- Publisher: Codemasters
- Release Date: Jun 19, 2007
- Also On: PC, PlayStation 3
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games(TM)Gamers can see through inconsequential improvements in wind physics and engine noise-capturing techniques that in real terms bring little new to the table. [July 2007, p.124]
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BoomtownWhat we've been given is a game that looks like rallying, but the cars have so much grip, so much power in the brakes, that in the rally sections there's no feeling of driving off road at all.
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X-ONE Magazine UKNot quite enough variety twinned with not quite enough freedom leaves DIRT as merely a snack between Gothams and Forzas. But then we all eat badly, once in a while. [Issue 21, p.82]
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It retains the feel of McRae, but not the subtlety or precision. The car doesn’t feel different enough across the various surfaces, while the ability to stop almost instantly in the majority of cars on any track is a sign that they are not interacting with the ground as they should. They feel loose, almost distant.
Awards & Rankings
User score distribution:
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Positive: 69 out of 107
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Mixed: 24 out of 107
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Negative: 14 out of 107
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Jul 23, 2012
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AndymanJul 10, 2007
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Jul 5, 2023