut the notion that the graphics are poor, as the vistas that you visit are stunningly well designed and a joy to look at. Those arguing against are simply trolling or idiots. The combat shifting to faster pace rather than the old pause and issue of DA:O is a breath of fresh air. The previous iteration's "combat" was ill designed and created numerous issues based upon clipping, character reaction times, as well as relatively boring mechanics. Players seeking a challenge here would do well to turn the difficulty up and be greeted with combat that is not only frantic, but every bit as nuanced as the previous version. Those complaining about its pace are simply refusing to try a higher level of difficulty. For that I cannot value their opinion as highly on this subject.

    Still, there needed to be more locations. The entire world is out there waiting and yet we are restricted to a relatively small area. The microcosm that is Kirkwall can be interesting and exciting at times, but the spirit of discovery that could have been is disappointingly non-existent. It's hard to judge if this is an improvement over the old slow crawl across the map and random meeting with a useless dwarf vendor, so in this regard I can say it was a step forward and back at the same time.

    Is this game worth $60? Yes. There are very few titles that can give bang for the buck, but don't let the jaded idiocy of people who cry fowl when a game isn't made the way it was a decade ago scare you. The industry has evolved since then, and the rose tinted glasses only serve to hide the fact that those old RPGs were difficult not out of intentional design, but out of poor balance/craft. This game is not ground-breaking, but a 3.9 is only the result of people using the typically sad and droll fallacy of appealing to the majority to fit in with a perceived "cool crowd" of 40-something RPG vets who refuse to let go of the past.

    If this game drives you away, I say good riddance to bad rubbish. You are the crowd that cannot be pleased and the crowd that drives games into the ground. See Final Fantasy? That is the result of your hard work to ensure nothing ever changes. There is a reason the franchise is dying a slow death. You. 8.5/10
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  30. Apr 25, 2011
    8
    dragon age 2 is a really good game, but given the standards set by bioware this should be an incredible game. honestly my main gripe is the recycled dungeons. what was going through the developers heads when they decided to use the same maps over and over? i have no idea..which is a shame because most of the other components of da2 are fantastic.
  31. Mar 9, 2011
    8
    Dragon Age II was one of my most anticipated games of 2011, I loved the first game a bunch, that's why it was my choice for Game of the Year 2009. So obviously I couldn't wait to get my hands on the new game. Was it worth the wait, .... uhh..... kinda. I have to admit, Dragon Age II is not as good as I thought it would be, but it's still a really good game. The game takes place 30 yearsDragon Age II was one of my most anticipated games of 2011, I loved the first game a bunch, that's why it was my choice for Game of the Year 2009. So obviously I couldn't wait to get my hands on the new game. Was it worth the wait, .... uhh..... kinda. I have to admit, Dragon Age II is not as good as I thought it would be, but it's still a really good game. The game takes place 30 years after Dragon Age Origins, and this time the game has a real protaganist. Garret Hawke, who is trying to secure his family to protect them from the Blight. Story-wise, the game is ok. I have to say, I think it's badass that your character actually talks this time. The game seems to operate more on the Mass Effect engine this time, Fans of Mass Effect will be very familiar with the layout of the game. Unlike the first game, Dragon Age II plays more like a hack-n-slash. You're not just watching your party do all the work this time, however, your only melee button is A, or in the PS3's case it's X. So you really have to maneuver around your enemies this time. Rogues are more hack-n-slash than the other classes because your primary weapon of choice as a rogue is dual weilding daggers. This was my first choice in DA2, was to be a rogue, I always start as a rogue in these kinds of games. Obviously, this game has huge differences that seperate it from Origins. There's less freedom this time, since the game has a real protaganist this time, you can't choose your race, you're stuck with being a human. So if you were hoping to be an elf or a dwarf, you're out of luck. That disapointed me, because I was always an elf in the first game. You can still customize your character though, and just like in Mass Effect 2, you can import your save from Origins, so the choices you made in Origins affect how DA2 will run, which is a very nice add on. Leveling up and equipting your characters works the same way it did in Origins. and of course you still have to keep your party members happy. Another complaint I had with DA2 is the soundtrack. It's nowhere near as deep and intense as the music from Origins. Origins has some of the best music in a game I have ever heard, but the music in DA2 was indeed a downgrade. Compare the two soundtracks, you'll fins that the Origins soundtrack is way better. Another complaint is how the game even has a protaganist in the first place. Origins was all about choosing your Origin, and building your own story. The game started differently every time, depending on your race and origin, that's why it was called Dragon Age Origins. This gave players the freedom to build up their own story of adventure, that was the magic of Dragon Age. In DA2, it's gone, you follow the story that Bioware gave you. Which is fine, but again, DA was about making your own tale of adventures, so yet another downgrade. Overall, it's still a fun game, but the awesome freedom that DA Origins had is gone, and that really downs the game quite a bit. However it is still very enjoyable. Fun combat system, nice story, very memorable characters, and a good choice system. Not Game of the Year quality, but still a great game. 8/10. Expand
  32. Mar 8, 2011
    8
    You can really tell that the developers wanted to follow in the footsteps of ME2. The game is streamlined and the inventory is cleaned up a great deal. It is by no means a bad game, and i'm finding it very enjoyable and worth the money I spent on it. If you're looking for a direct expansion of DA:0 then you may be left wanting; but if you're looking for a new experience it's definitlyYou can really tell that the developers wanted to follow in the footsteps of ME2. The game is streamlined and the inventory is cleaned up a great deal. It is by no means a bad game, and i'm finding it very enjoyable and worth the money I spent on it. If you're looking for a direct expansion of DA:0 then you may be left wanting; but if you're looking for a new experience it's definitly worth your time. Bottom line is, you have to ask yourself, has Bioware let you down before? If you answer yes, you might want to pass on this title. You really have to look at it as a completely new game, rather than an expansion, or even extension of DA:O, and if you can do that, then you'll have fun with it. Expand
  33. Mar 8, 2011
    8
    Honestly, rating this game as a 3 or below is absolutely ridiculous. Ratings like that are saved for games that are completely broken, which this clearly is not. If the new combat system isn't your particular cup of tea, IT DOES NOT MAKE THIS A BAD GAME. And, Deadalious, we're talking about a video game, not "pizza". Get a job in politics if you want to use retarded metaphors.

    Personally,
    Honestly, rating this game as a 3 or below is absolutely ridiculous. Ratings like that are saved for games that are completely broken, which this clearly is not. If the new combat system isn't your particular cup of tea, IT DOES NOT MAKE THIS A BAD GAME. And, Deadalious, we're talking about a video game, not "pizza". Get a job in politics if you want to use retarded metaphors.

    Personally, I happen to enjoy the newer, more fast-paced combat system just as much as the older one. So far, the story is great, and an actual main character with a voice and personality is one of the best inclusions. I'm not so sure why everyone is freaking out over the dialogue wheel either. The game obviously has its flaws, and yes, the series pales in comparison to Mass Effect of Elder Scrolls, but it is absolutely not a bad game whatsoever. I have spent the past 13 years of my life playing as many RPG's as I can get my hands on, and DA2 really does deliver, despite a couple of flaws. Don't listen to anyone saying this game is anything less than mediocre.
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  34. Mar 18, 2011
    8
    Hi All,
    I'd just like to say that this game does not deserve a ZERO! I know some people will be angry at me, but anyone who gave a 0 score should seriously take a step back and think about it... I have revised my previous review from a 9 to an 8 - or 7.5 if the scale would permit - after about 38 more huors of play, but a zero???!!! What is wrong with you??!! If this game ain't your
    Hi All,
    I'd just like to say that this game does not deserve a ZERO! I know some people will be angry at me, but anyone who gave a 0 score should seriously take a step back and think about it... I have revised my previous review from a 9 to an 8 - or 7.5 if the scale would permit - after about 38 more huors of play, but a zero???!!! What is wrong with you??!! If this game ain't your cup of tea then I can see giving it a 4-5, but any score lower is a clear indication that you SHOULD NOT BE REVIEWING VIDEO GAMES! I have been a gamer for over 20 years, and I believe a score of lower than 4 must come from someone who has not looked at this game objectively. If you hate the genre so much, stick to FPS and racing games, because your review can not be taken seriously. As a added note, anyone who has been following Bioware from the beginning (ehem... - Silvermaul) I understand your frustration caused by this games lack of ability to meet the high standards set by games like KOTOR, Baldur's Gate (one of my all time favorites) and of course who can forget Mass Effect 1 and 2 - however, this is still a decent game. ZERO! - come on folks, that is ridiculous!
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  35. Mar 8, 2011
    8
    This game is pretty good. Comparing to previous game:
    + Less generic story and setting, no ususal boring you are chosen one crap, The stroy feels less childish compared to the first installment in the series.
    + Class system got reballanced. Warriors became more interesting to play (their abilities are a bit cartoonish, but they now have more versalitie and uses, thats more important, i
    This game is pretty good. Comparing to previous game:
    + Less generic story and setting, no ususal boring you are chosen one crap, The stroy feels less childish compared to the first installment in the series.
    + Class system got reballanced. Warriors became more interesting to play (their abilities are a bit cartoonish, but they now have more versalitie and uses, thats more important, i think).

    - Restrictions to playable characters customizations. Unability to choose a specialization may be a good or bad thing (they have custom specializations, usually quite interesting ones, but only one, and they cant choose one of the specializations aviable for player. you have to play 3 times with different classes to see all of them), but the inventory restrictions is just playin lazieness of developers. Linear location argument is crap. Locations usually have branches and overall feeling is the same to dao, nothing has changed, became worse or better. Gameplay hasnt changed much, the only difference - it looks a little faster due to new animations (i dont have problems with that) and warriors now have more active role in combat (they can cc and aoe right from the start, they are as usefull as mages are). It doesnt feel like slasher, it feels like dao. Design changes arent that much of a deal. You dont see darkspawn often, Flemeth looks hot and qunari looks more interesting (change in their appearance seem quite unbeliavable and radical though, but who cares, you didnt seen them much in dao). Quests seem of the same quality, i even think da2's are better, but so far nothing to remember (i havent finished the game yet though). But they dont seem boring or tedious, so i am genereally satisfied.
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  36. Apr 13, 2011
    8
    Dragon Age II suffers from the same ailment as Fallout: New Vegas - people were expecting their worlds to be completely shattered, and when it wasn't, they went onto Metacritic and started trolling the threads and giving the game "0" ratings. This game is not a 0. It's not a 5. It's also not a 10, but a 7 or 8 is fair. Why? It's a fun game! It might not be what you expected, and itDragon Age II suffers from the same ailment as Fallout: New Vegas - people were expecting their worlds to be completely shattered, and when it wasn't, they went onto Metacritic and started trolling the threads and giving the game "0" ratings. This game is not a 0. It's not a 5. It's also not a 10, but a 7 or 8 is fair. Why? It's a fun game! It might not be what you expected, and it might have eliminated some of the elements that you enjoyed from DA:O, but it's also drastically better in a number of ways. What shocks me is how people call this came "dumbed down" in relation to DA:O, when really very few mechanical elements changed between the games. First, I don't see why people are saying the combat system got a "complete overhaul" and is "dumbed down." It's the exact same combat system, except you have to press A over and over to make your character use his/her basic attack, instead of your character simply automatically attacking the target. There's still the same hot buttons, same radial menu, same tactics slots for your companions, same everything. Combat is nearly identical in terms of interface to DA:O, except now it LOOKS a whole lot cooler. Not dumbed down in the least, unless you thought DA:O was dumbed down, too. Second, the use of the Mass Effect dialogue wheel vastly improves conversation, making the story far more engaging. Playing a character with a discernible voice and personality is a lot more fun than playing an awkward mute. As is typical of Bioware games, the characters are well-developed; the voice-acting and writing are excellent, and the story is unfolded in an interesting, compelling manner. Again, maybe you can call this dumbed-down, but many people happen to prefer it.

    Third, the graphics are markedly improved over the original. DA:O couldn't hold a candle to many of its contemporaries, including Mass Effect 2. DA2 stands on its own as an impressively designed, intricately detailed and beautifully rendered world. Though somewhat limited in scope (you'll spend most of your time in Kirkwall), you'll embark on enough excursions outside - to mountains, coasts, mines, the Deep Roads - that you won't feel claustrophobic. Finally, I think the classes and skill trees are much more intuitive and well-balanced than in DA:O. You also level more evenly than in DA:O. To me, the skill trees makes more sense and have real benefits associated will completely filling out certain ones as opposed to dabbling in several. There are some really diesel abilities and passive traits in the latter portions of the skill trees, and it gives your characters more defined roles. There are some issues, as it's not a perfect game. The inventory system hasn't been fixed, and you still end up collecting a lot of meaningless and essentially worthless loot. While you still have to fully customize your own character's weapons, armor and accessories, you can't customize your companions' armor (still their weapon/shield and accessories, though). You CAN purchase "upgrades" that add slots for runes, increase attack, defense, etc. It seemed like they were thinking of implementing Mass Effect 2's no-inventory system, but abandoned it at some point without removing the hallmarks of its once-intended existence. It's also annoying when you think you've eliminated a group of enemies, only to find that a new group has spawned ON TOP OF YOUR RANGED ATTACKERS. However, it becomes very obvious early on that this is something that will happen in every battle. If you keep getting killed by these rear-spawning enemies, you're not playing the game intelligently. The game isn't going to stop doing it just because you don't like it, so be aware of that and move your mages/archers as SOON as you finish off a set of enemies...not that hard. Also, there are a good number of fetch quests which don't relate to the main story line. Many of them have interesting little side stories, but they go get old after a while. However, the storylines carry over from act to act, and the quests you get in later acts depend on your actions in prior acts. This adds an interesting element to the consequences of player actions, and it gives the game high replay value.

    Overall, I think people rushed to judgment on this game. It really is still very, very similar to DA:O, with more of an illusion of change rather than actual, substantive changes. The important facts are that the graphics are better, the story-telling is better (although the story itself may not be), combat is more fun and it remains a highly customizable experience within the confines of its more linear storyline. Not a bad game at all, and definitely not worth all the 4.5 it current has per user reviews.
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  37. Mar 9, 2011
    8
    This game is certainly causing a lot of Asperger style tantrums and itâ
  38. Mar 9, 2011
    8
    I'm highly surprised at all the negative user reviews on this site. I played the game for about 4 hours last night and could barely pull myself away from the TV at midnight. Dragon Age: Origins had its share of problems, from clunky combat to (yes, it's true) linear gameplay and maps. I'm not sure why people would say DA2 is more linear than DA:O though. When I got to Kirkwall, I had aboutI'm highly surprised at all the negative user reviews on this site. I played the game for about 4 hours last night and could barely pull myself away from the TV at midnight. Dragon Age: Origins had its share of problems, from clunky combat to (yes, it's true) linear gameplay and maps. I'm not sure why people would say DA2 is more linear than DA:O though. When I got to Kirkwall, I had about 10 different quests I could complete right off the bat. And while I was completing those quests, 3 or 4 more popped up out of random encounters with NPCs. The combat is much more action-packed and less just pressing buttons while your character yells at you for doing so. It feels like you're actually controlling your character and you can issue more than one command at a time without feeling like an idiot. As for the maps, they are somewhat linear but no more so than in DA:O. The graphics could have been better, as they don't really offer much over DA:O but they still look pretty good on the 360.

    For those people complaining about DLC, just stop it. If you don't want to shell out the 800 points for it, then don't. If you had pre-ordered the game and gotten in on the Signature Edition deal, you would have gotten a slew of DLC for free right off the bat so I have no sympathy. So far the story is also solid and loading a DA:O save really adds to the background you hear from characters within the game. My score could change as I get further into the game, but so far it seems like an engaging, action-packed adventure that compliments the original very well. All the negative reviews on here sound like RPG fanboys that just didn't get what they wanted.
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  39. Mar 9, 2011
    8
    I think a lot of users here are unfairly beating this game up, not for what it is, but for what it isn't. This isn't Baldur's Gate 2 with improved graphics. Sensibilities by most gamers have change since the release of BG2, so re-releasing it with prettier graphics wouldn't cut it either. This game has note been diluted to the point that most would lead you to believe - this game still hasI think a lot of users here are unfairly beating this game up, not for what it is, but for what it isn't. This isn't Baldur's Gate 2 with improved graphics. Sensibilities by most gamers have change since the release of BG2, so re-releasing it with prettier graphics wouldn't cut it either. This game has note been diluted to the point that most would lead you to believe - this game still has more of an "RPG" heart than Mass Effect 2. Skill trees still exist and tactical combat pausing still is a must (especially on the harder difficulties).

    Sure, Bioware "streamlined" the game over DA:O - but I would argue most of the changes were for the better. Trap making, for example, has gone by the wayside, but I would venture to bet that 90% of DA:O players on consoles never touched most of these "advanced" features. Combat is FAR superior to the console version of DA:O - it is far more engaging and faster paced. Graphics are also much improved over the console version of it's predecessor.

    Voice work is almost uniformly excellent. I may be in the minority, but I don't think much was lost by going with the conversation wheel. In DA:O, you may have had 6 canned lines to choose from, but in most cases, they'd only lead to 2 different responses anyway. I think this lack of this perceived conversation finesse is largely overstated.

    I admire Bioware for the chances it took with the story in DAII. Many will fault it because it doesn't follow the generic fantasy trope of "saving the world from the bad guy" (as much as I enjoyed DA:O, I felt like its story often fell too much on the "generic fantasy" side of fence). At least this story takes some chances by going against the expectation with its tale of political intrigue and shades of gray decision making. The scope is reduced, but the result is a quality, yet tighter, tale.

    If you come in with an open mind and not have expectations of this being Baldur's Gate 3, you will enjoy the improved graphics, faster paced combat, and compelling story.
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  40. Mar 25, 2011
    8
    This review contains spoilers, click expand to view. Sadly lacks the polish of previous BioWare titles, but it's still an enjoyable (Action)-RPG.

    Intriguing story, well fleshed out characters, at last a fully voiced PC (with the option to be sarcastic/humorous), like you would expect. This does get tainted by over-the-top combat and constant reuse of the very same environments. Also, as of right now, the game does have quite a few bugs and glitches.
    If those get corrected, it's an enjoyable 8/10 - but no masterpiece. Consider it a set up for DA3. If the bugs won't get fixed, subtract 1-2 points from the score.
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  41. Mar 21, 2011
    8
    lots of Bioware fans are disappointed by Dragon Age II, but if we need to study the gamers reaction, a 0 score is not a review, it's a response to Bioware and EA for making a game that did not satisfy the DA fans
    even games like Prison Brake did not get a 0 score, and trust me that game is bad!
    now for the review, Dragon Age II is not what Dragon Age was, it changes lots of things, from
    lots of Bioware fans are disappointed by Dragon Age II, but if we need to study the gamers reaction, a 0 score is not a review, it's a response to Bioware and EA for making a game that did not satisfy the DA fans
    even games like Prison Brake did not get a 0 score, and trust me that game is bad!
    now for the review,
    Dragon Age II is not what Dragon Age was, it changes lots of things, from gameplay, to scenes, to graphics, etc...
    now if you are playing on a PC with DX11 capable card, you will enjoy the very high graphics, if not, ah well, you will have to suffice with the medium settings on DX9 or High on DX10.
    the gameplay becomes fast paced and by that DA II can be called an action RPG, so the game now is console friendly more than its predecessor. But what let the game down, is the repeated scenes, the limited options for an RPG,
    other than that, the combat is still fun, the choices have a superb impact on the story.
    If you really enjoyed Dragon Age Origins, there is a good possibility that you will be disappointed by Dragon Age II but that does not mean you won't have any fun playing it.
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  42. Mar 12, 2011
    8
    I am registering and writing this review primarily to inform the owners and any readers of this site that you have been a victim of an attack by the internet group based off the Random board on the **** website desiring to "bring BioWare down", as I believe the thread said.

    This is the SOLE reasoning behind the plethora of negative user reviews. I'm certain a few are legitimate, but the
    I am registering and writing this review primarily to inform the owners and any readers of this site that you have been a victim of an attack by the internet group based off the Random board on the **** website desiring to "bring BioWare down", as I believe the thread said.

    This is the SOLE reasoning behind the plethora of negative user reviews. I'm certain a few are legitimate, but the vast majority are brought on by internet "trolls" from said website, most of whom likely haven't even a clue what they're reviewing and/or are just copying what others have said. I don't know how the Metacritic owners can rectify this, but a purging of the negative reviews and encouraging active users to resubmit their reviews might be the only way to ensure a fair and balanced representation of what people actually think.

    Why do I bother registering just to tell this? Because the game is great (though perhaps not entirely up to par with its predecessor), and deserves much better - any fair review will be more in lieu with those of the professional critics.

    Now, for an actual review; It's a different game than Dragon Age Origins, mostly for better and sometimes for worse. First of all, there's a new art style; veterans of the series will find that darkspawn, qunari and elves in particular look very different than their previous incarnations. These changes take some getting used to, and whether they're a positive thing will be up to personal preference.

    As for the combat, it has changed quite a bit; it's certainly more dynamic and engaging now than in the first game. Admittingly I haven't tried rogue gameplay much, but both warriors and mages have seen turns for the better; mages have much more appealing attack animations, warrior blows feel more sweeping, and tactics require a more practical and on-the-fly approach (your Whirlwind's gonna bring the hurt either way, but would you rather use it on the big baddie or wait until you might get swarmed by "normal" enemies?). Contrary to the first game, which relied a lot on auto-attacking and leaning back, each ability feels as though it contributes more to the battle.

    Two major changes are the conversation wheel and the fully voiced main character. As with the art style changes, both take some getting used to. Naturally it's nice to have a fully voiced character; however, in a way, I feel this limits the conversational options. Despite their improvements to the conversational wheel to properly indicate how you're going to respond, you never feel fully in charge of what's being said, which is an unwelcome change from the to-the-letter speech of DA1. Additionally, I can't help but feel that the "intent indicators" in the conversation wheel - most conversations will have a "pleasant", "witty" or "violent" response option - remove some of the moral ambiguity we had in the first game, where responses weren't explicitly labeled as "good guy" or "bad guy" and you actually had to think about and consider the moral implications of your choices. Though DA2 isn't as bad as the ME series in that regard (ie no Paragon/Renegade extremes), it's still possible to brainfart your way through 90% of the game's dialogue by clicking on the same place on the screen and hitting the same "intent" throughout. Another change I feel worth noting is the friendship/rivalry system, which has replaced the approval system. While Dragon Age featured a flat approval/disapproval system, in DA2, your companions will grow a friendship/rivalry with you depending on your actions. While the benefits of this are obvious (you don't outright alienate party members through disagreement, as it could happen it DA1), I still feel it could add more depth if it existed alongside an approval/disapproval system instead of outright replacing it. Your companions' reactions to your actions can feel a bit lackluster/strange at times because of the lack of flat approval/disapproval.

    In summary, the above "issues" are what dragged the game down from 9/10 or maybe even 10/10 for me. I'd probably rate DA:O 9/10 in comparison. That said, however, DA2 ia a great game in its own right. It contributes many great things and renovations to the series (loot-everything hotkey, anyone?!) and is overall a step forward. Everything else aside, it features BioWare's characteristic immersive storytelling and genius dialogue and expands the Dragon Age universe. Worth a playthrough for anyone, and twice so for fans of the first game in the series.
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  43. Mar 13, 2011
    8
    The problem that BioWare faces is now its fanbase. The classic RPG-ers that grew with games like Baldur's Gate and Planescape: Torment. They can't seem to accept change, which is what BioWare's doing with Dragon Age II. This shows through the combat, which is not prefect by any means, but is a commendable effort. In my personal opinion, the characters, story, and choices make up for theThe problem that BioWare faces is now its fanbase. The classic RPG-ers that grew with games like Baldur's Gate and Planescape: Torment. They can't seem to accept change, which is what BioWare's doing with Dragon Age II. This shows through the combat, which is not prefect by any means, but is a commendable effort. In my personal opinion, the characters, story, and choices make up for the meh combat. The story has interesting twists, the characters have great histories to explore, and the choices actually feel like they have consequences. Rather then read text in DAO you see lots of choices in-game. To have fun in DA 2 you have to be able to lose yourself in the universe and characters, rather then play to kill things. This definitely is not an instant classic like BG and DAO, but it is still a cool and interesting epic to play through. Expand
  44. Mar 14, 2011
    8
    Having played DA:O on the 360, I was expecting the sequel to be just an enjoyable experience. I was mostly right. DA2 is a bit more linear than Origins, but the combat is improved. I like the dialogue wheel. I found the story compelling, and that's what I play these games for. Not as good as Origins, but a solid game overall.
  45. Mar 14, 2011
    8
    One thing most every negative review has in common? They all either mention this game being a poor Bioware game, or a poor sequel compared to the original. This game is not Dragon Age: Origins in case the title fooled you. I can see how II and Origins look so much alike. There also seems to be confusion about the critics score being so much higher than the gamers, and that is in factOne thing most every negative review has in common? They all either mention this game being a poor Bioware game, or a poor sequel compared to the original. This game is not Dragon Age: Origins in case the title fooled you. I can see how II and Origins look so much alike. There also seems to be confusion about the critics score being so much higher than the gamers, and that is in fact simple to explain. Looking at the game not as a sequel or Bioware game as everyone seems to be doing, but on its own you can see this game is, minus a few issues that could have been cleaned up, quite brilliant. The maps tend to be overused quite a bit, to the point that it is nigh impossible not to notice, but given a choice between this, and five sidequests with original and beautiful maps, I choose the abundance this game offers. I beat the game at just over thirty hours which is a modest amount of time for a game of this type, and while the main plot seemed a bit arbitrary, it does in the end set up a DA III quite nicely. The game is slow to start, with the first third being an arbitrary task to collect a sum of gold, but after this the game really starts to pick up ending with a bang. The combat is much faster than DA:O and for some that is a problem, but for me it was a relief. I enjoy DnD style gameplay as much as the next guy but nobody can argue combat in such a system is slow to progress. On Normal the game comes down to an enjoyable hack and slash experience with some RPG elements thrown in for good measure, but crank up the difficulty and you'll find strategy is a necessity. On Nightmare this game requires every bit of strategy as the original, with a much cleaner interface through which to deliver it. Crafting has been simplified greatly as well, no longer requiring you to have the ingredients on hand. Instead, the hero simply must find the ingredients in the wild once, and they are forever available to you. Conversation has been changed as well, not only giving the hero a voice, but giving you dialogue options akin to Mass Effect, with a series of general points to choose from and the hero actually saying something similar, but not identical, to what you chose. To help determine what the hero will say are icons on the wheel telling the player the type of response it will be, whether thats polite, witty, hostile, or one of the dozen or so other types of responses. In the end, I feel this game deserves an 8 on it's own merit. Whether you like it or not will depend entirely on what you did or did not like about DA:O. Hated the combat? You'd love this game! Loved the DnD aspects of Origins? Not so much... Expand
  46. Mar 14, 2011
    8
    Don't trust the spam-reviews, this game is solid.Bioware really improved DA:O to make one of the best RPG with a story that builds well and good character development if you get past the first 5 hours. Contrary to the apparent bulk of reviewers, you cannot beat the game in 10 hours even if you rush the main quest. I took the day off of work yesterday and played for 21 hours and haven'tDon't trust the spam-reviews, this game is solid.Bioware really improved DA:O to make one of the best RPG with a story that builds well and good character development if you get past the first 5 hours. Contrary to the apparent bulk of reviewers, you cannot beat the game in 10 hours even if you rush the main quest. I took the day off of work yesterday and played for 21 hours and haven't even gotten past the initial town. Dragon age 2 is definitly one of the best rpg of this year and a must have. i recommend this game to anyone and v can't do anything about it. Expand
  47. Mar 14, 2011
    8
    Extremely disappointing to see so many spam reviews. Not hard to work out which ones!
    DA1 was great fun - i played through it three times, start to finish. DA2 is actually a really good game, the same great Dragon Age world, given an upgrade and polish. Graphics aren't as brilliant as, say, Red Dead Redemption, but hey, Rockstar can't make every game in the world. That said, the character
    Extremely disappointing to see so many spam reviews. Not hard to work out which ones!
    DA1 was great fun - i played through it three times, start to finish. DA2 is actually a really good game, the same great Dragon Age world, given an upgrade and polish. Graphics aren't as brilliant as, say, Red Dead Redemption, but hey, Rockstar can't make every game in the world. That said, the character rendering is much improved, the world richer. Characters themselves are more interesting, distinct personalities that aren't so 'ripped straight out of Lord of the Rings' generalizations.
    Controls are much better than DA1, with the new wheel for choosing responses during conversations, and it's so nice to actually be able to hear your character speak!
    Only downside compared to the original is the reduced amount of customization that you can give to your companions. A bit of a shame that there doesn't seem to be any way to upgrade armor and so on - a little feature that I love about RPGs.
    Overall this sits up there nicely for mine in terms of RPGs. I'm a big Baldur's Gate fan on PC, and this is light years beyond the XBox versions of that franchise, and maybe just a step behind the PC version.
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  48. Mar 14, 2011
    8
    My 2 cents, for those of you maybe on the fence about this game. Dragon Age 2 has improved on what worked in the original and yet managed to keep the same spirit as the first, which is what we all loved.

    The combat is fast-paced and more action-oriented. When your axe-wielding warrior smashes into a horde of darkspawn, it feels like he...'s doing damage. In Origins, it felt like you
    My 2 cents, for those of you maybe on the fence about this game. Dragon Age 2 has improved on what worked in the original and yet managed to keep the same spirit as the first, which is what we all loved.

    The combat is fast-paced and more action-oriented. When your axe-wielding warrior smashes into a horde of darkspawn, it feels like he...'s doing damage. In Origins, it felt like you fought the enemies one at a time until they were all dead. The combat effects are also much better. When fire comes raining down from the skies, it is epic. Yes, sometimes the enemies spontaneously explode, but whatever. I'll roll with it.

    The storyline may not be "epic" as the first, but it does truly envelop you into the city of Kirkwall. This is a story about politics and alliances and making choices. The first game had a villain from the very beginning and you could trave...l all over the world, but I didn't care about Redcliffe once I left. This game spends it's time in one city but you learn the love it.

    The companions are hit and miss. My favorites are Fenris and Anders, personally, but I haven't spent much time with the others. I do want to say however that the time devoted to the companions is much more. In Origins, each companion had ONE mini quest and it was often very disappointing. Since this story takes place over time, you get multiple quests with each companion and their stories are much more intriguing.

    People have complained that maps are re-used. I do also sigh when I keep entering the same dungeon, but you don't spend THAT much time there. I'm in, I kill some dudes, I'm out. I think we were spoiled in Origins that they would create uniq...ue maps for a 45-second battle.

    Some things I really like:
    * Less dependence on locked chests. In Origins, it was almost required to have Leliana in your party to open all those chests. In DA2, you have more options for rogues AND these chests show up less often.
    * I appreciate that the game learns from my reactions. I was a jerk the whole time and then it shows a cinematic where I am a complete monster to someone. Nice touch.
    * Each companion has a unique skill tree, which makes them much more unique in battle. Merrill plays a very different role as a mage as opposed to Anders. Gives me a reason to switch them out at various times.

    Sidenote: People complain about day-one DLC, but Origins had the same thing. If you don't like the game, don't buy anything, but if you finish the game and you still want more... Bioware, bring on some more DLC. I'll be buying it.

    This is tr...uly a fantastic game. As other reviewers have said, this would have been a better game if not compared to Origins, which set the bar so high. But if you love the world of Thedas, there's no reason you shouldn't love this game.
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  49. Mar 15, 2011
    8
    Don't know what lots of these reviewers are talking about. Sure, the game isn't as good as the first, but 0s, 2s, and 3s? The game really is dumbed down, but its still super fun and the last time that I checked, that is what games should do. Provide fun.
  50. Mar 15, 2011
    8
    How dense are you people? Dragon Age II is far from perfect, but it is also MUCH better than the 0s and 1s you idiots are giving it. No, pressing A repeatedly does not make it a "hack n' slash." There are still plenty of tactics to use. That's why there are four difficulties. If you try just mashing A through Hard or Nightmare, you will not make it far at all. The skill trees and abilitiesHow dense are you people? Dragon Age II is far from perfect, but it is also MUCH better than the 0s and 1s you idiots are giving it. No, pressing A repeatedly does not make it a "hack n' slash." There are still plenty of tactics to use. That's why there are four difficulties. If you try just mashing A through Hard or Nightmare, you will not make it far at all. The skill trees and abilities have actually been expanded. It's much better than the linear 1>2>3>4 skill sets in Origins, so I don't know why people complain about that. The story is actually much more original and interesting than Origins. Origins had the usual "slay the evil thing. Save the world" story. There was white and black. Good and evil. In contrast, 2 is a lot more gray. Both sides have compelling arguments, interesting decisions, etc. Now, it does have some faults. The story, as much as I liked it, does fall apart at the very end. The dungeons and environments do repeat a LOT, which gets really annoying. Also, you can't change your companion's clothes, which isn't a big problem for me, but I do see it as a legitimate complaint. Bioware could have polished this game a lot more. Despite that, it is still a very enjoyable game. The negative reviews are extremely overly-critical. Expand
  51. Mar 15, 2011
    8
    This game.. This game has been severly trolled, and i don't know why. It's really a great game. It has great VO work, an involving story, great gameplay and an innovative way to tell the story ending of where it begins. It has its flaws though, like the UI being somewhat of a hazzle and plenty of bugs. But nothing gamebreaking and the latter should be fixed in a not too distant future.

    If
    This game.. This game has been severly trolled, and i don't know why. It's really a great game. It has great VO work, an involving story, great gameplay and an innovative way to tell the story ending of where it begins. It has its flaws though, like the UI being somewhat of a hazzle and plenty of bugs. But nothing gamebreaking and the latter should be fixed in a not too distant future.

    If i where to compare it to anything it would be kotor 2. Slightly worse than it's predecessor in some ways but better in a few. Also being rushed for reasons to me not apparent, if it hadn't have been it might for me had been a perfect game.
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  52. Mar 15, 2011
    8
    I think people are really giving this game the shiv for very little reason. It is a lot of fun and managed to pull me out of the other games I've been playing long enough to beat it. The story is interesting and the game play is engaging. It might not be as good as the original but taken on it's own footing it is still quite a lot of fun and worth the play through.
  53. Mar 15, 2011
    8
    Its funny to see all the people burning bioware saying they will never play one of their games again. Its true the game is not nearly as good as the first, and I too felt a little betrayed. I loved bioware games and felt they tried to make it to much life mass effect style...which even though is one of my favorite games did not want that style in da2. Then I got over it, I just look at da2Its funny to see all the people burning bioware saying they will never play one of their games again. Its true the game is not nearly as good as the first, and I too felt a little betrayed. I loved bioware games and felt they tried to make it to much life mass effect style...which even though is one of my favorite games did not want that style in da2. Then I got over it, I just look at da2 as a different game entirely not connected to da:o. If you take the game that way I find it easier to take the stinging blow from bioware as they changed the style to be more noob friendly. The game play really isn't that bad, but maybe if they were going this route they should have just renamed the game to...Age of Dragon and made it not connected to the greatness of DA:0 which is why so many people are mad. Its still a pretty fun game so all the people flaming it are simple, as I was; hugely disappointed because we were excepting the classic rpg feeling the first game gave us that was the whole reason we loved it in the first place. The story, not as good still has a sense of every choice is not the right or wrong choice, so if you can forgive them; just have fun like i do and play Age of the Dragon as I call it :) Expand
  54. Mar 15, 2011
    8
    DA2 Is a extremely fun game, just to start off. The combat is much smoother, the actions are more reactive, and the classes are much more balanced. Roles are easier to assign and carry out now as the addition of more talents allows for more role customization (for example, i use two mages, one for pure damage and one for support, and it works well). And your companions actually carry outDA2 Is a extremely fun game, just to start off. The combat is much smoother, the actions are more reactive, and the classes are much more balanced. Roles are easier to assign and carry out now as the addition of more talents allows for more role customization (for example, i use two mages, one for pure damage and one for support, and it works well). And your companions actually carry out the tactics with almost perfect frequency, instead of healing 5 seconds too late or never using the pushback when being attacked by 80 darkspawn. The combat is good enough for me to say its one of the best combat systems ive ever played with in an rpg. While DA2 is super fun, its not nearly as deep as the first game. The characters are much less unique and all around arent as loveable. Theres no alister in this game, the closest to a interesting character is anders, who isnt as cool as alister still. Also, there are much less character customization options as before, which isnt a huge issue but at first you might feel disappointed (im talking about the lack of races and origins, you can still make your character look however you want). Also, the story is much less engrossing, as at times you forget the point of the game besides carrying out random missions. The biggest flaw i see is the lack of enviornments, as the same 10 places are recycled in every single part of the game. This is a huge dissapointment to me, as enviornments are an integral part of a game to me, as mass effect 2 wouldnt be nearly as cool without seeing the planets and all of their climates, and DA origins wouldnt be as cool without the ice temple dungeon that kicked my butt for 6 hours, (or the fade which kicked my butt for 7 hours, that was the highpoint of DA too me). If you added the new combat system to the things the original DA had, it would be a sequel on the scale of ME2 compared to ME1. Its a very enjoyable game and is definitely a must buy for any RPG fan, but hardcore gamers might see this as a big disappointment, and they definitely should start out on atleast hard difficulty if you enjoy a challenge. You can definitely see that this might have been a rush job based on the recycled environments and lack of character depth or story, but it still is fun enough to keep you playing to level 50 (which takes a long time btw). And btw, dont listen to the super low scores, their just people who either had oversized expectations or are just haters of the DA series. Expand
  55. Mar 16, 2011
    8
    Od Dragon Age II oczekiwaÅ
  56. Mar 16, 2011
    8
    DA2 is a very good game with minor problems. If you liked Dragon Age: Origins don't come into this game think of it as a direct sequel. DA2 is it's own game, it should live and die by itself. The writing is great especially the companions. The fighting needs a little work, it's almost to actiony. Overall DA2 was a fun experience and I would recommend it to my friends and strangers who readDA2 is a very good game with minor problems. If you liked Dragon Age: Origins don't come into this game think of it as a direct sequel. DA2 is it's own game, it should live and die by itself. The writing is great especially the companions. The fighting needs a little work, it's almost to actiony. Overall DA2 was a fun experience and I would recommend it to my friends and strangers who read this small review. Expand
  57. Mar 17, 2011
    8
    Okay so this is how it is, Dragon Age 2 is considered both an improvement and a disappointment in surprising ways. Story-wise, Dragon Age 2 is very astonishing and a big improvement from the Origins story. The characters are more interesting and as it should have been in Origins, you can't win over their friendship with random gifts around your journeys. I mean why would you berate yourOkay so this is how it is, Dragon Age 2 is considered both an improvement and a disappointment in surprising ways. Story-wise, Dragon Age 2 is very astonishing and a big improvement from the Origins story. The characters are more interesting and as it should have been in Origins, you can't win over their friendship with random gifts around your journeys. I mean why would you berate your companion with gifts when they only been in the party for 10 minutes? Also you don't have to be your companion's friend as they can also be your rival which is just as interesting. Combat is satisfying and improved, but sorry PC players the consoles win this battle. But heres the bad part, as you know recycled environments is a dirty term in the modern gaming industry and there's plenty of it in Dragon Age 2. Hell, they don't even hide it when you go in the environments. I know you're in a city and every house has the same architecture on the outside, but do they have to have the exact same layout and set of stairs as everyone else? There aren't many glitches surprisingly since this is a RPG. Overall if you look above these flaws you will find a very likable game that is fantastic from start to finish. Expand
  58. Mar 18, 2011
    8
    This game is not truly DA2. It is a well designed game, but unfortunately instead of building on the success of DA:O, it takes bits and pieces from that game and tries to go in a new direction. I give the company credit with trying to change and improve upon the game. However, if you are trying to make a series of DA games, you probably should have taken the time to improve the originalThis game is not truly DA2. It is a well designed game, but unfortunately instead of building on the success of DA:O, it takes bits and pieces from that game and tries to go in a new direction. I give the company credit with trying to change and improve upon the game. However, if you are trying to make a series of DA games, you probably should have taken the time to improve the original games shortcomings before releasing this game. All that said. I thoroughly enjoyed this game(enough to play through it 4 separate times). Just keep in mind that you are not getting Dragon Age: Origins 2. You are getting Dragon Age: Kirkwall.
    I would have rated it a 5 because of its succession behind DA:O, but instead I chose to rate the game based on its own merits and shortcomings.
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  59. Mar 18, 2011
    8
    While Dragon Age 2 is certainly not as good as its predecessor, Dragon Age: Origins, it is still an incredible fun and enjoyable game. All the typical elements of Bioware games are present, from the branching dialogue trees, deep immersive characters, and a good storyline as well. Added to the mix is a new combat system, a more "real-time" combat system as opposed to the semi "time-based"While Dragon Age 2 is certainly not as good as its predecessor, Dragon Age: Origins, it is still an incredible fun and enjoyable game. All the typical elements of Bioware games are present, from the branching dialogue trees, deep immersive characters, and a good storyline as well. Added to the mix is a new combat system, a more "real-time" combat system as opposed to the semi "time-based" one present in Origins. What this new combat system allows is more of an action-y experience during battles, allowing you to properly dodge of your own volition and strike when you wish.

    The one thing inexcusable about this game, however, is that it is buggy as all hell. Texture glitches more prominently than others, but glitches in conversation lines, glitches in recognizing certain things you have or have not done that should affect certain situations, (game may not recognize that you, say, slew a girl's brother, and she will act as if he's alive) bog down the experience and cause irritation. That is not to say that it completely ruins the experience, but it is evident that the game could have used a few more months working out the bugs.
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  60. Mar 19, 2011
    8
    .. Well, where do I start. There were various of bugs and glitches in the game I didn't quite enjoy. One of them prevented me from getting an extra party member. And another one pretty much never allowed me to die. In this game, your more of an errand boy/girl through out the game. But; it stuck with DA:O story very well. The same map/area is contently reused over, and over again. But; you.. Well, where do I start. There were various of bugs and glitches in the game I didn't quite enjoy. One of them prevented me from getting an extra party member. And another one pretty much never allowed me to die. In this game, your more of an errand boy/girl through out the game. But; it stuck with DA:O story very well. The same map/area is contently reused over, and over again. But; you are in the same area through out the game. That was the bad review. The good: It was.. At the right pace. Everyone rants on about how it was TOO fast. DA:O was too slow. While in DA:O I found myself hitting one button in a fight; and then going to the bathroom or something else while I waited for the fight to be over. Maybe every now and then I hit a button. I found myself actually staying for the game; actually playing the game. and lots more. The graphics had minor improvements. The storyline may not be as good as DA:O; but it's still quite impressive for what it was (It's a sequel with a good storyline? Bonus points). Some of you said that this game is too fast paced because of it's animations.. What? No; animation is for effects. While the combat may look as though it's faster; the average fight in DA:O and DA2 has minor time differences. I found myself using the same strategy in both games. Think of what to do; do it, and make minor changes if I it didn't go as plan; but except I have to repeatedly hit A, which I enjoy; I have something to do while I think of my next plan. I also find it a little harder to stay alive nDA2 then DA:O (Mainly cause of a healing tree taken away). Classes are as balance as they were in DA:O. Oh! Your character talks! I found this really shocking. And I recently discovered that your personality is set by how often you make a choice. For example; if you were to talk in a joking way a lot, your tone of voice will change and adjust to that depending how often you used it. I thought this was a very interesting game mechanic. You and other characters have there own set of personality (of course). And none of them are really boring either. (Well except for Fenris). I know I'm suppose to talk about the game; but it really bothers me that people actually give this game a big zero. Is the game so bad; even in comparison to the original, that it had to be given a zero? I even hear that this is the last game you will EVER buy from Bioware. Really now? Jees' calm down drama queen. "This game was a rushed game" This I agree with. The game didn't get enough time I would like to assume. But yes; rushed would be one of the right words during the production of this video game. You guys also seem to LOVE including un-related games into the subject as well. Comparing them for your own purpose to make this game look bad. I'm honestly starting to think you guys are just going with what people are saying. And not actually playing the game to your fullest. I even find some of yo using the same lines as the next guy. You play this game with your hopes way to high; and expectations even higher.] I kept my expectations low. The second I heard Dragon Age 2 was coming out, I thought "Eh; it's probably going to be a bad sequel like every other movie.game." But it wasn't! The game was surprisingly a lot better than I imagined it to be; sure there were some minor improvements needed to be done, but over all it was still good. Don't just listen to what others say; hell, you don't have to listen to what I say; just look up a video of the game play, if you like; try, if not; then whatever. This game does NOT deserve a straight zero. MOST of you guys aren't even reviewing over the story! I know I might be taking some lines from BigLou, I know I'm a bit hypocrite. But I swear to you right now; I wrote all this down before I read his. Expand
  61. Mar 19, 2011
    8
    Very Mild Spoiler Alert.

    All the poor reviews has prompted me to write my very first, since it seems that there has been a very visceral, knee-jerk reaction to the game from an RPG community that fears another Diablo style gameplay being foisted off as a role-playing game. Let's be clear. DA2 is not DA:O. Get that in your heads, DA:O fans. Once you accept this, the gameplay itself
    Very Mild Spoiler Alert.

    All the poor reviews has prompted me to write my very first, since it seems that there has been a very visceral, knee-jerk reaction to the game from an RPG community that fears another Diablo style gameplay being foisted off as a role-playing game.

    Let's be clear. DA2 is not DA:O. Get that in your heads, DA:O fans. Once you accept this, the gameplay itself is very similar to the original, and still retains the same general gameplay design (and problems) as the first instalment.

    The Differences:
    The main character: This time around you can only choose a Human mage, fighter or rogue, male or female. If you were hoping to have the tree style pre-story for each character, forget it. However, depending on which trade you pick, it changes whether it's your brother or sister who survives the flight from Ferelden to Kirkwall.

    Auto-attack: you remember in DA:O, when you could just select the enemy for you to attack and your character would just keep slashing/shooting/firing at the mob? No more. You have to mash the "X" button to keep getting the character under control to keep spamming the basic attack.

    Equipment: If you wanted to use any piece of armour on any of your companions? Forget it. This is one of those Mass Effect changes, where the basic equipment of your companions automatically upgrade as you level... but you can't share anything other than weapons. Armour can be buffed with little additions, but that's it. This reduces the need to micromanage your companions, at the cost of being able to do it. That sort of sucked, since being able to control you load out in the last game was nice.

    Radial Menu Dialogue: Another Mass Effect style change. Didn't really bother me.

    Skills: This is where an obvious decision was made to somehow simplify the game. Not that I really agree, but now I no longer have to agonize over the alot ment of skills and skill points. However, for the people who just love to play with their character sheets, the non combat skills played a rather important role, and if that was what you were hoping they'd keep, you will be sorry. That being said, the big problem with nerfing the non-combat skills is that the attributes still influence them, but now it isn't obvious when a Rogue can begin picking standard level locks or the main character is able to influence a conversation.

    The Same:
    Story: If you thought that DA:O was original... sorry, it's not. You just haven't read it before. And the same with DA2.

    Cut-scene teleportation: If there was one thing that really annoyed me with DA:O, it was the fact that you were always put into a position of being swarmed or spammed. You could never leave any of your party in overwatch (even though the baddies do, or have several waves of reinforcements to force the issue), but every cut scene always immediately teleported your party to predetermined spots... ensuring that the fight was tough only because you were about to be swarmed from multiple directions. This always bothered me, because why wouldn't you, knowing you were going to walk into a trap or tactically dangerous situation, leave a heavy as backup.

    Map: What, you thought the Map in DA:O wasn't overused? I laugh at that. Each map was so overused, and you always had to wait for your fake travel trail.... but I guess the illusion was good enough to fool most people.

    The Other Stuff:
    Graphics: Really, about the same as the previous, but with better backgrounds. The character appearance customization looked horrible... but once in game, it was as smooth as silk, and really made you look better than... well, pretty much everyone. It's also much more cinematic, with the basic attack a very pretty martial display and plenty of gore. And what, you warriors weren't covered with blood after a particularly intense fight in DA:O?

    Music: Pretty much the same as DA:O

    Overall Impression:
    My feeling is that most of the negative reviews came from people with very little attention span, or was just expecting a regurgitation of the same DA:O. There are some changes, but the overall game plays exactly the same. The really tough fights, you still have to micromanage every millisecond or you'll get turfed in a heartbeat. As for the nerfed soft-skills sets, I hope they bring them back the next time around, and also allow some pre-planning and strategy. My only real peeve is that when ordered to hold position, the characters not currently under control don't stay where you dropped them. However, I believe this is a problem with the behaviour, which dictates whether a companion stays close to the player controlled character.

    It's still rather fun to play, and even if you're playing warrior, it's not just another button masher; though is still required to fight and win, and is definitely worth the play, and the money.
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  62. Mar 20, 2011
    8
    Okay, okay, OKAY !!!! We get it that your annoyed, alright? I've read so many unfairly negative reviews of this game that it's really started to bug me. I'm a Dragon Age Origins fan. I loved the first game, but it wasn't perfect. Just like this game isn't perfect. Inevitably comparisons are going to be made, but we should all judge this game on it's own merits. I'm not going to go intoOkay, okay, OKAY !!!! We get it that your annoyed, alright? I've read so many unfairly negative reviews of this game that it's really started to bug me. I'm a Dragon Age Origins fan. I loved the first game, but it wasn't perfect. Just like this game isn't perfect. Inevitably comparisons are going to be made, but we should all judge this game on it's own merits. I'm not going to go into great detail, but I feel as though Bioware / EA have taken two steps forward and one step back with this game. I have gamer friends who have welcomed the simplification of certain aspects of the game. I personally feel differently. Don't misunderstand, there is still depth to be had from managing team combat tactics and your main characters item set, but that's about it. I think some people are having a hard time getting used to this. I love the improvement to the visuals and still feel that the story telling is as engaging as the first. However, this game does feel like the first instalment of a trilogy rather than the full epic story of the first Dragon Age. I predict DLC, a lot of DLC. Overall, I've enjoyed this game and would recommend it to others, with a note of caution. Expand
  63. Mar 21, 2011
    8
    The PC game has much improved graphics, and I do truly enjoy the story telling. What I think bioware missed on was a notion that making the combat simpler would be better. RPG's such as bioware classics have made this area fun. I enjoy complexity as well as a majority of rpg lovers. Another knock is the price. 60 dollars seems quite expensive. I hope this has an expansion likeThe PC game has much improved graphics, and I do truly enjoy the story telling. What I think bioware missed on was a notion that making the combat simpler would be better. RPG's such as bioware classics have made this area fun. I enjoy complexity as well as a majority of rpg lovers. Another knock is the price. 60 dollars seems quite expensive. I hope this has an expansion like Origins: Awakenings. I do think I should add ranks due to arsehats who haven't even played this game giving it a 0-3 rating. No game is worth this unless its a bugfest w/ terrible graphics and broken gameplay. I won't stoop to that level and rate it for what an 'actual' player of the game views it at. Expand
  64. Mar 24, 2011
    8
    Another engrossing game from Bioware. Combat was intense and still had the complexity of previous dragon age titles, even if there were slightly less spell combinations. Story was very engaging and had plenty of decent plot twists. Only two faults were that I spent most of the game feeling that I was greedy psychopath massacring the poor citizens of Kirkwall for my own personal gain, andAnother engrossing game from Bioware. Combat was intense and still had the complexity of previous dragon age titles, even if there were slightly less spell combinations. Story was very engaging and had plenty of decent plot twists. Only two faults were that I spent most of the game feeling that I was greedy psychopath massacring the poor citizens of Kirkwall for my own personal gain, and the limited number of enivroments that the game is set in, Expand
  65. Mar 25, 2011
    8
    Dragon age 2 isn't Dragon Age: Origins, and that's a good thing. Origins was an almost perfect game but i'm glad Bioware decided to mix things up it DA2. There are many things great about this game, but as with many other games as well, it has its down sides.
    Pros:
    Combat has been sped up to increase action Graphics have improved from the original Side missions have been made more
    Dragon age 2 isn't Dragon Age: Origins, and that's a good thing. Origins was an almost perfect game but i'm glad Bioware decided to mix things up it DA2. There are many things great about this game, but as with many other games as well, it has its down sides.
    Pros:
    Combat has been sped up to increase action Graphics have improved from the original
    Side missions have been made more interesting and have a lasting impact
    Having a character that actually talks is nice along with the dialogue wheel
    The story- while it isnt straight forward like DA:O, it has its twists, its cool bosses, and it builds up from the start. The way the game is separated into 3 acts and the way it tells Hawke's story is very well done

    Cons: Inventory: only you can change armor and your companions sometimes get upgrades. Also, almost everything you pick up is garbage.
    Characters: while they are very good characters, they don't compare to DA:O characters.
    Romances: again, arent as good as DA:O
    Leveling up: there are a lot more options, which sounds like a good thing, but it really actually isnt because in this game, having a well rounded character isnt the best.

    Overall, Dragon Age 2 is a very good game. If you buy it only to compare it to Origins, then you might be disappointed. But if you buy it to play it as its own game then you'll be very happy with the outcome.
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  66. Mar 26, 2011
    8
    It is not fair to give this game a 0-4 score for not being as great as the first Dragon Age game. The game is still good, even if it does not match its predecessor. The graphics are an improvement from the first one. Even though I did have quite a few instances with texture pop in and during cutscenes characters would shake around occasionally, it didn't hamper my enjoyment. The dialogueIt is not fair to give this game a 0-4 score for not being as great as the first Dragon Age game. The game is still good, even if it does not match its predecessor. The graphics are an improvement from the first one. Even though I did have quite a few instances with texture pop in and during cutscenes characters would shake around occasionally, it didn't hamper my enjoyment. The dialogue is excellent, and the characters are memorable themselves. The story, well if you can call it that, is mediocre. Throughout the entire game I kept thinking that the game was just a bunch of sidequests piled together, but I see the game has rather three stories which are divided into three acts. The quest are fun and interesting, but do not really correlate to create an actually "story." The combat is a lot of fun on the consoles. Being faster paced and more involved than the first, which I could see others not liking, improved the experience. All in all, Dragon Age 2 is a very good game, with interesting characters and dialogue, improved graphics, and a more engaging combat system. It is certainly not without flaws due to a few glitches and the lack of a developed story, but Dragon Age II is still a fun game that you should definitely pick up. Expand
  67. Mar 26, 2011
    8
    Overall DA II has been a very enjoyable game for me. around 35 + hours of game time. very twisted dark storyline. For people who have never played DAO... you will enjoy it, if you have played DAO then enter the game with the understanding that istis not much like it's predecessor. Overall I was very pleased with DA II the length of the game was satisfactory, The combat is superior toOverall DA II has been a very enjoyable game for me. around 35 + hours of game time. very twisted dark storyline. For people who have never played DAO... you will enjoy it, if you have played DAO then enter the game with the understanding that istis not much like it's predecessor. Overall I was very pleased with DA II the length of the game was satisfactory, The combat is superior to DAO. the overall theme and storyline is dark... The combat feats, are superior to DAO... You get the interactive speaking lead character much in the vein of ME and MEII which is a plus.... Honestly the only negatives to this game are.... recycled enemies and areas. and the companion Dialogue is somewhat limiting. Other than those issues I liked the game. in fact I feel as if it is one of the better games I have played in sometime.. I notice some people have given the game a 0... Who seem to be unable to Act with necessary distinction by transcending subject/object dichotomy. They have an axe to grind with Bioware for not making THEIR game exactly how they wanted it. so they are trolling and giving the game a 0... Overall I give the game an 8, it's a good game. Maybe not a game of the year type game. but worth playing. and certainly not as bad as most of the detractors are claiming
    I see the overall rating for this game is bad. a 0 rating? C'MON man...
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  68. Mar 29, 2011
    8
    Before you read any further, take note that the views expressed here are mine and mine alone. Dragon Age 2, despite the fact that many critics and fans believe that it is a sad excuse for a sequel to such a great game, is a more than exceptional game in it's own right. Let me first say that Dragon Age: Origins, is better than Dragon Age 2, this does not mean that Dragon Age 2 is bad, notBefore you read any further, take note that the views expressed here are mine and mine alone. Dragon Age 2, despite the fact that many critics and fans believe that it is a sad excuse for a sequel to such a great game, is a more than exceptional game in it's own right. Let me first say that Dragon Age: Origins, is better than Dragon Age 2, this does not mean that Dragon Age 2 is bad, not by a long shot. DA:O, had a more gripping story and more in depth combat than DA2. DA2, on the other hand, had more fluent combat, better graphics, though that doesn't make the game, and more interesting characters. DA:O's story was gripping from the very first hour to the end credits, the story just made you want to continue to gather your forces together to destroy the Archedemon. DA2 on the other hand was both exciting and dull throughout the story, of course most games become dull at one point or the other. Some side quests just seem as though there was no point in them to be there, as though they are just filler material. What is a good thing is that some quests that you do in Act 1 continue into Acts 2 and 3, where they affect the world around you. To add to all of this in DA:O you could be a different race AND pick your class, while in DA2 you could only be a human. Graphics in DA2 don't look as gritty and blurry as they did in DA:O. Instead, they look more slick and sharp. Just remember that the graphics aren't everything in a game, and that having amazing graphics is not as important as core gameplay, though it is still important nonetheless. In DA:O, the combat system, even though it was on a console, seemed much more in depth than DA2. While playing DA:O, I often paused the game and issued commands to my party, while in DA2 I rarely, if ever, issued tactical commands. DA2 is more of a hack n' slash game, with tactical elements blended in. So, DA:O is more tactical, while DA2 is more fast paced. The characters in DA2 seemed much more humorous, and it seemed like they had their own personalities. In DA:O some characters had personalities, while others showed little emotion. What makes the characters, are the voice actors, and the voice actors are quite good in DA2, though there are some instances where it is questionable. Dragon Age 2, is a well thought out sequel, though it could have used some polishing. You don't have to play Dragon Age: Origins to understand it, so its a good place to start, if you wish. Expand
  69. Mar 30, 2011
    8
    Dragon Age 2 is the sequel to Dragon Age: Origins but some could actually argue it's more of a side story. You don't actually continue the actions and decisions from the first game, you can still pick an Origins' save or a set list of what happened in the world of Dragon Age. Instead you take on the role of Hawke, a similar Mass Effect protagonist like Commander Shepard (in fact manyDragon Age 2 is the sequel to Dragon Age: Origins but some could actually argue it's more of a side story. You don't actually continue the actions and decisions from the first game, you can still pick an Origins' save or a set list of what happened in the world of Dragon Age. Instead you take on the role of Hawke, a similar Mass Effect protagonist like Commander Shepard (in fact many design aspects of Mass Effect 2 are infused into Dragon Age). This time you're also given a voice for the main character, which I found to be enjoyable and helpful in my immersion. The game is played out by what one of your companions is describing, which I thought was a nice fresh way of storytelling. This is similar to what the Call of Duty franchise did with Black Ops. The player has the option to bring over their character from Origins or create from three classes; a warrior, rogue, or a mage (all with varying gameplay styles). Throughout the game you'll be able to unlock more skills and develop a specific skill tree. The combat feels fresh. At many times tactical, this depends highly on difficulty chosen, with the player's decisions on how to counter what enemy with what skill/companion or what sequence of moves to use. There is an overwhelming amount of character progression with the main character along with many of his/her party members. The world that Bioware has crafted is told very well and often times similar or repetitive information which was given in Origins feels fresh and interesting. There are a set amount of environmental pieces however that you'll frequent and at times you may find yourself stuck with a serious glitch, (certain party friendship bonuses can actually give you a negative effect if they're not enrolled in your current party) that affects the difficulty immensely. You might also not like the exclusion of companion armor management but this will come down to personal taste, I believe. Those issues aside I found Dragon Age 2 to be a very fun RPG that I grew attached to the characters and the believability of the world that Bioware created. The plethora of side quests, the little improvements over Origins (the inclusion of item ratings/accessible hotkeys/superb voice work/an enjoyable art style,lore,story/quests showing up on the world map now), the streamlined dialogue system and overarching story makes Dragon Age 2 a buy for any RPG fan. Recommend Expand
  70. Apr 11, 2011
    8
    Dragon Age II offers a lot of solid RPG gameplay and fresh storytelling. Many of the issues of Dragon Age: Origins have been resolved and the visuals are generally improved. However, BioWare has also made extensive changes where there was no obvious need with mixed results. As a big fan of the original, my initial reaction to Dragon Age II was disappointment and frustration with some ofDragon Age II offers a lot of solid RPG gameplay and fresh storytelling. Many of the issues of Dragon Age: Origins have been resolved and the visuals are generally improved. However, BioWare has also made extensive changes where there was no obvious need with mixed results. As a big fan of the original, my initial reaction to Dragon Age II was disappointment and frustration with some of these changes. The game slowly grew on me and by the middle I was enjoying it on its own merits and was still engaged by the story and character progression through to the end of the lengthy game and already thinking about a second play through.
    As a sequel, Dragon Age II didn't live up to my expectations, but is still quite a good game. Hopefully BioWare has the opportunity to move forward with this franchise in the future rather than taking another step laterally.
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  71. Apr 22, 2011
    8
    BioWare - a name known for making good games, which makes this abortion so much more frustrating - almost as frustrating as the fact that i paid $60 for this terrible game.
    Gameplay:
    -On normal its a joke, on hard its near impossible - enemies simply rush at you from every direction, spawing from thin air over and over until you either keep up with the spawn rate, or die. This is some of
    BioWare - a name known for making good games, which makes this abortion so much more frustrating - almost as frustrating as the fact that i paid $60 for this terrible game.
    Gameplay:
    -On normal its a joke, on hard its near impossible - enemies simply rush at you from every direction, spawing from thin air over and over until you either keep up with the spawn rate, or die. This is some of the laziest game design i have ever seen.
    Graphics:
    -Amazing....when they work. I am running this on a Radeon HD 5830, with a bleeding edge system behind it - and i CANNOT get max graphics to work smoothly. Also, when the graphics are turned down to a resonable level, the chat bubble still flicker when the characters move, and there is unexplainable micro-lag and just overall non-smoothness which is INFURIATING, and makes playing the game an exercise in staving off epileptic seizures.

    This is the MOST DISAPPOINTING GAME I HAVE BOUGHT IN 4 YEARS.
    I hope everyone who worked on this is ashamed of themselves. And i want my $60 back.
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  72. Jan 21, 2013
    8
    The immense negative feedback to this game is completely ludicrous. The best argument is that it's not like Dragon Age: Origins, and that is completely unfair. The fact is that DA:O did a few things better than DA2 does, and that DA2 does a few things better than DA:O did. The combat isn't better or worse, it's just a different style. DA:O may have had a more epic tale, but DA2's focus onThe immense negative feedback to this game is completely ludicrous. The best argument is that it's not like Dragon Age: Origins, and that is completely unfair. The fact is that DA:O did a few things better than DA2 does, and that DA2 does a few things better than DA:O did. The combat isn't better or worse, it's just a different style. DA:O may have had a more epic tale, but DA2's focus on one man's family and struggle is of a different tone. The characters are still brilliant, and the dialogue is still entertaining. The more defined art style choices help improve DA2. The boss battles are epic, and the DLC is high quality with variety of missions including brawls, hunts, stealth, etc. The best thing to come out of DA2 is that if Bioware takes the best bits of DA2 and blends them with what people loved about DA:O, then Dragon Age 3 will be a truly fantastic classic of a game. Don't listen to the negative reviews, as they all seem based in hatred of change. DA2 is not a step backward nor is it a step forward....it's a step sideways that allows the Dragon Age franchise to fine tune it's personality, style, atmosphere, world, and gameplay. Expand
  73. Jun 20, 2011
    8
    Dragon Age II largely abandons the old-school RPG style and gameplay of its predecessor. Honestly, I think it's a better game for it. The change in style seems to have alienated many people who loved the original for the throw-back design, but the old controls and dynamics showed their age, especially on the console versions. Combat is faster and more visceral in DAII, characterDragon Age II largely abandons the old-school RPG style and gameplay of its predecessor. Honestly, I think it's a better game for it. The change in style seems to have alienated many people who loved the original for the throw-back design, but the old controls and dynamics showed their age, especially on the console versions. Combat is faster and more visceral in DAII, character development has greater depth and strategy, and visuals are up to current-generation standards. It's not a perfect improvement, and shows a number of signs of being rushed; terrain and settings are re-used shamelessly, the story unravels and progress awkwardly during the last act, and most battles depend on spawning hordes of additional combatants to maintain difficulty. It's shortcomings are eclipsed by its improvements, and as usual Bioware's characters and plot writing are phenomenal. The characters you encounter will make you care about them and struggle with their personal dilemmas and conflicts. The plot is interestingly non-linear, advancing without the linear drive of the original but engaging in its own design. Dragon Age II is wholly more modern than the original, and objectively that's a good thing. It won't scratch your itch for an old-school western RPG, but it continues a fascinating plot in a richly detailed fantasy world, dripping with character. On its own merits, it is an exquisite RPG. Expand
  74. AW8
    May 21, 2011
    8
    My first playthrough was 70 hours of entertainment. Combat is fun, conversation is fun. I like that the whole game takes place in Kirkwall, and (mostly) moves in time instead of new locations. It's fun to follow questlines throughout the years. I prefer that party members have their own clothing, like in ME2. You don't have to manage them all, it's less punishing to pick a party memberMy first playthrough was 70 hours of entertainment. Combat is fun, conversation is fun. I like that the whole game takes place in Kirkwall, and (mostly) moves in time instead of new locations. It's fun to follow questlines throughout the years. I prefer that party members have their own clothing, like in ME2. You don't have to manage them all, it's less punishing to pick a party member that you haven't upgraded in terms of gear. And you don't have to see the ones you don't use wear old, rusty armor because that's all you're going to let them have. You still get to customize jewelry and all the gear on yourself. there I like the skill trees, and the fact that the classes are more balanced in terms of abilites, for example, rogues can crowd control as well as mages now. Combat is just more fun than in Origins. Everything is faster and reacts quicker. The story isn't the same old "save the world"-type that Origins had, the story is much more original and interesting this time around, BW is fully using the factions they have created and are putting them against each other. The party members are also more interesting than in Origins. Voice acting is impeccable. Aveline's voice actor is making an incredibly good job.

    Crafting has been simplified, how you learn specialization classes have been simplified, don't really care.

    The minor complaints I have with this game is that often, enemies explodes in a blood for some reason. It's just comedic, and should've been left out. Then there's some sidequests that you receive when you find a lost object in loot or in the world, and you have to go to the person who's lost it and receive a small reward and hear both Hawke and the NPC exchange short, boring lines. Those quests should've just been removed, they add nothing to the game. Then there's the most awful thing with the game - the re-used locations. I'm not talking about the fact that a lot of the major plot takes place in the same locations, I'm talking about how cheap BioWare has been when making dungeons, warehouses and damn well everything. They just keep re-using the same maps, with some slight modifications, again and again. Some dungeons are used for at least three times in what is supposed to be different locations, and that's just sad.

    Overall, the game is just pure entertainment. They made the game less hardcore than Origins, but also improved things and made it more interesting. The world and lore they created in Origins are put to much better use as things aren't as good and evil anymore, the whole story is full of gray choices, even until the end - unlike Origins, there's no clear world-threatening pure evil. The conflict keeps you interested, surprised and entertained throughout the whole game.
    Avanost's review was shameless - but closer to the truth than all the 0's you see here. :)
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  75. May 31, 2011
    8
    This review contains spoilers, click expand to view. In my opinion Dragon Age II is not much like the Dragon Age: Origins. There is no prolonged battles, there is completely different dialogue system (which by the way is taken from the Mass Effect) and a totally different concept (we are fighting basically not with darkspawn, but with problems in Kirkwall). But still, in spite of repeated locations and unfinished written story, it is still fun to play. There is pretty various and interesting characters (Merrill, my favorite :3), simple but elegant locations, and a lot of drama. Expand
  76. Jun 2, 2011
    8
    I just recently beat this game after a friend let me borrow it. And I find myself almost sad to give it back, as I truly do love it. I went through as a mage and made all the wrong choices which hurled toward every one of my family member's deaths. No, not on purpose, and I was actually attatched to these characters. It was a horrible feeling, and yet so good. The many ways the game canI just recently beat this game after a friend let me borrow it. And I find myself almost sad to give it back, as I truly do love it. I went through as a mage and made all the wrong choices which hurled toward every one of my family member's deaths. No, not on purpose, and I was actually attatched to these characters. It was a horrible feeling, and yet so good. The many ways the game can play out, the dialogue, the combat... EVERYTHING was very well done! The people up at BioWare deserve more respect for this game. It's unfair how poorly the other so-called "players" rated this game. Dragon Age II is amazing and deserves no less than an amazing rating. Expand
  77. Jun 12, 2011
    8
    Dragon Age 2 is an experiment in the RPG genre that excels in most areas but comes up short in a few others. Don't believe the polarized user reviews on this site, this game is neither perfect nor terrible, but if an unconventional roleplaying narrative is something you might be interested in, then DA2 is definitely worth a look. I suspect part of the reason for the backlash DA2 hasDragon Age 2 is an experiment in the RPG genre that excels in most areas but comes up short in a few others. Don't believe the polarized user reviews on this site, this game is neither perfect nor terrible, but if an unconventional roleplaying narrative is something you might be interested in, then DA2 is definitely worth a look. I suspect part of the reason for the backlash DA2 has received is that it makes a terrible first impression. Despite its deceptive title, Dragon Age 2 is neither a narrative nor mechanical continuation of the original Dragon Age Origins, but an offshoot of sorts that is set in the same dark fantasy universe. From its anime-inspired art style to its simplified combat system, most of my early misgivings about the game stemmed from how different it is from the first. I imagine if it had a more appropriate title like Dragon Age: Champion, these expectations wouldn't have come back to bite Bioware quite as hard as they have. For one, Dragon Age 2 is not a tactical RPG, but a hack and slash action game with some tactical elements mixed in. On paper, the combat in DA2 is deeper than that of its predecessor. There are more spells and abilities, more opportunities for members of each class to work together to deal damage, and a vastly improved tactics system that is easier to use and allows for more complex behaviors to be programmed into your AI companions. However, the pace of combat is much faster than the original's and rather than using hand crafted encounters that rely heavily on the player's spatial position in relation to enemies, DA2's encounters focus on spawning 'waves' of enemies where spatial positioning is largely irrelevant. The trade off is a more visceral and satisfying combat system that forgoes the necessity of tactical positioning. Overall I would say that DA2's combat is neither better nor worse than that of the first, but simply different. Which one you will prefer depends largely on your personal taste as a gamer. On the narrative side Dragon Age 2 takes a sharp left turn from the standard fantasy fare of the first. Rather than a traditional 'save the world' plot, Dragon Age 2 is a personal story of a hero trying to find his or her way through life during pivotal and tumultuous time in Thedas's history. The unconventional narrative can be jarring or even frustrating at first, especially if you are unaware of its experimental nature. The issue is exacerbated by the fact that Dragon Age 2's first act (which comprises the first 10-15 hours of gameplay) does little to sell the player on the new design choices Bioware has made. The early hours of this personal history is spent collecting gold coins to fund an expedition into the Deep Roads. If that sounds like a terribly unexciting objective to push you through several hours of tedious unrelated quests, you would be absolutely right and because of it the first third of Dragon Age 2 is largely a failure. I came very close to giving up on the game altogether and giving it an abysmal score at this point during my play through, but forced myself to keep going. I am very glad I did, because DA2's later acts are superb. The main plot of the game, once it kicks into gear, centers on the place of individuals with dangerous magical abilities within society. The game's central conflict is a multifaceted one, that deals with tough questions on both political and existential levels. I had a lot of fun roleplaying as Hawke as he tried to find a moral balance among conflicting ideologies permeating the city of Kirkwall, and was delighted to see that the game kept track and responded to my roleplaying decisions, reflecting them in Hawke's behavior and opinions during non-interactive dialogue. The NPC companions are treated with the same level of depth. Unlike the traditional RPG where companions are groupies who live, eat, and sleep at your side and twiddle their thumbs while you're not adventuring with them; these companions are fully fledged characters with their own houses, relationships, and lives that they live out while they aren't travelling with you. That isn't to say the player doesn't have any influence in those lives though. I found that characters, who ideologically opposed me when I first met them, ended up being loyal and even falling in love with Hawke by the time their arcs progressed over the course of the game's ten year narrative. Overall I would say that the NPCs are the most fleshed out Bioware has created so far. I connected with the characters and events of DA2 on an emotional level moreso than any other RPG I've played in a long time. While I hesitate to recommend a game with such a lackluster opening act to anyone new to the genre; if you are a roleplaying aficionado, Dragon Age 2 does enough to elevate the RPG genre that it is well worth sticking it out for. Expand
  78. Jul 11, 2011
    8
    the game was highly expected of, it is very expansive, but the dungeons get incredibly repetitive, offering no new dugeon areas. It will provide you with several hours of entertainment, but does not live up to the first game
  79. Jul 18, 2011
    8
    Dragon Age 2 is a good game but has several flaws. The repetition of environments and lack of real choices in the game make it feel shallow compared to Origins. The Voice acting, story and gameplay happen to make up for its shortcomings.
  80. Jul 19, 2011
    8
    Melhor visualizado em: criticalplayer.com.br

    Dragon Age 2 foi lançado em março de 2011, produzido pela Bioware e distribuído pela EA.

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  81. Aug 16, 2011
    8
    While I totally agree with all of the criticism about the game (it's too short, there's no massive world to explore, etc.), I still feel as if this game was a great game...if viewed on it's own. Now, comparing it to DA:O, or even DA:O - Awakening, it is a TERRIBLE follow-up. I mean, there is no massive world to explore, just one city and a few identical dungeons surrounding. Instead of aWhile I totally agree with all of the criticism about the game (it's too short, there's no massive world to explore, etc.), I still feel as if this game was a great game...if viewed on it's own. Now, comparing it to DA:O, or even DA:O - Awakening, it is a TERRIBLE follow-up. I mean, there is no massive world to explore, just one city and a few identical dungeons surrounding. Instead of a traditional fantasy storyline (the unlikely hero brings a nation together to fight an unimaginable evil), it was more of...a story.

    However, despite it's glaring flaws, I still found the new combat system to be a HUGE step forward and the conversation wheel similar to Mass Effect was fantastic. Great companions, interesting story. Just, not a great step forward when compared to it's predecessor. Here's hoping Dragon Age III is better.
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  82. Sep 21, 2011
    8
    Where Dragon Age 2 excels is the gameplay, not being an RPG fan I thought it was a great mix of the too. The story line was very well told and interesting, characters where fun to get to know, and over all the game was a success in my book.
  83. Dec 30, 2011
    8
    After a slew of negative reviews, I thought I would put my two-cents worth in - its a decent game, immersing, visually stunning, challenging, and I am playing it though to the end. There are a few niggles - the character control could be better, repetitive maps, and slow dialogue - but there is a thing called the 'escape key' which allows you to read and then skip the slow speech.
    And yes,
    After a slew of negative reviews, I thought I would put my two-cents worth in - its a decent game, immersing, visually stunning, challenging, and I am playing it though to the end. There are a few niggles - the character control could be better, repetitive maps, and slow dialogue - but there is a thing called the 'escape key' which allows you to read and then skip the slow speech.
    And yes, you can get male and female characters in bed - but is that such a bad thing as to pan the game to death?!
    Yes, there are better games - but this definitely adds something to the RPG genre and is worth a look.

    And no, I don't work for Bioware :)
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  84. Mar 19, 2012
    8
    I played this game a lot. Probably too much, come to think of it. There are many unfair criticisms being lobbed at this game, but as in everything, all the unfair accusations have a root in fair complaints and problems, which Dragon Age II has in abundance. The game is much more linear than it's predecessor, which did alienate a lot of the original fan base. But I find more often thanI played this game a lot. Probably too much, come to think of it. There are many unfair criticisms being lobbed at this game, but as in everything, all the unfair accusations have a root in fair complaints and problems, which Dragon Age II has in abundance. The game is much more linear than it's predecessor, which did alienate a lot of the original fan base. But I find more often than not that RPG gamers are among the worst for their rabid attachment to the past. Games evolve, and that's the way it is. I treat this as an evolution of the first game, and I do believe there were several missteps. Maps were reused, only one environment for the whole game, limited DLC, etc. These things all bugged me, but I took something else away from this game. A promise, for a war akin to the battle against the Reapers in Mass Effect, only this time on an ethnoreligious basis. Only time will tell if Bioware can deliver their promises; and they've done good so far. Expand
  85. Apr 3, 2012
    8
    While I found that it clearly does not live up to its predecessor or other BioWare titles, I still thoroughly enjoyed the game while I played it. I liked the gameplay and combat, while it's hard for me to say whether it is an improvement or downgrade from Origins, it is certainly different. The scope of the story is quite limited (most of the game takes place in the same general location)While I found that it clearly does not live up to its predecessor or other BioWare titles, I still thoroughly enjoyed the game while I played it. I liked the gameplay and combat, while it's hard for me to say whether it is an improvement or downgrade from Origins, it is certainly different. The scope of the story is quite limited (most of the game takes place in the same general location) and it certainly does not have the epic feel that you may expect. While on a smaller scale than usual, the story is still great. The party dynamic and character interactions make up the strongest parts of the game and in that aspect keeps it on par with most of BioWare's other works. All in all, of the nine BioWare games that I've played, I would rank this one as #8, however it remains quite enjoyable in my opinion. Expand
  86. Jun 13, 2012
    8
    Sure, the game is more mainstreamed and its a little easier. Boo Hoo. It is still fun and entertaining. The characters have depth and the voice acting is good. The story is weaker than the first but it is still good and entertaining.
  87. Apr 13, 2020
    8
    Played on XBOX 360.
    Gameplay: GREAT.
    Story: GREAT.
    Graphic: GREAT.
    Music/Sound: GREAT.
    Dialogue/Voice Acting: GREAT.
  88. Jan 23, 2013
    8
    Every time I play this game, at some point I can't help but imagine an EA exec telling a group of programmers at Bioware that there should be fighting at least once every 4 minutes and 30 seconds in this game. The battles, while fun, are often meaningless and repetitive, which is probably my biggest gripe with Dragon Age 2. This is a good game, however. The characters and setting were wellEvery time I play this game, at some point I can't help but imagine an EA exec telling a group of programmers at Bioware that there should be fighting at least once every 4 minutes and 30 seconds in this game. The battles, while fun, are often meaningless and repetitive, which is probably my biggest gripe with Dragon Age 2. This is a good game, however. The characters and setting were well executed and the RPG elements are still left in touch from the first game in the series. While there is definitely some lazy level-design, most of the game is more polished than the first Dragon Age. That said, I think EA has to stop promoting generic gameplay as an attempt to reach out to a broad consumer base. It didn't work in Crysis 2 and Dead Space, and it doesn't work well in this game either. The sales of those first two games and the current price of EA stock should be a wake up call: EA should let its developers get funky and stop trying to copy Activision's business model, cuz its just not working. Expand
  89. Dec 30, 2013
    8
    This review contains spoilers, click expand to view. All right fakers, enough, I'm sick and tired of this. Every review is the same and most have you only wrote one review. this is also the same with DMC. Dragon age two is amazing. I like the sense of style with the characters and even hawke. It sucks how he acts like sheperd but he's still a fun characters. the moves are excuted flawlessly for each class i have tested and the game provides challenges. The quest line is pretty interesting and varric's story telling is pretty funny. This game is great especially when you import a complete dragon age orgin's story which includes DLC. I especially liked the free day one dlc, the black emporium. This game should be looked by proffesinoal reviewers, not wannabes who get their fix off ruining good games. Expand
  90. Nov 11, 2013
    8
    I must be the only person in the world who preferred this game to dragon age 1, the game play was more immersive and the story-line was just plain better than the all to common line of the previous, whilst not so grand in scale the intricacies of this story were a cut above. If I were to criticise it in any way it would simply be that it is a lot easier than the first. If you enjoyedI must be the only person in the world who preferred this game to dragon age 1, the game play was more immersive and the story-line was just plain better than the all to common line of the previous, whilst not so grand in scale the intricacies of this story were a cut above. If I were to criticise it in any way it would simply be that it is a lot easier than the first. If you enjoyed Kingdoms of Amalur or dragons dogma then this game is definitely worth your time. Expand
  91. Jun 11, 2013
    8
    8. Not a 10. Not a 9. 8. Just saying so that y'all who loved Origins so much don't think I'm just gaga about the game. About Origins. I give it a 4 at best. I don't see why everyone liked it so much. Sure, you have your die hard RPGrs who will love just about anything. But really, why didn't Origins pass off into obscurity? The only reason I can think of is that there weren't8. Not a 10. Not a 9. 8. Just saying so that y'all who loved Origins so much don't think I'm just gaga about the game. About Origins. I give it a 4 at best. I don't see why everyone liked it so much. Sure, you have your die hard RPGrs who will love just about anything. But really, why didn't Origins pass off into obscurity? The only reason I can think of is that there weren't enough other RPGs at the time of its release and that it had the stamp "BioWare" on it. Barring those two things I don't see how Origins ever made it off the shelves. Expand
  92. Mar 19, 2018
    8
    Конечно по хуже первой части, но не на столько плохо как может показать, если судить только по рейтингу игроков.
  93. Nov 12, 2014
    8
    I enjoyed this game every bit as much as Dragon Age: Origins, and hence I'm giving it the same 8/10 rating. Where Dragon Age 2 excels is in Bioware's mainstay: story and characters. It's a sizable improvement over DA:O in both regards. As much as I loved the characters in the original, I have to say I was even more invested in the characters of DA2. And the way Varric narrates theI enjoyed this game every bit as much as Dragon Age: Origins, and hence I'm giving it the same 8/10 rating. Where Dragon Age 2 excels is in Bioware's mainstay: story and characters. It's a sizable improvement over DA:O in both regards. As much as I loved the characters in the original, I have to say I was even more invested in the characters of DA2. And the way Varric narrates the story is just genius! It's obvious focusing on a smaller world led to a more focused and detailed story.

    I also like the wave combat that some people deride. The problem with large battles that don't use the wave mechanic is that you get overwhelmed to begin with, but if you somehow manage to make it through that the battle becomes a breeze as you mop up. The wave mechanic takes care of that by preventing you from getting overwhelmed early, and still presenting a challenge later on in the battle. Unfortunately, I think they'll steer clear of this in the future given the negative criticism they received.

    Graphics also received a bit of a boost, though not as much as could have been hoped.

    Now the bad. The world is smaller than even I would like, and I'm not a huge proponent of open worlds (I've yet to find an open world that offers the amount of detail I desire in games). You're confined to one city and the surrounding area. What's worse is that even though the game area is small, different locations look almost exactly the same. It's blatantly obvious and very disappointing. However, if you can overlook that laziness it doesn't really have an impact on the gameplay.

    Another thing I don't like is that they seem to have gone away from tactical combat and focused more on action-oriented gameplay. I dislike this direction a lot. I can get that from other games. I want Dragon Age to to tactical.

    DA2 is a great game that people have unfairly punished for being too small. 0/10? Get a life! 10/10? Get real! This game is worthy of at least a 4/10 from even the strictest critic, but it has too many flaws to be perfect. I give it as 8/10 because I truly believe that's what it deserves. It's a hell of a lot of fun, and could have been even greater if Bioware allowed themselves the time to polish the game.
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  94. Jul 6, 2014
    8
    Dragon age 2 was very fun Boware improved the gameplay (finally i hated the slow paced action from the first one) the side quests are really fun the main story feels like a side quest to me but i liked the side quests the characters were fun the one thing that made this rpg more fun than others were 3 types of a person you could be instead of just good or bad which you can be but you canDragon age 2 was very fun Boware improved the gameplay (finally i hated the slow paced action from the first one) the side quests are really fun the main story feels like a side quest to me but i liked the side quests the characters were fun the one thing that made this rpg more fun than others were 3 types of a person you could be instead of just good or bad which you can be but you can also be funny (which is my favorite) Overall dragon age 2 is a fun game that feels like it has no main campaign just side quests which are fun awesome gameplay fun characters and good graphics I highly recommend this game Expand
  95. Aug 12, 2017
    8
    Focusing on a group of misfits struggling to survive in the crime-riddled city of Kirkwall, this sequel takes a different direction. Its combat is more action-based but pretty much as enjoyable in its own right and its story and characters are as good as you'd expect from a Bioware game. Sure, the game mostly takes place in one city but it still works. However, the copy/paste areas are aFocusing on a group of misfits struggling to survive in the crime-riddled city of Kirkwall, this sequel takes a different direction. Its combat is more action-based but pretty much as enjoyable in its own right and its story and characters are as good as you'd expect from a Bioware game. Sure, the game mostly takes place in one city but it still works. However, the copy/paste areas are a legitimate complaint. I get that some people don't like change and they preferred the larger scale of the first game but I honestly enjoyed this game almost as much as Origins. Expand
  96. Feb 25, 2023
    8
    While lacking enough innovation to effectively distinguish it from Origins, DA2 continues the trend of excellent characters, a brilliantly-told story and solid RPG mechanics. These trends exist in spite of some disappointing reuse of assets and a downgrade in character customization, and while these choices seem intentional, they do not always yield success by consequence. Overall, a veryWhile lacking enough innovation to effectively distinguish it from Origins, DA2 continues the trend of excellent characters, a brilliantly-told story and solid RPG mechanics. These trends exist in spite of some disappointing reuse of assets and a downgrade in character customization, and while these choices seem intentional, they do not always yield success by consequence. Overall, a very solid experience that deserves to stand among the other games in the Dragon Age trilogy. Expand
  97. Aug 20, 2021
    8
    Not as good as its predecessor but it was still an enjoyable game. Being able to bring your save file over with the decisions you made from the previous game and DLC was great.
  98. Jun 9, 2023
    8
    This game is a lot more hot and cold than Origins and as such comes away a bit worse. It trades the multiple zones for a single city that evolves over time, and while its cool sometimes it largely isn't worth it. Not enough changes and it feels stale, which doesn't help when youre revisiting the same dungeons over and over. But on the flip side Hawke is a much more established characterThis game is a lot more hot and cold than Origins and as such comes away a bit worse. It trades the multiple zones for a single city that evolves over time, and while its cool sometimes it largely isn't worth it. Not enough changes and it feels stale, which doesn't help when youre revisiting the same dungeons over and over. But on the flip side Hawke is a much more established character and when surrounded by a roster of stronger, more vocal characters you get a lot better sense of their relationships and how they feel about you and the city. Overall it's a great game that does a lot extremely well, but is held back by some major shortfalls as well. Expand
  99. Mar 11, 2011
    7
    I went into Dragon Age II with high hopes, only to be crushed summarily upon realizing that the Auto-Attack feature had not been implemented as promised, and that the importation system was supposedly broken. Much like Hawke's rise to power, however, my feelings towards the game grew steadily until I found myself staring wide-eyed at the game's climax. I'll start with graphical details,I went into Dragon Age II with high hopes, only to be crushed summarily upon realizing that the Auto-Attack feature had not been implemented as promised, and that the importation system was supposedly broken. Much like Hawke's rise to power, however, my feelings towards the game grew steadily until I found myself staring wide-eyed at the game's climax. I'll start with graphical details, though. Playing on 1080i, the graphics are a moderate improvement over those of Origins. That said, they could be better. There are a few minor clipping issues, and if you pay attention, you can definitely tell that you're playing a video game. Graphically, this is no Mass Effect. However, from an artistic standpoint, the game is impressive, to say the least. Thedesian art is shown over Varric's voiceovers, providing an experience that genuinely immerses you in the world. Furthermore, breathtaking environments outside of Kirkwall can leave you forgetting your quest at times. There are complaints of several technical issues. Most notably is the lack of an Auto-Attack feature. Chris Priestly has promised a patch that will include the feature, but until then, players are committed to button mashing in order to attack. Fans of Origins, I don't have to tell you how much of a nightmare this can be. There have also been reports of the import feature not working. However, as I haven't encountered said glitch, I won't fault the game for it. From a gameplay standpoint, the game has seen noticeable improvements (with the exception of the Auto-Attack issue). Choosing an action now sets that action immediately into motion. No longer do you have to shuffle around enemies or wait for them to stop running from you. Furthermore, ranged characters like archers and mages can now hold their own (to a degree) in close-quarters combat. However, you can no longer customize the armor of your party members, other than accessories. While this has the sense of a lack of control, it does make every party member stand out as unique. The story is drastically different from that of Origins. Where Origins was a high fantasy epic involving the defeat of Thedas' greatest known evil, Dragon Age II is a personal story that slowly builds purpose. The developers were mostly correct when they said that there's no primary antagonist. The game is divided into several acts, with the final two each having their own enemies. After a slow climb, the game reaches a world-shattering climax in its final act, with the opportunity to change Thedas much more than your Warden ever did. Unfortunately, the story to that point is almost totally devoid of the embracing feel of Origins. Additionally, the denouement is short and unfulfilling, and you find yourself hoping for an expansion that will offer some closure. Ultimately, Dragon Age II comes off as a strong game that just barely missed its mark. It hits a high point towards the end, but the journey there often feels cold and uninviting in comparison with the enthralling world of Origins. The graphics, while improved, still don't meet the standards set by many games recently released. Gameplay has seen several improvements, but in an effort to streamline, the developers were perhaps a bit too ambitious for their own good. In short, Dragon Age II is worth playing, but you shouldn't shelf the original just yet. Expand
  100. Mar 26, 2011
    7
    Dragon Age II has been a difficult game for me to review. On one hand, it does so many things right that it is nearly impossible not to enjoy it. On the other hand, BioWare has made some extremely lazy and downright uncharacteristic design decisions that really hamper the experience and keep it from truly living up to its potential. On a technical level, the game is a vast improvementDragon Age II has been a difficult game for me to review. On one hand, it does so many things right that it is nearly impossible not to enjoy it. On the other hand, BioWare has made some extremely lazy and downright uncharacteristic design decisions that really hamper the experience and keep it from truly living up to its potential. On a technical level, the game is a vast improvement over Origins. The graphics, while still not nearly as good as the best in the industry right now, are a massive step up from the muddled, poorly textured mess that was DA:O. However, given the fact that there are only a scant handful of relatively tiny areas in the entire game, I am personally shocked that they are not the best graphics I've ever seen. There is a distinct lack of inspiration and polish in the visuals (with the exception of the blood effects, which are excellent even if they are a little over the top), and to be honest I find that fairly unforgivable due to the small volume of content that the devs had to polish. The sound is a technical high point here; battle is a cacophony of clanging, banging, grunting, and yelling and often sounds far more epic than it actually is. The voice acting is superb in most cases, and even the bad sections are better than the acting found in most games these days. I am truly floored by the amount of work that must have gone into recording all the possible conversations for Dragon Age II, and I have to give BioWare credit for not shirking here. The musical score is decent, but there are sections that seem as if they were recycled from Mass Effect 2 and, for the most part, none of the orchestral background music really does much to add to the experience. It's just sort of there most of the time. On the narrative side, BioWare once again shows that they are the kings of story telling in video games today, and even though the vast majority of the story is told without some looming evil or major focal point beyond your character's development it still succeeded in keeping me interested. The fact that the narrative engaged me on little more than a character development is quite impressive, and I actually wish more developers would choose this route over the cliched good vs. evil stories most RPGs give us. The other characters in your party are collected through a series of missions and happenings in the first act, and by and large they are quite well fleshed out. Despite some claims I have read to the contrary, I found nearly all of the new companions to be quite memorable and unique - the Dalish Merril is cute and naive, but has a substantial darkside, Fenris is suitably bitter and revenge-focused to fit nicely into his backstory, and Isabella the sensual pirate captain is a seemingly shallow woman who actually has a somewhat tragic past. These three were by far my favorites, but other characters such as Varric and Anders were also well thought out even if I personally found them both a little irritating. There is plenty of dialogue between your companions as you wander the world, and some of it is actually quite entertaining. As for the gameplay, combat has been vastly altered; the game now plays as more of a deep hack and slash than the standard BioWare RPG (think closer to Diablo than KOTOR). While I initiallly favored this change, I soon found myself wishing for the old click-once-to-attack functionality. I think the problem is that the abilities (shield bash, backstab, etc.) take far too long to cool down in most circumstances. This is coupled with enemies that seem far tougher than one would expect in terms of hit points, and the end result is a feeling of endlessly mashing A while waiting for abilities to cool down. I think there is potential in this system - even a heavy attack button would break up the A mashing - but as it stands now it feels a bit shallow. Finally, the setting. This is where I feel a lot of people, including myself, feel a little let down by the old and faithful BioWare. Let's get one thing out of the way: this is not the world-travelling DA:O. Nearly all of the game takes place in one city. While I can appreciate that BioWare wanted to tell a focused and relatively small scale story, the game certianly needed more areas to explore. Most quests take place in only slightly altered dungeons (some doors open for some quests, and for others they close), and it's hard not to feel a bit disappointed when you recieve an achievement for exploring ten caves and know that all ten caves were actually the same tiny piece of game painted in different contexts. It is forgivable in the beginning, but by about 25 hours (the game is roughly 30-40 hours in length) it begins to feel extremely repetitive and downright lazy on the part of the dev team. I am not sure why they made this decision, and I hope it is different next time. For now, we will have do make do knowing that this great game could have been much greater. I say rent. Expand
Metascore
79

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Aug 3, 2011
    85
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. May 1, 2011
    75
    Faulty game mechanics and disappointing maps, combat scenarios and storyline direction aside, Dragon Age II still has a surprising amount of intrigue hidden beneath the blemishes. The depth of character relationships, as well as the complex nature of the world of the Dragon Age franchise are a savior to a game that would otherwise forever be remembered by its mistakes.
  3. Apr 22, 2011
    90
    Above all, it seems like Dragon Age II is an experiment. If you're a fan of the first game and expect a direct continuation, either in story or mechanics, you'll be disappointed. If you're not willing to put up with some rough edges and some mechanics that don't quite work as intended, you'll end up having a hard time. But if you're going for a game that has some of the best storytelling in RPGs in a while, or you're looking for a BioWare RPG to tide yourself over until Mass Effect 3, you won't do much better right now than Dragon Age II.