- Publisher: Microsoft Game Studios
- Release Date: Aug 28, 2007
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Blue Dragon is not the definitive RPG experience on the 360, nor even in the past several years as it fails to do anything innovative.
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Blue Dragon is a good RPG; it is just not a great one.
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X-ONE Magazine UKBeautiful to look at, enjoyable to play, but marred by disappointing aspects that do some harm. Nontheless, Sakaguchi has laid the foundations for an immense RPG franchise. [Issue 23, p.76]
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While it certainly isn’t perfect, great features like an excellent story and quite a strategic battle system make it hard to put the game down at times, and will appeal to RPG fans.
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Old school role-playing fans who have only owned Xbox products recently will no doubt get a kick out of Blue Dragon. This is a worthwhile game if only because it's the only game of its kind currently available for the Xbox 360.
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Blue Dragon is a harmless, lighthearted role-playing game at its core with too many cutscenes but with some really great strategic battles.
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Mistwalker’s dream team hasn’t given Microsoft the best RPG ever made and it won’t blow the minds of any long-time RPG fans, but they may have created exactly the kind of Japanese RPG that Microsoft’s western-centric audience needed to get their feet wet with the genre.
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Electronic Gaming MonthlyThe game sabotages things right from the start by sticking you with four of the most vapid, unlikable protagonists I've seen in my 20 years as an RPG fan. [Sept 2007, p.94]
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The story won’t leave you in tears and the gameplay doesn’t break the mold in any way, but as the first epic Japanese RPG on the Xbox 360, Blue Dragon is adequate.
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I've got a tremendous amount of respect for the men behind Blue Dragon...but at the same time, I can't overlook its massive warts just because three developers I grew up idolizing created the game.
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Blue Dragon is more of a rental than it is an immediate purchase, or wait until it hits the bargain bins. But either way, if this is your type of game you should at least give it a shot.
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Edge MagazineWithout characters to care for or a story compelling enough, only the most dedicated genre faithful will make it through Blue Dragon’s three discs. [Sept 2007, p.88]
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With games like "Final Fantasy XII" pushing the genre forward, it’s disappointing to see a game with so much talent behind it not attempt to try anything new. [JPN Import]
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Blue Dragon is an unexceptional RPG that does just enough to escape mediocrity.
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Whether it’s because we all expect more from our games now, or whether it’s because there’s just no way Blue Dragon could possibly live up to the hype it received due to its famous designers, the game just isn’t that impressive. Fun, but nothing special.
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All in all, Blue Dragon is the type of game that would have made much more of an impression about a decade ago. Unfortunately, a forgettable story, cast, score, and battle system make for something that feels more akin to the eager ambitions of novices as opposed to the calculated work of seasoned veterans.
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A very poor introduction to the genre for Xbox owners. It's by no means terrible; but without borrowing Sakaguchi's rose-tinted glasses, it's not much fun either.
Awards & Rankings
User score distribution:
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Positive: 144 out of 204
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Mixed: 36 out of 204
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Negative: 24 out of 204
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MalMar 8, 2009
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Nov 24, 2015
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JanMay 3, 2008