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4.6

Generally unfavorable reviews- based on 2466 Ratings

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  1. Mar 11, 2011
    7
    I went into Dragon Age II with high hopes, only to be crushed summarily upon realizing that the Auto-Attack feature had not been implemented as promised, and that the importation system was supposedly broken. Much like Hawke's rise to power, however, my feelings towards the game grew steadily until I found myself staring wide-eyed at the game's climax. I'll start with graphical details,I went into Dragon Age II with high hopes, only to be crushed summarily upon realizing that the Auto-Attack feature had not been implemented as promised, and that the importation system was supposedly broken. Much like Hawke's rise to power, however, my feelings towards the game grew steadily until I found myself staring wide-eyed at the game's climax. I'll start with graphical details, though. Playing on 1080i, the graphics are a moderate improvement over those of Origins. That said, they could be better. There are a few minor clipping issues, and if you pay attention, you can definitely tell that you're playing a video game. Graphically, this is no Mass Effect. However, from an artistic standpoint, the game is impressive, to say the least. Thedesian art is shown over Varric's voiceovers, providing an experience that genuinely immerses you in the world. Furthermore, breathtaking environments outside of Kirkwall can leave you forgetting your quest at times. There are complaints of several technical issues. Most notably is the lack of an Auto-Attack feature. Chris Priestly has promised a patch that will include the feature, but until then, players are committed to button mashing in order to attack. Fans of Origins, I don't have to tell you how much of a nightmare this can be. There have also been reports of the import feature not working. However, as I haven't encountered said glitch, I won't fault the game for it. From a gameplay standpoint, the game has seen noticeable improvements (with the exception of the Auto-Attack issue). Choosing an action now sets that action immediately into motion. No longer do you have to shuffle around enemies or wait for them to stop running from you. Furthermore, ranged characters like archers and mages can now hold their own (to a degree) in close-quarters combat. However, you can no longer customize the armor of your party members, other than accessories. While this has the sense of a lack of control, it does make every party member stand out as unique. The story is drastically different from that of Origins. Where Origins was a high fantasy epic involving the defeat of Thedas' greatest known evil, Dragon Age II is a personal story that slowly builds purpose. The developers were mostly correct when they said that there's no primary antagonist. The game is divided into several acts, with the final two each having their own enemies. After a slow climb, the game reaches a world-shattering climax in its final act, with the opportunity to change Thedas much more than your Warden ever did. Unfortunately, the story to that point is almost totally devoid of the embracing feel of Origins. Additionally, the denouement is short and unfulfilling, and you find yourself hoping for an expansion that will offer some closure. Ultimately, Dragon Age II comes off as a strong game that just barely missed its mark. It hits a high point towards the end, but the journey there often feels cold and uninviting in comparison with the enthralling world of Origins. The graphics, while improved, still don't meet the standards set by many games recently released. Gameplay has seen several improvements, but in an effort to streamline, the developers were perhaps a bit too ambitious for their own good. In short, Dragon Age II is worth playing, but you shouldn't shelf the original just yet. Expand
  2. Mar 26, 2011
    7
    Dragon Age II has been a difficult game for me to review. On one hand, it does so many things right that it is nearly impossible not to enjoy it. On the other hand, BioWare has made some extremely lazy and downright uncharacteristic design decisions that really hamper the experience and keep it from truly living up to its potential. On a technical level, the game is a vast improvementDragon Age II has been a difficult game for me to review. On one hand, it does so many things right that it is nearly impossible not to enjoy it. On the other hand, BioWare has made some extremely lazy and downright uncharacteristic design decisions that really hamper the experience and keep it from truly living up to its potential. On a technical level, the game is a vast improvement over Origins. The graphics, while still not nearly as good as the best in the industry right now, are a massive step up from the muddled, poorly textured mess that was DA:O. However, given the fact that there are only a scant handful of relatively tiny areas in the entire game, I am personally shocked that they are not the best graphics I've ever seen. There is a distinct lack of inspiration and polish in the visuals (with the exception of the blood effects, which are excellent even if they are a little over the top), and to be honest I find that fairly unforgivable due to the small volume of content that the devs had to polish. The sound is a technical high point here; battle is a cacophony of clanging, banging, grunting, and yelling and often sounds far more epic than it actually is. The voice acting is superb in most cases, and even the bad sections are better than the acting found in most games these days. I am truly floored by the amount of work that must have gone into recording all the possible conversations for Dragon Age II, and I have to give BioWare credit for not shirking here. The musical score is decent, but there are sections that seem as if they were recycled from Mass Effect 2 and, for the most part, none of the orchestral background music really does much to add to the experience. It's just sort of there most of the time. On the narrative side, BioWare once again shows that they are the kings of story telling in video games today, and even though the vast majority of the story is told without some looming evil or major focal point beyond your character's development it still succeeded in keeping me interested. The fact that the narrative engaged me on little more than a character development is quite impressive, and I actually wish more developers would choose this route over the cliched good vs. evil stories most RPGs give us. The other characters in your party are collected through a series of missions and happenings in the first act, and by and large they are quite well fleshed out. Despite some claims I have read to the contrary, I found nearly all of the new companions to be quite memorable and unique - the Dalish Merril is cute and naive, but has a substantial darkside, Fenris is suitably bitter and revenge-focused to fit nicely into his backstory, and Isabella the sensual pirate captain is a seemingly shallow woman who actually has a somewhat tragic past. These three were by far my favorites, but other characters such as Varric and Anders were also well thought out even if I personally found them both a little irritating. There is plenty of dialogue between your companions as you wander the world, and some of it is actually quite entertaining. As for the gameplay, combat has been vastly altered; the game now plays as more of a deep hack and slash than the standard BioWare RPG (think closer to Diablo than KOTOR). While I initiallly favored this change, I soon found myself wishing for the old click-once-to-attack functionality. I think the problem is that the abilities (shield bash, backstab, etc.) take far too long to cool down in most circumstances. This is coupled with enemies that seem far tougher than one would expect in terms of hit points, and the end result is a feeling of endlessly mashing A while waiting for abilities to cool down. I think there is potential in this system - even a heavy attack button would break up the A mashing - but as it stands now it feels a bit shallow. Finally, the setting. This is where I feel a lot of people, including myself, feel a little let down by the old and faithful BioWare. Let's get one thing out of the way: this is not the world-travelling DA:O. Nearly all of the game takes place in one city. While I can appreciate that BioWare wanted to tell a focused and relatively small scale story, the game certianly needed more areas to explore. Most quests take place in only slightly altered dungeons (some doors open for some quests, and for others they close), and it's hard not to feel a bit disappointed when you recieve an achievement for exploring ten caves and know that all ten caves were actually the same tiny piece of game painted in different contexts. It is forgivable in the beginning, but by about 25 hours (the game is roughly 30-40 hours in length) it begins to feel extremely repetitive and downright lazy on the part of the dev team. I am not sure why they made this decision, and I hope it is different next time. For now, we will have do make do knowing that this great game could have been much greater. I say rent. Expand
  3. Mar 10, 2011
    7
    Possibly the worst decision bioware could make after making DA:O which is much superior to this button mashing pseudo arpg. I want my money back. Why is bioware try to ripoff people by developing a sequel that is a sequel in name. This has nothing to do with DA:O except the setting and even that has been bastardized to the point of being unrecognizable.
  4. Mar 21, 2011
    7
    This game is deeply flawed, yet I've played it for so many hours and really do enjoy it. First, the problems. There are some major glitches, especially on the Wayward Son mission. You are best to save often if you don't want to lose hours of play like I did. Second, the DA2 guys packed a lot of story in here, but didn't pack in a lot of maps so, sorry to say it does get a bit repetitive.This game is deeply flawed, yet I've played it for so many hours and really do enjoy it. First, the problems. There are some major glitches, especially on the Wayward Son mission. You are best to save often if you don't want to lose hours of play like I did. Second, the DA2 guys packed a lot of story in here, but didn't pack in a lot of maps so, sorry to say it does get a bit repetitive. I'm glad they didn't skimp on story. I guess I'd rather have to keep going back to the same caves and beaches than have less story, but it can get stale. The voice acting was much improved over the first DA2 and the main character is a far better voice actor than the scrubs they got to do Mass Effect. Game play and graphics are also much improved over DA1, though they did dumb it down so people who don't like collecting herbs or enchanting weapons can still have fun with it. At the end of the day this is a solid game that's provided me with hours of enjoyment. It's not another Oblivion, sadly I don't think we'll ever see that again, and it's not even another Mass Effect or KOTOR. It is however a pretty fun game for fans of the genre who don't mind frequent saves and a glitch here or there. Expand
  5. Mar 19, 2011
    7
    I found the game enjoyable, though it didn't have the same epic scope that Origins did.

    Story: The main story overall didn't have much continuity other then your character, Hawke was the one responsible for solving each 'years' crisis. Your companions have better story arcs. The ending was a letdown to me, after 40 hours of game play their wasn't much resolution, no end game wrap up of
    I found the game enjoyable, though it didn't have the same epic scope that Origins did.

    Story: The main story overall didn't have much continuity other then your character, Hawke was the one responsible for solving each 'years' crisis. Your companions have better story arcs. The ending was a letdown to me, after 40 hours of game play their wasn't much resolution, no end game wrap up of the events Hawke had set in motion or how each of his companions fared. It felt hollow and open ended for the obligatory sequel.

    Graphics: The biggest thing people who played Origins will notice is character design has changed a lot, and its quite jarring when you run into NPCs that made appearances in Origins/Awakening that look nothing like they did before. However, once you get past all the retcons of art design the game itself is rather well designed, though some reused textures from Origins for clothes don't show as much polish as the new armor and clothes. The scenery is lovely though.

    Combat: I actually liked the increased pace of combat and the cross-class combos were pretty fun to pull off. My main gripe about combat is the 'waves' of enemies, where you'd kill the first group of enemies and then a second and sometimes third group would materialize out of thin air. Towards the end of the game having to kill 30 enemies every fight just made things drag on and I got a bit tired of all the mindless slaughter.

    I don't regret buying this game and it did hold my attention for 40 hours and probably more in subsequent play throughs. I consider any game that I play for more then 20 hours a success. It's not the best Bioware game I've played but when stacked up against other fantasy games it can hold its weight.
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  6. Apr 24, 2011
    7
    I think a lot of the criticism of the game has been overly focused on the combat. The combat certainly has its issues, but the real problem the game is its complete lack of pacing or plot. Origins was an epic adventure where your choices actually mattered. This game doesn't even provide the illusion of choice, as its painfully obvious that the game will rail-road you as it sees fit. ThisI think a lot of the criticism of the game has been overly focused on the combat. The combat certainly has its issues, but the real problem the game is its complete lack of pacing or plot. Origins was an epic adventure where your choices actually mattered. This game doesn't even provide the illusion of choice, as its painfully obvious that the game will rail-road you as it sees fit. This would be acceptable if the game had a decent story, but with the exception of a few interesting side quests, it really doesn't. Character motivation is often non-existent and their decisions often make no sense. The plot is painfully predictable.

    The three acts are basically unrelated. I admire what Bioware tried to do with the 7-year plot span, but it required a sense of change that wasn't present.

    My other gripe is that the game only provides about 10 hours of content, and then pads it out with recycled environments and fetch quests. I think almost everyone would agree this is a big problem.

    I'm giving the game a seven because the companions were mostly excellent. I didn't care for Merrill, because I felt her side-stories had no rationale, but most people seem to like her too. Otherwise, there are much better RPG's out there, many of them by bioware. Try one of those.
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  7. Mar 12, 2011
    7
    OK, I'm not through yet but there are several points i just dont like at all, compared to the first one (PC, what else?). First, the camera controls in combat. No more Birds eye view on the PC? What? Even early in the game the fights take quite some room, I loose overview all the time.
    Second, the fact that i can't put armor on my Party members... What? I know they tried to go more in the
    OK, I'm not through yet but there are several points i just dont like at all, compared to the first one (PC, what else?). First, the camera controls in combat. No more Birds eye view on the PC? What? Even early in the game the fights take quite some room, I loose overview all the time.
    Second, the fact that i can't put armor on my Party members... What? I know they tried to go more in the direction of Mass Effect (which I LOVE!), but this isn't an RPG anymore, it's become an Action-RPG without ANY Micro-Management (it even Tells you what weapon is best for which Party member). I just don't have to think for myself any more. (I'm gonna play some dwarf fortress tonight to keep my brain oiled...)
    Third, Friendly Fire only on Nightmare? Whaaat? This Feature adds so much to the strategic depth and "realism". But I'll never play in Nightmare, since I don't want to try every fight a 100 times... It worked in the first game, why change this?
    All in all it seems like a very much dumbed down version of the first game (of course they want to reach a broader audience, but isnt that what Mass Effect is for???) You know there are not only kids playing this game. And for an RPG-Fan who LOVED the first one, this is quite a disapointment.
    I really like the Story, Graphics, Characters, Settings and so on. Quite a good rating since its still a lot of fun. but the first one got a 10, hands down!
    And if there wasnt the first game, i'd probably like it more. I just have to ignore the fact that this ist the successor to Dragon Age: Origins...
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  8. Mar 17, 2011
    7
    I've almost arrived at the end of my Dragon Age 2 journey and I feel the need to weigh in a bit early to help boost the game back from its undeservedly low user score.

    At its core, Dragon Age 2 is yet another finely made Bioware title with all of the great atmosphere, storytelling, and characters that their previous titles have had. This time around, we're getting a far more focussed
    I've almost arrived at the end of my Dragon Age 2 journey and I feel the need to weigh in a bit early to help boost the game back from its undeservedly low user score.

    At its core, Dragon Age 2 is yet another finely made Bioware title with all of the great atmosphere, storytelling, and characters that their previous titles have had. This time around, we're getting a far more focussed slice of the world. Your character is important to the city of Kirkwall, but you get the sense that far grander events are playing out elsewhere in the world. I for one like this departure; it made me feel like I had a big role to play in one small region, but wouldn't be shifting the destiny of the continent. The game is also quite a bit more policial in nature. Still, while I love Kirkwall and the new art style throughout the game, there are major downsides. The limitations of staying in one city become apparent long before the end of the game and the environments get terribly repetitive.

    As far as gameplay is concerned, you'll be diving into a mix of Origins and Mass Effect. I played Origins on PC and enjoyed its more classic top-down rpg controls, but I'm playing DA2 on xbox and I think this new control scheme is excellent as well. If you take the time to dig into it, they haven't left much out from the new controls. The command wheel lets you issue most of the same commands you could in Origins, and then lets you participate a lot more viscerally once you launch the attack. The streamlined inventory works great too, and I can't remember anything from Origins that I find myself missing terribly in DA2. However, it isn't all good news. The exploding gore and corpses get pretty silly, and larger battles can get a bit too hectic for the third person controls. It would also be nice to have more control over outfitting my party.

    As I write this, the user score sits at 4.3, largely because a vocal minority of fans clearly don't understand how to objectively use a 0-10 scale. This game deserves far better than that. You don't slam something with a 1 or 0 out of 10 because it disappoints you or departs from your expectations, you slam something with a 0 if it's broken, awful to play, or of insultingly poor craftsmanship. This game is NONE of those things. Dragon Age 2 is far from being the best Bioware has done, and their Mass Effect titles pull off action gameplay a lot better, but it still stands above many other releases this year. I just hope they learn a lesson or two and make Dragon Age 3 the best one yet!
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  9. Mar 9, 2011
    7
    I've had some time to reconsider after my initial shock; the game in and all by itself isn't so bad. My problem is more that this was the game I was most looking forward to this year and this is not the sequel I was looking for. If marketing had chosen to call it "Dragon Age: The Champion of Kirkhall", I might have looked at it differently. If they had only let the same team of artistsI've had some time to reconsider after my initial shock; the game in and all by itself isn't so bad. My problem is more that this was the game I was most looking forward to this year and this is not the sequel I was looking for. If marketing had chosen to call it "Dragon Age: The Champion of Kirkhall", I might have looked at it differently. If they had only let the same team of artists mess with the original DA:O engine and give me another 40 hours of adventure, I'd have been +10 content. This one doesn't feel nearly as complex and deep as the first Dragon Age, and I don't feel as immersed and connect to the characters. I just don't care very much about them. The other aspect I really miss is the feeling of exploring a huge, mythical country. And I struggle with the framing story that just leaves unexplored gaps. Expand
  10. Mar 9, 2011
    7
    I've played over 20 hours on this game and I realized I didn't truly appreciate it until I changed the difficulty to 'hard'. The combat on normal is wayyyyy too easy and you will very quickly become bored. 'Hard' and 'Nightmare' actually require the tactics that DA:O did. The graphics look fine to me and I'm still enjoying it, but I'm disappointed that I cannot change most of the armorI've played over 20 hours on this game and I realized I didn't truly appreciate it until I changed the difficulty to 'hard'. The combat on normal is wayyyyy too easy and you will very quickly become bored. 'Hard' and 'Nightmare' actually require the tactics that DA:O did. The graphics look fine to me and I'm still enjoying it, but I'm disappointed that I cannot change most of the armor on my companions. Picking character skills is a blast in this game, but you won't need them unless you play on hard or nightmare. Expand
  11. Mar 17, 2011
    7
    Sin duda alguna, una entrega muy inferior en relación a Origins, con muchos puntos flojos. Su único punto fuerte es que los combates contra bosses siguen teniendo "algo de estrategia", y otras pequeñas cosas sin mucha importancia. Esta entrega ha sido especialmente enfocada a todos los públicos, dejando de banda a los fieles seguidoresSin duda alguna, una entrega muy inferior en relación a Origins, con muchos puntos flojos. Su único punto fuerte es que los combates contra bosses siguen teniendo "algo de estrategia", y otras pequeñas cosas sin mucha importancia. Esta entrega ha sido especialmente enfocada a todos los públicos, dejando de banda a los fieles seguidores del rol. Personajes poco complejos, historia confusa, simplificaciones... un despropósito en si. BioWare solo tenía mejorar un poco Origins para hacer un gran juego. Expand
  12. Mar 12, 2011
    7
    Everything is great in this game!!!Meet the Best Rpg for teen years Dragon age 2!!! I love this game!! I complete the game already and i want more play it.i want more adventures,i want more dlc which tell us about Hawke s fate)))dont listen people who give negative review its all flashmob
  13. Mar 12, 2011
    7
    Expectations are a b*tch. They have to be filtered out when trying to give some sort of a review...well at least to a point. A sentiment, not many users ( on metacritic anyway ) seem to share. I finished DA:O 6 times ( 4x on hard and twice on nightmare )... needless to say I love that game and I'm already thinking about the approach I'll take in the next playthrough.

    But now DA2 was
    Expectations are a b*tch. They have to be filtered out when trying to give some sort of a review...well at least to a point. A sentiment, not many users ( on metacritic anyway ) seem to share. I finished DA:O 6 times ( 4x on hard and twice on nightmare )... needless to say I love that game and I'm already thinking about the approach I'll take in the next playthrough.

    But now DA2 was released and yes...the first 2hours of playing this long-awaited game, really disappointed me. I think that's when some people alt-tabbed to their browser, went on this site and had to let off some steam. The strange thing is, although things don't really get better as the game goes on, I still had fun with the game ( and I'm still having fun with it now ). But the moment my destined-to-be spirit healer pulls off moves like "the last airbender" I new that this won't live up to my expectations. Here are my cons: - Menu/Icon-Design really doesnt hold a candle to the beautiful art we saw in Dragon Age:origins....it looks like its been designed for a tron-movie-tie-in game
    - although Combat now looks much fancier, it's also much quicker, hence too chaotic at times and with top view removed it can be hard to keep track of everything thats happening
    - Enemies spawn into the battlefield, so you cant really tell how long a fight will go
    - Looting has lost a lot of its charm and restrictions concerning the equipment of your party members really takes away from the fun
    - the crafting system doesn't deserve the name
    - the skill trees and the associated restrictions are not to my taste - the gift mechanic has been changed dramatically, to the point of no recognition
    - it would also have been nice to see what the scale is on the friendship/rivalry bar, so that I know wtf 10 points in either direct are worth ( but I'm nitpicking, and I shall be the cop who stops it...erm me )
    - and yes: Carver is a douche ;)

    pros:
    - everything that reminds me of DA:O


    I was also a fan of Mass Effect. And in the beginning, I was disappointed in ME2 aswell. Mainly due to the ( severe ) dumbing down of the skill-system ( which wasnt the most complex to begin with ). But ME2 provided some new gameplay features, great graphics, much improved action and once more a great epic story with diverse characters, making it, in the end a superior successor. DA2 fails to deliver anything new to justify the "dumbing-down" ( or streamlining, as the industry would like to brand it ) making it inferior to its predecessor.

    But even DA 0.5 is still good game, and certainly better ( if not by much ) then most recent rpgs ( fable 4, Ego Draconis, TwoWorlds II ). It's DEFINATELY NOT A 4
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  14. Mar 13, 2011
    7
    Not nearly as bad as these reviews would have you believe but disappointing none the less. Combat is much more fluid than DA:O, and the graphics are marginally better. But that's about it as far as improvements go. The story isn't really about Hawke. It's about Kirkwall and its people, making for a more personal story. However, it lacks the scope of its predecessor and what I do in theNot nearly as bad as these reviews would have you believe but disappointing none the less. Combat is much more fluid than DA:O, and the graphics are marginally better. But that's about it as far as improvements go. The story isn't really about Hawke. It's about Kirkwall and its people, making for a more personal story. However, it lacks the scope of its predecessor and what I do in the game doesn't feel as significant as in DA:O. The writing is still of a high standard overall but the dialog wheel makes conversations much more confined and clunky. Kirkwall feels empty and fails to construct its own identity, something Rockstar games do very well. The lack of customization for teammates also hurts the game. In spite of all this, I enjoyed myself and I will replay it. It just wasn't the game it could have been. Expand
  15. CPB
    Mar 15, 2011
    7
    Okay, this is coming from someone who beat the game, and all in all it's not that bad. The combat feels better, the characters are like-able, and SOME of the choices in the game are compelling and make you think. Now for the negative. The graphics are below average, hawke sounds like a english **** the environments by the second act are just recycled, and most of the choices feelOkay, this is coming from someone who beat the game, and all in all it's not that bad. The combat feels better, the characters are like-able, and SOME of the choices in the game are compelling and make you think. Now for the negative. The graphics are below average, hawke sounds like a english **** the environments by the second act are just recycled, and most of the choices feel unimportant and lead to the same conclusion. So it's a good game but pales in comparison to the original. Expand
  16. Mar 15, 2011
    7
    Is DA2 a bad game? No.
    Is DA2 a bad game by Bioware standards? Definitely.
    Currently Bioware seems to become a true EA Games drone, by wanting to release a game every year at the cost of quality. It is mostly the Bioware fans that are seriously pissed off at them, and are giving all the bad scores. People who don't care much about RPG's but much rather prefer action-oriented games like
    Is DA2 a bad game? No.
    Is DA2 a bad game by Bioware standards? Definitely.

    Currently Bioware seems to become a true EA Games drone, by wanting to release a game every year at the cost of quality. It is mostly the Bioware fans that are seriously pissed off at them, and are giving all the bad scores. People who don't care much about RPG's but much rather prefer action-oriented games like Call of Duty are the ones giving the high scores.

    Lets focus on the good parts first. The combat *looks* great, the companions are interesting, the graphics are pretty decent, the lore is still awesome to read, and the story while less epic than in DA:O, is still written very well. By industry standards, this is a very decent game.

    Sadly, there are also bad parts I need to mention. Like previously mentioned, the combat *looks* great, but when looking deeper at it, you'll notice it's actually pretty bland. Almost each encounter has waves of enemies (kill first group, 2nd group spawns, etc), and while interesting at first, it's overused.
    Speaking of overusing, if you have seen one cave / villa / sewer, you've seen them all. This is the biggest evidence of Bioware focussing on quantity over quality. They don't even give you a different minimap, certain passages are just blocked off.
    They've also reduced a lot of customization, with the excuse of 'streamlining' it. You can't even change your companions' outfit. But here's a newsflash Bioware: RPG fans LOVE customization. Sure, our companions may not always look great then, but this makes upgrading their outfits to more powerful ones even more satisfying.
    The biggest part of the quests you'll do are simple find and drop off quests, without even specific dialogue. You won't feel much of a connection to anyone or anything but some of your companions. Dialogue shouldn't feel like a bother, hence you should have the ability to skip it. But a total lack of it only makes us feel less involved. This goes so far that you don't even buy wares from merchants themselves, but from boxes next to them. BANG, and the immersion's gone.

    In conclusion: DA2 isn't bad, hell it's sometimes pretty good even. For the industry standard. But it's far, far away from the Bioware standard.
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  17. Mar 15, 2011
    7
    The game is fun to play, loading times and graphics are significantly better than the previous game. Inventory and item management have been streamlined. Battles feel more visceral, similar to KOTR. Voice acting was superb and some of the companion stories were truly memorable. However, as mentioned before the scope of the game is more narrow, confined to a single town and the story isThe game is fun to play, loading times and graphics are significantly better than the previous game. Inventory and item management have been streamlined. Battles feel more visceral, similar to KOTR. Voice acting was superb and some of the companion stories were truly memorable. However, as mentioned before the scope of the game is more narrow, confined to a single town and the story is more linear. Additionally, it's difficult to choose companions that complement your skill set. For instance, there were only 2 choices for healers in this game, and only 1 after Act 1. A lot of the areas were also recycled. I didn't have a problem with this but I can understand why other gamers might be upset. Some of the boss fights seemed overextended and a little reliant on button mashing and potion drinking. I also didn't really see much benefit for building up various resistances, ie fire, electric, or cold resistances, in the game. I am not sure if I met an enemy that even dealt electrical damage. Expand
  18. Mar 20, 2011
    7
    As a Bioware fan girl i will try to make as much of an unbiased review i can do for this game. I'm not blind to it's flaw. But dont want to bash it rediculously for some of the scandals on the game reviews.
    Even if some of the features of Dragon Age Origins return, this is not the same game at all, for the good and the bad. We return to Thedas the same universe and we still are playing a
    As a Bioware fan girl i will try to make as much of an unbiased review i can do for this game. I'm not blind to it's flaw. But dont want to bash it rediculously for some of the scandals on the game reviews.
    Even if some of the features of Dragon Age Origins return, this is not the same game at all, for the good and the bad. We return to Thedas the same universe and we still are playing a tactical RPG like the first one, who let you customise the enemies tactics (Richards that's not an unfinished feature, it's necesseries with all the customisations possibles, and it allow to to addapt the tactics to your liking).
    .
    I wills tart out with the bads
    Less customisation than the first one, It's no longer possible to play an elf or a dwarf.
    Recicled environements
    Lack of environement variety
    straight lined missions

    On the good side
    The story is nice and very personal a good change of the epics stories
    The voice acting is excellent as usual on a Bioware titles and the dialogue well work well in the game
    Uge improvement on the graphical side (the art style have changed a lot trought and you like it or you dont)
    Good replayability with lot of things who can change in the game plays

    It's not as good as the original but still a good game
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  19. Mar 15, 2011
    7
    If you are looking for a LONG game and enjoy RPGs then this is like you. At times, it plays more like a 'Choose your own Adventure' book (yeah, I am that old) and wasn't terribly thrilled with the sexual ambiguity of the game, but it was entertaining. Between the long periods of video, choose what you will say, comes the hack and slash which was a bit repetitive at times. Not horriblyIf you are looking for a LONG game and enjoy RPGs then this is like you. At times, it plays more like a 'Choose your own Adventure' book (yeah, I am that old) and wasn't terribly thrilled with the sexual ambiguity of the game, but it was entertaining. Between the long periods of video, choose what you will say, comes the hack and slash which was a bit repetitive at times. Not horribly challenging but kept me busy. Expand
  20. Mar 16, 2011
    7
    It isn't a bad game. It's a good game. Really. I liked it but I don't love it. The combat is improved over DA:O's slow combat but now its too fast and ridiculous (exploding bodies). The graphics are great but character customization is limited (can't change companion armor), the character creator is virtually the same as DA:O. The story is good and the companions are great. But theIt isn't a bad game. It's a good game. Really. I liked it but I don't love it. The combat is improved over DA:O's slow combat but now its too fast and ridiculous (exploding bodies). The graphics are great but character customization is limited (can't change companion armor), the character creator is virtually the same as DA:O. The story is good and the companions are great. But the romances and the process of getting to know your fellow companions seems disjointed. It a fun game on its own merits but not as good as DA:O Expand
  21. Mar 16, 2011
    7
    Not bad. Excellent screenplay and characters, good music and graphic. Boring gameplay, poor roleplay system (if compare with DAO). But the Story is brilliant. This is an interactive book.
  22. Mar 16, 2011
    7
    DA II isn't that bad, it's just not moving the game forward since DA Origins. It doesn't deserve a really bad score, I was just hoping for an improvement from the previous.
  23. Mar 24, 2011
    7
    I feel if they had marketed this game as something other than Dragon age 2 ( Perhaps a dragon age Tale) the reviews would have been better. People who loved the first one expected it to play like the first one and were justly disappointed.
  24. Mar 25, 2011
    7
    First off, loved DA: Origins and admit to being initially disappointed in this sequel. However, as others have already said, taken on it's own merits it is actually a good game. It's only in comparison to the original that it suffers. There are a couple of things which I feel are very poor, such as the re-use of areas with parts blocked off, and the carry object to person quests which hadFirst off, loved DA: Origins and admit to being initially disappointed in this sequel. However, as others have already said, taken on it's own merits it is actually a good game. It's only in comparison to the original that it suffers. There are a couple of things which I feel are very poor, such as the re-use of areas with parts blocked off, and the carry object to person quests which had no real sense to them without being related to a conversation.
    I believe part of the perceived lack of depth could also be because we aren't newly discovering this world as in DA:O (despite taking it's inspiration from Tolkien it did have either unique or interesting twists), and so we are familiar with many things that this storyline requires (mages and their predisposition to a case of the abominations, darkspawn and the blight, the chantry/templar/mage relationship etc although the last one was fleshed out a bit more).
    There were some excellent and disturbing plot points, the companions were good (though no-one as memorable as Shale, Morrigan or Leliana - with the possible exception of Varric), the combat was good though not great (and exploding bodies was a bit daft).
    For this to be a much better game only a few things would have needed to be added
    1.) More companion content, including more conversations between companions, and personally I would prefer the ability to kit out their armour
    2.) More areas to explore, and definitely more distinct art and design
    3.) A bigger game, possibly more and longer sidequests that would increase replayability.

    I really have to disagree with all of the zero ratings, most of these state that they are in response to some of the overly hyped critic reviews but it gives an unfair picture of what is a good but flawed game.
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  25. Mar 29, 2011
    7
    Dragon Age 2 was a Good game, However it had many flaws in it which keeps it from receiving a better score from me. DA:O was a game that was almost the perfect RPG but it too had flaws as in a slow combat system and shotty graphics for the 360. While DA 2 Fixed the slow combat system it went away from the core of what made DA:O a great game. For it didn't have varied areas and you wereDragon Age 2 was a Good game, However it had many flaws in it which keeps it from receiving a better score from me. DA:O was a game that was almost the perfect RPG but it too had flaws as in a slow combat system and shotty graphics for the 360. While DA 2 Fixed the slow combat system it went away from the core of what made DA:O a great game. For it didn't have varied areas and you were stuck in one city the entire game. While the story and the side quests were amazing, but the areas were just used over and over again and after awhile you just started to get bored of doing the same thing over and over. The only saving grace for this was the combat system was fluid and the story was amazing.

    I can only imagine that if Bioware kept this game in development for another 6months it would have produced a much better game. As it stands sadly while the game was fun it just wasn't as impressive as DA:O was with it's epic feel of adventure, and settings. DA2 had a better story and combat system however it just fell down on variety and the feel of epic. Cause really I'll never forget going into the Deep Roads and the mage tower in the first game, The experience these places produced were one of a kind.
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  26. Mar 31, 2011
    7
    On it's own Dragon Age 2 is a good game, not a great game or an epic game mind you, but a good game. Good: The combat system is streamlined and simplified (a blessing for console players but a curse for PC gamers). Good/Excellent/Serviceable- voice acting. The visual style is excellent, with excellent facial expressions and interesting and varied character designs (from the buxom isabella,On it's own Dragon Age 2 is a good game, not a great game or an epic game mind you, but a good game. Good: The combat system is streamlined and simplified (a blessing for console players but a curse for PC gamers). Good/Excellent/Serviceable- voice acting. The visual style is excellent, with excellent facial expressions and interesting and varied character designs (from the buxom isabella, small thin flat chested elves, tall horned qunari, short stout dwarves). The quest locator system is awesome, just awesome. I also appreciated the fast travel abilities. The load times after I installed it on my HD was quick, i loved it. Visually it's not a bad looking game. The interface is much easier to navigate. Bad- A roleplaying game lives and dies by its story and its level designs. This is where DA2 dies a hard death. The pacing of the story is a disjointed mess. There is no flow. The epic storyline is absent here, A story, should have an arc, a climax, and a conclusion but the climax is so abrupt and conclusion so unsatisfying that it takes away what should be dramatic moments of the game. The level design is actually good, so what detracts from it then? It is reused to such a degree that you will begin to dread having to slog through the same cityscapes, soulless buildings types, dungeons, and outdoor environments. This kills the replay value for me. I swear by the end of the game I had the perverse wish that I could cast mega apocalypse just so I would never have to suffer through one more stupid repetitive level.

    This game is a good game, but usually I associate bioware games with the height of excellent. This game I associate with the height of mediocrity. By all means...buy the game....when the price drops and its a remastered edition with DLC bundled in it but don't buy brand new. Not worth it.
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  27. Apr 4, 2011
    7
    While I had my issues with this game, I feel like all they did was go the route that Mass Effect 2 did with streamlining, cutting fat, and focusing on character stories more than a main story. Strangely enough though, because this game did it, people are out in droves to give it an unfair 0 rating. I mean really? is that not the same crap you blame critics for when it comes to the gameWhile I had my issues with this game, I feel like all they did was go the route that Mass Effect 2 did with streamlining, cutting fat, and focusing on character stories more than a main story. Strangely enough though, because this game did it, people are out in droves to give it an unfair 0 rating. I mean really? is that not the same crap you blame critics for when it comes to the game being overrated, you turn around and severely underrate it? So why are the user reviews of ME 2 so high when for the most part they went the same route with DA 2? I don't get it, this is a solid game that does nothing special but yet does not deserve the self-serving terrible review a lot of you have given it. At least rent it and try for yourself. Expand
  28. Apr 7, 2011
    7
    Dragon Age 2 was a let down from the previous Dragon age game. The more "Spartan" like fighting scheme did not work as well as I first thought. It became less about tactics and became more "Get Money!" and endless pressing of the attack button. It was a good game with a plot that did not enjoy me Although it was a good enough game to play to pass the time.
  29. Apr 15, 2011
    7
    This may be a step down from origins but its still a good game and there are some improvements. Most of the beginning of the game you are doing boring quest that have you going from one place to the other then the other then the other... But once you get further into the game it gets more enjoyable. There are some unexpected moments along the way. The customization from the first game wasThis may be a step down from origins but its still a good game and there are some improvements. Most of the beginning of the game you are doing boring quest that have you going from one place to the other then the other then the other... But once you get further into the game it gets more enjoyable. There are some unexpected moments along the way. The customization from the first game was mostly taken away seeing how your character is picked for you but you can pick his/her face and that about it besides armor and weapons. Dont get me wrong i still like this game but the first one was better. Expand
Metascore
79

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Aug 3, 2011
    85
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. May 1, 2011
    75
    Faulty game mechanics and disappointing maps, combat scenarios and storyline direction aside, Dragon Age II still has a surprising amount of intrigue hidden beneath the blemishes. The depth of character relationships, as well as the complex nature of the world of the Dragon Age franchise are a savior to a game that would otherwise forever be remembered by its mistakes.
  3. Apr 22, 2011
    90
    Above all, it seems like Dragon Age II is an experiment. If you're a fan of the first game and expect a direct continuation, either in story or mechanics, you'll be disappointed. If you're not willing to put up with some rough edges and some mechanics that don't quite work as intended, you'll end up having a hard time. But if you're going for a game that has some of the best storytelling in RPGs in a while, or you're looking for a BioWare RPG to tide yourself over until Mass Effect 3, you won't do much better right now than Dragon Age II.