User Score
8.7

Generally favorable reviews- based on 920 Ratings

User score distribution:
  1. Negative: 39 out of 920
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  1. Jan 28, 2011
    8
    a great game, and a great step forward in the series, though the linearity is not doing the game any good. i really missed the bioshock-like immersion and exploration of the first game, which this city could have offered on an even bigger scale. if everything keeps going in this direction, soon we're gonna end up with an other shooter series coming out with a 5-hour game every year. ia great game, and a great step forward in the series, though the linearity is not doing the game any good. i really missed the bioshock-like immersion and exploration of the first game, which this city could have offered on an even bigger scale. if everything keeps going in this direction, soon we're gonna end up with an other shooter series coming out with a 5-hour game every year. i would really hate to see dead space succumb to that Expand
  2. Jan 28, 2011
    8
    Dead Space was pussified. As the developers stated in an interview, the first game was deemed "too scary" for mainstream audience, and they considered that the reason behind the mediocre sales of the masterpiece that is Dead Space 1. In other words, Dead Space 1 was too good to be successful.

    Now, what made me love DS1 was exactly that, as a seasoned horror fan, it's very hard to find
    Dead Space was pussified. As the developers stated in an interview, the first game was deemed "too scary" for mainstream audience, and they considered that the reason behind the mediocre sales of the masterpiece that is Dead Space 1. In other words, Dead Space 1 was too good to be successful.

    Now, what made me love DS1 was exactly that, as a seasoned horror fan, it's very hard to find something to gave me real shivers, be it in movies or games. And DS1 delivered, as no movie or game in recent memory could do - maybe with the exception of Silent Hill 2.

    Yes, there were recycled levels, and yes, they ripped off lots of stuff from other games. But, as Picasso reportedly said, the mediocre artist copies, the great artist steals. Critics called DS1 "unoriginal", but that's missing the point completely. It was worthy not because the script, storytelling or game mechanics (despite dismemberment being original). It was worthy for achieving a overwhelmingly macabre feel that no one on cinema, lest gaming industry, today manage to achieve. Dead Space 2 is just not scary. I played it on the level above normal, got killed a lot of times. Still, I couldn't feel that impressing sensation of imminent danger that made DS1 into the game I loved. Some critics talked about the jump from Alien to Aliens, Ridley Scott to David Big Cheese Cameron. So, it's like having your favorite cult movie being re-shot in a generic commercial way by a Hollywood studio - or, more specifically, a Hollywood studio accidentally releasing a masterpiece and "correcting" it later.

    Now, DS2 has its merits as a game. Combat is still very satisfying, the script is a lot less generic, with Isaac turning into a person with his own will, not a generic vessel of suffering. It deserves the 7 I'm giving for those merits, and for that I'm excluding my comparison with DS1. Fortunately, it's not easier than DS1, maybe harder. On the down side, it's too linear - I really don't see the point of critics in hailing that as an advantage. Worse still, one of the new monsters, the stalker, caught my attention as a symptom of dumbification - it's supposed to hide at corners to suprise-attack you, but it actually sticks its head from the corners so you can peek it every time before it predictably charging head-on for you to cut his legs. The stalker actually playing peek-a-boo with you - I suppose that's adequate for the public they had in mind.

    Maybe it's not the developers' fault or executive meddling, maybe they set the bar too high, or it's just impossible for one to get the same scare twice - see Silent Hill after 2. Still, I'd wait for the price go down a little before acquiring it, not expecting it to be Dead Space, but just a competent monster shooter, a little soulless, but funny still.
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  3. Jan 27, 2011
    10
    Being a massive fan of Dead Space 1, I was excited for dead Space 2, and I can easily say I wasn't disappointed. The single player was amazing, intense and action from the beginning, while being horrifying at the same time. the pacing was brilliant, keeping the game flowing at all times with no major stops and little down time, flowing from one fight for survival to the nest. TheBeing a massive fan of Dead Space 1, I was excited for dead Space 2, and I can easily say I wasn't disappointed. The single player was amazing, intense and action from the beginning, while being horrifying at the same time. the pacing was brilliant, keeping the game flowing at all times with no major stops and little down time, flowing from one fight for survival to the nest. The difficulty was much higher in the sequel, something that truly defines Dead Space 2 as survival horror. You always feel on edge, outnumbered and running low on supplies, always afraid of what's around the corner. The combination of visuals and sound create a tense atmosphere, keeping your heart pounding the whole way through. I found the story to be amazing, with twists and turns I didn't expect, and an ending that is simply amazing. On these merits alone, Dead Space 2 is a 10, But it's multiplayer just adds to it. While not immensely deep, I find it to be fun and addicting. Teamwork is essential and the action is unrelenting. A great add on to an already incredible game. I now look forward to my many re-plays, because the single player is just that good. If you haven't got this game yet, go out and get it, and you will not regret it. Expand
  4. Jan 27, 2011
    8
    Un producto dirigido casi exclusivamente para los amantes del juego original y del universo/personaje en que se basa.
    Técnicamente raya a un buen nivel, pero jugablemente se dedica a pasearnos por lineales escenarios, hasta ver la escena de turno; que por otra parte, es lo que te mantiene pegado la mayor parte del tiempo.
  5. Jan 27, 2011
    10
    I'm kind of disappointed that this game got only a meta-critic of 90. And I'm also disappointed that the highest score I could rate this game is a perfect score. This is the scariest horror game I played in my life.
  6. Jan 27, 2011
    10
    If you're looking for one of the greatest survival horror games ever made (if not the best one in general), then look no further than Dead Space 2 (though you might want to play the first one to get caught up to speed, plus that's a great game too).
  7. Jan 27, 2011
    9
    This review may be a little bit biased due to the fact that I was a huge fan of the first one. I played through the first one multiple times, getting every achievement and secret possible. And after playing Dead Space 2, I plan on doing it again. Let me start with what I feel should be icing on the cake, which is the multiplayer. Obviously, you should not purchase DS2 just for theThis review may be a little bit biased due to the fact that I was a huge fan of the first one. I played through the first one multiple times, getting every achievement and secret possible. And after playing Dead Space 2, I plan on doing it again. Let me start with what I feel should be icing on the cake, which is the multiplayer. Obviously, you should not purchase DS2 just for the multiplayer, as you will most likely feel a little disappointed for spending so much on an online game that is really not too complex at all. Now, by no means is that saying that the multiplayer is bad, because it's quite the opposite. Being either the humans or necromorphs is extremely addicting (I don't know why), but I will add that I feel the humans are still a little bit overpowered. However, the combat is extremely brutal and intense, and the pace rarely lets up, hardly giving you time to breathe after several enemy pack players just tried to maul you. For me, I think it's great since I loved dismembering necromorphs offline so much. Being the necromorphs is a ton of fun, being able to spawn from just about anywhere to ambush the enemy human players. The level up system is pretty straightforward, with the higher level you get, the more things you unlock, such as new abilities, armor, weapons, or upgrades. The maps in my opinion are pretty decent and get the job done, but a few of them tend to be a bit bland. Since the action is constantly so intense, you hardly have time to notice. Overall, a great addition to the game and I feel that it should be kept for Dead Space 3 as well with a few tweaks. Now, the meat and potatoes, the single player. This is where this game really shines, bringing the survival horror genre a new meaning. From the very beginning of the game, you're immediately thrust into intense sequences and horrific scenes. When you wake up in the straight jacket right in the middle of fray (I won't try and spoil anything), you realize from that moment on just how insane the game is going to be. I feel that this one is scarier than the first one, as I didn't feel the first one was too scary. This one is basically guaranteed to make you jump several times, and the dementia that Isaac faces gets pretty creepy at time. I played the game two hours straight when I picked it up, and the entire time my heart was pulsing. The difficulty, even on normal, is much harder this time around, and I found myself raging a few times at parts that took huge tolls on your supplies (ammo, health, etc.). The pacing of the game is fantastic, letting up every so often to let your heart rate return to normal, before thrusting you right back into frantic battle for survival. The storyline is great, voice acting is awesome, and the graphics are much improved. The lighting is a ton better, putting you through pitch-black rooms very often and changing it up to environments such as apartments or an elementary school (one of my favorite areas). The sound is also improved, ranging from the clanging of metal objects falling, all the way up to the screaming and grunting of lurking necromorphs waiting to pounce of you. The guns are all back as well as some additional firepower for your arsenal. The melee is tremendously improved, which was a huge relief for me, since I felt that the curbstomp from the first one was basically useless later on in the game. Overall, an amazing game that doesn't let any of its flaws outshine its brilliance. If you're a fan of sci-fi, shooters, survival horror, or anything in between, than it would be a travesty for you to not pick up this game. Highly recommended. Expand
  8. Jan 27, 2011
    10
    Wow. improves in every way from the first. Visceral games definitely studied how to scare a person, because as much as an alarm clock going off in the game will send your behind up in the air and coming back down.
  9. Jan 27, 2011
    9
    Absolute 10. A definite must buy to everyone who is a fan of survival-horror games. The graphics is incredible, the atmosphere is intense and the sound design give the game that unique plus when it comes to scaring people. Story is way better than the prequel which was also one of the best. Level design is very straight forward but this time around it is filled with variety and thanks toAbsolute 10. A definite must buy to everyone who is a fan of survival-horror games. The graphics is incredible, the atmosphere is intense and the sound design give the game that unique plus when it comes to scaring people. Story is way better than the prequel which was also one of the best. Level design is very straight forward but this time around it is filled with variety and thanks to its multiple difficulty setting the games playtime can be from 8 to 18 hours. Multiplayer is fun but passable compared to the other bigs in the genre. The FACT is: Dead Space 2 is unique game in the survival-horror genre and don't hesitate to pick this one up because in this genre this is the future. Expand
  10. Jan 26, 2011
    10
    Dead Space was a landmark for the survival-horror genre. The game ramped up the scares and action to ludicrous levels, delivering one of the most fun and intense horror games since Resident Evil 4. Dead Space 2, like its dementia-afflicted protagonist, is absolutely insane. The game cranks up the action into overdrive while still delivering some hefty scares, albeit less frequently thanDead Space was a landmark for the survival-horror genre. The game ramped up the scares and action to ludicrous levels, delivering one of the most fun and intense horror games since Resident Evil 4. Dead Space 2, like its dementia-afflicted protagonist, is absolutely insane. The game cranks up the action into overdrive while still delivering some hefty scares, albeit less frequently than the first. However, that does not stop Dead Space 2 from being a tense thrill ride. This sequel improves greatly upon the flaws of the first. The environments are varied, the game is longer, and it packs multiplayer to boot. If you even consider yourself a fan of sci-fi or horror, pick up this game. Now. Expand
  11. Jan 26, 2011
    10
    I've been playing survival-horror since the genre's creation back when I was in middle school with the first Resident Evil, and I've been an enthusiastic supporter of the genre ever since. The first Dead Space was a phenomenal knockout punch that undoubtedly sent a wake-up call to the people at Capcom and Konami. Dead Space 1 managed to use every element to its advantage. The graphicsI've been playing survival-horror since the genre's creation back when I was in middle school with the first Resident Evil, and I've been an enthusiastic supporter of the genre ever since. The first Dead Space was a phenomenal knockout punch that undoubtedly sent a wake-up call to the people at Capcom and Konami. Dead Space 1 managed to use every element to its advantage. The graphics were superb, the sound design was flawless, and the combat and gameplay were interesting and fresh. Now we have a sequel that has improved upon the original in so many ways, while leaving the core formula of the game intact. It feels like a true sequel that has fully realized its potential.

    As soon as Isaac wakes up from his coma, the game starts you (the player) off with a perfect example of the game's new action focus. You have to run through an infested hospital, in a straight jacket, with no way to defend yourself, while Necromorphs are bearing down on you from all sides. You finally get a weapon in your hands, and you're off to save the Sprawl. The setup is disorienting and tosses you right in the middle of the infestation, which is awesome. You wake up in the thick of the pandemonium, and it forces you to come to grips with your situation super quick.

    The graphics are unlike any I've seen on a home console. I just played through the first Dead Space a couple days ago (in anticipation of the sequel's release), and Dead Space 2 improves on the graphical presentation in almost every conceivable way. The environments are unbelievably varied, with some softer angles and lighting tricks. There are shopping malls, apartment buildings, and a creepy cultist church (which is modeled immaculately). There is so much variety in the graphics, it stands in stark contrast to the Ishimura's beautiful-but-bland environments from the previous game. Character models are equally impressive, with very high polygon counts and the fantastic dynamic lighting effects make some areas of the space station downright terrifying.

    The graphics may be amazing, but the sound design is what made Dead Space 1 truly special. The audio design was such a key element. The same is true in the sequel. Little noises, like the clanging of a piece of metal that was knocked over by something just outside your field of vision constantly keeps the fear level up. There is also more actual music this time around, as opposed to the musical sounds that were designed to appear as though they were made by the ship in the first game. This time around, there are more orchestral stabs and percussion rhythms, which is not a bad thing by any means. There are also some really creepy moments with music box audio beds and other treats that just creep you out. And of course, there are the screams and wails of the inhabitants of the space station (living or... otherwise) and that is certain to make you jump more than once.

    All this wouldn't mean a thing if it weren't fun to play, so it's a good thing that the game plays a lot better than its older sibling. The controls have been tightened up, so Isaac moves around and looks around much faster. He's more agile this time around, and he's a lot more fun to play. The strategic dismemberment system is also back, and it's better than ever, granting you new abilities- like blasting off a blade-like arm from an enemy and using telekinesis to shoot it back at them, pinning them to a wall. You'll never get tired of that one. There's a multiplayer mode, but I haven't played it. It looks fun- 4 on 4 humans vs. necromorph teams. Don't know how well it works in practice, but it sounds good on paper.

    All-in-all, Dead Space 2 is a fantastic game that really takes a winning formula and improves it with expert precision. Little tweaks and new ideas all merge together to become something truly special, that the original game was trying to be all along. They managed to take a gameplay style that had already amassed intense acclaim for its creativity and freshness, and came back stronger and meaner in the second game. It is truly an expertly executed sequel. Like I tell all my friends- you can play Halo, and run around shooting stupid cartoony aliens that are more like comic reliefs than a real threat to humanity, or you can pop in Dead Space, and feel what a truly terrifying alien attack would be like. Which do you want? Cartoony mindless fun, or pulse-pounding terror mixed with the will to survive? The choice is clear. Play Dead Space.
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  12. Jan 26, 2011
    10
    Wow this game is 2 disks. Just over 12 Meg installed on the Xbox hard drive.
    So far playing this game (and im just starting chapter 2) my chest is tight, im scarred & loving it!!!

    A heart felt thanks to the people who made this game. 100% in my books!
Metascore
90

Universal acclaim - based on 83 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 83
  2. Negative: 0 out of 83
  1. May 24, 2011
    88
    The transition between CGI and gameplay delivers a great horror atmosphere. Isaac Clarke's got personality and we are only missing some bigger bossfights.
  2. Mar 24, 2011
    88
    With this sequel, Visceral Games has masterfully expanded on the first Dead Space. They've revved up the series with tougher guns, a bigger setting, and online multiplayer, but kept the spirit and, most importantly, the scares of the original in tact.
  3. Mar 23, 2011
    100
    I was expecting Dead Space 2 to be a great game, but it exceeded my expectations with beautiful, creative environments and a large array of both enemies and weapons with which to kill them.