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8.6

Generally favorable reviews- based on 1990 Ratings

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  1. Apr 4, 2013
    9
    The most entertaining lesson in quantum physics that I've ever had! So, was Bioshock Infinite worth the wait? HELL YES! Will the story mess with your head? DAMN RIGHT! I've just finished my first play through and have been completely blown away. Not so much by the game play, which remains pretty similar to previous Bioshock titles, but more by the attention to detail and pure love that hasThe most entertaining lesson in quantum physics that I've ever had! So, was Bioshock Infinite worth the wait? HELL YES! Will the story mess with your head? DAMN RIGHT! I've just finished my first play through and have been completely blown away. Not so much by the game play, which remains pretty similar to previous Bioshock titles, but more by the attention to detail and pure love that has been shown in the production of this game. It's beautiful in a way that I can't even begin to describe. I spent the first 15 20 minutes of the game just wondering around taking in the scenery with a huge smile on my face! Once I got into the combat I quickly realised that this game wants you to experiment with your abilities. If you just stick to simply gun play then you're going to miss out on so much. Using Vigor (Previously Plasmid) abilities is where the fun lies. My only criticism would be that the pacing of gaining new weapons and abilities is a little off. Also, the game rations out money so harshly that you are really forced to focus on one or two weapons and abilities to be able to fully upgrade them. I suppose though that this adds to the incentive to play through again. Or have I already played, will play, am playing again? Goddamn, my head hurts! Thanks for that Irrational Games. Buy this game people. Expand
  2. May 7, 2013
    9
    Bioshock Infinite triumphs over all of todays modern military shooters delivering a complex story, evolved gameplay mechanics and only falling short on sound design and graphics. Anyone that gives this a bad review is an obnoxious COD fanboy who have no right to be posting their "superior opinion" it is time that people grow up and look for an intelligent shooter like this.
  3. Aug 22, 2013
    9
    This review contains spoilers, click expand to view. Bioshock Infinite is a triumph of a game. It overcomes the memory of Rapture by introducing the new and exciting world of Columbia. It is both recognisable and fresh as it keeps the same combat mechanics from Bioshocks 1 & 2, but introduces new powers and methods of combat (such as the use of skylines).

    First of all, the storyline. On a first playthrough, and without the background information of the voxphones (recorded messages from prominent residents of Columbia) the storyline might seem a bit confusing. You play as Booker DeWitt, a PI who has been tasked with finding and extracting a girl called Elizabeth from Columbia. The quote "Bring me the girl and wipe away the debt" is used extensively throughout the storyline and you always feel curious about Booker's past and who is behind this plot. However, if you are like me, and want to collect every voxphone to expand the storyline, listen to every conversation, look at every poster in Columbia etc then you will be able to follow the storyline more clearly. This is essential when you reach the game's shocking, and thought-provoking, ending. The one major triumph of this game is that it elicits conversation between you and others who have completed the game a discussion of the ending seems compulsory and everyone seems to have their own idea on what is going on! Congratulations to Ken Levine and his team for weaving such an intricate story with well-rounded characters and motivations. It is rare for a videogame to challenge issues such as racism, classes, religion and capitalism but these are all contained within, even if some are not extrovertly shown.

    The combat is fluid and there always seems to be a variety of methods on offer to dispatch a group of enemies. Do you make use of the skylines? Do you use your vigors and try to set fire to a patch of oil, electrocute enemies in water, or use a water-based attack to hurl them off Columbia? Or do you just shoot them in the face? The options available to the gamer are varied and appreciated. The enemies themselves normally exhibit a fair degree of AI, although they can sometimes do silly things. Occasionally, enemies have got stuck on scenery. Some of the new enemy types are very interesting and a bit scary to deal with. I liked the Patriot. However, I felt that the Handyman was over-powered by being too fast for his size and strength. The point of Big Daddies was that they were incredibly powerful and could rush you, but you always felt more nimble and agile than them so at least you felt you had some kind of advantage.

    Columbia is a beautiful place a lot of open sky to look at. The sounds of Columbia are also excellent I love the early 20th century adaptations of a few late 20th century classics! (Especially the Beach Boys) There are many diverse locations to explore and exploration is rewarded by voxphones, weapons, health packs, vigors and infusions. Infusions allow you to level up your health, shield (thanks, Master Chief!) and salts. Salts are the spiritual successor to EVE.

    I should talk about Elizabeth here. Generally, I find NPC sidekicks to be incredibly annoying in videogames. In the past, they have often been characters that you have had to protect and then they do something stupid and get themselves killed, often due to poor AI. Elizabeth is different. The game has been constructed carefully so that Elizabeth is only ever a help and not a hindrance. Elizabeth can open tears in reality to assist you in combat. These tears can be anything from bringing allies to the fight to med-kits. She is a valuable companion, able to draw your attention to collectibles you might have missed, and offers interesting conversations as you progress through the story. You feel very protective of her as you find out what she has had to endure. Songbird is also protective of Elizabeth you all will have seen him (it?) in the trailers. You will discover that there is a tenuous link between Songbird and Rapture's Big Daddies. Songbird is a fabulous creation well done to the design team. Both scary and something that you want to love. It's a shame that we couldn't see more of Songbird. The sequences that Songbird inhabits are normally the most exciting or emotional.

    The game's almost a perfect 10 but not quite. While the storyline is incredible, there are a few plot points that don't quite tie together for me. I have experienced some slow-down on the 360 in busy areas of combat. The handyman is a bit unbalanced. Elizabeth's abilities and autonomy seems to have declined somewhat from early versions of the game. Some vigors seem to be hardly used by many gamers seem to have their favourites and stick with them. If specific vigors were required in certain situations, that might encourage the gamer to use a wider mix of vigors. And you killed Songbird, you b*stards! ;-)

    Can't wait for the DLC. Season pass purchased. Thanks for the ride, Irrational Games.
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  4. Mar 31, 2013
    9
    Excellent game, a great adventure from start to finish. There are negatives to be found, mostly in the form of occasional low-res textures when you get up really close to some objects. Pretty much everything else was fantastic. The story is just as good as the previous Bioshock games, with twists in the plot that you will likely not be expecting. Gameplay is excellent, and I spent aroundExcellent game, a great adventure from start to finish. There are negatives to be found, mostly in the form of occasional low-res textures when you get up really close to some objects. Pretty much everything else was fantastic. The story is just as good as the previous Bioshock games, with twists in the plot that you will likely not be expecting. Gameplay is excellent, and I spent around 25 hours (I explore everything very thoroughly) in total on Hard mode, but have yet to try my hand at 1999 mode. If you like something a little different than the traditional shooter (i.e. more story-driven), this is the game for you. Expand
  5. Apr 7, 2013
    9
    Strengths: The story is the best of the series. Do yourself a favor and play it through to end. This game really does make me feel like gaming is one of the greatest artistic mediums of our time. The music is absolutely amazing for setting the tone. The variety of music and how it comes into play is amazing, so authentic and immersive to the experience.

    Graphically: the game is
    Strengths: The story is the best of the series. Do yourself a favor and play it through to end. This game really does make me feel like gaming is one of the greatest artistic mediums of our time. The music is absolutely amazing for setting the tone. The variety of music and how it comes into play is amazing, so authentic and immersive to the experience.

    Graphically: the game is beautiful. I can't believe how many times I would stop...and just look. So much thought and care has gone into what you are looking at, in every moment of the game.

    Gameplay: Yes it is a shooter now. They did tighten the controls though and you can pick people off from afar. The hand cannon rules by the way.

    To say its a poor shooter is ridiculous, it is as it has been.

    Greatest game of the series? maybe not...but still an absolutely fantastic ride.

    Weaknesses: The only flaws I can think of are some of the tedium of the other games, that they left out (like hacking and the way the upgrades worked) but I think this was done for purposes of pacing. Were there a couple frustrating gameplay moments? Yes, but I blame myself for not being creative with my gameplay and instead I would approach the situations with the normal "run and gun" mentality. WARNING: you will have to use your brain in the heat of battle.

    Overall: I would definitely recommend this to anyone who wants to be amazed by an immersive experience. It is not borderlands or call of duty (both of which I own), it is something all to its own and feels that way the entire time. Thank you Irrational games for making something wonderful. I will begin my second play through today:)
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  6. Mar 28, 2013
    9
    Words can not describe the absolutely thrilling experience that is BioShock Infinite. From start to finish, Infinite boasts gorgeous visuals, a beautiful soundtrack and very customizable gameplay. Not to mention that the story is extremely original. The ending kept me up at night after beating it and that alone makes it a game worth playing. If I do have any gripes, it's that the game doesWords can not describe the absolutely thrilling experience that is BioShock Infinite. From start to finish, Infinite boasts gorgeous visuals, a beautiful soundtrack and very customizable gameplay. Not to mention that the story is extremely original. The ending kept me up at night after beating it and that alone makes it a game worth playing. If I do have any gripes, it's that the game does stutter at times, but that is a problem with the 360's aging hardware. If you can play it on PC, I'd recommend it, but the Xbox version is great too. Expand
  7. Mar 26, 2013
    9
    Big waste of imagination and spectacular graphics, with many epic moments, you can not miss in any house of any player, with the first Bioshock did not expect much of February and loved it, but this bioshock in the sky is incredible and exciting
  8. May 14, 2013
    9
    Bioshock Infinite is a game with great game-play, visuals and keeps you entertained throughout with an exiting storyline that grasps your attention from beginning to end.
  9. Apr 4, 2013
    9
    As this generation of console is coming to a close, gamers are spoiled for choice in terms of quality games to buy. This generation is also recognized as a proof that Western Developers are eclipsing their Japanese counterparts. Sure, many of their outputs are low brow, violent, military shooters, a trend that seems to sell games by the millions. Nevertheless, western games 'auteurs'?As this generation of console is coming to a close, gamers are spoiled for choice in terms of quality games to buy. This generation is also recognized as a proof that Western Developers are eclipsing their Japanese counterparts. Sure, many of their outputs are low brow, violent, military shooters, a trend that seems to sell games by the millions. Nevertheless, western games 'auteurs'? Well, they are not as 'prevalent' as in Japan, but with Bioshock Infinite, we can finally say that Ken Levine is indeed one of such type of game developers, standing along legendary game makers such as Hideo Kojima and Shigeru Miyamoto. Infinite is an incredibly beautiful game, pushing current hardware to the max. It's a FPS at heart, but it contains a narrative drive and worldview that is truly great. Surprisingly poignant storyline is coupled with jaw dropping set pieces. It has a great AI partner that really helps you in a bind, but at the same time really forms the core of the story. The world of Columbia is so detailed, 'Miyazaki'-eqsue at times, and its immersive nature is done without a nary of cut scenes in sight. Is Infinite one of the best game of this generation? Yes it is. And along with other great games coming in the last two months, such as Tomb Raider and MG Rising, will definitely leave a mark on your finances! Expand
  10. Aug 4, 2013
    9
    this game is a thought provoking and interesting experience. Infinite provides the a first person shooter with a brain. The game has one of the more unique and interesting stories ever told within a video game. Everything is meticulously planned and when everything sinks together it leaves you with a real shock to the system. The game looks amazing on every system and plays fluidly. it isthis game is a thought provoking and interesting experience. Infinite provides the a first person shooter with a brain. The game has one of the more unique and interesting stories ever told within a video game. Everything is meticulously planned and when everything sinks together it leaves you with a real shock to the system. The game looks amazing on every system and plays fluidly. it is a shame that the rail combat was not included more heavily in the game because it is a blast. I lot of people have complained about the combat, but i think it is fast paced and enjoyable the weapons feel great and the shooting feels much better than previous bioshock games. the addition of gear and fusions adds to the great combat and of course the vigors are fun and extremely powerful. it is great that the game allows you to find your favorite combination of gear, weapon and vigor. the stars of the show however are definitely the characters and the back story of the world of columbia. the world is interesting and begging to be explored.
    this is the pinnacle of first person shooters and easily one of the best games of this generation.
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  11. May 13, 2013
    9
    I don't think any game deserves a perfect score because hopefully developers continue to strive for perfection for a game with updates throughout it's cycle but if any game deserves an almost perfect score it would be this.

    The story is solid, one of the best any game can give you, and the game play is equally impressive. If you a fan of Bioshock or Bioshock 2 you'll love this game.
    I don't think any game deserves a perfect score because hopefully developers continue to strive for perfection for a game with updates throughout it's cycle but if any game deserves an almost perfect score it would be this.

    The story is solid, one of the best any game can give you, and the game play is equally impressive. If you a fan of Bioshock or Bioshock 2 you'll love this game. Anyone that gives this game a 0 isn't being fair to the game and the people who worked hard to give us an amazing experience.

    And if someone says the 1999 mode isn't hard enough please prove it.
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  12. May 29, 2014
    9
    Prepared to be blown away!!!! This game easily has one of the best stories in gaming history. With twist and turns that will blow you away. Make sure to follow the dialogue and story when playing or you can easy get lost/overwhelmed. My only dislike for this game come with the combat and RPG elements. Unlike Bioshock upgrading your guns and powers is not nearly as rewarding. The powers arePrepared to be blown away!!!! This game easily has one of the best stories in gaming history. With twist and turns that will blow you away. Make sure to follow the dialogue and story when playing or you can easy get lost/overwhelmed. My only dislike for this game come with the combat and RPG elements. Unlike Bioshock upgrading your guns and powers is not nearly as rewarding. The powers are lackluster and the enemies get repetitive quickly. Big daddies where an actual challenge in Bioshock while the Handy Men are easily defeated. Overall an amazing game worth playing over and over!!!! Expand
  13. Jul 12, 2013
    9
    OH MY WORD THE STORY. I loved the cinematic feel of this game, very much in the same vein as the original bioshock. The twist was one that left me reeling for days. The presentation was similarly fantastic. The only real issue that I had is that for some reason I felt that the gameplay felt like it was somewhat forced. Like the story, and the gameplay felt a bit dissonant, like it was aOH MY WORD THE STORY. I loved the cinematic feel of this game, very much in the same vein as the original bioshock. The twist was one that left me reeling for days. The presentation was similarly fantastic. The only real issue that I had is that for some reason I felt that the gameplay felt like it was somewhat forced. Like the story, and the gameplay felt a bit dissonant, like it was a movie with a shooter added in. However, regardless of this whining I cannot deny the story, setting, characters, style was just so amazing, definitely the best game I've played for quite some time. Expand
  14. Apr 11, 2013
    9
    After 2012 not having any games that I have played get over a 9.5. So will Bioshock infinite change that or will it fall short? Bioshock is an fantastic game and it deserves all the great review and money its getting. First of the floating city of Columbia is such a beautiful place and is done better then the underwater city of Rapture. But things do get darker and grimmer as the game goesAfter 2012 not having any games that I have played get over a 9.5. So will Bioshock infinite change that or will it fall short? Bioshock is an fantastic game and it deserves all the great review and money its getting. First of the floating city of Columbia is such a beautiful place and is done better then the underwater city of Rapture. But things do get darker and grimmer as the game goes on. Power you get are really cool unlike the first 2 games I have not found any of them usless. Story is great with couple of great twists and turns while playing through it. The new sky lines are fun to use and can be tense at times. New charactors are well done. Enimies are a bit easy until you face a handy man, sort of like big dadfys but much harder. My only con for this game is their is only one ending witch spoils the chances for replay value. But the one ending is really good witch I did not see coming at all. Overall Bioshock Infinite fantasic game and its worth every piece of money. Bioshock Infinite 9.6/10 Expand
  15. Apr 8, 2013
    9
    Simply amazing game, everything about it is just so polished and refined. only complaint is the some of the gun battles in the middle feel a bit forced, overall though a fantastic experience.
  16. Feb 26, 2014
    9
    Although the gameplay could be a little better, the story, design and atmosphere are so incredibly good, that after a while, you don't really care about all that things that gameplay lacks, bacause, let's be fair about it, there are better shooters. Still, on the other hand, Bioshock games never were just "shooters". Music fits perfectly and the voice acting is top-class. Journey throughAlthough the gameplay could be a little better, the story, design and atmosphere are so incredibly good, that after a while, you don't really care about all that things that gameplay lacks, bacause, let's be fair about it, there are better shooters. Still, on the other hand, Bioshock games never were just "shooters". Music fits perfectly and the voice acting is top-class. Journey through Columbia is not something you gonna forget and definitely not something you should miss. Expand
  17. Mar 27, 2013
    9
    --Read the last paragraph for a quick summary.--
    I started this game slowly because the amazing graphics had me in awe. I walked around just looking and exploring what Columbia was. Then I got into the game I got my feet wet in the plot and combat.
    This game is simply amazing. Combat is great fast paced but strategic and the incorporation of Elizabeth is outstanding. The can toss
    --Read the last paragraph for a quick summary.--
    I started this game slowly because the amazing graphics had me in awe. I walked around just looking and exploring what Columbia was. Then I got into the game I got my feet wet in the plot and combat.

    This game is simply amazing. Combat is great fast paced but strategic and the incorporation of Elizabeth is outstanding. The can toss you ammo at the perfect moment to help you out, but it doesn't ruin your current combat. It is so quick and in no way takes you out of the moment. You also don't need to worry about protecting her, since she will take cover and handle herself. The different powers and weapons can be combined very strategically, and the limited ammo can force the trigger-happy players to swap in new guns. The hook-claw works well for opening up an entire combat scenario, and Elizabeth's tears can morph the battlefield in various ways. This gameplay is like good ol' Bioshock, but with a more fast-paced, strategic, open environment.

    Then there's the plot. Without giving away any spoilers, this plot is amazing. If you know the first installment of the series (Bioshock) and the "would you kindly" twist, you know you are in for a treat. This one has multiple plots Columbia vs. the Vox, Booker & Elizabeth trying to escape, then the idea of what is Elizabeth and the mystery of her powers, and the equally-interesting exploration of Booker DeWitt, the protagonist. The exploration of Columbia and its internal conflicts poses an interesting idea similar to the Atlas vs. Ryan conflict of Bioshock's Rapture. You have two forces competing for control of the city with opposing ideologies. Your typical rebellion/revolution scenario. This is simply a scenario that allows us to explore Columbia as a culture and city.

    Next you have Booker's mission find the girl and wipe away the debt. Booker is trying to take Elizabeth to New York to pay off a debt. This girl is too valuable for the city to give up she is their "lamb" and prophesied to do great things. Comstock, the prophet and leader of Columbia, will do anything to keep her in the city, and uses the flying Songbird to ensure such. The greatest part of this is that you see Booker and Elizabeth grow together. You see Elizabeth grow as a character and gain her confidence. The relationship is just all too great.

    The exploration of Elizabeth and her powers is interesting. She is puzzled by them and is trying to find meaning in all of it. As she explores the use of her powers, she begins to learn the consequences of her actions. Her powers come into effect in combat, as I said before, but they are really more key to the story. As you witness her powers grow, you begin to fear her potential.

    Booker DeWitt is the protagonist of Bioshock: Infinite. Booker is sent to Columbia with one mission in mind: bring the girl to New York, wipe away the dept. He is haunted by his past, and has trouble living with the things he has done. I will let you see for yourself, but I will say that no game has ever connected me to a character as well as this. I felt with Booker, I shared his pain and sorrow, his determination and anger. While playing, I WAS Booker DeWitt.

    All in all, this game was outstanding. The world, the character, the gameplay, the plot--all made for one of the greatest games out there. This is not Rapture, but it is certainly still the excellence we have come to expect with Bioshock. I would strongly recommend this game to anyone and everyone, even at the $60 starting price (which I never do).
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  18. Dec 10, 2014
    9
    Finally getting my grubby hands on the "third" installment to the Bioshock franchise, Infinite indefinitely, almost undeniably is yet another wonderful success of the "flawed utopia falling into utter chaos by almost romantic, religious idealisms" perspectives that worked so well for Bioshock but not so much for Bioshock 2. While some aspects of the gameplay are recycled, and othersFinally getting my grubby hands on the "third" installment to the Bioshock franchise, Infinite indefinitely, almost undeniably is yet another wonderful success of the "flawed utopia falling into utter chaos by almost romantic, religious idealisms" perspectives that worked so well for Bioshock but not so much for Bioshock 2. While some aspects of the gameplay are recycled, and others somewhat questionable, such as having shields and only being able to equip 2 weapons any time, Bioshock Infinite still nevertheless is a relic of gaming at it's most highest peaks. With a protagonist that can be cynical but isn't "everything is gray and dull, bleh" kind of personality, but of one with earnest introspection of the things around him apart from Jack Ryan's usually silent, dismissive perspective of everything. Maybe I will have a discussion about silent protagonists in detail, but having a silent protagonist for the sake of the player getting more into the game doesn't always intertwine neatly, as I felt more intertwined to Booker DeWitt moreso than Jack Ryan, because of his previous exploits and how my own choices could change the course of the future. Although perhaps the biggest complaint with this game is how the choices actually don't result in different endings, as the "Tear" and "Space-Time Continuum" concepts opened up a plethora of possibilities. Vigors and Salts essentially name-swap Plasmids and EVE, with only 8 particular 'vigors' to use, possibility simplified to make each one much more effective, which they are. As for weapons, you can fortunately scrounge for ammo for weapons you don't currently have, so if you pick up a new Carbine, it won't just have the clip that was currently in it. As for difficulty, well, it wasn't difficult at all at Normal. I didn't die once, and only came close to dying Twice, and dying is just as inconsequential as in Bioshock since Elizabeth, your companion throughout most of this game will revive you at the small cost of some money. As for Elizabeth, Elizabeth will go down as one of the most positive female role models in gaming history since that one woman from Beyond Good and Evil and more recently of Bayonetta, even despite her gaudy and energetic attitudes. Elizabeth will be extremely helpful and shows that a escort gameplay can actually work without frustrating the player, as Elizabeth will never be directly attacked by enemies (even though you would think so considering how important she is to Columbia), but often her giving of items to you also subverts alot of the difficulty already, as most grunts can be taken down with the Carbine, essentially the most effective weapon that I used throughout. Not to mention her giving of items can be exploited if you decide to "vend" items at a shop without buying anything, but nevertheless, her sponge like absorption of the environment and her dialogues with Booker are endearing and thought provoking, adding more to how alive and realized Columbia is, even considering that the culmination of Vigors doesn't play as much precedence as Plasmids did, since Vigors apparently don't have degenerative side effects even though they work exactly the same AS Plasmids. Also, the Lutece theory of being able to have Columbia float in the air is sort of rushed, as well as the inconsistencies with how Comstock was able to afford all the Masonry and technical work in order for the City to be realized. And while Comstock is a adverse foe in absolute religious indoctrination and racial stereotypes, he isn't as biting as Andrew Ryan, who was actually more human with his rise and fall. As for combat, it is fluid and more fulfilling than Rapture, as Rapture would have you occasionally kill a few splicers here and there, but because of Elizabeth's "deus ex machina" grabs of health, the shield system, and the fact that most grunts can be downed with headshots, the combat can get a little tedious unless you force to play with different weapons and vigors. Vaxophones work sort of like Audio Logs in the same vein, cut down a bit in quantity from Rapture, which would be the reason how certain elements of Columbia's rise are not mentioned. But what this game will definitely get big points for is the ending, as it is heart wrenching, thought provoking, and will be on your mind for quite a while. It still is for me. I never thought that a game from the surface would convince me to buy parts of the DLC without actually advertising it, but how much of a blast this game was, and the concept of "Tears" opens up a cornucopia of possibilities, I'm looking very forward into the future of this idea. This is a treasure to behold for many a year to come. Expand
  19. Apr 19, 2013
    9
    As a massive fan of the first two Bioshock titles I didn't think this could be any better, boy was I wrong. Everything from the graphics to the game play make this one of the best games...EVER.
  20. Apr 30, 2013
    9
    I found Bioshock Infinite too be great. I loved the atmosphere of Columbia, I liked the visuals and its lighting buoyancy. I felt immersed. It is a beautiful setting but I wished for more missions in daylight Columbia. It just kept getting darker and darker as I progress through the game.
    Gameplay wise, it is good, although quite simple. It was a run and gun shooting game but I still
    I found Bioshock Infinite too be great. I loved the atmosphere of Columbia, I liked the visuals and its lighting buoyancy. I felt immersed. It is a beautiful setting but I wished for more missions in daylight Columbia. It just kept getting darker and darker as I progress through the game.
    Gameplay wise, it is good, although quite simple. It was a run and gun shooting game but I still liked the fights. The Sky rails are a good addition. The rails never felt unnecessary and I often use them to defeat enemies. Some people may be disappointed by the fact that you can only bring two guns at a time but I consider them as a way of balancing the game, especially when you are faced with various enemies. The vigors are never overpowering and quite fun too use though I wished for more variety. Enemies are varied enough but I wished that the other mini bosses would have more presence in the game. Elizabeth is a smart AI partner too. A player never has to babysit her, although there a few glitches with her like she would simply be stuck in a wall.

    For the plot, I appreciate how Irrational gives a setting that is not common in games but I found the game having too large a scope in the story. The plot never really focused much on Columbia. The plot never really touched on the city's issues like racism, revolution, religious and patriotic extremism. The city and these themes only felt like a backdrop for the game. The plot focuses much on the main characters but forgets Columbia. The plot's ending was the only really interesting part of the story. The story in the middle part felt unnecessary, especially at Fink's factory portion. Nonetheless, the ending was shocking and memorable. However, I think that the ending was not original because I believe there are other sci-fi stories with similar alternating timelines or dimensions kind of story having similar twists.

    To sum it all up, the game is just simply wonderful despite some flaws and I recommend this game to everyone.
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  21. Mar 29, 2013
    9
    Absolutely amazing. There are no other ways in which to describe bio shock infinite, the art direction, the attention to detail, the character relationships... Just unreal. Game of the year for me. I just love it that much. I wasn't a big fan of the first bioshock either, but this one really shines for me.
  22. Apr 22, 2013
    9
    This is an excellent swan song for the 360. This beautiful well made game has been the beautiful story driven game I've been waiting (way too long) for. The use of weapons and plasmids, sorry vigors is just as fun and flexible as in the Rapture based games. It took everything we loved from the first game and transplanted them into this new venue. Now I don't feel that it surpassed theThis is an excellent swan song for the 360. This beautiful well made game has been the beautiful story driven game I've been waiting (way too long) for. The use of weapons and plasmids, sorry vigors is just as fun and flexible as in the Rapture based games. It took everything we loved from the first game and transplanted them into this new venue. Now I don't feel that it surpassed the original (except in graphics) It did a great job with gameplay and storytelling but I don't think it really kicked it up a notch. Thats not a complaint, keeping the franchise on par with the original is a huge job which they did well. The addition of the skyhook was fun, allowing you to travel quickly above and below enemies giving fights more depth. The best addition is hands down Elizabeth. Having a companion who not only didn't need babysitting but actually helped YOU out during fights is an awesome feat which many games struggle with. It more than the new locale is what really made this feel like it was worth the wait. The only quibble I was left with was the fact that the story while interesting did not draw me in like Rapture did the first time. I know that judging it by its predecessor is not totally fair but it is what I kept thinking. And yes there is a twist at the end which I did not see coming and I was tying my brain in knots trying to predict what it would be. Bottom line is definitely buy it. It is a fun game with an engaging story, even if it did not surpass my high expectations it was still very good. Expand
  23. Apr 8, 2013
    9

    I was surprised to be excited for Bioshock Infinite. When the original Bioshock came out in 2007 it had universal praise, I bought the game day one and hated it. I was one of the few people who didn’t think it was a work of genius. I liked the story, the world and the graphics just the gameplay didn't connect with me. Fast forward to mid 2010 and against my better judgement I picked up

    I was surprised to be excited for Bioshock Infinite. When the original Bioshock came out in 2007 it had universal praise, I bought the game day one and hated it. I was one of the few people who didn’t think it was a work of genius. I liked the story, the world and the graphics just the gameplay didn't connect with me. Fast forward to mid 2010 and against my better judgement I picked up Bioshock 2. I instantly loved it. I don’t know if it was the refinements like the plasmid/weapon combo or if the overall game felt better but I really enjoyed it. Finally in 2012 I replayed the original Bioshock, I finally saw the great game that had eluded me for five years.



    Story: This is where this series shines. A sort of prequel to Bioshock 1 and 2, the premise of Infinite takes place in a floating city called Columbia in 1912. Columbia is the antithesis of Rapture, it’s bright and open and instead of being created to escape political and religious persecution it was designed to be like “Eden” from the bible. The ruler of Columbia is “The Prophet” Zachary Comstock, he rules with an iron fist and preaches all kinds of religious nonsense.



    The main character Booker has been tasked with going to Columbia and getting a girl named Elizabeth out. He is promised this will wipe away gambling debts he has been accruing.
    Elizabeth is really the star of the game, she is a mysterious girl who can open “tears” which are essential doorways into other dimensions. She is with you most of the game and is never a burden, she picks locks for Booker and during combat with give ammo and health. This was an issue for be because it made the game easy and there is almost no penalty for dying. Playing through the game and learning more about her was interesting.



    It’s very hard to talk about the narrative without giving spoilers, I’ll just say that the ending is one of the best endings I have seen in entertainment, not games, entertainment. People will be talking about this end for years to come.



    Gameplay: The gameplay will be familiar to fans of Bioshock 2. There are now vigors instead of Plasmids, they work very similarly with a new option, if the user holds down the vigors button you can create a trap with them. In bigger fights this can be a real life saver. It will also be essential when playing on the harder difficulty.



    The shooting mechanic is still great, Not the best but good. One beef I have with the shooting is that the aiming down the sights is handled by a click of R3, I have never found this intuitive in games and it leads me to shoot wildly as opposed to aiming. I feel that the shooting of the game would benefit from a different control setup. Also new is the sky lines, Booker has a special tool on his arm (That makes some memorable and gruesome melee kills) that can hook onto Columbia’s sky line system. The sky lines are an integral part of a lot of major set piece fights. Using the sky lines allows a lot of variety in the fighting. There is also combat options while using the lines, you can shoot and if you time it right can do a jumping melee that is a very powerful attack.



    Bioshock Infinite has done away with health packs and instead uses a shield system that is very similar to the Halo series. Throughout the game the player can find bottles to increase their health, vigor or shields. That's not all to find in Columbia, searching every nook and cranny will yield money, items and voxophones. Voxophones are the audio logs to find in the game, they are interesting to listen to and shed some extra light on the world and story.



    I did have a few issues with the game, in many ways it felt stripped down to me, there was no camera to gain advantages on enemies and the variety and number of enemies wasn't enough. I never found fighting the people in Columbia to be as memorable as fighting the unpredictable splicers from the previous games. Guns and Vigors are upgradable but the upgrade system just didn't have the impact on me, the guns look the same, even when upgraded they don’t receive any visual distinctions. Only two guns can be carried at any time now ala Halo. Overall I just felt more constricted in this game compared to previous entries in the series.



    Graphics: Columbia is designed beautifully, the landscapes are colourful and world feels alive. Graphically speaking this could not be further from Rapture, and that's a great thing.The art design is unique without being eccentric. Some of the vigor animations look really great. The actual quality of the graphics is a bit of a mixed bag, some animations look a little stiff and the people in the game are certainly not the best I have seen.



    Overall: I am happy to say that Bioshock Infinite is an amazing game, it uses clever storytelling and a compelling world to hook players in and make them enjoy the journey. Save for a few minor nitpicks with the game play I can honestly say this has been my favourite game of 2013.

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  24. May 21, 2013
    9
    A lot of thought and hard work really went into this one. The music, gameplay, AI, and story are very meticulously crafted to the point where it flows almost seamlessly. The game even does the unthinkable and makes a reality-warp based story fairly sensical and without too many plotholes. At its heart, its an FPS sure... but it stands above and beyond the rest. In terms of fun, I'm notA lot of thought and hard work really went into this one. The music, gameplay, AI, and story are very meticulously crafted to the point where it flows almost seamlessly. The game even does the unthinkable and makes a reality-warp based story fairly sensical and without too many plotholes. At its heart, its an FPS sure... but it stands above and beyond the rest. In terms of fun, I'm not sure it deserves a 10/10 from me as I like strategy games and horror games a bit more.

    The gameplay is a lot better than most people give it credit for but the difficulty gaps between heavy enemies and regular enemies is a bit jarring. Plus it gets very repetitive, enter room kill hostile wave, prepare for next hostile wave. It makes for some parts of the game feeling like a chore to complete.

    But the story is unbelievable and like nothing I've seen so I can't give this game anything less than a 9.
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  25. Apr 4, 2013
    9
    From the moment I heard about this game I was excited. I played the game ...I was excited. I beat the game...I was excited. I came on metacritic to write a review about the game...I was excited. This game is one of the best games I have ever played. Gameplay is excellent. Story is fantastic. Most definitely the best game of 2013...so far.....
  26. Apr 6, 2013
    9
    The Original BioShock is one of the best games of this generation of consoles, and it has been proven. Here's Why: No game makes you feel scared though connected with a deep, sort of moral storyline you actually have to build yourself. BioShock had one of the best ambiance and story in video games, and BioShock Infinite follows the step of its predecessor in a similar, only less creepyThe Original BioShock is one of the best games of this generation of consoles, and it has been proven. Here's Why: No game makes you feel scared though connected with a deep, sort of moral storyline you actually have to build yourself. BioShock had one of the best ambiance and story in video games, and BioShock Infinite follows the step of its predecessor in a similar, only less creepy way.
    The story starts as simple as it can be: You are Booker DeWitt, private investigator, who owes money to some mysterious man. To clean his debt, he must go to the flying city of Columbia and bring a girl called Elizabeth back to New York. As he does this, he will discover that Columbia is a city at war between the religious, rich side of the town that are followers of prophet and founder Zachary Comstock, and the poor, less privileged side of the town that are the rebels also known as the Vox Populi. But this that I've just told you means nothing at the end of BioShock Infinite, which has one of the most twisted and confusing endings in video game, that will leave us thinking for a long time. Not gonna post Spoilers, but boy, it will get you. BioShock Infinite is also great by its visual spectacle. The original BioShock with its overwhelming art design and "art deco" architecture was already mind blowing. The Sky city of Columbia is even more impressive. As I played it on Xbox 360, I wasn't lucky enough to have the high resolution textures from the PC. ANYWAY, the game still looks amazing. Sometimes, breathtaking moments will push us to enjoy the sights the game offers.
    Storywise, we've already told you the game is good, but even though it is confusing as hell, still BioShock Infinite has its plot holes, some of them really important, not to understand the story but to get some things cleared out. One obvious is how the hell Elizabeth (Your companion AI) got those powers. You will ask yourself that more in the ending that in the middle of the game.
    Talking about Gameplay, BioShock Infinite is mostly successful. You have a pretty wide variety of guns, and vigors. You will need Ammo for the weapons, and salts for the vigors, really similar to the original game's functionality. If you are in a tight situation, Elizabeth will stock you with Ammo, Salts, Health or Money. But there are some annoying aspects such as not changing the vigors: The game lets you have two vigors, but if you drink one more, one of them is replaced FOREVER. That is really bad as one of my favourite vigors, Possession, could only been used for the first quarter of the game before being replaced with some useless ones. Also, you have upgrade stations, although still it does not seem to have much effect when you are playing. They are small flaws to how fun and awesome you feel once you kill the really, REALLY hard bosses, or when you make your enemies float and shoot them one by one with the shotgun.
    There is no multiplayer or Co-op. That is not bad, but it is when the game has little replayability. It is a consistent game, about 10 hours long if you play it in a medium difficulty. Still, there is no much reason to take the ride again, only if you want to clear your mind again. BUT this game encourages you to play something else again: The original BioShock. Yes Infinite is a prequel, one hard to get in that sense, but a successful one.
    Overall, BioShock Infinite is as good as the same one. Yes, I missed the creepy ambiance of the first one, but not the story, as BioShock Infinite has that and more.
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  27. Jul 16, 2013
    9
    I finished the game and my mind was blown according to all the comments and reviews I had read. The story is a perfect "10". You rarely see such a concept so well realised and thouroughly thought of. What it does that exceeds the movies that accomplish that too is that as a game, BioShock Infinite has a consistent theme. The Infinite as it is depicted even in it's gameplay. It's fitting.I finished the game and my mind was blown according to all the comments and reviews I had read. The story is a perfect "10". You rarely see such a concept so well realised and thouroughly thought of. What it does that exceeds the movies that accomplish that too is that as a game, BioShock Infinite has a consistent theme. The Infinite as it is depicted even in it's gameplay. It's fitting.

    Its gameplay is well balanced and the exploration is great thanks to the immersive world that Columbia is. The graphics engine is old and that is the biggest problem with the game as it has overstayed its welcome. If it was built on a new engine it could easily (through its beautiful art) grab the perfect score and be a contender for the "game of this gen". It still is, but it still bothers me that it's not technically proficient. It's well built and has no problems and rare framedrops.

    All in all, it's one of the best stories ever conceived for a video game has some great plot twists and the way that the story gives away the info that hold it together is perfect. It's a better game than its predecessors and although it doesn't have the same impact with its atmosphere, it does a great job at what it aims to do. Give you an experience you won't forget.
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  28. Apr 26, 2013
    9
    Games have gone a far way since the early days. storytelling is more effective and having the ability to be very interested in characters have made for some very strong games. Bioshock infinite however blows any other game out of the water. With it's beauty it's hard not to be moved, especially during the first sequence. The characters are extremely interesting. Elizabeth, A 17 year oldGames have gone a far way since the early days. storytelling is more effective and having the ability to be very interested in characters have made for some very strong games. Bioshock infinite however blows any other game out of the water. With it's beauty it's hard not to be moved, especially during the first sequence. The characters are extremely interesting. Elizabeth, A 17 year old girl that happens to have the ability too open tears which are basically trans-dimensional portals, is the star of the game with an interesting back story. Then you yourself play as Booker Dewitt off to repay your dept by going to the floating city of Columbia to retrieve Elizabeth. The game makes it simple "Give us the girl and wipe away the dept". Though there is one thing that just gets me angry. The fact that at times the game play got in the way of storytelling with enemies being "MASSIVE BULLET SPONGES". People have complained that the vigors are just sort of there when plasmids from Bioshock 1 represented the fall of rapture and had a perfect mixture of fitting them into game play and story. In Bioshock infinite there is a audio log that you can find explaining their existence but i won't spoil it. So at the end of the day Bioshock Infinite is an amazing game but sometimes the actually game parts can get in the way of story Expand
  29. Mar 26, 2013
    9
    This is great stuff. Imaginative. Creative. Textures tend to be muddled, but the art direction is inspired and beautiful. Ditto for the sound design; the Beach Boy's "God Only Knows" is turned into a haunting, Sinatra-esque mantra. Absolutely fun. Absolutely worth the simoleons, imo. Ken Levine is a blessed genius. This game does not exploit multiplayer, which is a minus in my book. A gameThis is great stuff. Imaginative. Creative. Textures tend to be muddled, but the art direction is inspired and beautiful. Ditto for the sound design; the Beach Boy's "God Only Knows" is turned into a haunting, Sinatra-esque mantra. Absolutely fun. Absolutely worth the simoleons, imo. Ken Levine is a blessed genius. This game does not exploit multiplayer, which is a minus in my book. A game this great should have comparably singular multiplayer. Still, worthy, and quite the experience. Expand
  30. Apr 8, 2013
    9
    The game is a blast.
    Nothing new on mechanics but works well through all the game. Gorgeous scenarios and OST.
    The story starts in one direction and twist to twist plays with your head, making the game to gain intensity and proposing perspectives that actual games doesn't use to. It's a little suspicious that all specialized media give the game a 10/10 when usually they just play the
    The game is a blast.
    Nothing new on mechanics but works well through all the game. Gorgeous scenarios and OST.
    The story starts in one direction and twist to twist plays with your head, making the game to gain intensity and proposing perspectives that actual games doesn't use to.
    It's a little suspicious that all specialized media give the game a 10/10 when usually they just play the game for a few hours at best.
    For me, a really good game and one of the bests FPS I've played in a long time.
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Metascore
93

Universal acclaim - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 33
  2. Negative: 0 out of 33
  1. May 27, 2013
    98
    An instant classic that should be kept in a special place in every gamer's collection.
  2. May 11, 2013
    87
    BioShock Infinite is a sure-fire game-of-the-year candidate, and definitely one of the standout single-player games of this generation.
  3. Apr 19, 2013
    70
    Fuzzy-headed narrative and thematically irrelevant auxiliary mechanics make Infinite feel sloppy even when it's working. Combat increases in frequency and decreases in impact after the Hall of Heroes, so for most of its length the game sinks towards a deflated ending rather than rising towards a climax. However, that slow descent starts from a great height, so there is still much to value in Infinite even as it drowns in its own shortcomings.