- Publisher: Ubisoft
- Release Date: Jul 19, 2011
- Also On: PC, PlayStation 3
User Score
Mixed or average reviews- based on 117 Ratings
User score distribution:
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Positive: 49 out of 117
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Mixed: 27 out of 117
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Negative: 41 out of 117
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- Most helpful
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Jul 31, 2011
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Aug 3, 2011Giving this game a 4 or 5 out of ten is just being lazy or incompetent. It's flawed but full of original ideas. Techland will need to work hard to refine them but the potential is there. After beating it solo I played several missions in coop and it's even better that way. If you only play GOTY then I'm sorry for you. Anyone else can safely pick this up and have fun.
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Jul 29, 2011
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Jul 19, 2011
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Jul 30, 2011
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Jul 19, 2011
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Aug 29, 2011I was really surprised at how great Fright Night was. Everything from the acting, the atmosphere, the music, the story... it was all pin-point perfect. Colin Farrell was absolutely amazing in this movie.
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Sep 19, 2011I think the game it self is excellent, but they could of made the guns have unique bullets instead of some guns sharing, the slow mo could of been abit more smoother, the plot is excellent too because you can't keep having game after game set in the same period.
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Feb 20, 2012After playing Bound in Blood i thought CoJ was crap. But boy, was i wrong! This game has what most of the FPSs out there do't have. This game has a STORYLINE, good characters one of the best gameplay i have seen in a while. The guns actually look realistic, unlike CoD and other boring shooters.
Awards & Rankings
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Pelit (Finland)Oct 19, 2011The newest installation of the Call of Juarez franchise brings the series to modern day. Unfortunately this is like taking a shot in the kneecaps. The game can't stand in it's own feet anymore. The game is crowned with some really stupid game design flaws. It was once upon a time in the west, now it's just west. And plain west is not the best. [Sept 2011]
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Sep 29, 2011Call of Juarez has been downgraded and is disappointing in every aspect of gameplay and design.
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games(TM)Sep 13, 2011A woeful misstep into the pantheon of disposable first-person shooters, and a balsa wood ghost town of a game that no amount of support patching could possibly shore up. [Issue#113, p.96]