Metascore
63

Mixed or average reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 26
  2. Negative: 6 out of 26
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  1. The mixture of real-time action and strategy is a joy to play, and a nice departure from what is fast becoming a stale play mechanic.
  2. A refreshing change from the well-worn gameplay Koei has become famous for, and the epic battles provide a satisfying fix for loyal fans of the genre.
  3. A very, very good videogame: another brilliant evolution of Koei's unique interpretation of the real-time strategy genre, and every bit as satisfying as previous efforts. What it lacks in terms of the speed and immediacy of, say, Gundam Musou, it makes up for with strategic range, design ingenuity, and conceptual novelty. [JPN Import]
  4. Edge Magazine
    80
    Bladestorm works hard to appease both the keen strategist and the action-hungry player, while confidently answering critics who claim that Koei is nothing more than a one-trick warhorse. [Christmas 2007, p.95]
  5. AceGamez
    80
    If you want hollow button mashing then pick up the latest Dynasty Warriors, but if you are after something with a little more depth, breadth, scope and originality then give Bladestorm: The Hundred Years' War a try; you might just be pleasantly surprised as it smashes away your preconceptions like so many scattering infantry.
  6. Games Master UK
    79
    It's almost like taking part in a ground-level "Total War" battle. Ace! [Dec 2007, p.82]
  7. As one of the few fresh things on the menu, I would implore anybody with determination, an interest in strategy, and a desire for something new to check it out. It's got a fair few flaws, some of which can be draining, but it's a fine game indeed, one of Koei's best efforts to date.
  8. An almost success that lacks staying power, worth checking out if you’re big into Koei’s other franchises or at the very least not put off by a lot of repetition.
  9. 73
    Despite these few niggles, if you can overlook the moderate repetitiveness of the missions in Bladestorm, and conquer its slightly confusing initial battles, it's an extremely rewarding and fun game.
  10. Official Xbox Magazine
    70
    Bladestorm looks and plays better than "Dynasty Warriors 5: Empires", so longtime fans should enjoy this more next-gen DW-style title until "Dynasty Warriors 6" hits the battlefield next year. [Dec 2007, p.76]
  11. No-nonsense strategy with a sense of humour.
  12. VideoGamer
    70
    Bladestorm does provide and incredibly well structured action-strategy game, and it juggles depth and accessibility with panache.
  13. Boomtown
    70
    On the one hand it offers reasonably entertaining action and a good mix of strategy and battling, with some excellent music and a strangely compelling story mode to play through. On the flip side, dodgy AI and a feeling of being detached from the game at times can raise the question of whether you’re really having fun, or if you just think you are.
  14. Xbox World 360 Magazine UK
    69
    A strategy game that succeeds at what it's tried to do, even if it isn't that clever. [Christmas 2007, p.84]
  15. This game succeeds at blending both action and strategy to create a title that is enjoyable. However, the AI is predictable and players will be able to exploit its weaknesses easily.
  16. 65
    Bladestorm is fun, for the most part. If it had a little more polish and fewer technical flaws, we might go so far as to say that this is one of the finest KOEI games we've seen in a while.
  17. Maxi Consolas (Portugal)
    65
    It tries hard to be a good mixture of action, strategy and RPG. But its repetitive nature, limited gameplay and few strategic options make for a boring experience. [Dec 2007]
  18. 65
    With some interesting and fun gameplay ideas, Bladestorm: The Hundred Years' War is worth playing for fans of this style of game. Unfortunately, its undeniable flaws will keep it from becoming the success it could have been.
  19. As something new, Bladestorm: The Hundred Years’ War is familiar but refreshingly new, even if doesn’t exactly work out quite as nicely as Koei probably would have liked.
  20. Fresh ideas can't save Bladestorm from mediocrity.
  21. Electronic Gaming Monthly
    47
    With all these hiccups, I'm shocked this war lasted one year, let alone 100. [Dec 2007, p.109]
  22. If you're starved for strategy and like the idea of open-area, semi-persistent medieval battle scenes, Bladestorm might make sense. Unfortunately, you won't find rewarding, patient strategy, or dynamic action within.
  23. Play Magazine
    45
    Bladestorm: The Hundred Years' War allows players to win most, if not all, of its battles solely by holding down the right bumper button on the Xbox 360 controller. [Nov 2007, p.73]
  24. 40
    The majority of the environments are quite sparse, with few buildings yet plenty of fog to help hide the fact that the draw distance here isn't that spectacular. The lack of vision also doesn't help when you're traversing the grassy plains and trying to get a read on your enemy's position.
  25. Sadly, Bladestorm isn’t an improvement on the Warriors games. An awkward mish-mash of action and strategy, which fails to succeed on either count. The combat is monotonous and the strategy underdeveloped. One to avoid.
  26. It is really hard to recommend this title, especially considering the next-gen price tag. The game is marred by technical problems and, if anything, is an exercise in mediocrity.
User Score
6.8

Mixed or average reviews- based on 20 Ratings

User score distribution:
  1. Positive: 13 out of 20
  2. Negative: 4 out of 20
  1. VLG
    Aug 22, 2023
    9
    Amazing but forgotten game. I had a lot of fun playing it, but the main story took way too long to progress, so i never finished it. I regretAmazing but forgotten game. I had a lot of fun playing it, but the main story took way too long to progress, so i never finished it. I regret it, to be honest. Full Review »
  2. Apr 13, 2017
    0
    Plutôt rares (pour ne pas dire inexistants) les jeux japonais qui proposent une VF, d'autant qu'elle est convaincante. Dommage alors de ne pasPlutôt rares (pour ne pas dire inexistants) les jeux japonais qui proposent une VF, d'autant qu'elle est convaincante. Dommage alors de ne pas pouvoir enlever les sous-titres (français) imposés...

    Graphiquement c'est presque correct pour un jeu de 2007 (si on reste résistant à l'aliasing) et contrairement aux jeux Koei habituels, on ne dirige pas des samouraïs mais des Anglais ou des Français du temps de la Guerre de cent ans et une dimension "stratégie temps réel" est bel et bien présente.

    Evidemment, rien à voir avec ce qu'on peut attendre d'un STR : c'est limité et d'une approche très arcade avec des jauges qui se remplissent comme dans un jeu de baston à la con. Aucun réalisme non plus à attendre, on est pas dans un Total War mais dans une japoniaiserie typique avec une mise en scène niaise et une interface aussi vilaine que détestable. Le mauvais goût ne nous est donc pas épargné, hélas, ni le caractère très répétitif des batailles qui entraînent rapidement un grand ennui.
    Full Review »
  3. Feb 6, 2014
    8
    This was the first game I got on my 360 and boy did I give it a belting, I remember playing dynasty warriors for the first time and veryThis was the first game I got on my 360 and boy did I give it a belting, I remember playing dynasty warriors for the first time and very rapidly becoming bored, this game rather than putting you in that same button mashing hero position in stead puts you in charge of the soldiers around you in a more strategic way.

    In the end graphics aren't great, the gameplay gets repetitive but is helped by the constant influx of new unit types, the story is pretty terrible and very slow to progress, the "strategy" side of the game requires very little strategy and the horses and elephants are massively overpowered. But all those negatives aside this game was so entertaining and so different that I just kept coming back.
    Full Review »