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6.9

Mixed or average reviews- based on 1402 Ratings

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  1. Nov 28, 2021
    9
    Good. In my opinion fighting mechanics are really amazing. While i was playing i enjoyed. Advice for you
  2. Jun 14, 2022
    9
    Good combat system, the story doesn't make the player feel is playing every time something different because of the similar mission there are.
  3. Jan 27, 2023
    9
    Assassins Creed Assassins Creed Assassins Creed Assassins Creed Assassins Creed
  4. Mar 7, 2013
    8
    Assassins Creed 3 feels like a remarkable step forward for the AC franchise. The Countryside blooms with greenery and rural pastures. The cities are bustling and there are some remarkable sights to behold, especially in the new naval battles. The combat is much improved, with advanced AI, demanding strategic fighting acumen to fend off. Unfortunately despite the brilliance, AC3 has the badAssassins Creed 3 feels like a remarkable step forward for the AC franchise. The Countryside blooms with greenery and rural pastures. The cities are bustling and there are some remarkable sights to behold, especially in the new naval battles. The combat is much improved, with advanced AI, demanding strategic fighting acumen to fend off. Unfortunately despite the brilliance, AC3 has the bad habit of giving you excellent missions, with grandeur aesthetics and a palpable sense of scale, right before giving you tedious missions where one misstep triggers an instant failure. Connor is also an emotionless bore, really anchoring the sense of attachment which made Ezio so lovable and endearing. Assassins Creed 3 is a great sequel in a franchise filled with great games. But this isn't the AC we expected, for every brilliant mission comes a handful of truly rote and unfair ones. Luckily AC3 at its best provide some of the greatest moments in the franchise. Expand
  5. Nov 20, 2013
    8
    Assassin's Creed 3 is a great time-step forward for the franchise. It brings new characters, familiar moments of American history, sea combat, family rivalry, and the other typical AC franchise elements under one roof. This makes the game more vast and complex than ever before. Sometimes, the complexity betrays itself. I never felt like I totally understood the crafting system wellAssassin's Creed 3 is a great time-step forward for the franchise. It brings new characters, familiar moments of American history, sea combat, family rivalry, and the other typical AC franchise elements under one roof. This makes the game more vast and complex than ever before. Sometimes, the complexity betrays itself. I never felt like I totally understood the crafting system well enough before taking to the internet to get some more info from other players that had spent more time with it. The graphics are the best of the franchise on consoles and runs noticeably smoother than previous entries. While the awesome addition of assassin brethren from Brotherhood is still around, it felt way more sidelined and unnecessary to invest in. Other than that, you could make the case that this is the best foot forward AC has made since AC2 and was well worth my time. If I could make one gripe: the free-running mechanics are both improved and broken at the same time. Numerous times I would make leaps or climbs that I wasn't intending to make. On top of that, the British Artificial Intelligence were at times buggy and would detect me while Incognito and just walking down the street. These bits occasionally disrupted the game so harshly that it became frustrating and nearly inexcusable. The good news is that these experiences, while rough and disruptive, weren't too common and seemed to be non issues during most of the main story missions. Expand
  6. Nov 12, 2012
    8
    The first 3 hours of the game is spend developing the characters through gameplay, scripted sequences, and cut scenes... but after this the game opens up. Once the game gets going, there is much to do and a lot of fun to be had. AC3 seems a bit streamlined on the control, which you will either love or hate. It is more difficult to fall of a building for example. For me the AC series wasThe first 3 hours of the game is spend developing the characters through gameplay, scripted sequences, and cut scenes... but after this the game opens up. Once the game gets going, there is much to do and a lot of fun to be had. AC3 seems a bit streamlined on the control, which you will either love or hate. It is more difficult to fall of a building for example. For me the AC series was becoming too complex, more like a technical button masher, so the more user friendly controls are a welcome addition... and again you will either love or hate it. There is no shortage of things to do in AC3. I like the Homested and save the district from the Templar quests, but that just scratches the surface. There is now Naval warfare which looks amazing and has very good control. Overall the game is possible the best looking game on the XBOX 360. To see Connor walking through the snow leaving a path in his wake creates a level of realism that adds to the immersion of the game. I do not agree with the 9's and 10's given to the game as there are a fair amount of technical glitches... like AI pop ins, person floating in the air, quest person stuck in crowd for a good 30 secs almost making me fail the mission... etc. But all in all the gripes are minor and do little to tarnish what is an overwhelmingly good game. I give it a 8/10 Expand
  7. Oct 30, 2012
    8
    First off, I've got to say how bloody gorgeous the game is during Massachusetts winter months, absolutely stunning. That alone gets it high marks. The combat feels a little clustered at times, especially when most of it is the simple parrying we've grown accustomed to, with the occasional gunfight--but god does it get satisfying to mow through a crowd. Typical AC fanfare here, and if youFirst off, I've got to say how bloody gorgeous the game is during Massachusetts winter months, absolutely stunning. That alone gets it high marks. The combat feels a little clustered at times, especially when most of it is the simple parrying we've grown accustomed to, with the occasional gunfight--but god does it get satisfying to mow through a crowd. Typical AC fanfare here, and if you liked it in the past, it's sure to please now with perhaps the best overall entry in the series. Expand
  8. Aug 22, 2013
    8
    This review contains spoilers, click expand to view. I really loved the WTF! moments in the storyline. These moments remain unsurpassed by any such moments in the original games, apart from maybe the ending to AC1 which everyone kinda saw coming anyway. The Haytham stuff was very well done, and the conclusion to that relationship with Connor seemed both inevitable and tragic.

    The graphics are an obvious improvement on the previous games. I know this as I completed AC: Revelations and then went straight on to AC3. Character models are great and there is real depth. However, there have been buggy moments throughout and I have to wonder if the current-gen is being pushed to its absolute limit, or if we have some lazy debugging?

    I felt like this was a very linear AC game. That I was being led towards the next mission and that any side-quests (and other stuff) was all there as filler. There seems to be very scant reward for doing many of the side-missions and, often, they would just get in the way. This is odd to me as I have always made an effort to 100% these games in the past here, I just don't care and can't be arsed. Maybe I'm Assassins Creed-ed out? After playing two games consecutively?

    Connor is very dull, bless him. I suppose I warmed to him in the end, particularly with the Haytham stuff and the DLC, but when pitched against the mighty Ezio, he is just a sullen boy with confusing morals. I'd have much rather played the whole game with Haytham!

    The whole currency system seems completely broken and money is at a real premium. In the crucible of the New World where there were many fortunes to be made, this seems to be at odds with the timeline. There is no chance of making enough money to buy items and upgrades from your usual activities and missions. So now we move to hunting (not much to be had there) and the very broken trading system. Which is not explained well enough. And in the era of paperless manuals "it's on the disc" things need to be explained really well, people! As did the new assassins guild(?) system which also felt very broken when compared to the silky, seamless offering in Ezio's world.

    I hate climbing trees. I used to love climbing trees as a lad, but not in this game. In fact, I reckon that I could have scaled some of the trees myself faster than Connor's utterly ridiculous jumping around on the spot, or to his death antics that I have often experienced. User error, you might ask? Possibly. But the trigger system of free running often leads Connor to take short breaks to catch his breath so you feel it necessary to push the jump button and then, a few seconds later, find yourself to be bear chow with 97% percent of your bones shattered on an unforgiving frontier ground.

    And bears? WTF? There seems to be one place in the frontier where bears must be respawning cos I killed 6 or 7 of the bastards before I legged it! Did I stumble on Beartown?

    Guns are annoying. It takes away the fluidity from combat that we were able to demonstrate with Altair and Ezio and makes everything too busy for me. Also, is it just me, or are half of the British army in one borough of Boston or New York at any one time? No wonder the British lost the war it's because seven batallions were busy chasing some native kid around the streets of Boston! It seems to become quite unfair too quickly. And given that stealth is often a near-impossible option, the game can become quickly frustrating.

    Desmond. To paraphrase another scribe, "What the f*ck was that all about?" Given that it was a completely unsatisfactory journey, I suppose that it was inevitable that it would be a completely unsatisfactory ending! I didn't mind the modern-day stuff. I actually found jumping around skyscrapers, Abstergo and UFC PPVs a nice distraction from Connor's dull life. And it was nice to see Desmond being quite bad-ass. But the backstory between the Templars and Assassins now seems likely to be shelved for an altogther more supernatural, sci-fi, whatever paint-by-numbers plot in future ACs. The Templars vs Assassins plot was fine for me I didn't really care where these items came from (e.g. Apple of Eden) just that they were powerful, important, and progressed the storyline.

    And Lucy is dead. Well I'll never get back all those hours in AC1 that I spent chatting her up then! And BTW, that spoiler was given out by the production team at last year's Eurogamer when they started their demo with "Yes! Lucy IS dead!" Spoilers, people! The fact that it took place in some crappy Minecraft crossover DLC is a real slap in the face for such a major character in the modern plot. Not good. And the same production team from Ubisoft proudly presented the tree climbing stuff at Eurogamer. I should have seen that coming.

    In conclusion, I found AC3 to be frustrating and pleasurable in fairly equal amounts. Too linear in places. Broken side-quests. Fiddly. But good characters. A beautiful world to play in. Ship battles were VERY good fun, which bodes well for AC4. Liked the stories.
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  9. Sep 1, 2013
    8
    Assassin's Creed 3 is a very well made game with minor issues. The story is engaging and strongly acted. The game's open world is large and split up into New York, Boston, and the Frontier but after finishing the main story there is not a lot of replay value aside from a few side missions and miscellaneous quests. The game play is fluid, but isn't very challenging and has a few cameraAssassin's Creed 3 is a very well made game with minor issues. The story is engaging and strongly acted. The game's open world is large and split up into New York, Boston, and the Frontier but after finishing the main story there is not a lot of replay value aside from a few side missions and miscellaneous quests. The game play is fluid, but isn't very challenging and has a few camera angle bugs here and there. No spoilers, but the climax of the campaign drags on and then ends abruptly, so I have mixed feelings about it. The visuals are excellent and really immerse you into colonial North America. AC3 will please long-time fans for the most part, but may or may not win over newcomers and skeptics Expand
  10. Nov 17, 2012
    8
    Though a little bit slow at the beginning, the game gradually picks up, offering you more freedom of what you can do, and how you do it. There are some flaws in the game, and at times I feel like it is too linear, but the combat is fun, and the story is well executed, though not as good as Ezio's. The Mulitplayer is fine, but could use a little more improvement. Overall, I have no regretsThough a little bit slow at the beginning, the game gradually picks up, offering you more freedom of what you can do, and how you do it. There are some flaws in the game, and at times I feel like it is too linear, but the combat is fun, and the story is well executed, though not as good as Ezio's. The Mulitplayer is fine, but could use a little more improvement. Overall, I have no regrets spending $60 dollars on this game. Expand
  11. Dec 3, 2012
    8
    Assassin's Creed III is a thoroughly enjoyable game. I really enjoyed the American Revolution setting and the brand new game engine performs fantastically. The new series assassin, Connor has a very brutal and fast paced combat style utilizing a host of new weapons. A favorite of mine is the rope dart which can wrap around the necks of enemies allowing you to pull them down or even hangAssassin's Creed III is a thoroughly enjoyable game. I really enjoyed the American Revolution setting and the brand new game engine performs fantastically. The new series assassin, Connor has a very brutal and fast paced combat style utilizing a host of new weapons. A favorite of mine is the rope dart which can wrap around the necks of enemies allowing you to pull them down or even hang them from a tree. This title's world is also far more expansive and gives you more side missions and activities. Players get a Homestead now instead of a castle or fort and like in previous games it develops as the game progresses. The story starts off very slow but picks up with a nice little twist to get you engaged. It's very fun to participate in key events of the American Revolution including events like the Battle of Bunker Hill. Lamentably the story slows down at the end and the ending leaves a little to be desired. Overall this game is fantastic and should definitely be played! Expand
  12. Nov 1, 2012
    8
    I'm a big fan of the AC series, and overall this is an enjoyable game, but with a few hiccups. I'll start off with the issues I've encountered and that is a few bugs and glitches. Fortunately nothing that has been game breaking, but annoying such as your horse running into an invisible wall randomly on a path. And other little things that are weird, but funny such as people walking on air.I'm a big fan of the AC series, and overall this is an enjoyable game, but with a few hiccups. I'll start off with the issues I've encountered and that is a few bugs and glitches. Fortunately nothing that has been game breaking, but annoying such as your horse running into an invisible wall randomly on a path. And other little things that are weird, but funny such as people walking on air. Otherwise I haven't had any that have made the game unplayable. Also early on the game you are limited to what you can do, and that is common in all AC games, but it takes about 3-4 hours to finally get to a part in which you can explore and do things on your own.

    That said, there are some things this game does well to improve on the AC formula. The biggest one is the environment feels lively and breathtaking. The Frontier is beautifully and fighting off wolves and bears are fun, and makes it easy to get money. The time frame is something I personally enjoy as I love the Revolutionary War, and meeting people like Samuel Adams, John **** and taking part of the Tea Party, Paul Revere's ride, the Battles of Lexington and Concord, and so forth make it exciting, and the way they presented these events is amazing to say the least. Finally the missions overall have typical AC affair in which you constantly fighting people, but they added some new missions including naval battles and helping out people to build your community. Some of these missions are quite unique and breathes some fresh air into the series. Furthermore, the naval battles are epic and exciting to take part in. Finally the combat is more challenging now, and sometimes it's easy to get overwhelm and you take a lot of damage quickly if you don't time your attacks well. Furthermore, the new weapons and counter moves allow you to pull some cool and quick kills that make you feel like you are Jason Bourne. Overall, this is a good game in which you'll get your money's worth due to all the side missions and exploring you can do. Also if you are a history buff that loves this era, then you'll enjoy taking part of famous battles and seeing things play out.
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  13. Dec 30, 2012
    8
    Assassins Creed delivers in a way that Call of Duty cannot. Open world opportunities, stealth action, a Single Player mode worth playing, a cinematic theme, and incredible gameplay.
  14. Oct 30, 2012
    8
    Not what I was expecting from what I thought could potentially be the 2012 Game of the Year. From all the pre-release footage I saw, it looked like the series had gone through some heavy refinements, namely in the combat. However, it's really not that much of a difference. It's certainly more streamlined and brutal, but it's still pretty much centered around parrying attacks and going on aNot what I was expecting from what I thought could potentially be the 2012 Game of the Year. From all the pre-release footage I saw, it looked like the series had gone through some heavy refinements, namely in the combat. However, it's really not that much of a difference. It's certainly more streamlined and brutal, but it's still pretty much centered around parrying attacks and going on a killing chain. That's disappointing. I expected it to be more like Batman: Arkham City where the combat has a good mix of attacking and countering, but it wound up being too much on the countering side again. I sure hope this is fixed in the future. As far as the story goes, Connor's is expertly-crafted, but Desmond's... well, let's just say Ubisoft Montreal has managed to pull off a Mass Effect 3 ending, possibly even worse. I'm utterly shocked that the ending to Desmond Miles' legacy this game portrayed was even considered by the writers. It legitimately pissed me off. Not enough to ruin the game, but definitely enough to put an utterly bitter taste in my mouth. The audio and visuals are top-notch, so I can't complain there. All in all, this *is* a good game -- it's even a great game -- but it's fallen into the same traps that all the other past titles have, even if not quite as much. Problem is, it fell into some new traps, creating a very inconsistent experience. It should have been the greatest Assassin's Creed title yet. It's one of the weakest. A game worth buying, but not with a $60 price tag. Expand
  15. Dec 12, 2012
    8
    Well, we waited a while, and here it is. First, the good. Within the limits of the architecture of colonial America, the game is gorgeous. Not as impressive as Europe or Turkey, with their monuments, but its still very good looking. Free running is easier and far less of a chore except that you can't pass within six feet of a barrel without the game deciding that you wanted to jump on topWell, we waited a while, and here it is. First, the good. Within the limits of the architecture of colonial America, the game is gorgeous. Not as impressive as Europe or Turkey, with their monuments, but its still very good looking. Free running is easier and far less of a chore except that you can't pass within six feet of a barrel without the game deciding that you wanted to jump on top of it. But that doesn't matter much because the rooftops are so overpopulated with guards that you'll be spending most of your time on the ground anyway. Free running though the trees of the frontier is a pleasure, however. Ubisoft introduced a new naval mechanic, which deserves its own game. Finally, the world is huge and chock full of enemies to kill. All that is why I am a bit bemused at the games shortcomings. First of all, it is glitchy. Ok, it isn't a Fallout New Vegas level of disaster here,but I still wasn't able to liberate New York North more than 90% despite having done all the liberation missions. Ubisoft didn't put any view points there in an attempt to force exploration. I hope that they never do that again. I spent an entire afternoon mapping that pain in the rear part of town, looking for what I had missed. I found nothing. Then I gave up and went off to do some naval missions. When I came back, darned if North New York wasn't showing as being liberated. It seems that the game needs to reset before it will register the liberation of that area. Horse riding is a disaster. The occasional horse getting stuck in a watering trough I don't really mind, but I do mind trying to navigate on a horse that can jump fences but that stops dead at every tiny rock. The game also has the irksome quality of trying to hold my hand during missions. In previous games of the series I came to enjoy planning my kills and experimenting with different approaches, but ACIII mutinies whenever I do something it doesn't expect. Like my second grade teacher, ACIII can never resist telling me what to do and punishing me if I do anything else. Do anything that the designers didn't intend you to do and your game is likely to end. Full synchronization has become a way for the game to punish the player for not doing exactly what the designers think he should. It becomes a terrible bore very quickly. The combat system, which Ubisoft had nearly perfected in previous installments was badly dumbed down. I found the "time stopping" after a parry to be tiresome in the extreme. What, Ubisoft? it wasn't easy enough to begin with? The true strength of the AC franchise is its narrative and characters, which is one of the biggest reasons that I find myself a touch disappointed with AC III. The plot is, in a word, absurd. The overarching themes of liberty versus order and familial attachments versus perceived duty are satisfying enough, but the narrative strings together some pretty ridiculous plot elements. For example, I can't think of a single instance in which a Mohawk half breed with no experience with the military conventions of the day ever commanded a Continental Army in the field with no more than a few cursory instructions, which Connor does at the Battle of Concord. Nor can I imagine such a person, possessing zero nautical training, ever succeeding to the command of his own warship. Which warship, by the way, he keeps tied up behind his house as if it were a ski boat. These roles required years or decades of experience, which could not be acquired in a frontier basement. A guy like Connor might eventually make a decent platoon leader, but casting him in the simultaneous roles of brigadier general and ship captain is just too over the top to be believable. I appreciate that Ubisoft seems to have an agenda of inclusion, but if they are going to do that, then it has to work. The Connor persona doesn't work. The rather jarring notion of a person like Connor ever encountering the Assassins, much less becoming one, is something that could have used more exposition because, as he is, the Connor character requires too much suspension of disbelief. Too, Connor's naivete is as breathtaking as it is inappropriate for an assassin. He has no particular stake in the Assassins' mission.. He is all about his own parochial motives. In short, he just doesn't have the feel of an assassin. Ezio's story was immersive and compelling. Connor's story is a cartoon, and the problem stems from the fact that Ubisoft seems to have no vision of the assassins' order in the first place. We thought they did, but ACIII reveals the existence of an identity crisis regarding this franchise. The American Revolution might have lent itself to an AC story, but ACIII is not such a story. All that said, while this game is not exactly a jewel in Ubisoft's crown, ACIII is fun to play and worth the purchase, but ACII still remains the best of the series. Expand
  16. Nov 7, 2012
    8
    I have loved the Assassin's Creed series since the very beginning for 2 reasons: 1 - The fun and addicting parkour and assassinations. 2 - The astounding degree of detail put into realizing these worlds. From the Crusades to Renaissance Italy, and now Colonial America. AC3 follows the series' tradition of beautifully designed worlds with NY and Boston built to invoke an atmosphere thatI have loved the Assassin's Creed series since the very beginning for 2 reasons: 1 - The fun and addicting parkour and assassinations. 2 - The astounding degree of detail put into realizing these worlds. From the Crusades to Renaissance Italy, and now Colonial America. AC3 follows the series' tradition of beautifully designed worlds with NY and Boston built to invoke an atmosphere that really sucks you into the game, while the gorgeous Frontier is the icing on the cake. The cities are a little dull to look at, lacking the beauty of Florence, Rome, or Constantinople, but it fits since these were in fact ugly cities at the time. The gameplay is relatively unchanged save for the combat which employs a Batman-esk combat system requiring timed counters and attacks. It's nice to see the formula changed, but once you figure out the the counter-disarm combo, it's gg no re; the enemies are still not very bright, however they show signs of improvement. The story is split between Desmond in the modern day and Connor in Revolutionary America. Desmond's story is just as dull as before, but does it's job of providing a framework for the series, although the way it ends is so absurd and dumb that it makes me sad this game came from Canada (I'm Canadian if you can't tell :P). Connor on the other hand shows more promise, offering a much more intriguing look at the war from the prospect of an outsider. My personal gripe with it is that it didn't do enough. I expected a game that truly portrayed the desperate struggle of the Native American people at the hands of the British and the Americans thereafter. While the game shows some promise of that, it was not enough for my liking. Apart from that, it accurately displays the Founding Fathers as they were; basically a bunch of fed up white men who preached freedom and offered none in return to those who weren't white. The story is interesting, but by the end it falls apart failing to deliver the climactic triumph, or any triumph really, of the hero, his enemies almost seeming more worthy than himself by that time. The game has a lot of side stuff to do, but the only really good one is the naval missions, which are for me the best part of the game. The weather engine is so beautiful that waves drastically alter the flow of combat and force you to make split-second decisions in the heat of battle in order to survive, demonstrating the true ferocity of war at sea in a way that I personally have never experienced (and I love naval games). The multiplayer for me is hardly worth mentioning; if you've played Brotherhood or Revelations, you've played this: a brilliant concept with loads of potential let down by poor balance resulting from skills gained at higher levels and randomness deciding most games. AC3 is definetly worth your time, but don't expect it to break any new ground, simply stand high atop ground the series has already claimed...kinda like what the Americans did to the Native Americans ;P Expand
  17. Nov 13, 2012
    8
    Great game, not as good as 2 or brotherhood, but still really good game, they got rid of the tower defence crap (thank god), and added in navel battles (which are great fun!). I would definately recommend playing this game.
  18. Aug 10, 2013
    8
    I've played through all the Assassin's Creed games and I own each one of them on my shelf. So let me just say that Assassin's Creed III got an awful lot of hype, and that's about a 55/45 divide in fault between Ubisoft and the internet. I'm not making excuses for the game, but any gamer knows that to hype a game almost always (except in rare cases like Skyrim) adds up to it letting peopleI've played through all the Assassin's Creed games and I own each one of them on my shelf. So let me just say that Assassin's Creed III got an awful lot of hype, and that's about a 55/45 divide in fault between Ubisoft and the internet. I'm not making excuses for the game, but any gamer knows that to hype a game almost always (except in rare cases like Skyrim) adds up to it letting people down.

    Assassin's Creed III both does and doesn't do that. I have a little objectivity here because I actually started playing the AC series with III, then went back and played the others. Now, if you're comparing this to past AC games, it falls a little short, half because of hype, and half because of the actual game. The free-running system has been simplified to a point where I found it a little more boring than Brotherhood or Revelations, but that can be debated, and Boston/New York aren't nearly as fun to run around in as past cities (though the Frontier is definitely a success in that regard). What can't be debated is the glitches. I've hit no game-breaking ones like others, but there are a plethora of them and they really do detract from the game, which I think is mostly in part for this game having a very short development cycle with the new engine, and its a real pain. The combat system gets old and its rather predictable, since there are four types of enemies and you learn how to beat them in just a few minutes. The underground sucks, and is a drag to explore.

    On the other hand, I can't speak higher of the storyline. Connor is a step into a new character design from Ubisoft where he is a vehicle to convey hurt, and unshaken conviction to his cause due to that hurt. He keeps his goal set: to ensure liberty for his people and for all, however he keeps questioning whether or not the side he's on is best for that. Many say that he's not likeable, and that's partially true, but he's not supposed to be likeable like Ezio was; he's supposed to be sympathy-worthy and a man you can root for. He's a vehicle to convey the story, the motive and the moral. And Connor's story is more compelling than ANY of the past Assassin's Creeds. I won't spoil it, but I have to give Ubisoft credit for making a very, very strong character.

    The game is also stunningly beautiful. Its graphic leap from Revelations is far further than any of the past games in this series, with the amazing sites in the Frontier offering incredible vistages and Connor's home base looking more astounding than Masyaf, Ezio's hideout or any others. Naval combat, a new direction for this series, is a huge hit. It's simple, fun, doesn't get old even after a while, and offers you a great way to waste time. The soundtrack is brilliant, stunning and is only rivalled by Revelations' in this series.

    In conclusion, if you go in expecting this game to blow you away after playing the previous games, you will be disappointed. Some of the mechanics lack, some completely fail, and a few have been improved. But if you have some objectivity and focus on its strengths in story and characters and the emotional investment it puts in its player, you will enjoy it immensely.
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  19. Nov 23, 2012
    8
    There is no denying Ubisoft tries to deliver new things to their fans and strive to be ambitious. However here what hold AC3 back from the previous 4 games is the ending. It is rushed, anticlimatic and unfulfilling. I really wanted to love this game, but it is just too underwhelming to really become memorized.
  20. Nov 4, 2012
    8
    The best Assassin's Creed in the series. This game delivers from the beginning, you have some tweaked mechanics that work really well as you fluently glide through all that oppose you. The story is captivating and engrossing, you get sucked into a world of characters that matter, with a writer that knows what he's doing. The visuals are stunning, with probably the most gorgeous waterThe best Assassin's Creed in the series. This game delivers from the beginning, you have some tweaked mechanics that work really well as you fluently glide through all that oppose you. The story is captivating and engrossing, you get sucked into a world of characters that matter, with a writer that knows what he's doing. The visuals are stunning, with probably the most gorgeous water movements and physics I've ever seen. You have a masterful soundtrack, with some great action cues, and a usually stellar cast. That said, while Connor has character he can be a little thin or misguided, there are quite a few technical glitches, and I'd love to play the multiplayer, but it really is unplayable for many at the moment. The ending also put me off a little, and is somewhat reminiscent of Mass Effect's. But all of that aside you have one of the best games of the year, there's a wealth of content and really so much to do, so much to traverse and experience, that I can't effectively describe it all. You won't be disappointed. Expand
  21. Nov 25, 2012
    8
    Free-running through the trees in the forest is great, hackng redcoats with a tomahawk is satisfying, and the story keeps you engaged from the beginning. I had a lot of fun playing through this game. This is a fun game, if you have been thinking about getting it I would go ahead and pick it up.
  22. Jan 16, 2013
    8
    This is one of two retail games I looked forward to through out 2012, and the only one I got and played at launch. The story holds your interest up until the end where it slowed to a dull and or aggravating finish both inside the animus and outside it. While the final acts may be really slow, the acts leading up to it are very well made. The new fighting control feels fresh and requiresThis is one of two retail games I looked forward to through out 2012, and the only one I got and played at launch. The story holds your interest up until the end where it slowed to a dull and or aggravating finish both inside the animus and outside it. While the final acts may be really slow, the acts leading up to it are very well made. The new fighting control feels fresh and requires more thought than previous Creed entries to survive. 100%ing this game is tedious. Having to travel to every bar, shop, several side missions yourself is just annoying.

    As or the multiplayer it held my interest long enough to get all the achievements but that is about it really. Wolfpack is fun but it gets boring quickly like any other horde mode.
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  23. Nov 8, 2012
    8
    First off if you review this game before you get your assasins suit as Conner then you are doing this game an injustice. The graphics may be the best I've seen even though I do think that a lot when I get a new game. There are bugs and glitches but it is a video game people and the world is huge. I actually think the bugs are funny sometimes like a horse walking backwards up a wall or oneFirst off if you review this game before you get your assasins suit as Conner then you are doing this game an injustice. The graphics may be the best I've seen even though I do think that a lot when I get a new game. There are bugs and glitches but it is a video game people and the world is huge. I actually think the bugs are funny sometimes like a horse walking backwards up a wall or one time I was swimming and a guy was fishing on the shore when I got close he jumped into the water and disappeared. Not a game breaker for me actually kind of funny. The missions in the beginning are boring but I'm asuming that its for the newcomers to the series and tells the story. I love the setting and some people on here are saying the cities look the same and there aren't enough tall buildings to climb. I pretty sure it did all look basically the same and there weren't that many tall buildings in those days. This isn't assasins creed 2 but it is similar in design but a lot better. The combat imo is good it is different and takes a little time to get used to but now I can fight twenty guys and not get touched like on arkam city except its better because when your done everyone is dead and bleeding AWESOME!! Ok game is great what about the multiplayer that almost noone is mentioning. It is fantastic and even better than single player if you're in the right mood. I love this game and will probably get a 10 from me by the time I finish it. Get it play it love it but give it a chance before you bash it. If this game is so bad what game is so good. Red dead hell no gta no and plaese don't say ac2 because this game takes it and multiplies it by 100!!! Let me know what you think. Expand
  24. Mar 3, 2013
    8
    Admito que AC III evoluiu bastante se comparado com AC Revelations, porém seus personagens não são tão memoráveis quanto os demais. O jogo não possui um vilão principal ou com maior destaque, e isso também vale para os secundários. Connor um personagem forte e habilidoso, mas sua personalidade fraca comparada seus antecessores. Os problemas de comandos são frequentes e irritantes,Admito que AC III evoluiu bastante se comparado com AC Revelations, porém seus personagens não são tão memoráveis quanto os demais. O jogo não possui um vilão principal ou com maior destaque, e isso também vale para os secundários. Connor um personagem forte e habilidoso, mas sua personalidade fraca comparada seus antecessores. Os problemas de comandos são frequentes e irritantes, embora a jogabilidade tenha melhorado. Expand
  25. Nov 8, 2012
    8
    This review contains spoilers, click expand to view. First off, let me just say, there are spoilers, minor, but still. Now, I really thought this game was the best game that was ever created graphically. The scenery of the game was purely beautiful. The graphics were basically flawless! I hesitated playing when I picked it up on the day it was released. The story was really slow and boring. Playing as Haythem was new because he was a Templar, It was the first time in the franchise you could play as a Templar. It also sparked a plot twist, and that was, one of Desmond's ancestor's weren't an assassin. Later on, the story was making little sense because if he was a Templar why was he doing all the good an assassin does? It made little sense, but other than that and a few other glitches, I enjoyed the game. The ending was very stupid too. There will be an Assassins Creed 4, I just don't get how it'll get done. But, if you're on the fence of buying this game, make sure you've played the 4 others first before playing this one. But if you have played all the others, and you're wondering if you should get this, I suggest you should. Really great game, with TONS of stuff to do and a HUGE map to travel after you've beaten the main story mode. Expand
  26. Apr 13, 2020
    8
    Played on XBOX 360.
    Gameplay: GREAT.
    Story: GOOD.
    Graphic: GREAT.
    Music/Sound: GREAT.
    Dialogue/Voice Acting: GOOD.
  27. Oct 30, 2012
    8
    Game starts off slow, some plot holes and what not. . I Think this is well worth the play through. Story and graphics are great, just some glitches that need patched.
  28. Oct 30, 2012
    8
    AC3 did a splendid job in graphics, visuals, game play, settings and story. The story may have a slow pace at the beginning but I am glad for the background story behind the game. The combat may feel different , and more difficult but it leads to more options for more combos and different kills so I found the combat just fine. There are more glitches and bugs in the game though, thanAC3 did a splendid job in graphics, visuals, game play, settings and story. The story may have a slow pace at the beginning but I am glad for the background story behind the game. The combat may feel different , and more difficult but it leads to more options for more combos and different kills so I found the combat just fine. There are more glitches and bugs in the game though, than in previous AC games. I also experienced some lags during combat, free-running and frame rate drops during cinematic. Despite some technical issues, it is still a great game but I wish Ubisoft gave the game more development time to fix the bugs. Expand
  29. Nov 1, 2012
    8
    Okay, I've just beaten the game and I really think the Single Player to AC3 is brilliant, however, I did have a slight problem with how the some of the things in the game worked. For example, the subtitles weren't syncing with what someone was saying, so when Connor was speaking Indian it would take a while for it to change over to the next part of his sentence. Also, there was a bunchOkay, I've just beaten the game and I really think the Single Player to AC3 is brilliant, however, I did have a slight problem with how the some of the things in the game worked. For example, the subtitles weren't syncing with what someone was saying, so when Connor was speaking Indian it would take a while for it to change over to the next part of his sentence. Also, there was a bunch lighting glitches in some of the cutscenes too. Whilst I'm on the cutscenes, the loading screens where narrative was given, that wasn't synced either, or didn't feel it. Another problem I had is the climbing system but it has always annoyed me. However, saying all these horrible things, the game looks beautiful, there are multiple things you can do such as gambling, help make a new communities, take over cities etc. The Multiplayer is pretty much same as the others, I haven't played the new gametype as of yet but the menu looks sexy, I ain't going to lie.

    I hope this cleared some of the problems
    Expand
  30. Nov 3, 2012
    8
    Assassins Creed III may be both a technical feat, and an astonishing game with high polish but it still doesn't innovate and falls lackluster with it's core flow and gameplay mechanics. This game is another AAA game that pushes the boundary both technically, but yet still falls short of another lackluster rehash of what seems a forever drawn out game that doesn't do anything new. The storyAssassins Creed III may be both a technical feat, and an astonishing game with high polish but it still doesn't innovate and falls lackluster with it's core flow and gameplay mechanics. This game is another AAA game that pushes the boundary both technically, but yet still falls short of another lackluster rehash of what seems a forever drawn out game that doesn't do anything new. The story in ASIII is a something that we haven't seen with the Templars before, but it still feels and plays like the other Assassins Creed's games. The story itself, is a little hard to follow at times, and has some rough edges that need ironing out in the cinematic and narrative department. But as for gameplay, this time around ASIII feels more action oriented with what seems a frustratingly unlimited amount of enemies to chop, slash, and cut into pieces along the way. The true reward and satisfaction that comes with this game, is not the combat, but the art of exploring the wilderness of the old Americas, fighting alongside some of the most respected names in history, and the sheer joy of just running around roof top to roof top. The multiplayer is another treat that delivers making this game a heck of a lot more than just one polished single player campaign. Online play, is nerve wrecking and feels a lot like hide and seek. There's nothing wrong with the online play, and it, in itself is worth it even if the game didn't come pack full with a highly creative single player. I give this game an 8 out of 10, simply because the single player has awesome visuals, but it still falls lackluster and doesn't innovate on-top of the drawn out series. The gameplay, feels too repetitive at time, and even too slow. That though is made up for the highly entertaining multiplayer, and the visual prowess that ASIII delivers. Expand
Metascore
84

Generally favorable reviews - based on 61 Critic Reviews

Critic score distribution:
  1. Positive: 52 out of 61
  2. Negative: 0 out of 61
  1. Dec 5, 2012
    60
    At least the petty indignities of the multiplayer are optional and situated around gameplay that's solid and unique, if frustratingly stagnant. In the single-player campaign, however, it's impossible to escape the ham-fisted manipulations of the Assassin's Creed III development team.
  2. 90
    Assassin's Creed III is a pretty damn fine game. It loses none of what makes the series fun with the translation to another time and continent, and creates a whole new set of experiences which define the franchise. The biggest issue, if there is one, are the small technical issues, but these niggling technical issues only seem worse because everything else is such a great experience.
  3. X-ONE Magazine UK
    Dec 1, 2012
    90
    Like any game of such scope, not every part of it is perfect. Yet, taken as a whole, there is very little that can compete with its wonderful, lavish, historical playground. [Issue#91, p.22]