- Publisher: DTP Entertainment
- Release Date: Aug 24, 2011
- Also On: PC, PlayStation 3
- Critic score
- Publication
- By date
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Sep 28, 2011There's a ton of content here, and the various challenges are a blast to figure out. If you are the type of gamer who enjoys going through a game of this type puzzle by puzzle, Elements will engross you from start to finish. If you're not patient enough to deal with a few clunkers (or solve at least 50 stages before getting to the real meat of the game), you're better off elsewhere.
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Sep 14, 2011For 800 MS Points, Crazy Machines Elements is well worth the money, providing patient players willing to overlook its minor flaws with countless hours of fascinating and complex puzzles.
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Sep 14, 2011The game as a whole is a charming package suitable for all ages. With its user friendly interface, addictive gameplay, generous number of levels and multiple modes, Crazy Machines Elements is worth the download.
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Oct 20, 2011While the genre itself hasn't evolved much in the past twenty years, there is still an undeniable satisfaction that one derives from building and watching Goldberg machines run. For only ten dollars, puzzle fans and creative types can find a lot to enjoy here.
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Sep 6, 2011Crazy Machines Elements succeeds in being a good title but not necessarily a great sequel. The core concept is still good, and the additional tools help the game feel fresh.
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Sep 1, 2011It's not that Crazy Machines Elements is a bad game. There is absolutely enjoyment to be had, especially for fans of physics-based puzzlers. Unfortunately, this iteration of the series doesn't make a great showing, largely due to its control problems and finicky nature.
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Sep 29, 2011Crazy Machines Elements is a solid puzzle game that lets you relive the glory days of playing Mouse Trap or perhaps discover for it the first time.
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Sep 20, 2011A game with mixed results. It is a very original idea that we've seen few times in console, with almost infinite possibilities, but the adaptation lacks something. As a puzzle game it is difficult and has enough variety, but the absence of clues or help makes it frustrating sometimes.
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Sep 2, 2011Crazy Machines Elements doesn't have enough going for it to be worth your $10. There's some fun to be had designing levels and figuring out the more open-ended puzzles, but when a game's primary mode isn't fun, I can't really recommend it.
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Official Xbox MagazineOct 18, 2011Crazy Machines Elements might turn your crank for a day or two, but only if your enthusiasm for Rube Goldberg-style mechanical oddities knows no bounds. [Dec 2011, p.71]
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Sep 22, 2011It's a puzzle game that doesn't involve pointing and clicking or falling shapes, which is good to see, but it leaves much to be desired with its blunt limitations, uninspired presentation, and painfully slow pacing.
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Sep 8, 2011A descendent of classic PC-puzzler The Incredible Machine, almost 20 years down the line, and Crazy Machines: Elements manages to be the worse game. There is some enjoyment to be had in the unlockable challenge mode, but most of the experience lacks real creative freedom and is let down by control issues.
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Sep 2, 2011If you're looking for a slick, tactile contraption puzzler, then you're far better off looking to the mobile scene for the many superior (and cheaper) offerings. By comparison, Crazy Machines Elements is a step into a murky past best forgotten.
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Aug 29, 2011Crazy Machines Elements gives me a similar feeling where I just want to play with the pieces and see what can be built. But, like a parent worried their child will choke on the board game's tiny pieces, Crazy Machines Elements doesn't trust players with all of its tools from the start, preventing many from ever finding the fun lurking just beneath the surface.
User score distribution:
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Positive: 0 out of 2
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Mixed: 1 out of 2
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Negative: 1 out of 2
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Jun 18, 2020This review contains spoilers, click full review link to view.