• Publisher: Atlus
  • Release Date: Apr 12, 2011
  • Also On: PC
User Score
8.0

Generally favorable reviews- based on 60 Ratings

User score distribution:
  1. Positive: 43 out of 60
  2. Negative: 4 out of 60
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  1. Apr 16, 2011
    3
    After having tried to play the first XBOX version of this game and had given up out of frustration, I have hoped that the revised and remastered version would play like a fantastic new game. Sadly, while the newest version, after another year+ of incubation and revision, does have much better FPS, the game sorely lacks the polish promised and misses the mark yet again in many departments.After having tried to play the first XBOX version of this game and had given up out of frustration, I have hoped that the revised and remastered version would play like a fantastic new game. Sadly, while the newest version, after another year+ of incubation and revision, does have much better FPS, the game sorely lacks the polish promised and misses the mark yet again in many departments.

    During my first play session, the game locked-up my new slim XBOX 3 times while wandering the world and another time during a save game operation. Frustrated, pushing-on past my first-version quit-point, I soon discovered that while the FPS has been smoothed out somewhat, the game, itself, seems to have been modified in odd ways. Some quests omitted, others added with minimal effect, NPCs with poor pathfinding and collision, better-balanced combat with some new monsters, all seemingly undermined by typos in quest dialogue, non-synched NPC voicetracks, clunky UI and the list could go on and on, unfortunately.

    The artwork and textures look to be improved in some areas while completely gutted in other areas, presumably for better FPS and less stuttery performance, which "worked" for me, however.

    I wanted to give Larian the benefit of the doubt. Along with Focus Interactive, the game has been improved a great deal, although it is difficult to claim success due to the overall inconsistencies and odd occurences still prevalent in the gameplay and world. Personally, locking up the new XBOX 3 times and then, another, while on the save screen really tells the tale. Maybe other users will have a different experience, I hope so. . . .

    Frankly, instead of the artbook and included soundtrack disc, I would have much rather had the game that Larian, Focus and Atlus had promised us for the last year+.
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  2. Dec 27, 2015
    1
    If you're looking for a fun RPG to play, dont even give this one a second look. While it may offer exploration, the combat is uninspired, unintuitive, and fails to be fun, the UI is a mangled hodgepodge of first and third person, and the controls were seemingly mapped by someone who has never played a videogame before. I mean, who on earth thought it was a good idea to make the rightIf you're looking for a fun RPG to play, dont even give this one a second look. While it may offer exploration, the combat is uninspired, unintuitive, and fails to be fun, the UI is a mangled hodgepodge of first and third person, and the controls were seemingly mapped by someone who has never played a videogame before. I mean, who on earth thought it was a good idea to make the right trigger jump? Or to make the action button the left bumper?

    For its time, the graphics are alright, mostly. The cutscenes are beautiful, and the art design is similar to Fable 1. However, seemingly in an attempt to make everything look more detailed, the art can tend to have a bit too much going on, leading it to look like a bit of a mess. The part of it that irks me the most is the laziness in the creation of the main character. The choices you have for the customization are woefully minimal, restricting you to 3 hairstyles, 2 hair colors, and 8 faces that all look roughly the same. If you're a fan of animation, you may also be irked by the fact that the main characters hands were never given proper animation, and simply left in a resting pose. Just something about the fact that I'm not even holding the sword I'm supposed to be swinging is simply glued to the palm of my hand really bothers me. In most games, such a lack of detail would only be allowed on a character so far from sight that they could only be properly seen with cheats.

    As for the story? It's a bit cliche, really. You're a dragonslayer who gains the ability to turn into a dragon, making him an enemy of both sides of a big war, and only he can stop the big, bad villain who's causing it from behind the scenes. There is a bit of charm to a few moments in the dialogue, but other parts can feel as cringeworthy as reading a short story written by an edge-obsessed american middle-schooler.

    Has it held up after all of these years? Nope. Certainly not. I cant even say it did well for its time. The Bethesda RPGs, which are well-known for not being the prettiest games, blow this one out of the water, despite being a bit hard on the eyes. It may be blasphemy as a gamer, but I honestly even enjoyed Fable 3 more than this game.
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  3. Apr 16, 2017
    3
    Plutôt pas mal au début et un peu au delà, jusqu'à la première grande quête en fait, la quête qui devrait permettre de devenir un "chevalier-dragon" à part entière, c'est-à-dire de se transformer en dragon -c'est écrit au dos de la boîte : "anéantissez vos ennemis depuis les cieux sous votre forme de dragon !" (sic). Or, ça ne devrait pas être si terrible de buter un dragon niveau 13 quandPlutôt pas mal au début et un peu au delà, jusqu'à la première grande quête en fait, la quête qui devrait permettre de devenir un "chevalier-dragon" à part entière, c'est-à-dire de se transformer en dragon -c'est écrit au dos de la boîte : "anéantissez vos ennemis depuis les cieux sous votre forme de dragon !" (sic). Or, ça ne devrait pas être si terrible de buter un dragon niveau 13 quand on est niveau 12, non ? eh bien si, Il est invulnérable ce con de dragon, ce dragonneau ! rien à faire et ce n'est pas la caméra qui fait n'importe quoi qui va aider en quoi que ce soit, bien au contraire... je vais de ce pas contacter mes avocats : il y a clairement tromperie sur la came.

    A moins qu'il n'y ait une astuce, une énigme comme s'il s'agissait d'un putain de jeu d'aventure à la mords-moi-le-cul ? moi qui croyais jouer à un jeu de rôle ? le genre de jeu où il existe plusieurs façons de résoudre une quête, si, si, ça se passe comme ça en général. Mais pas chez Larian Studios, non, non.

    Dommage, le moteur Gamebryo s'en sort pas trop mal sur la Xbox, et à part les temps de chargement innommables, c'est assez joli. Certes, ce n'est pas d'une grande fluidité et les visages des personnages sont affreux mais ça tient la route globalement. Combats sympathiques mais interface perfectible (présentation des menus surtout). VF de qualité, musique honnête mais cette manie de sous-titrer systématiquement tout, absolument tout ce que disent les personnages est horripilante.

    Bon bah voilà. Quel est le mot magique déjà ?... ah oui : poubelle ouvre-toi, voilà un jeu de merde !
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Metascore
72

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 13
  2. Negative: 0 out of 13
  1. Apr 19, 2011
    70
    While it shows significant improvement over its previous release, Divinity II's visuals and gameplay still lack the level of polish we've come to expect from this generation's entries.
  2. Apr 19, 2011
    75
    A game slightly better than the sum of its parts. While its graphics are subpar for a modern game, the combat is fast-paced and fun.
  3. Apr 18, 2011
    60
    Ultimately, The Dragon Knight Saga is a game at odds with itself. Its solid writing and quest design has to contend with balance issues and a myriad of other minor problems such as a sporadic autosave function that feels more like an afterthought.